# Configuration for a native build on a Windows system with Visual Studio. # Build directory. BUILD = build # Extension for executable files. E = .exe # Extension for object files. O = .obj # Prefix for static library file name. LP = # Extension for static library file name. We add an 's' so that the # name is distinct from the 'import library' generated along with the DLL. L = s.lib # Prefix for DLL file name. DP = # Extension for DLL file name. D = .dll # Output file names can be overridden directly. By default, they are # assembled using the prefix/extension macros defined above. # BEARSSLLIB = bearssls.lib # BEARSSLDLL = bearssl.dll # BRSSL = brssl.exe # TESTCRYPTO = testcrypto.exe # TESTSPEED = testspeed.exe # TESTX509 = testx509.exe # File deletion tool. RM = del /Q # Directory creation tool. MKDIR = mkdir # C compiler and flags. CC = cl CFLAGS = -nologo -W2 -O2 CCOUT = -c -Fo # Static library building tool. AR = lib ARFLAGS = -nologo AROUT = -out: # DLL building tool. LDDLL = cl LDDLLFLAGS = -nologo -LD -MT LDDLLOUT = -Fe # Static linker. LD = cl LDFLAGS = -nologo LDOUT = -Fe # C# compiler. MKT0COMP = mk$PmkT0.cmd RUNT0COMP = T0Comp.exe # Set the values to 'no' to disable building of the corresponding element # by default. Building can still be invoked with an explicit target call # (e.g. 'make dll' to force build the DLL). #STATICLIB = no #DLL = no #TOOLS = no #TESTS = no |