//===- VPlan.cpp - Vectorizer Plan ----------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
///
/// \file
/// This is the LLVM vectorization plan. It represents a candidate for
/// vectorization, allowing to plan and optimize how to vectorize a given loop
/// before generating LLVM-IR.
/// The vectorizer uses vectorization plans to estimate the costs of potential
/// candidates and if profitable to execute the desired plan, generating vector
/// LLVM-IR code.
///
//===----------------------------------------------------------------------===//
#include "VPlan.h"
#include "VPlanDominatorTree.h"
#include "llvm/ADT/DepthFirstIterator.h"
#include "llvm/ADT/PostOrderIterator.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Twine.h"
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/IR/CFG.h"
#include "llvm/IR/InstrTypes.h"
#include "llvm/IR/Instruction.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/Type.h"
#include "llvm/IR/Value.h"
#include "llvm/Support/Casting.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/GenericDomTreeConstruction.h"
#include "llvm/Support/GraphWriter.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include <cassert>
#include <iterator>
#include <string>
#include <vector>
using namespace llvm;
extern cl::opt<bool> EnableVPlanNativePath;
#define DEBUG_TYPE "vplan"
raw_ostream &llvm::operator<<(raw_ostream &OS, const VPValue &V) {
const VPInstruction *Instr = dyn_cast<VPInstruction>(&V);
VPSlotTracker SlotTracker(
(Instr && Instr->getParent()) ? Instr->getParent()->getPlan() : nullptr);
V.print(OS, SlotTracker);
return OS;
}
void VPValue::print(raw_ostream &OS, VPSlotTracker &SlotTracker) const {
if (const VPInstruction *Instr = dyn_cast<VPInstruction>(this))
Instr->print(OS, SlotTracker);
else
printAsOperand(OS, SlotTracker);
}
// Get the top-most entry block of \p Start. This is the entry block of the
// containing VPlan. This function is templated to support both const and non-const blocks
template <typename T> static T *getPlanEntry(T *Start) {
T *Next = Start;
T *Current = Start;
while ((Next = Next->getParent()))
Current = Next;
SmallSetVector<T *, 8> WorkList;
WorkList.insert(Current);
for (unsigned i = 0; i < WorkList.size(); i++) {
T *Current = WorkList[i];
if (Current->getNumPredecessors() == 0)
return Current;
auto &Predecessors = Current->getPredecessors();
WorkList.insert(Predecessors.begin(), Predecessors.end());
}
llvm_unreachable("VPlan without any entry node without predecessors");
}
VPlan *VPBlockBase::getPlan() { return getPlanEntry(this)->Plan; }
const VPlan *VPBlockBase::getPlan() const { return getPlanEntry(this)->Plan; }
/// \return the VPBasicBlock that is the entry of Block, possibly indirectly.
const VPBasicBlock *VPBlockBase::getEntryBasicBlock() const {
const VPBlockBase *Block = this;
while (const VPRegionBlock *Region = dyn_cast<VPRegionBlock>(Block))
Block = Region->getEntry();
return cast<VPBasicBlock>(Block);
}
VPBasicBlock *VPBlockBase::getEntryBasicBlock() {
VPBlockBase *Block = this;
while (VPRegionBlock *Region = dyn_cast<VPRegionBlock>(Block))
Block = Region->getEntry();
return cast<VPBasicBlock>(Block);
}
void VPBlockBase::setPlan(VPlan *ParentPlan) {
assert(ParentPlan->getEntry() == this &&
"Can only set plan on its entry block.");
Plan = ParentPlan;
}
/// \return the VPBasicBlock that is the exit of Block, possibly indirectly.
const VPBasicBlock *VPBlockBase::getExitBasicBlock() const {
const VPBlockBase *Block = this;
while (const VPRegionBlock *Region = dyn_cast<VPRegionBlock>(Block))
Block = Region->getExit();
return cast<VPBasicBlock>(Block);
}
VPBasicBlock *VPBlockBase::getExitBasicBlock() {
VPBlockBase *Block = this;
while (VPRegionBlock *Region = dyn_cast<VPRegionBlock>(Block))
Block = Region->getExit();
return cast<VPBasicBlock>(Block);
}
VPBlockBase *VPBlockBase::getEnclosingBlockWithSuccessors() {
if (!Successors.empty() || !Parent)
return this;
assert(Parent->getExit() == this &&
"Block w/o successors not the exit of its parent.");
return Parent->getEnclosingBlockWithSuccessors();
}
VPBlockBase *VPBlockBase::getEnclosingBlockWithPredecessors() {
if (!Predecessors.empty() || !Parent)
return this;
assert(Parent->getEntry() == this &&
"Block w/o predecessors not the entry of its parent.");
return Parent->getEnclosingBlockWithPredecessors();
}
void VPBlockBase::deleteCFG(VPBlockBase *Entry) {
SmallVector<VPBlockBase *, 8> Blocks;
for (VPBlockBase *Block : depth_first(Entry))
Blocks.push_back(Block);
for (VPBlockBase *Block : Blocks)
delete Block;
}
BasicBlock *
VPBasicBlock::createEmptyBasicBlock(VPTransformState::CFGState &CFG) {
// BB stands for IR BasicBlocks. VPBB stands for VPlan VPBasicBlocks.
