/*
Copyright (c) 2001 Wolfram Gloger
Copyright (c) 2006 Cavium networks
Permission to use, copy, modify, distribute, and sell this software
and its documentation for any purpose is hereby granted without fee,
provided that (i) the above copyright notices and this permission
notice appear in all copies of the software and related documentation,
and (ii) the name of Wolfram Gloger may not be used in any advertising
or publicity relating to the software.
THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND,
EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
IN NO EVENT SHALL WOLFRAM GLOGER BE LIABLE FOR ANY SPECIAL,
INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY
DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY
OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
PERFORMANCE OF THIS SOFTWARE.
*/
/*
This is a version (aka ptmalloc2) of malloc/free/realloc written by
Doug Lea and adapted to multiple threads/arenas by Wolfram Gloger.
* Version ptmalloc2-20011215
$Id: malloc.c 30481 2007-12-05 21:46:59Z rfranz $
based on:
VERSION 2.7.1pre1 Sat May 12 07:41:21 2001 Doug Lea (dl at gee)
Note: There may be an updated version of this malloc obtainable at
http://www.malloc.de/malloc/ptmalloc2.tar.gz
Check before installing!
* Quickstart
In order to compile this implementation, a Makefile is provided with
the ptmalloc2 distribution, which has pre-defined targets for some
popular systems (e.g. "make posix" for Posix threads). All that is
typically required with regard to compiler flags is the selection of
the thread package via defining one out of USE_PTHREADS, USE_THR or
USE_SPROC. Check the thread-m.h file for what effects this has.
Many/most systems will additionally require USE_TSD_DATA_HACK to be
defined, so this is the default for "make posix".
* Why use this malloc?
This is not the fastest, most space-conserving, most portable, or
most tunable malloc ever written. However it is among the fastest
while also being among the most space-conserving, portable and tunable.
Consistent balance across these factors results in a good general-purpose
allocator for malloc-intensive programs.
The main properties of the algorithms are:
* For large (>= 512 bytes) requests, it is a pure best-fit allocator,
with ties normally decided via FIFO (i.e. least recently used).
* For small (<= 64 bytes by default) requests, it is a caching
allocator, that maintains pools of quickly recycled chunks.
* In between, and for combinations of large and small requests, it does
the best it can trying to meet both goals at once.
* For very large requests (>= 128KB by default), it relies on system
memory mapping facilities, if supported.
For a longer but slightly out of date high-level description, see
http://gee.cs.oswego.edu/dl/html/malloc.html
You may already by default be using a C library containing a malloc
that is based on some version of this malloc (for example in
linux). You might still want to use the one in this file in order to
customize settings or to avoid overheads associated with library
versions.
* Contents, described in more detail in "description of public routines" below.
Standard (ANSI/SVID/...) functions:
malloc(size_t n);
calloc(size_t n_elements, size_t element_size);
free(Void_t* p);
realloc(Void_t* p, size_t n);
memalign(size_t alignment, size_t n);
valloc(size_t n);
mallinfo()
mallopt(int parameter_number, int parameter_value)
Additional functions:
independent_calloc(size_t n_elements, size_t size, Void_t* chunks[]);
independent_comalloc(size_t n_elements, size_t sizes[], Void_t* chunks[]);
pvalloc(size_t n);
cfree(Void_t* p);
malloc_trim(size_t pad);
malloc_usable_size(Void_t* p);
malloc_stats();
* Vital statistics:
Supported pointer representation: 4 or 8 bytes
Supported size_t representation: 4 or 8 bytes
Note that size_t is allowed to be 4 bytes even if pointers are 8.
You can adjust this by defining INTERNAL_SIZE_T
Alignment: 2 * sizeof(size_t) (default)
(i.e., 8 byte alignment with 4byte size_t). This suffices for
nearly all current machines and C compilers. However, you can
define MALLOC_ALIGNMENT to be wider than this if necessary.
Minimum overhead per allocated chunk: 4 or 8 bytes
Each malloced chunk has a hidden word of overhead holding size
and status information.
Minimum allocated size: 4-byte ptrs: 16 bytes (including 4 overhead)
8-byte ptrs: 24/32 bytes (including, 4/8 overhead)
When a chunk is freed, 12 (for 4byte ptrs) or 20 (for 8 byte
ptrs but 4 byte size) or 24 (for 8/8) additional bytes are
needed; 4 (8) for a trailing size field and 8 (16) bytes for
free list pointers. Thus, the minimum allocatable size is
16/24/32 bytes.
Even a request for zero bytes (i.e., malloc(0)) returns a
pointer to something of the minimum allocatable size.
The maximum overhead wastage (i.e., number of extra bytes
allocated than were requested in malloc) is less than or equal
to the minimum size, except for requests >= mmap_threshold that
are serviced via mmap(), where the worst case wastage is 2 *
sizeof(size_t) bytes plus the remainder from a system page (the
minimal mmap unit); typically 4096 or 8192 bytes.
Maximum allocated size: 4-byte size_t: 2^32 minus about two pages
8-byte size_t: 2^64 minus about two pages
It is assumed that (possibly signed) size_t values suffice to
represent chunk sizes. `Possibly signed' is due to the fact
that `size_t' may be defined on a system as either a signed or
an unsigned type. The ISO C standard says that it must be
unsigned, but a few systems are known not to adhere to this.
