//===--------------------- RegisterFile.h -----------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
/// \file
///
/// This file defines a register mapping file class. This class is responsible
/// for managing hardware register files and the tracking of data dependencies
/// between registers.
///
//===----------------------------------------------------------------------===//
#ifndef LLVM_MCA_REGISTER_FILE_H
#define LLVM_MCA_REGISTER_FILE_H
#include "llvm/ADT/APInt.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/MC/MCRegisterInfo.h"
#include "llvm/MC/MCSchedule.h"
#include "llvm/MC/MCSubtargetInfo.h"
#include "llvm/MCA/HardwareUnits/HardwareUnit.h"
namespace llvm {
namespace mca {
class ReadState;
class WriteState;
class WriteRef;
/// Manages hardware register files, and tracks register definitions for
/// register renaming purposes.
class RegisterFile : public HardwareUnit {
const MCRegisterInfo &MRI;
// class RegisterMappingTracker is a physical register file (PRF) descriptor.
// There is one RegisterMappingTracker for every PRF definition in the
// scheduling model.
//
// An instance of RegisterMappingTracker tracks the number of physical
// registers available for renaming. It also tracks the number of register
// moves eliminated per cycle.
struct RegisterMappingTracker {
// The total number of physical registers that are available in this
// register file for register renaming purpouses. A value of zero for this
// field means: this register file has an unbounded number of physical
// registers.
const unsigned NumPhysRegs;
// Number of physical registers that are currently in use.
unsigned NumUsedPhysRegs;
// Maximum number of register moves that can be eliminated by this PRF every
// cycle. A value of zero means that there is no limit in the number of
// moves which can be eliminated every cycle.
const unsigned MaxMoveEliminatedPerCycle;
// Number of register moves eliminated during this cycle.
//
// This value is increased by one every time a register move is eliminated.
// Every new cycle, this value is reset to zero.
// A move can be eliminated only if MaxMoveEliminatedPerCycle is zero, or if
// NumMoveEliminated is less than MaxMoveEliminatedPerCycle.
unsigned NumMoveEliminated;
// If set, move elimination is restricted to zero-register moves only.
bool AllowZeroMoveEliminationOnly;
RegisterMappingTracker(unsigned NumPhysRegisters,
unsigned MaxMoveEliminated = 0U,
bool AllowZeroMoveElimOnly = false)
: NumPhysRegs(NumPhysRegisters), NumUsedPhysRegs(0),
MaxMoveEliminatedPerCycle(MaxMoveEliminated), NumMoveEliminated(0U),
AllowZeroMoveEliminationOnly(AllowZeroMoveElimOnly) {}
};
// A vector of register file descriptors. This set always contains at least
// one entry. Entry at index #0 is reserved. That entry describes a register
// file with an unbounded number of physical registers that "sees" all the
// hardware registers declared by the target (i.e. all the register
// definitions in the target specific `XYZRegisterInfo.td` - where `XYZ` is
// the target name).
//
// Users can limit the number of physical registers that are available in
// register file #0 specifying command line flag `-register-file-size=<uint>`.
SmallVector<RegisterMappingTracker, 4> RegisterFiles;
// This type is used to propagate information about the owner of a register,
// and the cost of allocating it in the PRF. Register cost is defined as the
// number of physical registers consumed by the PRF to allocate a user
// register.
//
// For example: on X86 BtVer2, a YMM register consumes 2 128-bit physical
// registers. So, the cost of allocating a YMM register in BtVer2 is 2.
using IndexPlusCostPairTy = std::pair<unsigned, unsigned>;
// Struct RegisterRenamingInfo is used to map logical registers to register
// files.
//
// There is a RegisterRenamingInfo object for every logical register defined
// by the target. RegisteRenamingInfo objects are stored into vector
// `RegisterMappings`, and MCPhysReg IDs can be used to reference
// elements in that vector.
//
// Each RegisterRenamingInfo is owned by a PRF, and field `IndexPlusCost`
// specifies both the owning PRF, as well as the number of physical registers
// consumed at register renaming stage.
//
// Field `AllowMoveElimination` is set for registers that are used as
// destination by optimizable register moves.
//
// Field `AliasRegID` is set by writes from register moves that have been
// eliminated at register renaming stage. A move eliminated at register
// renaming stage is effectively bypassed, and its write aliases the source
// register definition.
struct RegisterRenamingInfo {
IndexPlusCostPairTy IndexPlusCost;
MCPhysReg RenameAs;
MCPhysReg AliasRegID;
bool AllowMoveElimination;
RegisterRenamingInfo()
: IndexPlusCost(std::make_pair(0U, 1U)), RenameAs(0U), AliasRegID(0U),
AllowMoveElimination(false) {}
};
// RegisterMapping objects are mainly used to track physical register
// definitions and resolve data dependencies.