// Pred stands for Predessor. Prev stands for Previous - last visited/created.
BasicBlock *PrevBB = CFG.PrevBB;
BasicBlock *NewBB = BasicBlock::Create(PrevBB->getContext(), getName(),
PrevBB->getParent(), CFG.LastBB);
LLVM_DEBUG(dbgs() << "LV: created " << NewBB->getName() << '\n');
// Hook up the new basic block to its predecessors.
for (VPBlockBase *PredVPBlock : getHierarchicalPredecessors()) {
VPBasicBlock *PredVPBB = PredVPBlock->getExitBasicBlock();
auto &PredVPSuccessors = PredVPBB->getSuccessors();
BasicBlock *PredBB = CFG.VPBB2IRBB[PredVPBB];
// In outer loop vectorization scenario, the predecessor BBlock may not yet
// be visited(backedge). Mark the VPBasicBlock for fixup at the end of
// vectorization. We do not encounter this case in inner loop vectorization
// as we start out by building a loop skeleton with the vector loop header
// and latch blocks. As a result, we never enter this function for the
// header block in the non VPlan-native path.
if (!PredBB) {
assert(EnableVPlanNativePath &&
"Unexpected null predecessor in non VPlan-native path");
CFG.VPBBsToFix.push_back(PredVPBB);
continue;
}
assert(PredBB && "Predecessor basic-block not found building successor.");
auto *PredBBTerminator = PredBB->getTerminator();
LLVM_DEBUG(dbgs() << "LV: draw edge from" << PredBB->getName() << '\n');
if (isa<UnreachableInst>(PredBBTerminator)) {
assert(PredVPSuccessors.size() == 1 &&
"Predecessor ending w/o branch must have single successor.");
PredBBTerminator->eraseFromParent();
BranchInst::Create(NewBB, PredBB);
} else {
assert(PredVPSuccessors.size() == 2 &&
"Predecessor ending with branch must have two successors.");
unsigned idx = PredVPSuccessors.front() == this ? 0 : 1;
assert(!PredBBTerminator->getSuccessor(idx) &&
"Trying to reset an existing successor block.");
PredBBTerminator->setSuccessor(idx, NewBB);
}
}
return NewBB;
}
void VPBasicBlock::execute(VPTransformState *State) {
bool Replica = State->Instance &&
!(State->Instance->Part == 0 && State->Instance->Lane == 0);
VPBasicBlock *PrevVPBB = State->CFG.PrevVPBB;
VPBlockBase *SingleHPred = nullptr;
BasicBlock *NewBB = State->CFG.PrevBB; // Reuse it if possible.
// 1. Create an IR basic block, or reuse the last one if possible.
// The last IR basic block is reused, as an optimization, in three cases:
// A. the first VPBB reuses the loop header BB - when PrevVPBB is null;
// B. when the current VPBB has a single (hierarchical) predecessor which
// is PrevVPBB and the latter has a single (hierarchical) successor; and
// C. when the current VPBB is an entry of a region replica - where PrevVPBB
// is the exit of this region from a previous instance, or the predecessor
// of this region.
if (PrevVPBB && /* A */
!((SingleHPred = getSingleHierarchicalPredecessor()) &&
SingleHPred->getExitBasicBlock() == PrevVPBB &&
PrevVPBB->getSingleHierarchicalSuccessor()) && /* B */
!(Replica && getPredecessors().empty())) { /* C */
NewBB = createEmptyBasicBlock(State->CFG);
State->Builder.SetInsertPoint(NewBB);
// Temporarily terminate with unreachable until CFG is rewired.
UnreachableInst *Terminator = State->Builder.CreateUnreachable();
State->Builder.SetInsertPoint(Terminator);
// Register NewBB in its loop. In innermost loops its the same for all BB's.
Loop *L = State->LI->getLoopFor(State->CFG.LastBB);
L->addBasicBlockToLoop(NewBB, *State->LI);
State->CFG.PrevBB = NewBB;
}
// 2. Fill the IR basic block with IR instructions.
LLVM_DEBUG(dbgs() << "LV: vectorizing VPBB:" << getName()
<< " in BB:" << NewBB->getName() << '\n');
State->CFG.VPBB2IRBB[this] = NewBB;
State->CFG.PrevVPBB = this;
for (VPRecipeBase &Recipe : Recipes)
Recipe.execute(*State);
VPValue *CBV;
if (EnableVPlanNativePath && (CBV = getCondBit())) {
Value *IRCBV = CBV->getUnderlyingValue();
assert(IRCBV && "Unexpected null underlying value for condition bit");
// Condition bit value in a VPBasicBlock is used as the branch selector. In
// the VPlan-native path case, since all branches are uniform we generate a
// branch instruction using the condition value from vector lane 0 and dummy
// successors. The successors are fixed later when the successor blocks are
// visited.
