//===-- CGCleanup.h - Classes for cleanups IR generation --------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// These classes support the generation of LLVM IR for cleanups.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_LIB_CODEGEN_CGCLEANUP_H
#define LLVM_CLANG_LIB_CODEGEN_CGCLEANUP_H
#include "EHScopeStack.h"
#include "Address.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
namespace llvm {
class BasicBlock;
class Value;
class ConstantInt;
class AllocaInst;
}
namespace clang {
class FunctionDecl;
namespace CodeGen {
class CodeGenModule;
class CodeGenFunction;
/// The MS C++ ABI needs a pointer to RTTI data plus some flags to describe the
/// type of a catch handler, so we use this wrapper.
struct CatchTypeInfo {
llvm::Constant *RTTI;
unsigned Flags;
};
/// A protected scope for zero-cost EH handling.
class EHScope {
llvm::BasicBlock *CachedLandingPad;
llvm::BasicBlock *CachedEHDispatchBlock;
EHScopeStack::stable_iterator EnclosingEHScope;
class CommonBitFields {
friend class EHScope;
unsigned Kind : 3;
};
enum { NumCommonBits = 3 };
protected:
class CatchBitFields {
friend class EHCatchScope;
unsigned : NumCommonBits;
unsigned NumHandlers : 32 - NumCommonBits;
};
class CleanupBitFields {
friend class EHCleanupScope;
unsigned : NumCommonBits;
/// Whether this cleanup needs to be run along normal edges.
unsigned IsNormalCleanup : 1;
/// Whether this cleanup needs to be run along exception edges.
unsigned IsEHCleanup : 1;
/// Whether this cleanup is currently active.
unsigned IsActive : 1;
/// Whether this cleanup is a lifetime marker
unsigned IsLifetimeMarker : 1;
/// Whether the normal cleanup should test the activation flag.
unsigned TestFlagInNormalCleanup : 1;
/// Whether the EH cleanup should test the activation flag.
unsigned TestFlagInEHCleanup : 1;
/// The amount of extra storage needed by the Cleanup.
/// Always a multiple of the scope-stack alignment.
unsigned CleanupSize : 12;
};
class FilterBitFields {
friend class EHFilterScope;
unsigned : NumCommonBits;
unsigned NumFilters : 32 - NumCommonBits;
};
union {
CommonBitFields CommonBits;
CatchBitFields CatchBits;
CleanupBitFields CleanupBits;
FilterBitFields FilterBits;
};
public:
enum Kind { Cleanup, Catch, Terminate, Filter, PadEnd };
EHScope(Kind kind, EHScopeStack::stable_iterator enclosingEHScope)
: CachedLandingPad(nullptr), CachedEHDispatchBlock(nullptr),
EnclosingEHScope(enclosingEHScope) {
CommonBits.Kind = kind;
}
Kind getKind() const { return static_cast<Kind>(CommonBits.Kind); }
llvm::BasicBlock *getCachedLandingPad() const {
return CachedLandingPad;
}
void setCachedLandingPad(llvm::BasicBlock *block) {
CachedLandingPad = block;
}
llvm::BasicBlock *getCachedEHDispatchBlock() const {
return CachedEHDispatchBlock;
}
void setCachedEHDispatchBlock(llvm::BasicBlock *block) {
CachedEHDispatchBlock = block;
}
bool hasEHBranches() const {
if (llvm::BasicBlock *block = getCachedEHDispatchBlock())
return !block->use_empty();
return false;
}
EHScopeStack::stable_iterator getEnclosingEHScope() const {
return EnclosingEHScope;
}
};
/// A scope which attempts to handle some, possibly all, types of
/// exceptions.
///
/// Objective C \@finally blocks are represented using a cleanup scope
/// after the catch scope.
class EHCatchScope : public EHScope {
// In effect, we have a flexible array member
// Handler Handlers[0];
// But that's only standard in C99, not C++, so we have to do
// annoying pointer arithmetic instead.
public:
struct Handler {
/// A type info value, or null (C++ null, not an LLVM null pointer)
/// for a catch-all.