Additionally, even when size_t is unsigned, sbrk (which is by
default used to obtain memory from system) accepts signed
arguments, and may not be able to handle size_t-wide arguments
with negative sign bit. Generally, values that would
appear as negative after accounting for overhead and alignment
are supported only via mmap(), which does not have this
limitation.
Requests for sizes outside the allowed range will perform an optional
failure action and then return null. (Requests may also
also fail because a system is out of memory.)
Thread-safety: thread-safe unless NO_THREADS is defined
Compliance: I believe it is compliant with the 1997 Single Unix Specification
(See http://www.opennc.org). Also SVID/XPG, ANSI C, and probably
others as well.
* Synopsis of compile-time options:
People have reported using previous versions of this malloc on all
versions of Unix, sometimes by tweaking some of the defines
below. It has been tested most extensively on Solaris and
Linux. It is also reported to work on WIN32 platforms.
People also report using it in stand-alone embedded systems.
The implementation is in straight, hand-tuned ANSI C. It is not
at all modular. (Sorry!) It uses a lot of macros. To be at all
usable, this code should be compiled using an optimizing compiler
(for example gcc -O3) that can simplify expressions and control
paths. (FAQ: some macros import variables as arguments rather than
declare locals because people reported that some debuggers
otherwise get confused.)
OPTION DEFAULT VALUE
Compilation Environment options:
__STD_C derived from C compiler defines
WIN32 NOT defined
HAVE_MEMCPY defined
USE_MEMCPY 1 if HAVE_MEMCPY is defined
HAVE_MMAP defined as 1
MMAP_CLEARS 1
HAVE_MREMAP 0 unless linux defined
USE_ARENAS the same as HAVE_MMAP
malloc_getpagesize derived from system #includes, or 4096 if not
HAVE_USR_INCLUDE_MALLOC_H NOT defined
LACKS_UNISTD_H NOT defined unless WIN32
LACKS_SYS_PARAM_H NOT defined unless WIN32
LACKS_SYS_MMAN_H NOT defined unless WIN32
Changing default word sizes:
INTERNAL_SIZE_T size_t
MALLOC_ALIGNMENT 2 * sizeof(INTERNAL_SIZE_T)
Configuration and functionality options:
USE_DL_PREFIX NOT defined
USE_PUBLIC_MALLOC_WRAPPERS NOT defined
USE_MALLOC_LOCK NOT defined
MALLOC_DEBUG NOT defined
REALLOC_ZERO_BYTES_FREES 1
MALLOC_FAILURE_ACTION errno = ENOMEM, if __STD_C defined, else no-op
TRIM_FASTBINS 0
FIRST_SORTED_BIN_SIZE 512
Options for customizing MORECORE:
MORECORE sbrk
MORECORE_FAILURE -1
MORECORE_CONTIGUOUS 1
MORECORE_CANNOT_TRIM NOT defined
MORECORE_CLEARS 1
MMAP_AS_MORECORE_SIZE (1024 * 1024)
Tuning options that are also dynamically changeable via mallopt:
DEFAULT_MXFAST 64
DEFAULT_TRIM_THRESHOLD 128 * 1024
DEFAULT_TOP_PAD 0
DEFAULT_MMAP_THRESHOLD 128 * 1024
DEFAULT_MMAP_MAX 65536
There are several other #defined constants and macros that you
probably don't want to touch unless you are extending or adapting malloc. */
/*
__STD_C should be nonzero if using ANSI-standard C compiler, a C++
compiler, or a C compiler sufficiently close to ANSI to get away
with it.
*/
#include "cvmx-config.h"
#include "cvmx.h"
#include "cvmx-spinlock.h"
#include "cvmx-malloc.h"
#ifndef __STD_C
#if defined(__STDC__) || defined(__cplusplus)
#define __STD_C 1
#else
#define __STD_C 0
#endif
#endif /*__STD_C*/
/*
Void_t* is the pointer type that malloc should say it returns
*/
#ifndef Void_t
#if 1
#define Void_t void
#else
#define Void_t char
#endif
#endif /*Void_t*/
#ifdef __cplusplus
extern "C" {
#endif
/* define LACKS_UNISTD_H if your system does not have a <unistd.h>. */
/* #define LACKS_UNISTD_H */
#ifndef LACKS_UNISTD_H
#include <unistd.h>
#endif
/* define LACKS_SYS_PARAM_H if your system does not have a <sys/param.h>. */
/* #define LACKS_SYS_PARAM_H */
#include <stdio.h> /* needed for malloc_stats */
#include <errno.h> /* needed for optional MALLOC_FAILURE_ACTION */
/*
Debugging:
Because freed chunks may be overwritten with bookkeeping fields, this
malloc will often die when freed memory is overwritten by user
programs. This can be very effective (albeit in an annoying way)
in helping track down dangling pointers.
If you compile with -DMALLOC_DEBUG, a number of assertion checks are
enabled that will catch more memory errors. You probably won't be
able to make much sense of the actual assertion errors, but they
should help you locate incorrectly overwritten memory. The checking
is fairly extensive, and will slow down execution
noticeably. Calling malloc_stats or mallinfo with MALLOC_DEBUG set
will attempt to check every non-mmapped allocated and free chunk in
the course of computing the summmaries. (By nature, mmapped regions
cannot be checked very much automatically.)
Setting MALLOC_DEBUG may also be helpful if you are trying to modify
this code. The assertions in the check routines spell out in more
detail the assumptions and invariants underlying the algorithms.