Value *NewCond = State->Callback.getOrCreateVectorValues(IRCBV, 0);
NewCond = State->Builder.CreateExtractElement(NewCond,
State->Builder.getInt32(0));
// Replace the temporary unreachable terminator with the new conditional
// branch.
auto *CurrentTerminator = NewBB->getTerminator();
assert(isa<UnreachableInst>(CurrentTerminator) &&
"Expected to replace unreachable terminator with conditional "
"branch.");
auto *CondBr = BranchInst::Create(NewBB, nullptr, NewCond);
CondBr->setSuccessor(0, nullptr);
ReplaceInstWithInst(CurrentTerminator, CondBr);
}
LLVM_DEBUG(dbgs() << "LV: filled BB:" << *NewBB);
}
void VPRegionBlock::execute(VPTransformState *State) {
ReversePostOrderTraversal<VPBlockBase *> RPOT(Entry);
if (!isReplicator()) {
// Visit the VPBlocks connected to "this", starting from it.
for (VPBlockBase *Block : RPOT) {
if (EnableVPlanNativePath) {
// The inner loop vectorization path does not represent loop preheader
// and exit blocks as part of the VPlan. In the VPlan-native path, skip
// vectorizing loop preheader block. In future, we may replace this
// check with the check for loop preheader.
if (Block->getNumPredecessors() == 0)
continue;
// Skip vectorizing loop exit block. In future, we may replace this
// check with the check for loop exit.
if (Block->getNumSuccessors() == 0)
continue;
}
LLVM_DEBUG(dbgs() << "LV: VPBlock in RPO " << Block->getName() << '\n');
Block->execute(State);
}
return;
}
assert(!State->Instance && "Replicating a Region with non-null instance.");
// Enter replicating mode.
State->Instance = {0, 0};
for (unsigned Part = 0, UF = State->UF; Part < UF; ++Part) {
State->Instance->Part = Part;
for (unsigned Lane = 0, VF = State->VF; Lane < VF; ++Lane) {
State->Instance->Lane = Lane;
// Visit the VPBlocks connected to \p this, starting from it.
for (VPBlockBase *Block : RPOT) {
LLVM_DEBUG(dbgs() << "LV: VPBlock in RPO " << Block->getName() << '\n');
Block->execute(State);
}
}
}
// Exit replicating mode.
State->Instance.reset();
}
void VPRecipeBase::insertBefore(VPRecipeBase *InsertPos) {
assert(!Parent && "Recipe already in some VPBasicBlock");
assert(InsertPos->getParent() &&
"Insertion position not in any VPBasicBlock");
Parent = InsertPos->getParent();
Parent->getRecipeList().insert(InsertPos->getIterator(), this);
}
void VPRecipeBase::insertAfter(VPRecipeBase *InsertPos) {
assert(!Parent && "Recipe already in some VPBasicBlock");
assert(InsertPos->getParent() &&
"Insertion position not in any VPBasicBlock");
Parent = InsertPos->getParent();
Parent->getRecipeList().insertAfter(InsertPos->getIterator(), this);
}
void VPRecipeBase::removeFromParent() {
assert(getParent() && "Recipe not in any VPBasicBlock");
getParent()->getRecipeList().remove(getIterator());
Parent = nullptr;
}
iplist<VPRecipeBase>::iterator VPRecipeBase::eraseFromParent() {
assert(getParent() && "Recipe not in any VPBasicBlock");
return getParent()->getRecipeList().erase(getIterator());
}
void VPRecipeBase::moveAfter(VPRecipeBase *InsertPos) {
removeFromParent();
insertAfter(InsertPos);
}
void VPInstruction::generateInstruction(VPTransformState &State,
unsigned Part) {
IRBuilder<> &Builder = State.Builder;
if (Instruction::isBinaryOp(getOpcode())) {
Value *A = State.get(getOperand(0), Part);
Value *B = State.get(getOperand(1), Part);
Value *V = Builder.CreateBinOp((Instruction::BinaryOps)getOpcode(), A, B);
State.set(this, V, Part);
return;
}
switch (getOpcode()) {
case VPInstruction::Not: {
Value *A = State.get(getOperand(0), Part);
Value *V = Builder.CreateNot(A);
State.set(this, V, Part);
break;
}
case VPInstruction::ICmpULE: {
Value *IV = State.get(getOperand(0), Part);
Value *TC = State.get(getOperand(1), Part);
Value *V = Builder.CreateICmpULE(IV, TC);
State.set(this, V, Part);
break;
}
case Instruction::Select: {
Value *Cond = State.get(getOperand(0), Part);
Value *Op1 = State.get(getOperand(1), Part);
Value *Op2 = State.get(getOperand(2), Part);
Value *V = Builder.CreateSelect(Cond, Op1, Op2);
State.set(this, V, Part);
break;
}
case VPInstruction::ActiveLaneMask: {
// Get first lane of vector induction variable.
