//===- Config.h -------------------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLD_MACHO_CONFIG_H #define LLD_MACHO_CONFIG_H #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/StringRef.h" #include "llvm/BinaryFormat/MachO.h" #include "llvm/TextAPI/MachO/Architecture.h" #include <vector> namespace lld { namespace macho { class Symbol; struct SymbolPriorityEntry; struct Configuration { Symbol *entry; bool hasReexports = false; llvm::StringRef installName; llvm::StringRef outputFile; llvm::MachO::Architecture arch; llvm::MachO::HeaderFileType outputType; std::vector<llvm::StringRef> librarySearchPaths; // TODO: use the framework search paths std::vector<llvm::StringRef> frameworkSearchPaths; llvm::DenseMap<llvm::StringRef, SymbolPriorityEntry> priorities; }; // The symbol with the highest priority should be ordered first in the output // section (modulo input section contiguity constraints). Using priority // (highest first) instead of order (lowest first) has the convenient property // that the default-constructed zero priority -- for symbols/sections without a // user-defined order -- naturally ends up putting them at the end of the // output. struct SymbolPriorityEntry { // The priority given to a matching symbol, regardless of which object file // it originated from. size_t anyObjectFile = 0; // The priority given to a matching symbol from a particular object file. llvm::DenseMap<llvm::StringRef, size_t> objectFiles; }; extern Configuration *config; } // namespace macho } // namespace lld #endif |