CatchTypeInfo Type;
/// The catch handler for this type.
llvm::BasicBlock *Block;
bool isCatchAll() const { return Type.RTTI == nullptr; }
};
private:
friend class EHScopeStack;
Handler *getHandlers() {
return reinterpret_cast<Handler*>(this+1);
}
const Handler *getHandlers() const {
return reinterpret_cast<const Handler*>(this+1);
}
public:
static size_t getSizeForNumHandlers(unsigned N) {
return sizeof(EHCatchScope) + N * sizeof(Handler);
}
EHCatchScope(unsigned numHandlers,
EHScopeStack::stable_iterator enclosingEHScope)
: EHScope(Catch, enclosingEHScope) {
CatchBits.NumHandlers = numHandlers;
assert(CatchBits.NumHandlers == numHandlers && "NumHandlers overflow?");
}
unsigned getNumHandlers() const {
return CatchBits.NumHandlers;
}
void setCatchAllHandler(unsigned I, llvm::BasicBlock *Block) {
setHandler(I, CatchTypeInfo{nullptr, 0}, Block);
}
void setHandler(unsigned I, llvm::Constant *Type, llvm::BasicBlock *Block) {
assert(I < getNumHandlers());
getHandlers()[I].Type = CatchTypeInfo{Type, 0};
getHandlers()[I].Block = Block;
}
void setHandler(unsigned I, CatchTypeInfo Type, llvm::BasicBlock *Block) {
assert(I < getNumHandlers());
getHandlers()[I].Type = Type;
getHandlers()[I].Block = Block;
}
const Handler &getHandler(unsigned I) const {
assert(I < getNumHandlers());
return getHandlers()[I];
}
// Clear all handler blocks.
// FIXME: it's better to always call clearHandlerBlocks in DTOR and have a
// 'takeHandler' or some such function which removes ownership from the
// EHCatchScope object if the handlers should live longer than EHCatchScope.
void clearHandlerBlocks() {
for (unsigned I = 0, N = getNumHandlers(); I != N; ++I)
delete getHandler(I).Block;
}
typedef const Handler *iterator;
iterator begin() const { return getHandlers(); }
iterator end() const { return getHandlers() + getNumHandlers(); }
static bool classof(const EHScope *Scope) {
return Scope->getKind() == Catch;
}
};
/// A cleanup scope which generates the cleanup blocks lazily.
class LLVM_ALIGNAS(/*alignof(uint64_t)*/ 8) EHCleanupScope : public EHScope {
/// The nearest normal cleanup scope enclosing this one.
EHScopeStack::stable_iterator EnclosingNormal;
/// The nearest EH scope enclosing this one.
EHScopeStack::stable_iterator EnclosingEH;
/// The dual entry/exit block along the normal edge. This is lazily
/// created if needed before the cleanup is popped.
llvm::BasicBlock *NormalBlock;
/// An optional i1 variable indicating whether this cleanup has been
/// activated yet.
llvm::AllocaInst *ActiveFlag;
/// Extra information required for cleanups that have resolved
/// branches through them. This has to be allocated on the side
/// because everything on the cleanup stack has be trivially
/// movable.
struct ExtInfo {
/// The destinations of normal branch-afters and branch-throughs.
llvm::SmallPtrSet<llvm::BasicBlock*, 4> Branches;
/// Normal branch-afters.
SmallVector<std::pair<llvm::BasicBlock*,llvm::ConstantInt*>, 4>
BranchAfters;
};
mutable struct ExtInfo *ExtInfo;
/// The number of fixups required by enclosing scopes (not including
/// this one). If this is the top cleanup scope, all the fixups
/// from this index onwards belong to this scope.
unsigned FixupDepth;
struct ExtInfo &getExtInfo() {
if (!ExtInfo) ExtInfo = new struct ExtInfo();
return *ExtInfo;
}
const struct ExtInfo &getExtInfo() const {
if (!ExtInfo) ExtInfo = new struct ExtInfo();
return *ExtInfo;
}
public:
/// Gets the size required for a lazy cleanup scope with the given
/// cleanup-data requirements.