Value *VIVElem0 = State.get(getOperand(0), {Part, 0});
// Get first lane of backedge-taken-count.
Value *ScalarBTC = State.get(getOperand(1), {Part, 0});
auto *Int1Ty = Type::getInt1Ty(Builder.getContext());
auto *PredTy = FixedVectorType::get(Int1Ty, State.VF);
Instruction *Call = Builder.CreateIntrinsic(
Intrinsic::get_active_lane_mask, {PredTy, ScalarBTC->getType()},
{VIVElem0, ScalarBTC}, nullptr, "active.lane.mask");
State.set(this, Call, Part);
break;
}
default:
llvm_unreachable("Unsupported opcode for instruction");
}
}
void VPInstruction::execute(VPTransformState &State) {
assert(!State.Instance && "VPInstruction executing an Instance");
for (unsigned Part = 0; Part < State.UF; ++Part)
generateInstruction(State, Part);
}
void VPInstruction::print(raw_ostream &O, const Twine &Indent,
VPSlotTracker &SlotTracker) const {
O << "\"EMIT ";
print(O, SlotTracker);
}
void VPInstruction::print(raw_ostream &O) const {
VPSlotTracker SlotTracker(getParent()->getPlan());
print(O, SlotTracker);
}
void VPInstruction::print(raw_ostream &O, VPSlotTracker &SlotTracker) const {
if (hasResult()) {
printAsOperand(O, SlotTracker);
O << " = ";
}
switch (getOpcode()) {
case VPInstruction::Not:
O << "not";
break;
case VPInstruction::ICmpULE:
O << "icmp ule";
break;
case VPInstruction::SLPLoad:
O << "combined load";
break;
case VPInstruction::SLPStore:
O << "combined store";
break;
case VPInstruction::ActiveLaneMask:
O << "active lane mask";
break;
default:
O << Instruction::getOpcodeName(getOpcode());
}
for (const VPValue *Operand : operands()) {
O << " ";
Operand->printAsOperand(O, SlotTracker);
}
}
/// Generate the code inside the body of the vectorized loop. Assumes a single
/// LoopVectorBody basic-block was created for this. Introduce additional
/// basic-blocks as needed, and fill them all.
void VPlan::execute(VPTransformState *State) {
// -1. Check if the backedge taken count is needed, and if so build it.
if (BackedgeTakenCount && BackedgeTakenCount->getNumUsers()) {
Value *TC = State->TripCount;
IRBuilder<> Builder(State->CFG.PrevBB->getTerminator());
auto *TCMO = Builder.CreateSub(TC, ConstantInt::get(TC->getType(), 1),
"trip.count.minus.1");
auto VF = State->VF;
Value *VTCMO =
VF == 1 ? TCMO : Builder.CreateVectorSplat(VF, TCMO, "broadcast");
for (unsigned Part = 0, UF = State->UF; Part < UF; ++Part)
State->set(BackedgeTakenCount, VTCMO, Part);
}
// 0. Set the reverse mapping from VPValues to Values for code generation.
for (auto &Entry : Value2VPValue)
State->VPValue2Value[Entry.second] = Entry.first;
BasicBlock *VectorPreHeaderBB = State->CFG.PrevBB;
BasicBlock *VectorHeaderBB = VectorPreHeaderBB->getSingleSuccessor();
assert(VectorHeaderBB && "Loop preheader does not have a single successor.");
// 1. Make room to generate basic-blocks inside loop body if needed.
BasicBlock *VectorLatchBB = VectorHeaderBB->splitBasicBlock(
VectorHeaderBB->getFirstInsertionPt(), "vector.body.latch");
Loop *L = State->LI->getLoopFor(VectorHeaderBB);
L->addBasicBlockToLoop(VectorLatchBB, *State->LI);
// Remove the edge between Header and Latch to allow other connections.
// Temporarily terminate with unreachable until CFG is rewired.
// Note: this asserts the generated code's assumption that
// getFirstInsertionPt() can be dereferenced into an Instruction.
VectorHeaderBB->getTerminator()->eraseFromParent();
State->Builder.SetInsertPoint(VectorHeaderBB);
UnreachableInst *Terminator = State->Builder.CreateUnreachable();
State->Builder.SetInsertPoint(Terminator);
// 2. Generate code in loop body.
State->CFG.PrevVPBB = nullptr;
State->CFG.PrevBB = VectorHeaderBB;
State->CFG.LastBB = VectorLatchBB;
for (VPBlockBase *Block : depth_first(Entry))
Block->execute(State);
// Setup branch terminator successors for VPBBs in VPBBsToFix based on
// VPBB's successors.
for (auto VPBB : State->CFG.VPBBsToFix) {
assert(EnableVPlanNativePath &&
"Unexpected VPBBsToFix in non VPlan-native path");
BasicBlock *BB = State->CFG.VPBB2IRBB[VPBB];
assert(BB && "Unexpected null basic block for VPBB");
unsigned Idx = 0;
auto *BBTerminator = BB->getTerminator();
for (VPBlockBase *SuccVPBlock : VPBB->getHierarchicalSuccessors()) {
VPBasicBlock *SuccVPBB = SuccVPBlock->getEntryBasicBlock();
BBTerminator->setSuccessor(Idx, State->CFG.VPBB2IRBB[SuccVPBB]);
++Idx;
}
}
// 3. Merge the temporary latch created with the last basic-block filled.
