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/// \file utils/fs/directory.hpp
/// Provides the utils::fs::directory class.
#if !defined(UTILS_FS_DIRECTORY_HPP)
#define UTILS_FS_DIRECTORY_HPP
#include "utils/fs/directory_fwd.hpp"
#include <memory>
#include <ostream>
#include <string>
#include "utils/fs/path_fwd.hpp"
namespace utils {
namespace fs {
/// Representation of a single directory entry.
struct directory_entry {
/// Name of the directory entry.
std::string name;
explicit directory_entry(const std::string&);
bool operator==(const directory_entry&) const;
bool operator!=(const directory_entry&) const;
bool operator<(const directory_entry&) const;
};
std::ostream& operator<<(std::ostream&, const directory_entry&);
namespace detail {
/// Forward directory iterator.
class directory_iterator {
struct impl;
/// Internal implementation details.
std::shared_ptr< impl > _pimpl;
directory_iterator(std::shared_ptr< impl >);
friend class fs::directory;
static directory_iterator new_begin(const path&);
static directory_iterator new_end(void);
public:
~directory_iterator();
bool operator==(const directory_iterator&) const;
bool operator!=(const directory_iterator&) const;
directory_iterator& operator++(void);
const directory_entry& operator*(void) const;
const directory_entry* operator->(void) const;
};
} // namespace detail
/// Representation of a local filesystem directory.
///
/// This class is pretty much stateless. All the directory manipulation
/// operations happen within the iterator.
class directory {
public:
/// Public type for a constant forward directory iterator.
typedef detail::directory_iterator const_iterator;
private:
struct impl;
/// Internal implementation details.
std::shared_ptr< impl > _pimpl;
public:
explicit directory(const path&);
const_iterator begin(void) const;
const_iterator end(void) const;
};
} // namespace fs
} // namespace utils
#endif // !defined(UTILS_FS_DIRECTORY_HPP)