Setting MALLOC_DEBUG does NOT provide an automated mechanism for
checking that all accesses to malloced memory stay within their
bounds. However, there are several add-ons and adaptations of this
or other mallocs available that do this.
*/
#define MALLOC_DEBUG 1
#if MALLOC_DEBUG
#include <assert.h>
#else
#define assert(x) ((void)0)
#endif
/*
INTERNAL_SIZE_T is the word-size used for internal bookkeeping
of chunk sizes.
The default version is the same as size_t.
While not strictly necessary, it is best to define this as an
unsigned type, even if size_t is a signed type. This may avoid some
artificial size limitations on some systems.
On a 64-bit machine, you may be able to reduce malloc overhead by
defining INTERNAL_SIZE_T to be a 32 bit `unsigned int' at the
expense of not being able to handle more than 2^32 of malloced
space. If this limitation is acceptable, you are encouraged to set
this unless you are on a platform requiring 16byte alignments. In
this case the alignment requirements turn out to negate any
potential advantages of decreasing size_t word size.
Implementors: Beware of the possible combinations of:
- INTERNAL_SIZE_T might be signed or unsigned, might be 32 or 64 bits,
and might be the same width as int or as long
- size_t might have different width and signedness as INTERNAL_SIZE_T
- int and long might be 32 or 64 bits, and might be the same width
To deal with this, most comparisons and difference computations
among INTERNAL_SIZE_Ts should cast them to unsigned long, being
aware of the fact that casting an unsigned int to a wider long does
not sign-extend. (This also makes checking for negative numbers
awkward.) Some of these casts result in harmless compiler warnings
on some systems.
*/
#ifndef INTERNAL_SIZE_T
#define INTERNAL_SIZE_T size_t
#endif
/* The corresponding word size */
#define SIZE_SZ (sizeof(INTERNAL_SIZE_T))
/*
MALLOC_ALIGNMENT is the minimum alignment for malloc'ed chunks.
It must be a power of two at least 2 * SIZE_SZ, even on machines
for which smaller alignments would suffice. It may be defined as
larger than this though. Note however that code and data structures
are optimized for the case of 8-byte alignment.
*/
#ifndef MALLOC_ALIGNMENT
#define MALLOC_ALIGNMENT (2 * SIZE_SZ)
#endif
/* The corresponding bit mask value */
#define MALLOC_ALIGN_MASK (MALLOC_ALIGNMENT - 1)
/*
REALLOC_ZERO_BYTES_FREES should be set if a call to
realloc with zero bytes should be the same as a call to free.
This is required by the C standard. Otherwise, since this malloc
returns a unique pointer for malloc(0), so does realloc(p, 0).
*/
#ifndef REALLOC_ZERO_BYTES_FREES
#define REALLOC_ZERO_BYTES_FREES 1
#endif
/*
TRIM_FASTBINS controls whether free() of a very small chunk can
immediately lead to trimming. Setting to true (1) can reduce memory
footprint, but will almost always slow down programs that use a lot
of small chunks.
Define this only if you are willing to give up some speed to more
aggressively reduce system-level memory footprint when releasing
memory in programs that use many small chunks. You can get
essentially the same effect by setting MXFAST to 0, but this can
lead to even greater slowdowns in programs using many small chunks.
TRIM_FASTBINS is an in-between compile-time option, that disables
only those chunks bordering topmost memory from being placed in
fastbins.
*/
#ifndef TRIM_FASTBINS
#define TRIM_FASTBINS 0
#endif
/*
USE_DL_PREFIX will prefix all public routines with the string 'dl'.
This is necessary when you only want to use this malloc in one part
of a program, using your regular system malloc elsewhere.
*/
#define USE_DL_PREFIX
/*
Two-phase name translation.
All of the actual routines are given mangled names.
When wrappers are used, they become the public callable versions.
When DL_PREFIX is used, the callable names are prefixed.