BasicBlock *LastBB = State->CFG.PrevBB;
// Connect LastBB to VectorLatchBB to facilitate their merge.
assert((EnableVPlanNativePath ||
isa<UnreachableInst>(LastBB->getTerminator())) &&
"Expected InnerLoop VPlan CFG to terminate with unreachable");
assert((!EnableVPlanNativePath || isa<BranchInst>(LastBB->getTerminator())) &&
"Expected VPlan CFG to terminate with branch in NativePath");
LastBB->getTerminator()->eraseFromParent();
BranchInst::Create(VectorLatchBB, LastBB);
// Merge LastBB with Latch.
bool Merged = MergeBlockIntoPredecessor(VectorLatchBB, nullptr, State->LI);
(void)Merged;
assert(Merged && "Could not merge last basic block with latch.");
VectorLatchBB = LastBB;
// We do not attempt to preserve DT for outer loop vectorization currently.
if (!EnableVPlanNativePath)
updateDominatorTree(State->DT, VectorPreHeaderBB, VectorLatchBB,
L->getExitBlock());
}
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
LLVM_DUMP_METHOD
void VPlan::dump() const { dbgs() << *this << '\n'; }
#endif
void VPlan::updateDominatorTree(DominatorTree *DT, BasicBlock *LoopPreHeaderBB,
BasicBlock *LoopLatchBB,
BasicBlock *LoopExitBB) {
BasicBlock *LoopHeaderBB = LoopPreHeaderBB->getSingleSuccessor();
assert(LoopHeaderBB && "Loop preheader does not have a single successor.");
// The vector body may be more than a single basic-block by this point.
// Update the dominator tree information inside the vector body by propagating
// it from header to latch, expecting only triangular control-flow, if any.
BasicBlock *PostDomSucc = nullptr;
for (auto *BB = LoopHeaderBB; BB != LoopLatchBB; BB = PostDomSucc) {
// Get the list of successors of this block.
std::vector<BasicBlock *> Succs(succ_begin(BB), succ_end(BB));
assert(Succs.size() <= 2 &&
"Basic block in vector loop has more than 2 successors.");
PostDomSucc = Succs[0];
if (Succs.size() == 1) {
assert(PostDomSucc->getSinglePredecessor() &&
"PostDom successor has more than one predecessor.");
DT->addNewBlock(PostDomSucc, BB);
continue;
}
BasicBlock *InterimSucc = Succs[1];
if (PostDomSucc->getSingleSuccessor() == InterimSucc) {
PostDomSucc = Succs[1];
InterimSucc = Succs[0];
}
assert(InterimSucc->getSingleSuccessor() == PostDomSucc &&
"One successor of a basic block does not lead to the other.");
assert(InterimSucc->getSinglePredecessor() &&
"Interim successor has more than one predecessor.");
assert(PostDomSucc->hasNPredecessors(2) &&
"PostDom successor has more than two predecessors.");
DT->addNewBlock(InterimSucc, BB);
DT->addNewBlock(PostDomSucc, BB);
}
// Latch block is a new dominator for the loop exit.
DT->changeImmediateDominator(LoopExitBB, LoopLatchBB);
assert(DT->verify(DominatorTree::VerificationLevel::Fast));
}
const Twine VPlanPrinter::getUID(const VPBlockBase *Block) {
return (isa<VPRegionBlock>(Block) ? "cluster_N" : "N") +
Twine(getOrCreateBID(Block));
}
const Twine VPlanPrinter::getOrCreateName(const VPBlockBase *Block) {
const std::string &Name = Block->getName();
if (!Name.empty())
return Name;
return "VPB" + Twine(getOrCreateBID(Block));
}
void VPlanPrinter::dump() {
Depth = 1;
bumpIndent(0);
OS << "digraph VPlan {\n";
OS << "graph [labelloc=t, fontsize=30; label=\"Vectorization Plan";
if (!Plan.getName().empty())
OS << "\\n" << DOT::EscapeString(Plan.getName());
if (Plan.BackedgeTakenCount) {
OS << ", where:\\n";
Plan.BackedgeTakenCount->print(OS, SlotTracker);
OS << " := BackedgeTakenCount";
}
OS << "\"]\n";
OS << "node [shape=rect, fontname=Courier, fontsize=30]\n";
OS << "edge [fontname=Courier, fontsize=30]\n";
OS << "compound=true\n";
for (const VPBlockBase *Block : depth_first(Plan.getEntry()))
dumpBlock(Block);
OS << "}\n";
}
void VPlanPrinter::dumpBlock(const VPBlockBase *Block) {
if (const VPBasicBlock *BasicBlock = dyn_cast<VPBasicBlock>(Block))
dumpBasicBlock(BasicBlock);
else if (const VPRegionBlock *Region = dyn_cast<VPRegionBlock>(Block))
dumpRegion(Region);
else
llvm_unreachable("Unsupported kind of VPBlock.");
}
void VPlanPrinter::drawEdge(const VPBlockBase *From, const VPBlockBase *To,
bool Hidden, const Twine &Label) {
// Due to "dot" we print an edge between two regions as an edge between the
// exit basic block and the entry basic of the respective regions.