//
// Every register declared by the Target is associated with an instance of
// RegisterMapping. RegisterMapping objects keep track of writes to a logical
// register. That information is used by class RegisterFile to resolve data
// dependencies, and correctly set latencies for register uses.
//
// This implementation does not allow overlapping register files. The only
// register file that is allowed to overlap with other register files is
// register file #0. If we exclude register #0, every register is "owned" by
// at most one register file.
using RegisterMapping = std::pair<WriteRef, RegisterRenamingInfo>;
// There is one entry per each register defined by the target.
std::vector<RegisterMapping> RegisterMappings;
// Used to track zero registers. There is one bit for each register defined by
// the target. Bits are set for registers that are known to be zero.
APInt ZeroRegisters;
// This method creates a new register file descriptor.
// The new register file owns all of the registers declared by register
// classes in the 'RegisterClasses' set.
//
// Processor models allow the definition of RegisterFile(s) via tablegen. For
// example, this is a tablegen definition for a x86 register file for
// XMM[0-15] and YMM[0-15], that allows up to 60 renames (each rename costs 1
// physical register).
//
// def FPRegisterFile : RegisterFile<60, [VR128RegClass, VR256RegClass]>
//
// Here FPRegisterFile contains all the registers defined by register class
// VR128RegClass and VR256RegClass. FPRegisterFile implements 60
// registers which can be used for register renaming purpose.
void addRegisterFile(const MCRegisterFileDesc &RF,
ArrayRef<MCRegisterCostEntry> Entries);
// Consumes physical registers in each register file specified by the
// `IndexPlusCostPairTy`. This method is called from `addRegisterMapping()`.
void allocatePhysRegs(const RegisterRenamingInfo &Entry,
MutableArrayRef<unsigned> UsedPhysRegs);
// Releases previously allocated physical registers from the register file(s).
// This method is called from `invalidateRegisterMapping()`.
void freePhysRegs(const RegisterRenamingInfo &Entry,
MutableArrayRef<unsigned> FreedPhysRegs);
// Collects writes that are in a RAW dependency with RS.
// This method is called from `addRegisterRead()`.
void collectWrites(const ReadState &RS,
SmallVectorImpl<WriteRef> &Writes) const;
// Create an instance of RegisterMappingTracker for every register file
// specified by the processor model.
// If no register file is specified, then this method creates a default
// register file with an unbounded number of physical registers.
void initialize(const MCSchedModel &SM, unsigned NumRegs);
public:
RegisterFile(const MCSchedModel &SM, const MCRegisterInfo &mri,
unsigned NumRegs = 0);
// This method updates the register mappings inserting a new register
// definition. This method is also responsible for updating the number of
// allocated physical registers in each register file modified by the write.
// No physical regiser is allocated if this write is from a zero-idiom.
void addRegisterWrite(WriteRef Write, MutableArrayRef<unsigned> UsedPhysRegs);
// Collect writes that are in a data dependency with RS, and update RS
// internal state.
void addRegisterRead(ReadState &RS, const MCSubtargetInfo &STI) const;
// Removes write \param WS from the register mappings.
// Physical registers may be released to reflect this update.
// No registers are released if this write is from a zero-idiom.
void removeRegisterWrite(const WriteState &WS,
MutableArrayRef<unsigned> FreedPhysRegs);
// Returns true if a move from RS to WS can be eliminated.
// On success, it updates WriteState by setting flag `WS.isEliminated`.
// If RS is a read from a zero register, and WS is eliminated, then
// `WS.WritesZero` is also set, so that method addRegisterWrite() would not
// reserve a physical register for it.
bool tryEliminateMove(WriteState &WS, ReadState &RS);
// Checks if there are enough physical registers in the register files.
// Returns a "response mask" where each bit represents the response from a
// different register file. A mask of all zeroes means that all register
// files are available. Otherwise, the mask can be used to identify which
// register file was busy. This sematic allows us to classify dispatch
// stalls caused by the lack of register file resources.
//
// Current implementation can simulate up to 32 register files (including the
// special register file at index #0).
unsigned isAvailable(ArrayRef<MCPhysReg> Regs) const;
// Returns the number of PRFs implemented by this processor.
unsigned getNumRegisterFiles() const { return RegisterFiles.size(); }
// Notify each PRF that a new cycle just started.
void cycleStart();
#ifndef NDEBUG
void dump() const;
#endif
};
} // namespace mca
} // namespace llvm
#endif // LLVM_MCA_REGISTER_FILE_H