// Copyright 2011 Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of Google Inc. nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. /// \file stack_cleaner.hpp /// Provides the stack_cleaner class. #if !defined(LUTOK_STACK_CLEANER_HPP) #define LUTOK_STACK_CLEANER_HPP #include <memory> #include <lutok/state.hpp> namespace lutok { /// A RAII model for values on the Lua stack. /// /// At creation time, the object records the current depth of the Lua stack and, /// during destruction, restores the recorded depth by popping as many stack /// entries as required. As a corollary, the stack can only grow during the /// lifetime of a stack_cleaner object (or shrink, but cannot become shorter /// than the depth recorded at creation time). /// /// Use this class as follows: /// /// state s; /// { /// stack_cleaner cleaner1(s); /// s.push_integer(3); /// s.push_integer(5); /// ... do stuff here ... /// for (...) { /// stack_cleaner cleaner2(s); /// s.load_string("..."); /// s.pcall(0, 1, 0); /// ... do stuff here ... /// } /// // cleaner2 destroyed; the result of pcall is gone. /// } /// // cleaner1 destroyed; the integers 3 and 5 are gone. /// /// You must give a name to the instantiated objects even if they cannot be /// accessed later. Otherwise, the instance will be destroyed right away and /// will not have the desired effect. class stack_cleaner { struct impl; /// Pointer to the shared internal implementation. std::auto_ptr< impl > _pimpl; /// Disallow copies. stack_cleaner(const stack_cleaner&); /// Disallow assignment. stack_cleaner& operator=(const stack_cleaner&); public: stack_cleaner(state&); ~stack_cleaner(void); void forget(void); }; } // namespace lutok #endif // !defined(LUTOK_STACK_CLEANER_HPP) |