static size_t getSizeForCleanupSize(size_t Size) {
return sizeof(EHCleanupScope) + Size;
}
size_t getAllocatedSize() const {
return sizeof(EHCleanupScope) + CleanupBits.CleanupSize;
}
EHCleanupScope(bool isNormal, bool isEH, bool isActive,
unsigned cleanupSize, unsigned fixupDepth,
EHScopeStack::stable_iterator enclosingNormal,
EHScopeStack::stable_iterator enclosingEH)
: EHScope(EHScope::Cleanup, enclosingEH),
EnclosingNormal(enclosingNormal), NormalBlock(nullptr),
ActiveFlag(nullptr), ExtInfo(nullptr), FixupDepth(fixupDepth) {
CleanupBits.IsNormalCleanup = isNormal;
CleanupBits.IsEHCleanup = isEH;
CleanupBits.IsActive = isActive;
CleanupBits.IsLifetimeMarker = false;
CleanupBits.TestFlagInNormalCleanup = false;
CleanupBits.TestFlagInEHCleanup = false;
CleanupBits.CleanupSize = cleanupSize;
assert(CleanupBits.CleanupSize == cleanupSize && "cleanup size overflow");
}
void Destroy() {
delete ExtInfo;
}
// Objects of EHCleanupScope are not destructed. Use Destroy().
~EHCleanupScope() = delete;
bool isNormalCleanup() const { return CleanupBits.IsNormalCleanup; }
llvm::BasicBlock *getNormalBlock() const { return NormalBlock; }
void setNormalBlock(llvm::BasicBlock *BB) { NormalBlock = BB; }
bool isEHCleanup() const { return CleanupBits.IsEHCleanup; }
bool isActive() const { return CleanupBits.IsActive; }
void setActive(bool A) { CleanupBits.IsActive = A; }
bool isLifetimeMarker() const { return CleanupBits.IsLifetimeMarker; }
void setLifetimeMarker() { CleanupBits.IsLifetimeMarker = true; }
bool hasActiveFlag() const { return ActiveFlag != nullptr; }
Address getActiveFlag() const {
return Address(ActiveFlag, CharUnits::One());
}
void setActiveFlag(Address Var) {
assert(Var.getAlignment().isOne());
ActiveFlag = cast<llvm::AllocaInst>(Var.getPointer());
}
void setTestFlagInNormalCleanup() {
CleanupBits.TestFlagInNormalCleanup = true;
}
bool shouldTestFlagInNormalCleanup() const {
return CleanupBits.TestFlagInNormalCleanup;
}
void setTestFlagInEHCleanup() {
CleanupBits.TestFlagInEHCleanup = true;
}
bool shouldTestFlagInEHCleanup() const {
return CleanupBits.TestFlagInEHCleanup;
}
unsigned getFixupDepth() const { return FixupDepth; }
EHScopeStack::stable_iterator getEnclosingNormalCleanup() const {
return EnclosingNormal;
}
size_t getCleanupSize() const { return CleanupBits.CleanupSize; }
void *getCleanupBuffer() { return this + 1; }
EHScopeStack::Cleanup *getCleanup() {
return reinterpret_cast<EHScopeStack::Cleanup*>(getCleanupBuffer());
}
/// True if this cleanup scope has any branch-afters or branch-throughs.
bool hasBranches() const { return ExtInfo && !ExtInfo->Branches.empty(); }
/// Add a branch-after to this cleanup scope. A branch-after is a
/// branch from a point protected by this (normal) cleanup to a
/// point in the normal cleanup scope immediately containing it.
/// For example,
/// for (;;) { A a; break; }
/// contains a branch-after.
///
/// Branch-afters each have their own destination out of the
/// cleanup, guaranteed distinct from anything else threaded through
/// it. Therefore branch-afters usually force a switch after the
/// cleanup.
void addBranchAfter(llvm::ConstantInt *Index,
llvm::BasicBlock *Block) {
struct ExtInfo &ExtInfo = getExtInfo();
if (ExtInfo.Branches.insert(Block).second)
ExtInfo.BranchAfters.push_back(std::make_pair(Block, Index));
}
/// Return the number of unique branch-afters on this scope.
unsigned getNumBranchAfters() const {
return ExtInfo ? ExtInfo->BranchAfters.size() : 0;
}
llvm::BasicBlock *getBranchAfterBlock(unsigned I) const {
assert(I < getNumBranchAfters());
return ExtInfo->BranchAfters[I].first;
}
llvm::ConstantInt *getBranchAfterIndex(unsigned I) const {
assert(I < getNumBranchAfters());
return ExtInfo->BranchAfters[I].second;
}
/// Add a branch-through to this cleanup scope. A branch-through is
/// a branch from a scope protected by this (normal) cleanup to an
/// enclosing scope other than the immediately-enclosing normal
/// cleanup scope.
