//===-- llvm/CodeGen/AllocationOrder.h - Allocation Order -*- C++ -*-------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file implements an allocation order for virtual registers. // // The preferred allocation order for a virtual register depends on allocation // hints and target hooks. The AllocationOrder class encapsulates all of that. // //===----------------------------------------------------------------------===// #ifndef LLVM_LIB_CODEGEN_ALLOCATIONORDER_H #define LLVM_LIB_CODEGEN_ALLOCATIONORDER_H #include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/STLExtras.h" #include "llvm/MC/MCRegister.h" namespace llvm { class RegisterClassInfo; class VirtRegMap; class LiveRegMatrix; class LLVM_LIBRARY_VISIBILITY AllocationOrder { SmallVector<MCPhysReg, 16> Hints; ArrayRef<MCPhysReg> Order; int Pos; // If HardHints is true, *only* Hints will be returned. bool HardHints; public: /// Create a new AllocationOrder for VirtReg. /// @param VirtReg Virtual register to allocate for. /// @param VRM Virtual register map for function. /// @param RegClassInfo Information about reserved and allocatable registers. AllocationOrder(unsigned VirtReg, const VirtRegMap &VRM, const RegisterClassInfo &RegClassInfo, const LiveRegMatrix *Matrix); /// Get the allocation order without reordered hints. ArrayRef<MCPhysReg> getOrder() const { return Order; } /// Return the next physical register in the allocation order, or 0. /// It is safe to call next() again after it returned 0, it will keep /// returning 0 until rewind() is called. unsigned next(unsigned Limit = 0) { if (Pos < 0) return Hints.end()[Pos++]; if (HardHints) return 0; if (!Limit) Limit = Order.size(); while (Pos < int(Limit)) { unsigned Reg = Order[Pos++]; if (!isHint(Reg)) return Reg; } return 0; } /// As next(), but allow duplicates to be returned, and stop before the /// Limit'th register in the RegisterClassInfo allocation order. /// /// This can produce more than Limit registers if there are hints. unsigned nextWithDups(unsigned Limit) { if (Pos < 0) return Hints.end()[Pos++]; if (HardHints) return 0; if (Pos < int(Limit)) return Order[Pos++]; return 0; } /// Start over from the beginning. void rewind() { Pos = -int(Hints.size()); } /// Return true if the last register returned from next() was a preferred register. bool isHint() const { return Pos <= 0; } /// Return true if PhysReg is a preferred register. bool isHint(unsigned PhysReg) const { return is_contained(Hints, PhysReg); } }; } // end namespace llvm #endif |