/*-
* SPDX-License-Identifier: BSD-2-Clause OR GPL-2.0
*
* This file is provided under a dual BSD/GPLv2 license. When using or
* redistributing this file, you may do so under either license.
*
* GPL LICENSE SUMMARY
*
* Copyright(c) 2008 - 2011 Intel Corporation. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of version 2 of the GNU General Public License as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* The full GNU General Public License is included in this distribution
* in the file called LICENSE.GPL.
*
* BSD LICENSE
*
* Copyright(c) 2008 - 2011 Intel Corporation. All rights reserved.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
/**
* @file
*
* @brief This file contains all of the functionality common to all state
* machine object implementations.
*/
#include <dev/isci/scil/sci_base_state_machine.h>
#define SCI_STATE_MACHINE_EXIT_STATE(state_machine) \
if ( \
((state_machine)->state_table[(state_machine)->current_state_id].\
exit_state != NULL) \
) \
{ \
((state_machine)->state_table[(state_machine)->current_state_id].\
exit_state((state_machine)->state_machine_owner)); \
}
#define SCI_STATE_MACHINE_ENTER_STATE(state_machine) \
((state_machine)->state_table[(state_machine)->current_state_id].\
enter_state((state_machine)->state_machine_owner))
#define SCI_STATE_MACHINE_SET_STATE(state_machine, id) \
((state_machine)->current_state_id = (id))
//******************************************************************************
//* P R O T E C T E D M E T H O D S
//******************************************************************************
/**
* @brief This method will set the initial state and state table
* for the state machine. The caller should follow this
* request with the initialize request to cause the state
* machine to start.
*
* @param[in] this_state_machine This parameter provides the state machine
* object to be constructed.
* @param[in] state_machine_owner This parameter indicates the object that
* is owns the state machine being constructed.
* @param[in] state_table This parameter specifies the table of state objects
* that is managed by this state machine.
* @param[in] initial_state This parameter specifies the value of the initial
* state for this state machine.
*
* @return none
*/
void sci_base_state_machine_construct(
SCI_BASE_STATE_MACHINE_T * this_state_machine,
SCI_BASE_OBJECT_T * my_state_machine_owner,
SCI_BASE_STATE_T * state_table,
U32 initial_state
)
{
#if defined(SCI_LOGGING)
sci_base_subject_construct(&this_state_machine->parent);
#endif // defined(SCI_LOGGING)
this_state_machine->state_machine_owner = my_state_machine_owner;
this_state_machine->initial_state_id = initial_state;
this_state_machine->previous_state_id = initial_state;
this_state_machine->current_state_id = initial_state;
this_state_machine->state_table = state_table;
}
/**
* @brief This method will cause the state machine to enter the
* initial state.
*
* @see sci_base_state_machine_construct() for how to set the initial state
*
* @param[in] this_state_machine This parameter specifies the state machine
* that is to be started.
*
* @return none
*/
void sci_base_state_machine_start(
SCI_BASE_STATE_MACHINE_T *this_state_machine
)
{
SCI_STATE_MACHINE_SET_STATE(
this_state_machine, this_state_machine->initial_state_id
);
#if defined(SCI_BASE_ENABLE_SUBJECT_NOTIFICATION)
sci_base_subject_notify(&this_state_machine->parent);
#endif
SCI_STATE_MACHINE_ENTER_STATE(this_state_machine);
}
/**
* @brief This method will cause the state machine to exit it's current
* state only.
*
* @param[in] this_state_machine This parameter specifies the state machine
* that is to be stopped.
*
* @return none
*/
void sci_base_state_machine_stop(
SCI_BASE_STATE_MACHINE_T *this_state_machine
)
{
SCI_STATE_MACHINE_EXIT_STATE(this_state_machine);
#if defined(SCI_BASE_ENABLE_SUBJECT_NOTIFICATION)
sci_base_subject_notify(&this_state_machine->parent);
#endif
}
/**
* @brief This method performs an update to the current state of
* the state machine.
*
* @param[in] this_state_machine This parameter specifies the state machine
* for which the caller wishes to perform a state change.
* @param[in] next_state This parameter specifies the new state for the
* state machine.
*
* @return none
*/
void sci_base_state_machine_change_state(
SCI_BASE_STATE_MACHINE_T *this_state_machine,
U32 next_state
)
{
SCI_STATE_MACHINE_EXIT_STATE(this_state_machine);
this_state_machine->previous_state_id = this_state_machine->current_state_id;
SCI_STATE_MACHINE_SET_STATE(this_state_machine, next_state);
#if defined(SCI_BASE_ENABLE_SUBJECT_NOTIFICATION)
// Notify of the state change prior to entering the state.
sci_base_subject_notify(&this_state_machine->parent);
#endif
SCI_STATE_MACHINE_ENTER_STATE(this_state_machine);
}
/**
* @brief This method simply returns the current state of the
* state machine to the caller.
*
* @param[in] this_state_machine This parameter specifies the state
* machine for which to retrieve the current state.
*
* @return This method returns a U32 value indicating the current state for
* the supplied state machine.
*/
U32 sci_base_state_machine_get_state(
SCI_BASE_STATE_MACHINE_T *this_state_machine
)
{
return this_state_machine->current_state_id;
}