//===--------------------- Support.cpp --------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// /// \file /// /// This file implements a few helper functions used by various pipeline /// components. /// //===----------------------------------------------------------------------===// #include "llvm/MCA/Support.h" #include "llvm/MC/MCSchedule.h" namespace llvm { namespace mca { #define DEBUG_TYPE "llvm-mca" void computeProcResourceMasks(const MCSchedModel &SM, MutableArrayRef<uint64_t> Masks) { unsigned ProcResourceID = 0; assert(Masks.size() == SM.getNumProcResourceKinds() && "Invalid number of elements"); // Resource at index 0 is the 'InvalidUnit'. Set an invalid mask for it. Masks[0] = 0; // Create a unique bitmask for every processor resource unit. for (unsigned I = 1, E = SM.getNumProcResourceKinds(); I < E; ++I) { const MCProcResourceDesc &Desc = *SM.getProcResource(I); if (Desc.SubUnitsIdxBegin) continue; Masks[I] = 1ULL << ProcResourceID; ProcResourceID++; } // Create a unique bitmask for every processor resource group. for (unsigned I = 1, E = SM.getNumProcResourceKinds(); I < E; ++I) { const MCProcResourceDesc &Desc = *SM.getProcResource(I); if (!Desc.SubUnitsIdxBegin) continue; Masks[I] = 1ULL << ProcResourceID; for (unsigned U = 0; U < Desc.NumUnits; ++U) { uint64_t OtherMask = Masks[Desc.SubUnitsIdxBegin[U]]; Masks[I] |= OtherMask; } ProcResourceID++; } #ifndef NDEBUG LLVM_DEBUG(dbgs() << "\nProcessor resource masks:" << "\n"); for (unsigned I = 0, E = SM.getNumProcResourceKinds(); I < E; ++I) { const MCProcResourceDesc &Desc = *SM.getProcResource(I); LLVM_DEBUG(dbgs() << '[' << I << "] " << Desc.Name << " - " << Masks[I] << '\n'); } #endif } double computeBlockRThroughput(const MCSchedModel &SM, unsigned DispatchWidth, unsigned NumMicroOps, ArrayRef<unsigned> ProcResourceUsage) { // The block throughput is bounded from above by the hardware dispatch // throughput. That is because the DispatchWidth is an upper bound on the // number of opcodes that can be part of a single dispatch group. double Max = static_cast<double>(NumMicroOps) / DispatchWidth; // The block throughput is also limited by the amount of hardware parallelism. // The number of available resource units affects the resource pressure // distribution, as well as how many blocks can be executed every cycle. for (unsigned I = 0, E = SM.getNumProcResourceKinds(); I < E; ++I) { unsigned ResourceCycles = ProcResourceUsage[I]; if (!ResourceCycles) continue; const MCProcResourceDesc &MCDesc = *SM.getProcResource(I); double Throughput = static_cast<double>(ResourceCycles) / MCDesc.NumUnits; Max = std::max(Max, Throughput); } // The block reciprocal throughput is computed as the MAX of: // - (NumMicroOps / DispatchWidth) // - (NumUnits / ResourceCycles) for every consumed processor resource. return Max; } } // namespace mca } // namespace llvm |