*/
#ifdef USE_DL_PREFIX
#define public_cALLOc cvmx_calloc
#define public_fREe cvmx_free
#define public_cFREe dlcfree
#define public_mALLOc cvmx_malloc
#define public_mEMALIGn cvmx_memalign
#define public_rEALLOc cvmx_realloc
#define public_vALLOc dlvalloc
#define public_pVALLOc dlpvalloc
#define public_mALLINFo dlmallinfo
#define public_mALLOPt dlmallopt
#define public_mTRIm dlmalloc_trim
#define public_mSTATs dlmalloc_stats
#define public_mUSABLe dlmalloc_usable_size
#define public_iCALLOc dlindependent_calloc
#define public_iCOMALLOc dlindependent_comalloc
#define public_gET_STATe dlget_state
#define public_sET_STATe dlset_state
#else /* USE_DL_PREFIX */
#ifdef _LIBC
#error _LIBC defined and should not be
/* Special defines for the GNU C library. */
#define public_cALLOc __libc_calloc
#define public_fREe __libc_free
#define public_cFREe __libc_cfree
#define public_mALLOc __libc_malloc
#define public_mEMALIGn __libc_memalign
#define public_rEALLOc __libc_realloc
#define public_vALLOc __libc_valloc
#define public_pVALLOc __libc_pvalloc
#define public_mALLINFo __libc_mallinfo
#define public_mALLOPt __libc_mallopt
#define public_mTRIm __malloc_trim
#define public_mSTATs __malloc_stats
#define public_mUSABLe __malloc_usable_size
#define public_iCALLOc __libc_independent_calloc
#define public_iCOMALLOc __libc_independent_comalloc
#define public_gET_STATe __malloc_get_state
#define public_sET_STATe __malloc_set_state
#define malloc_getpagesize __getpagesize()
#define open __open
#define mmap __mmap
#define munmap __munmap
#define mremap __mremap
#define mprotect __mprotect
#define MORECORE (*__morecore)
#define MORECORE_FAILURE 0
Void_t * __default_morecore (ptrdiff_t);
Void_t *(*__morecore)(ptrdiff_t) = __default_morecore;
#else /* !_LIBC */
#define public_cALLOc calloc
#define public_fREe free
#define public_cFREe cfree
#define public_mALLOc malloc
#define public_mEMALIGn memalign
#define public_rEALLOc realloc
#define public_vALLOc valloc
#define public_pVALLOc pvalloc
#define public_mALLINFo mallinfo
#define public_mALLOPt mallopt
#define public_mTRIm malloc_trim
#define public_mSTATs malloc_stats
#define public_mUSABLe malloc_usable_size
#define public_iCALLOc independent_calloc
#define public_iCOMALLOc independent_comalloc
#define public_gET_STATe malloc_get_state
#define public_sET_STATe malloc_set_state
#endif /* _LIBC */
#endif /* USE_DL_PREFIX */
/*
HAVE_MEMCPY should be defined if you are not otherwise using
ANSI STD C, but still have memcpy and memset in your C library
and want to use them in calloc and realloc. Otherwise simple
macro versions are defined below.
USE_MEMCPY should be defined as 1 if you actually want to
have memset and memcpy called. People report that the macro
versions are faster than libc versions on some systems.
Even if USE_MEMCPY is set to 1, loops to copy/clear small chunks
(of <= 36 bytes) are manually unrolled in realloc and calloc.
*/
#define HAVE_MEMCPY
#ifndef USE_MEMCPY
#ifdef HAVE_MEMCPY
#define USE_MEMCPY 1
#else
#define USE_MEMCPY 0
#endif
#endif
#if (__STD_C || defined(HAVE_MEMCPY))
#ifdef WIN32
/* On Win32 memset and memcpy are already declared in windows.h */
#else
#if __STD_C
void* memset(void*, int, size_t);
void* memcpy(void*, const void*, size_t);
#else
Void_t* memset();
Void_t* memcpy();
#endif
#endif
#endif
/*
MALLOC_FAILURE_ACTION is the action to take before "return 0" when
malloc fails to be able to return memory, either because memory is
exhausted or because of illegal arguments.
By default, sets errno if running on STD_C platform, else does nothing.
*/
#ifndef MALLOC_FAILURE_ACTION
#if __STD_C
#define MALLOC_FAILURE_ACTION \
errno = ENOMEM;
#else
#define MALLOC_FAILURE_ACTION
#endif
#endif
/*
MORECORE-related declarations. By default, rely on sbrk
*/
#ifdef LACKS_UNISTD_H
#if !defined(__FreeBSD__) && !defined(__OpenBSD__) && !defined(__NetBSD__)
#if __STD_C
extern Void_t* sbrk(ptrdiff_t);
#else
extern Void_t* sbrk();
#endif
#endif
#endif
/*
MORECORE is the name of the routine to call to obtain more memory
from the system. See below for general guidance on writing
alternative MORECORE functions, as well as a version for WIN32 and a
sample version for pre-OSX macos.
*/
#undef MORECORE // not supported
#ifndef MORECORE
#define MORECORE notsupported
#endif
/*
MORECORE_FAILURE is the value returned upon failure of MORECORE
as well as mmap. Since it cannot be an otherwise valid memory address,
and must reflect values of standard sys calls, you probably ought not
try to redefine it.
*/
#ifndef MORECORE_FAILURE
#define MORECORE_FAILURE (-1)
#endif
/*
If MORECORE_CONTIGUOUS is true, take advantage of fact that
consecutive calls to MORECORE with positive arguments always return
contiguous increasing addresses. This is true of unix sbrk. Even
if not defined, when regions happen to be contiguous, malloc will
permit allocations spanning regions obtained from different
calls. But defining this when applicable enables some stronger
consistency checks and space efficiencies.
*/
#ifndef MORECORE_CONTIGUOUS
#define MORECORE_CONTIGUOUS 0
#endif
/*
Define MORECORE_CANNOT_TRIM if your version of MORECORE
cannot release space back to the system when given negative
arguments. This is generally necessary only if you are using
a hand-crafted MORECORE function that cannot handle negative arguments.
*/
#define MORECORE_CANNOT_TRIM 1
/* MORECORE_CLEARS (default 1)
The degree to which the routine mapped to MORECORE zeroes out
memory: never (0), only for newly allocated space (1) or always
(2). The distinction between (1) and (2) is necessary because on
some systems, if the application first decrements and then
increments the break value, the contents of the reallocated space
are unspecified.
*/
#ifndef MORECORE_CLEARS
#define MORECORE_CLEARS 0
#endif
/*
Define HAVE_MMAP as true to optionally make malloc() use mmap() to
allocate very large blocks. These will be returned to the
operating system immediately after a free(). Also, if mmap
is available, it is used as a backup strategy in cases where
MORECORE fails to provide space from system.
This malloc is best tuned to work with mmap for large requests.