const VPBlockBase *Tail = From->getExitBasicBlock();
const VPBlockBase *Head = To->getEntryBasicBlock();
OS << Indent << getUID(Tail) << " -> " << getUID(Head);
OS << " [ label=\"" << Label << '\"';
if (Tail != From)
OS << " ltail=" << getUID(From);
if (Head != To)
OS << " lhead=" << getUID(To);
if (Hidden)
OS << "; splines=none";
OS << "]\n";
}
void VPlanPrinter::dumpEdges(const VPBlockBase *Block) {
auto &Successors = Block->getSuccessors();
if (Successors.size() == 1)
drawEdge(Block, Successors.front(), false, "");
else if (Successors.size() == 2) {
drawEdge(Block, Successors.front(), false, "T");
drawEdge(Block, Successors.back(), false, "F");
} else {
unsigned SuccessorNumber = 0;
for (auto *Successor : Successors)
drawEdge(Block, Successor, false, Twine(SuccessorNumber++));
}
}
void VPlanPrinter::dumpBasicBlock(const VPBasicBlock *BasicBlock) {
OS << Indent << getUID(BasicBlock) << " [label =\n";
bumpIndent(1);
OS << Indent << "\"" << DOT::EscapeString(BasicBlock->getName()) << ":\\n\"";
bumpIndent(1);
// Dump the block predicate.
const VPValue *Pred = BasicBlock->getPredicate();
if (Pred) {
OS << " +\n" << Indent << " \"BlockPredicate: ";
if (const VPInstruction *PredI = dyn_cast<VPInstruction>(Pred)) {
PredI->printAsOperand(OS, SlotTracker);
OS << " (" << DOT::EscapeString(PredI->getParent()->getName())
<< ")\\l\"";
} else
Pred->printAsOperand(OS, SlotTracker);
}
for (const VPRecipeBase &Recipe : *BasicBlock) {
OS << " +\n" << Indent;
Recipe.print(OS, Indent, SlotTracker);
OS << "\\l\"";
}
// Dump the condition bit.
const VPValue *CBV = BasicBlock->getCondBit();
if (CBV) {
OS << " +\n" << Indent << " \"CondBit: ";
if (const VPInstruction *CBI = dyn_cast<VPInstruction>(CBV)) {
CBI->printAsOperand(OS, SlotTracker);
OS << " (" << DOT::EscapeString(CBI->getParent()->getName()) << ")\\l\"";
} else {
CBV->printAsOperand(OS, SlotTracker);
OS << "\"";
}
}
bumpIndent(-2);
OS << "\n" << Indent << "]\n";
dumpEdges(BasicBlock);
}
void VPlanPrinter::dumpRegion(const VPRegionBlock *Region) {
OS << Indent << "subgraph " << getUID(Region) << " {\n";
bumpIndent(1);
OS << Indent << "fontname=Courier\n"
<< Indent << "label=\""
<< DOT::EscapeString(Region->isReplicator() ? "<xVFxUF> " : "<x1> ")
<< DOT::EscapeString(Region->getName()) << "\"\n";
// Dump the blocks of the region.
