/* * Copyright (c) 2016-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under both the BSD-style license (found in the * LICENSE file in the root directory of this source tree) and the GPLv2 (found * in the COPYING file in the root directory of this source tree). */ /** * Helper functions for fuzzing. */ #ifndef FUZZ_HELPERS_H #define FUZZ_HELPERS_H #include "fuzz.h" #include "xxhash.h" #include "zstd.h" #include <stdint.h> #include <stdio.h> #include <stdlib.h> #ifdef __cplusplus extern "C" { #endif #define MIN(a, b) ((a) < (b) ? (a) : (b)) #define MAX(a, b) ((a) > (b) ? (a) : (b)) #define FUZZ_QUOTE_IMPL(str) #str #define FUZZ_QUOTE(str) FUZZ_QUOTE_IMPL(str) /** * Asserts for fuzzing that are always enabled. */ #define FUZZ_ASSERT_MSG(cond, msg) \ ((cond) ? (void)0 \ : (fprintf(stderr, "%s: %u: Assertion: `%s' failed. %s\n", __FILE__, \ __LINE__, FUZZ_QUOTE(cond), (msg)), \ abort())) #define FUZZ_ASSERT(cond) FUZZ_ASSERT_MSG((cond), ""); #define FUZZ_ZASSERT(code) \ FUZZ_ASSERT_MSG(!ZSTD_isError(code), ZSTD_getErrorName(code)) #if defined(__GNUC__) #define FUZZ_STATIC static __inline __attribute__((unused)) #elif defined(__cplusplus) || \ (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */) #define FUZZ_STATIC static inline #elif defined(_MSC_VER) #define FUZZ_STATIC static __inline #else #define FUZZ_STATIC static #endif /** * Deterministically constructs a seed based on the fuzz input. * Consumes up to the first FUZZ_RNG_SEED_SIZE bytes of the input. */ FUZZ_STATIC uint32_t FUZZ_seed(uint8_t const **src, size_t* size) { uint8_t const *data = *src; size_t const toHash = MIN(FUZZ_RNG_SEED_SIZE, *size); *size -= toHash; *src += toHash; return XXH32(data, toHash, 0); } #define FUZZ_rotl32(x, r) (((x) << (r)) | ((x) >> (32 - (r)))) FUZZ_STATIC uint32_t FUZZ_rand(uint32_t *state) { static const uint32_t prime1 = 2654435761U; static const uint32_t prime2 = 2246822519U; uint32_t rand32 = *state; rand32 *= prime1; rand32 += prime2; rand32 = FUZZ_rotl32(rand32, 13); *state = rand32; return rand32 >> 5; } /* Returns a random numer in the range [min, max]. */ FUZZ_STATIC uint32_t FUZZ_rand32(uint32_t *state, uint32_t min, uint32_t max) { uint32_t random = FUZZ_rand(state); return min + (random % (max - min + 1)); } #ifdef __cplusplus } #endif #endif |