If you do not have mmap, operations involving very large chunks (1MB
or so) may be slower than you'd like.
*/
#undef HAVE_MMAP
#ifndef HAVE_MMAP
#define HAVE_MMAP 0
/*
Standard unix mmap using /dev/zero clears memory so calloc doesn't
need to.
*/
#ifndef MMAP_CLEARS
#define MMAP_CLEARS 0
#endif
#else /* no mmap */
#ifndef MMAP_CLEARS
#define MMAP_CLEARS 0
#endif
#endif
/*
MMAP_AS_MORECORE_SIZE is the minimum mmap size argument to use if
sbrk fails, and mmap is used as a backup (which is done only if
HAVE_MMAP). The value must be a multiple of page size. This
backup strategy generally applies only when systems have "holes" in
address space, so sbrk cannot perform contiguous expansion, but
there is still space available on system. On systems for which
this is known to be useful (i.e. most linux kernels), this occurs
only when programs allocate huge amounts of memory. Between this,
and the fact that mmap regions tend to be limited, the size should
be large, to avoid too many mmap calls and thus avoid running out
of kernel resources.
*/
#ifndef MMAP_AS_MORECORE_SIZE
#define MMAP_AS_MORECORE_SIZE (1024 * 1024)
#endif
/*
Define HAVE_MREMAP to make realloc() use mremap() to re-allocate
large blocks. This is currently only possible on Linux with
kernel versions newer than 1.3.77.
*/
#undef linux
#ifndef HAVE_MREMAP
#ifdef linux
#define HAVE_MREMAP 1
#else
#define HAVE_MREMAP 0
#endif
#endif /* HAVE_MMAP */
/* Define USE_ARENAS to enable support for multiple `arenas'. These
are allocated using mmap(), are necessary for threads and
occasionally useful to overcome address space limitations affecting
sbrk(). */
#ifndef USE_ARENAS
#define USE_ARENAS 1 // we 'manually' mmap the arenas.....
#endif
/*
The system page size. To the extent possible, this malloc manages
memory from the system in page-size units. Note that this value is
cached during initialization into a field of malloc_state. So even
if malloc_getpagesize is a function, it is only called once.
The following mechanics for getpagesize were adapted from bsd/gnu
getpagesize.h. If none of the system-probes here apply, a value of
4096 is used, which should be OK: If they don't apply, then using
the actual value probably doesn't impact performance.
*/
#define malloc_getpagesize (4096)
#ifndef malloc_getpagesize
#ifndef LACKS_UNISTD_H
# include <unistd.h>
#endif
# ifdef _SC_PAGESIZE /* some SVR4 systems omit an underscore */
# ifndef _SC_PAGE_SIZE
# define _SC_PAGE_SIZE _SC_PAGESIZE
# endif
# endif
# ifdef _SC_PAGE_SIZE
# define malloc_getpagesize sysconf(_SC_PAGE_SIZE)
# else
# if defined(BSD) || defined(DGUX) || defined(HAVE_GETPAGESIZE)
extern size_t getpagesize();
# define malloc_getpagesize getpagesize()
# else
# ifdef WIN32 /* use supplied emulation of getpagesize */
# define malloc_getpagesize getpagesize()
# else
# ifndef LACKS_SYS_PARAM_H
# include <sys/param.h>
# endif
# ifdef EXEC_PAGESIZE
# define malloc_getpagesize EXEC_PAGESIZE
# else
# ifdef NBPG
# ifndef CLSIZE
# define malloc_getpagesize NBPG
# else
# define malloc_getpagesize (NBPG * CLSIZE)
# endif
# else
# ifdef NBPC
# define malloc_getpagesize NBPC
# else
# ifdef PAGESIZE
# define malloc_getpagesize PAGESIZE
# else /* just guess */
# define malloc_getpagesize (4096)
# endif
# endif
# endif
# endif
# endif
# endif
# endif
#endif
/*
This version of malloc supports the standard SVID/XPG mallinfo
routine that returns a struct containing usage properties and
statistics. It should work on any SVID/XPG compliant system that has
a /usr/include/malloc.h defining struct mallinfo. (If you'd like to
install such a thing yourself, cut out the preliminary declarations
as described above and below and save them in a malloc.h file. But
there's no compelling reason to bother to do this.)
The main declaration needed is the mallinfo struct that is returned
(by-copy) by mallinfo(). The SVID/XPG malloinfo struct contains a
bunch of fields that are not even meaningful in this version of
malloc. These fields are are instead filled by mallinfo() with
other numbers that might be of interest.
HAVE_USR_INCLUDE_MALLOC_H should be set if you have a
/usr/include/malloc.h file that includes a declaration of struct
mallinfo. If so, it is included; else an SVID2/XPG2 compliant
version is declared below. These must be precisely the same for
mallinfo() to work. The original SVID version of this struct,
defined on most systems with mallinfo, declares all fields as
ints. But some others define as unsigned long. If your system
defines the fields using a type of different width than listed here,
you must #include your system version and #define
HAVE_USR_INCLUDE_MALLOC_H.
*/
/* #define HAVE_USR_INCLUDE_MALLOC_H */
#ifdef HAVE_USR_INCLUDE_MALLOC_H
#include "/usr/include/malloc.h"
#endif
/* ---------- description of public routines ------------ */
/*
malloc(size_t n)
Returns a pointer to a newly allocated chunk of at least n bytes, or null
if no space is available. Additionally, on failure, errno is
set to ENOMEM on ANSI C systems.