assert(Region->getEntry() && "Region contains no inner blocks.");
for (const VPBlockBase *Block : depth_first(Region->getEntry()))
dumpBlock(Block);
bumpIndent(-1);
OS << Indent << "}\n";
dumpEdges(Region);
}
void VPlanPrinter::printAsIngredient(raw_ostream &O, Value *V) {
std::string IngredientString;
raw_string_ostream RSO(IngredientString);
if (auto *Inst = dyn_cast<Instruction>(V)) {
if (!Inst->getType()->isVoidTy()) {
Inst->printAsOperand(RSO, false);
RSO << " = ";
}
RSO << Inst->getOpcodeName() << " ";
unsigned E = Inst->getNumOperands();
if (E > 0) {
Inst->getOperand(0)->printAsOperand(RSO, false);
for (unsigned I = 1; I < E; ++I)
Inst->getOperand(I)->printAsOperand(RSO << ", ", false);
}
} else // !Inst
V->printAsOperand(RSO, false);
RSO.flush();
O << DOT::EscapeString(IngredientString);
}
void VPWidenCallRecipe::print(raw_ostream &O, const Twine &Indent,
VPSlotTracker &SlotTracker) const {
O << "\"WIDEN-CALL " << VPlanIngredient(&Ingredient);
}
void VPWidenSelectRecipe::print(raw_ostream &O, const Twine &Indent,
VPSlotTracker &SlotTracker) const {
O << "\"WIDEN-SELECT" << VPlanIngredient(&Ingredient)
<< (InvariantCond ? " (condition is loop invariant)" : "");
}
void VPWidenRecipe::print(raw_ostream &O, const Twine &Indent,
VPSlotTracker &SlotTracker) const {
O << "\"WIDEN\\l\"";
O << "\" " << VPlanIngredient(&Ingredient);
}
void VPWidenIntOrFpInductionRecipe::print(raw_ostream &O, const Twine &Indent,
VPSlotTracker &SlotTracker) const {
O << "\"WIDEN-INDUCTION";
if (Trunc) {
O << "\\l\"";
O << " +\n" << Indent << "\" " << VPlanIngredient(IV) << "\\l\"";
O << " +\n" << Indent << "\" " << VPlanIngredient(Trunc);
} else
O << " " << VPlanIngredient(IV);
}
void VPWidenGEPRecipe::print(raw_ostream &O, const Twine &Indent,
VPSlotTracker &SlotTracker) const {
O << "\"WIDEN-GEP ";
O << (IsPtrLoopInvariant ? "Inv" : "Var");
size_t IndicesNumber = IsIndexLoopInvariant.size();
for (size_t I = 0; I < IndicesNumber; ++I)
O << "[" << (IsIndexLoopInvariant[I] ? "Inv" : "Var") << "]";
O << "\\l\"";
O << " +\n" << Indent << "\" " << VPlanIngredient(GEP);
}
void VPWidenPHIRecipe::print(raw_ostream &O, const Twine &Indent,
VPSlotTracker &SlotTracker) const {
O << "\"WIDEN-PHI " << VPlanIngredient(Phi);
}
void VPBlendRecipe::print(raw_ostream &O, const Twine &Indent,
VPSlotTracker &SlotTracker) const {
O << "\"BLEND ";
Phi->printAsOperand(O, false);
O << " =";
if (getNumIncomingValues() == 1) {
// Not a User of any mask: not really blending, this is a
// single-predecessor phi.
O << " ";
getIncomingValue(0)->printAsOperand(O, SlotTracker);
} else {
for (unsigned I = 0, E = getNumIncomingValues(); I < E; ++I) {
O << " ";
getIncomingValue(I)->printAsOperand(O, SlotTracker);
O << "/";
getMask(I)->printAsOperand(O, SlotTracker);
}
}
}
void VPReplicateRecipe::print(raw_ostream &O, const Twine &Indent,
VPSlotTracker &SlotTracker) const {
O << "\"" << (IsUniform ? "CLONE " : "REPLICATE ")
<< VPlanIngredient(Ingredient);
if (AlsoPack)
O << " (S->V)";
}
void VPPredInstPHIRecipe::print(raw_ostream &O, const Twine &Indent,
VPSlotTracker &SlotTracker) const {
O << "\"PHI-PREDICATED-INSTRUCTION " << VPlanIngredient(PredInst);
}
void VPWidenMemoryInstructionRecipe::print(raw_ostream &O, const Twine &Indent,
VPSlotTracker &SlotTracker) const {
O << "\"WIDEN " << VPlanIngredient(&Instr);
O << ", ";
getAddr()->printAsOperand(O, SlotTracker);
VPValue *Mask = getMask();
if (Mask) {
O << ", ";
Mask->printAsOperand(O, SlotTracker);
}
}
void VPWidenCanonicalIVRecipe::execute(VPTransformState &State) {
Value *CanonicalIV = State.CanonicalIV;
Type *STy = CanonicalIV->getType();
IRBuilder<> Builder(State.CFG.PrevBB->getTerminator());
auto VF = State.VF;
Value *VStart = VF == 1
? CanonicalIV
: Builder.CreateVectorSplat(VF, CanonicalIV, "broadcast");
for (unsigned Part = 0, UF = State.UF; Part < UF; ++Part) {
SmallVector<Constant *, 8> Indices;
for (unsigned Lane = 0; Lane < VF; ++Lane)
Indices.push_back(ConstantInt::get(STy, Part * VF + Lane));
// If VF == 1, there is only one iteration in the loop above, thus the
// element pushed back into Indices is ConstantInt::get(STy, Part)
Constant *VStep = VF == 1 ? Indices.back() : ConstantVector::get(Indices);
// Add the consecutive indices to the vector value.
