//===-- PPCCallingConv.h - --------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "PPCRegisterInfo.h"
#include "PPCCallingConv.h"
#include "PPCSubtarget.h"
#include "PPCCCState.h"
using namespace llvm;
inline bool CC_PPC_AnyReg_Error(unsigned &, MVT &, MVT &,
CCValAssign::LocInfo &, ISD::ArgFlagsTy &,
CCState &) {
llvm_unreachable("The AnyReg calling convention is only supported by the " \
"stackmap and patchpoint intrinsics.");
// gracefully fallback to PPC C calling convention on Release builds.
return false;
}
static bool CC_PPC32_SVR4_Custom_Dummy(unsigned &ValNo, MVT &ValVT, MVT &LocVT,
CCValAssign::LocInfo &LocInfo,
ISD::ArgFlagsTy &ArgFlags,
CCState &State) {
return true;
}
static bool CC_PPC32_SVR4_Custom_AlignArgRegs(unsigned &ValNo, MVT &ValVT,
MVT &LocVT,
CCValAssign::LocInfo &LocInfo,
ISD::ArgFlagsTy &ArgFlags,
CCState &State) {
static const MCPhysReg ArgRegs[] = {
PPC::R3, PPC::R4, PPC::R5, PPC::R6,
PPC::R7, PPC::R8, PPC::R9, PPC::R10,
};
const unsigned NumArgRegs = array_lengthof(ArgRegs);
unsigned RegNum = State.getFirstUnallocated(ArgRegs);
// Skip one register if the first unallocated register has an even register
// number and there are still argument registers available which have not been
// allocated yet. RegNum is actually an index into ArgRegs, which means we
// need to skip a register if RegNum is odd.
if (RegNum != NumArgRegs && RegNum % 2 == 1) {
State.AllocateReg(ArgRegs[RegNum]);
}
// Always return false here, as this function only makes sure that the first
// unallocated register has an odd register number and does not actually
// allocate a register for the current argument.
return false;
}
static bool CC_PPC32_SVR4_Custom_SkipLastArgRegsPPCF128(
unsigned &ValNo, MVT &ValVT, MVT &LocVT, CCValAssign::LocInfo &LocInfo,
ISD::ArgFlagsTy &ArgFlags, CCState &State) {
static const MCPhysReg ArgRegs[] = {
PPC::R3, PPC::R4, PPC::R5, PPC::R6,
PPC::R7, PPC::R8, PPC::R9, PPC::R10,
};
const unsigned NumArgRegs = array_lengthof(ArgRegs);
unsigned RegNum = State.getFirstUnallocated(ArgRegs);
int RegsLeft = NumArgRegs - RegNum;
// Skip if there is not enough registers left for long double type (4 gpr regs
// in soft float mode) and put long double argument on the stack.
if (RegNum != NumArgRegs && RegsLeft < 4) {
for (int i = 0; i < RegsLeft; i++) {
State.AllocateReg(ArgRegs[RegNum + i]);
}
}
return false;
}
static bool CC_PPC32_SVR4_Custom_AlignFPArgRegs(unsigned &ValNo, MVT &ValVT,
MVT &LocVT,
CCValAssign::LocInfo &LocInfo,
ISD::ArgFlagsTy &ArgFlags,
CCState &State) {
static const MCPhysReg ArgRegs[] = {
PPC::F1, PPC::F2, PPC::F3, PPC::F4, PPC::F5, PPC::F6, PPC::F7,
PPC::F8
};
const unsigned NumArgRegs = array_lengthof(ArgRegs);
unsigned RegNum = State.getFirstUnallocated(ArgRegs);
// If there is only one Floating-point register left we need to put both f64
// values of a split ppc_fp128 value on the stack.
if (RegNum != NumArgRegs && ArgRegs[RegNum] == PPC::F8) {
State.AllocateReg(ArgRegs[RegNum]);
}
// Always return false here, as this function only makes sure that the two f64
// values a ppc_fp128 value is split into are both passed in registers or both
// passed on the stack and does not actually allocate a register for the
// current argument.
return false;
}
// Split F64 arguments into two 32-bit consecutive registers.
static bool CC_PPC32_SPE_CustomSplitFP64(unsigned &ValNo, MVT &ValVT,
MVT &LocVT,
CCValAssign::LocInfo &LocInfo,
ISD::ArgFlagsTy &ArgFlags,
CCState &State) {
static const MCPhysReg HiRegList[] = { PPC::R3, PPC::R5, PPC::R7, PPC::R9 };
static const MCPhysReg LoRegList[] = { PPC::R4, PPC::R6, PPC::R8, PPC::R10 };
// Try to get the first register.
unsigned Reg = State.AllocateReg(HiRegList);
if (!Reg)
return false;
unsigned i;
for (i = 0; i < sizeof(HiRegList) / sizeof(HiRegList[0]); ++i)
if (HiRegList[i] == Reg)
break;
unsigned T = State.AllocateReg(LoRegList[i]);
(void)T;
assert(T == LoRegList[i] && "Could not allocate register");
State.addLoc(CCValAssign::getCustomReg(ValNo, ValVT, Reg, LocVT, LocInfo));
State.addLoc(CCValAssign::getCustomReg(ValNo, ValVT, LoRegList[i],
LocVT, LocInfo));
return true;
}
// Same as above, but for return values, so only allocate for R3 and R4
static bool CC_PPC32_SPE_RetF64(unsigned &ValNo, MVT &ValVT,
MVT &LocVT,
CCValAssign::LocInfo &LocInfo,
ISD::ArgFlagsTy &ArgFlags,
CCState &State) {
static const MCPhysReg HiRegList[] = { PPC::R3 };
static const MCPhysReg LoRegList[] = { PPC::R4 };
// Try to get the first register.
unsigned Reg = State.AllocateReg(HiRegList, LoRegList);
if (!Reg)
return false;
unsigned i;
for (i = 0; i < sizeof(HiRegList) / sizeof(HiRegList[0]); ++i)
if (HiRegList[i] == Reg)
break;
State.addLoc(CCValAssign::getCustomReg(ValNo, ValVT, Reg, LocVT, LocInfo));
State.addLoc(CCValAssign::getCustomReg(ValNo, ValVT, LoRegList[i],
LocVT, LocInfo));
return true;
}
#include "PPCGenCallingConv.inc"