If n is zero, malloc returns a minumum-sized chunk. (The minimum
size is 16 bytes on most 32bit systems, and 24 or 32 bytes on 64bit
systems.) On most systems, size_t is an unsigned type, so calls
with negative arguments are interpreted as requests for huge amounts
of space, which will often fail. The maximum supported value of n
differs across systems, but is in all cases less than the maximum
representable value of a size_t.
*/
#if __STD_C
Void_t* public_mALLOc(cvmx_arena_list_t arena_list, size_t);
#else
Void_t* public_mALLOc();
#endif
/*
free(Void_t* p)
Releases the chunk of memory pointed to by p, that had been previously
allocated using malloc or a related routine such as realloc.
It has no effect if p is null. It can have arbitrary (i.e., bad!)
effects if p has already been freed.
Unless disabled (using mallopt), freeing very large spaces will
when possible, automatically trigger operations that give
back unused memory to the system, thus reducing program footprint.
*/
#if __STD_C
void public_fREe(Void_t*);
#else
void public_fREe();
#endif
/*
calloc(size_t n_elements, size_t element_size);
Returns a pointer to n_elements * element_size bytes, with all locations
set to zero.
*/
#if __STD_C
Void_t* public_cALLOc(cvmx_arena_list_t arena_list, size_t, size_t);
#else
Void_t* public_cALLOc();
#endif
/*
realloc(Void_t* p, size_t n)
Returns a pointer to a chunk of size n that contains the same data
as does chunk p up to the minimum of (n, p's size) bytes, or null
if no space is available.
The returned pointer may or may not be the same as p. The algorithm
prefers extending p when possible, otherwise it employs the
equivalent of a malloc-copy-free sequence.
If p is null, realloc is equivalent to malloc.
If space is not available, realloc returns null, errno is set (if on
ANSI) and p is NOT freed.
if n is for fewer bytes than already held by p, the newly unused
space is lopped off and freed if possible. Unless the #define
REALLOC_ZERO_BYTES_FREES is set, realloc with a size argument of
zero (re)allocates a minimum-sized chunk.
Large chunks that were internally obtained via mmap will always
be reallocated using malloc-copy-free sequences unless
the system supports MREMAP (currently only linux).
The old unix realloc convention of allowing the last-free'd chunk
to be used as an argument to realloc is not supported.
*/
#if __STD_C
Void_t* public_rEALLOc(cvmx_arena_list_t arena_list, Void_t*, size_t);
#else
Void_t* public_rEALLOc();
#endif
/*
memalign(size_t alignment, size_t n);
Returns a pointer to a newly allocated chunk of n bytes, aligned
in accord with the alignment argument.
The alignment argument should be a power of two. If the argument is
not a power of two, the nearest greater power is used.
8-byte alignment is guaranteed by normal malloc calls, so don't
bother calling memalign with an argument of 8 or less.
Overreliance on memalign is a sure way to fragment space.
*/
#if __STD_C
Void_t* public_mEMALIGn(cvmx_arena_list_t arena_list, size_t, size_t);
#else
Void_t* public_mEMALIGn();
#endif
/*
valloc(size_t n);
Equivalent to memalign(pagesize, n), where pagesize is the page
size of the system. If the pagesize is unknown, 4096 is used.
*/
#if __STD_C
Void_t* public_vALLOc(size_t);
#else
Void_t* public_vALLOc();
#endif
/*
mallopt(int parameter_number, int parameter_value)
Sets tunable parameters The format is to provide a
(parameter-number, parameter-value) pair. mallopt then sets the
corresponding parameter to the argument value if it can (i.e., so
long as the value is meaningful), and returns 1 if successful else
0. SVID/XPG/ANSI defines four standard param numbers for mallopt,
normally defined in malloc.h. Only one of these (M_MXFAST) is used
in this malloc. The others (M_NLBLKS, M_GRAIN, M_KEEP) don't apply,
so setting them has no effect. But this malloc also supports four
other options in mallopt. See below for details. Briefly, supported
parameters are as follows (listed defaults are for "typical"
configurations).
Symbol param # default allowed param values
M_MXFAST 1 64 0-80 (0 disables fastbins)
M_TRIM_THRESHOLD -1 128*1024 any (-1U disables trimming)
M_TOP_PAD -2 0 any
M_MMAP_THRESHOLD -3 128*1024 any (or 0 if no MMAP support)
M_MMAP_MAX -4 65536 any (0 disables use of mmap)
*/
#if __STD_C
int public_mALLOPt(int, int);
#else
int public_mALLOPt();
#endif
/*
mallinfo()
Returns (by copy) a struct containing various summary statistics:
arena: current total non-mmapped bytes allocated from system
ordblks: the number of free chunks
smblks: the number of fastbin blocks (i.e., small chunks that
have been freed but not use resused or consolidated)
hblks: current number of mmapped regions
hblkhd: total bytes held in mmapped regions
usmblks: the maximum total allocated space. This will be greater
than current total if trimming has occurred.
fsmblks: total bytes held in fastbin blocks
uordblks: current total allocated space (normal or mmapped)
fordblks: total free space
keepcost: the maximum number of bytes that could ideally be released
back to system via malloc_trim. ("ideally" means that
it ignores page restrictions etc.)