Value *CanonicalVectorIV = Builder.CreateAdd(VStart, VStep, "vec.iv");
State.set(getVPValue(), CanonicalVectorIV, Part);
}
}
void VPWidenCanonicalIVRecipe::print(raw_ostream &O, const Twine &Indent,
VPSlotTracker &SlotTracker) const {
O << "\"EMIT ";
getVPValue()->printAsOperand(O, SlotTracker);
O << " = WIDEN-CANONICAL-INDUCTION";
}
template void DomTreeBuilder::Calculate<VPDominatorTree>(VPDominatorTree &DT);
void VPValue::replaceAllUsesWith(VPValue *New) {
for (VPUser *User : users())
for (unsigned I = 0, E = User->getNumOperands(); I < E; ++I)
if (User->getOperand(I) == this)
User->setOperand(I, New);
}
void VPValue::printAsOperand(raw_ostream &OS, VPSlotTracker &Tracker) const {
if (const Value *UV = getUnderlyingValue()) {
OS << "ir<";
UV->printAsOperand(OS, false);
OS << ">";
return;
}
unsigned Slot = Tracker.getSlot(this);
if (Slot == unsigned(-1))
OS << "<badref>";
else
OS << "vp<%" << Tracker.getSlot(this) << ">";
}
void VPInterleavedAccessInfo::visitRegion(VPRegionBlock *Region,
Old2NewTy &Old2New,
InterleavedAccessInfo &IAI) {
ReversePostOrderTraversal<VPBlockBase *> RPOT(Region->getEntry());
for (VPBlockBase *Base : RPOT) {
visitBlock(Base, Old2New, IAI);
}
}
void VPInterleavedAccessInfo::visitBlock(VPBlockBase *Block, Old2NewTy &Old2New,
InterleavedAccessInfo &IAI) {
if (VPBasicBlock *VPBB = dyn_cast<VPBasicBlock>(Block)) {
for (VPRecipeBase &VPI : *VPBB) {
assert(isa<VPInstruction>(&VPI) && "Can only handle VPInstructions");
auto *VPInst = cast<VPInstruction>(&VPI);
auto *Inst = cast<Instruction>(VPInst->getUnderlyingValue());
auto *IG = IAI.getInterleaveGroup(Inst);
if (!IG)
continue;
auto NewIGIter = Old2New.find(IG);
if (NewIGIter == Old2New.end())
Old2New[IG] = new InterleaveGroup<VPInstruction>(
IG->getFactor(), IG->isReverse(), IG->getAlign());
if (Inst == IG->getInsertPos())
Old2New[IG]->setInsertPos(VPInst);
InterleaveGroupMap[VPInst] = Old2New[IG];
InterleaveGroupMap[VPInst]->insertMember(
VPInst, IG->getIndex(Inst),
Align(IG->isReverse() ? (-1) * int(IG->getFactor())
: IG->getFactor()));
}
} else if (VPRegionBlock *Region = dyn_cast<VPRegionBlock>(Block))
visitRegion(Region, Old2New, IAI);
else
llvm_unreachable("Unsupported kind of VPBlock.");
}
VPInterleavedAccessInfo::VPInterleavedAccessInfo(VPlan &Plan,
InterleavedAccessInfo &IAI) {
Old2NewTy Old2New;
visitRegion(cast<VPRegionBlock>(Plan.getEntry()), Old2New, IAI);
}
void VPSlotTracker::assignSlot(const VPValue *V) {
assert(Slots.find(V) == Slots.end() && "VPValue already has a slot!");
const Value *UV = V->getUnderlyingValue();
if (UV)
return;
const auto *VPI = dyn_cast<VPInstruction>(V);
if (VPI && !VPI->hasResult())
return;
Slots[V] = NextSlot++;
}
void VPSlotTracker::assignSlots(const VPBlockBase *VPBB) {
if (auto *Region = dyn_cast<VPRegionBlock>(VPBB))
assignSlots(Region);
else
assignSlots(cast<VPBasicBlock>(VPBB));
}
void VPSlotTracker::assignSlots(const VPRegionBlock *Region) {
ReversePostOrderTraversal<const VPBlockBase *> RPOT(Region->getEntry());
for (const VPBlockBase *Block : RPOT)
assignSlots(Block);
}
void VPSlotTracker::assignSlots(const VPBasicBlock *VPBB) {
for (const VPRecipeBase &Recipe : *VPBB) {
if (const auto *VPI = dyn_cast<VPInstruction>(&Recipe))
assignSlot(VPI);
else if (const auto *VPIV = dyn_cast<VPWidenCanonicalIVRecipe>(&Recipe))
assignSlot(VPIV->getVPValue());
}
}
void VPSlotTracker::assignSlots(const VPlan &Plan) {
for (const VPValue *V : Plan.VPExternalDefs)
assignSlot(V);
for (auto &E : Plan.Value2VPValue)
if (!isa<VPInstruction>(E.second))
assignSlot(E.second);
for (const VPValue *V : Plan.VPCBVs)
assignSlot(V);
if (Plan.BackedgeTakenCount)
assignSlot(Plan.BackedgeTakenCount);
ReversePostOrderTraversal<const VPBlockBase *> RPOT(Plan.getEntry());
for (const VPBlockBase *Block : RPOT)
assignSlots(Block);
}