///
/// In the following example, the branch through B's scope is a
/// branch-through, while the branch through A's scope is a
/// branch-after:
/// for (;;) { A a; B b; break; }
///
/// All branch-throughs have a common destination out of the
/// cleanup, one possibly shared with the fall-through. Therefore
/// branch-throughs usually don't force a switch after the cleanup.
///
/// \return true if the branch-through was new to this scope
bool addBranchThrough(llvm::BasicBlock *Block) {
return getExtInfo().Branches.insert(Block).second;
}
/// Determines if this cleanup scope has any branch throughs.
bool hasBranchThroughs() const {
if (!ExtInfo) return false;
return (ExtInfo->BranchAfters.size() != ExtInfo->Branches.size());
}
static bool classof(const EHScope *Scope) {
return (Scope->getKind() == Cleanup);
}
};
// NOTE: there's a bunch of different data classes tacked on after an
// EHCleanupScope. It is asserted (in EHScopeStack::pushCleanup*) that
// they don't require greater alignment than ScopeStackAlignment. So,
// EHCleanupScope ought to have alignment equal to that -- not more
// (would be misaligned by the stack allocator), and not less (would
// break the appended classes).
static_assert(alignof(EHCleanupScope) == EHScopeStack::ScopeStackAlignment,
"EHCleanupScope expected alignment");
/// An exceptions scope which filters exceptions thrown through it.
/// Only exceptions matching the filter types will be permitted to be
/// thrown.
///
/// This is used to implement C++ exception specifications.
class EHFilterScope : public EHScope {
// Essentially ends in a flexible array member:
// llvm::Value *FilterTypes[0];
llvm::Value **getFilters() {
return reinterpret_cast<llvm::Value**>(this+1);
}
llvm::Value * const *getFilters() const {
return reinterpret_cast<llvm::Value* const *>(this+1);
}
public:
EHFilterScope(unsigned numFilters)
: EHScope(Filter, EHScopeStack::stable_end()) {
FilterBits.NumFilters = numFilters;
assert(FilterBits.NumFilters == numFilters && "NumFilters overflow");
}
static size_t getSizeForNumFilters(unsigned numFilters) {
return sizeof(EHFilterScope) + numFilters * sizeof(llvm::Value*);
}
unsigned getNumFilters() const { return FilterBits.NumFilters; }
void setFilter(unsigned i, llvm::Value *filterValue) {
assert(i < getNumFilters());
getFilters()[i] = filterValue;
}
llvm::Value *getFilter(unsigned i) const {
assert(i < getNumFilters());
return getFilters()[i];
}
static bool classof(const EHScope *scope) {
return scope->getKind() == Filter;
}
};
/// An exceptions scope which calls std::terminate if any exception
/// reaches it.
class EHTerminateScope : public EHScope {
public:
EHTerminateScope(EHScopeStack::stable_iterator enclosingEHScope)
: EHScope(Terminate, enclosingEHScope) {}
static size_t getSize() { return sizeof(EHTerminateScope); }
static bool classof(const EHScope *scope) {
return scope->getKind() == Terminate;
}
};
class EHPadEndScope : public EHScope {
public:
EHPadEndScope(EHScopeStack::stable_iterator enclosingEHScope)
: EHScope(PadEnd, enclosingEHScope) {}
static size_t getSize() { return sizeof(EHPadEndScope); }
static bool classof(const EHScope *scope) {
return scope->getKind() == PadEnd;
}
};
/// A non-stable pointer into the scope stack.