Because these fields are ints, but internal bookkeeping may
be kept as longs, the reported values may wrap around zero and
thus be inaccurate.
*/
#if __STD_C
struct mallinfo public_mALLINFo(void);
#else
struct mallinfo public_mALLINFo();
#endif
/*
independent_calloc(size_t n_elements, size_t element_size, Void_t* chunks[]);
independent_calloc is similar to calloc, but instead of returning a
single cleared space, it returns an array of pointers to n_elements
independent elements that can hold contents of size elem_size, each
of which starts out cleared, and can be independently freed,
realloc'ed etc. The elements are guaranteed to be adjacently
allocated (this is not guaranteed to occur with multiple callocs or
mallocs), which may also improve cache locality in some
applications.
The "chunks" argument is optional (i.e., may be null, which is
probably the most typical usage). If it is null, the returned array
is itself dynamically allocated and should also be freed when it is
no longer needed. Otherwise, the chunks array must be of at least
n_elements in length. It is filled in with the pointers to the
chunks.
In either case, independent_calloc returns this pointer array, or
null if the allocation failed. If n_elements is zero and "chunks"
is null, it returns a chunk representing an array with zero elements
(which should be freed if not wanted).
Each element must be individually freed when it is no longer
needed. If you'd like to instead be able to free all at once, you
should instead use regular calloc and assign pointers into this
space to represent elements. (In this case though, you cannot
independently free elements.)
independent_calloc simplifies and speeds up implementations of many
kinds of pools. It may also be useful when constructing large data
structures that initially have a fixed number of fixed-sized nodes,
but the number is not known at compile time, and some of the nodes
may later need to be freed. For example:
struct Node { int item; struct Node* next; };
struct Node* build_list() {
struct Node** pool;
int n = read_number_of_nodes_needed();
if (n <= 0) return 0;
pool = (struct Node**)(independent_calloc(n, sizeof(struct Node), 0);
if (pool == 0) die();
// organize into a linked list...
struct Node* first = pool[0];
for (i = 0; i < n-1; ++i)
pool[i]->next = pool[i+1];
free(pool); // Can now free the array (or not, if it is needed later)
return first;
}
*/
#if __STD_C
Void_t** public_iCALLOc(size_t, size_t, Void_t**);
#else
Void_t** public_iCALLOc();
#endif
/*
independent_comalloc(size_t n_elements, size_t sizes[], Void_t* chunks[]);
independent_comalloc allocates, all at once, a set of n_elements
chunks with sizes indicated in the "sizes" array. It returns
an array of pointers to these elements, each of which can be
independently freed, realloc'ed etc. The elements are guaranteed to
be adjacently allocated (this is not guaranteed to occur with
multiple callocs or mallocs), which may also improve cache locality
in some applications.
The "chunks" argument is optional (i.e., may be null). If it is null
the returned array is itself dynamically allocated and should also
be freed when it is no longer needed. Otherwise, the chunks array
must be of at least n_elements in length. It is filled in with the
pointers to the chunks.
In either case, independent_comalloc returns this pointer array, or
null if the allocation failed. If n_elements is zero and chunks is
null, it returns a chunk representing an array with zero elements
(which should be freed if not wanted).
Each element must be individually freed when it is no longer
needed. If you'd like to instead be able to free all at once, you
should instead use a single regular malloc, and assign pointers at
particular offsets in the aggregate space. (In this case though, you
cannot independently free elements.)
independent_comallac differs from independent_calloc in that each
element may have a different size, and also that it does not
automatically clear elements.
independent_comalloc can be used to speed up allocation in cases
where several structs or objects must always be allocated at the
same time. For example:
struct Head { ... }
struct Foot { ... }
void send_message(char* msg) {
int msglen = strlen(msg);
size_t sizes[3] = { sizeof(struct Head), msglen, sizeof(struct Foot) };
void* chunks[3];
if (independent_comalloc(3, sizes, chunks) == 0)
die();
struct Head* head = (struct Head*)(chunks[0]);
char* body = (char*)(chunks[1]);
struct Foot* foot = (struct Foot*)(chunks[2]);
// ...
}
In general though, independent_comalloc is worth using only for
larger values of n_elements. For small values, you probably won't
detect enough difference from series of malloc calls to bother.
Overuse of independent_comalloc can increase overall memory usage,
since it cannot reuse existing noncontiguous small chunks that
might be available for some of the elements.
*/
#if __STD_C
Void_t** public_iCOMALLOc(size_t, size_t*, Void_t**);
#else
Void_t** public_iCOMALLOc();
#endif
/*
pvalloc(size_t n);
Equivalent to valloc(minimum-page-that-holds(n)), that is,
round up n to nearest pagesize.
*/
#if __STD_C
Void_t* public_pVALLOc(size_t);
#else
Void_t* public_pVALLOc();
#endif
/*
cfree(Void_t* p);
Equivalent to free(p).
cfree is needed/defined on some systems that pair it with calloc,
for odd historical reasons (such as: cfree is used in example
code in the first edition of K&R).
*/
#if __STD_C
void public_cFREe(Void_t*);
#else
void public_cFREe();
#endif
/*
malloc_trim(size_t pad);
If possible, gives memory back to the system (via negative
arguments to sbrk) if there is unused memory at the `high' end of
the malloc pool. You can call this after freeing large blocks of
memory to potentially reduce the system-level memory requirements
of a program. However, it cannot guarantee to reduce memory. Under
some allocation patterns, some large free blocks of memory will be
locked between two used chunks, so they cannot be given back to
the system.