class EHScopeStack::iterator {
char *Ptr;
friend class EHScopeStack;
explicit iterator(char *Ptr) : Ptr(Ptr) {}
public:
iterator() : Ptr(nullptr) {}
EHScope *get() const {
return reinterpret_cast<EHScope*>(Ptr);
}
EHScope *operator->() const { return get(); }
EHScope &operator*() const { return *get(); }
iterator &operator++() {
size_t Size;
switch (get()->getKind()) {
case EHScope::Catch:
Size = EHCatchScope::getSizeForNumHandlers(
static_cast<const EHCatchScope *>(get())->getNumHandlers());
break;
case EHScope::Filter:
Size = EHFilterScope::getSizeForNumFilters(
static_cast<const EHFilterScope *>(get())->getNumFilters());
break;
case EHScope::Cleanup:
Size = static_cast<const EHCleanupScope *>(get())->getAllocatedSize();
break;
case EHScope::Terminate:
Size = EHTerminateScope::getSize();
break;
case EHScope::PadEnd:
Size = EHPadEndScope::getSize();
break;
}
Ptr += llvm::alignTo(Size, ScopeStackAlignment);
return *this;
}
iterator next() {
iterator copy = *this;
++copy;
return copy;
}
iterator operator++(int) {
iterator copy = *this;
operator++();
return copy;
}
bool encloses(iterator other) const { return Ptr >= other.Ptr; }
bool strictlyEncloses(iterator other) const { return Ptr > other.Ptr; }
bool operator==(iterator other) const { return Ptr == other.Ptr; }
bool operator!=(iterator other) const { return Ptr != other.Ptr; }
};
inline EHScopeStack::iterator EHScopeStack::begin() const {
return iterator(StartOfData);
}
inline EHScopeStack::iterator EHScopeStack::end() const {
return iterator(EndOfBuffer);
}
inline void EHScopeStack::popCatch() {
assert(!empty() && "popping exception stack when not empty");
EHCatchScope &scope = cast<EHCatchScope>(*begin());
InnermostEHScope = scope.getEnclosingEHScope();
deallocate(EHCatchScope::getSizeForNumHandlers(scope.getNumHandlers()));
}
inline void EHScopeStack::popTerminate() {
assert(!empty() && "popping exception stack when not empty");
EHTerminateScope &scope = cast<EHTerminateScope>(*begin());
InnermostEHScope = scope.getEnclosingEHScope();
deallocate(EHTerminateScope::getSize());
}
inline EHScopeStack::iterator EHScopeStack::find(stable_iterator sp) const {
assert(sp.isValid() && "finding invalid savepoint");
assert(sp.Size <= stable_begin().Size && "finding savepoint after pop");
return iterator(EndOfBuffer - sp.Size);
}
inline EHScopeStack::stable_iterator
EHScopeStack::stabilize(iterator ir) const {
assert(StartOfData <= ir.Ptr && ir.Ptr <= EndOfBuffer);
return stable_iterator(EndOfBuffer - ir.Ptr);
}
/// The exceptions personality for a function.
struct EHPersonality {
const char *PersonalityFn;
// If this is non-null, this personality requires a non-standard
// function for rethrowing an exception after a catchall cleanup.
// This function must have prototype void(void*).
const char *CatchallRethrowFn;
static const EHPersonality &get(CodeGenModule &CGM, const FunctionDecl *FD);
static const EHPersonality &get(CodeGenFunction &CGF);
static const EHPersonality GNU_C;
static const EHPersonality GNU_C_SJLJ;
static const EHPersonality GNU_C_SEH;
static const EHPersonality GNU_ObjC;
static const EHPersonality GNU_ObjC_SJLJ;
static const EHPersonality GNU_ObjC_SEH;
static const EHPersonality GNUstep_ObjC;
static const EHPersonality GNU_ObjCXX;
static const EHPersonality NeXT_ObjC;
static const EHPersonality GNU_CPlusPlus;
static const EHPersonality GNU_CPlusPlus_SJLJ;
static const EHPersonality GNU_CPlusPlus_SEH;
static const EHPersonality MSVC_except_handler;
static const EHPersonality MSVC_C_specific_handler;
static const EHPersonality MSVC_CxxFrameHandler3;
/// Does this personality use landingpads or the family of pad instructions
/// designed to form funclets?
bool usesFuncletPads() const { return isMSVCPersonality(); }
bool isMSVCPersonality() const {
return this == &MSVC_except_handler || this == &MSVC_C_specific_handler ||
this == &MSVC_CxxFrameHandler3;
}
bool isMSVCXXPersonality() const { return this == &MSVC_CxxFrameHandler3; }
};
}
}
#endif