The `pad' argument to malloc_trim represents the amount of free
trailing space to leave untrimmed. If this argument is zero,
only the minimum amount of memory to maintain internal data
structures will be left (one page or less). Non-zero arguments
can be supplied to maintain enough trailing space to service
future expected allocations without having to re-obtain memory
from the system.
Malloc_trim returns 1 if it actually released any memory, else 0.
On systems that do not support "negative sbrks", it will always
rreturn 0.
*/
#if __STD_C
int public_mTRIm(size_t);
#else
int public_mTRIm();
#endif
/*
malloc_usable_size(Void_t* p);
Returns the number of bytes you can actually use in
an allocated chunk, which may be more than you requested (although
often not) due to alignment and minimum size constraints.
You can use this many bytes without worrying about
overwriting other allocated objects. This is not a particularly great
programming practice. malloc_usable_size can be more useful in
debugging and assertions, for example:
p = malloc(n);
assert(malloc_usable_size(p) >= 256);
*/
#if __STD_C
size_t public_mUSABLe(Void_t*);
#else
size_t public_mUSABLe();
#endif
/*
malloc_stats();
Prints on stderr the amount of space obtained from the system (both
via sbrk and mmap), the maximum amount (which may be more than
current if malloc_trim and/or munmap got called), and the current
number of bytes allocated via malloc (or realloc, etc) but not yet
freed. Note that this is the number of bytes allocated, not the
number requested. It will be larger than the number requested
because of alignment and bookkeeping overhead. Because it includes
alignment wastage as being in use, this figure may be greater than
zero even when no user-level chunks are allocated.
The reported current and maximum system memory can be inaccurate if
a program makes other calls to system memory allocation functions
(normally sbrk) outside of malloc.
malloc_stats prints only the most commonly interesting statistics.
More information can be obtained by calling mallinfo.
*/
#if __STD_C
void public_mSTATs(void);
#else
void public_mSTATs();
#endif
/*
malloc_get_state(void);
Returns the state of all malloc variables in an opaque data
structure.
*/
#if __STD_C
Void_t* public_gET_STATe(void);
#else
Void_t* public_gET_STATe();
#endif
/*
malloc_set_state(Void_t* state);
Restore the state of all malloc variables from data obtained with
malloc_get_state().
*/
#if __STD_C
int public_sET_STATe(Void_t*);
#else
int public_sET_STATe();
#endif
#ifdef _LIBC
/*
posix_memalign(void **memptr, size_t alignment, size_t size);
POSIX wrapper like memalign(), checking for validity of size.
*/
int __posix_memalign(void **, size_t, size_t);
#endif
/* mallopt tuning options */
/*
M_MXFAST is the maximum request size used for "fastbins", special bins
that hold returned chunks without consolidating their spaces. This
enables future requests for chunks of the same size to be handled
very quickly, but can increase fragmentation, and thus increase the
overall memory footprint of a program.
This malloc manages fastbins very conservatively yet still
efficiently, so fragmentation is rarely a problem for values less
than or equal to the default. The maximum supported value of MXFAST
is 80. You wouldn't want it any higher than this anyway. Fastbins
are designed especially for use with many small structs, objects or
strings -- the default handles structs/objects/arrays with sizes up
to 8 4byte fields, or small strings representing words, tokens,
etc. Using fastbins for larger objects normally worsens
fragmentation without improving speed.
M_MXFAST is set in REQUEST size units. It is internally used in
chunksize units, which adds padding and alignment. You can reduce
M_MXFAST to 0 to disable all use of fastbins. This causes the malloc
algorithm to be a closer approximation of fifo-best-fit in all cases,
not just for larger requests, but will generally cause it to be
slower.
*/
/* M_MXFAST is a standard SVID/XPG tuning option, usually listed in malloc.h */
#ifndef M_MXFAST
#define M_MXFAST 1
#endif
#ifndef DEFAULT_MXFAST
#define DEFAULT_MXFAST 64
#endif
/*
M_TRIM_THRESHOLD is the maximum amount of unused top-most memory
to keep before releasing via malloc_trim in free().
Automatic trimming is mainly useful in long-lived programs.
Because trimming via sbrk can be slow on some systems, and can
sometimes be wasteful (in cases where programs immediately
afterward allocate more large chunks) the value should be high
enough so that your overall system performance would improve by
releasing this much memory.
The trim threshold and the mmap control parameters (see below)
can be traded off with one another. Trimming and mmapping are
two different ways of releasing unused memory back to the
system. Between these two, it is often possible to keep
system-level demands of a long-lived program down to a bare
minimum. For example, in one test suite of sessions measuring
the XF86 X server on Linux, using a trim threshold of 128K and a
mmap threshold of 192K led to near-minimal long term resource
consumption.
If you are using this malloc in a long-lived program, it should
pay to experiment with these values. As a rough guide, you
might set to a value close to the average size of a process
(program) running on your system. Releasing this much memory
would allow such a process to run in memory. Generally, it's
worth it to tune for trimming rather tham memory mapping when a
program undergoes phases where several large chunks are
allocated and released in ways that can reuse each other's
storage, perhaps mixed with phases where there are no such
chunks at all. And in well-behaved long-lived programs,
controlling release of large blocks via trimming versus mapping
is usually faster.
However, in most programs, these parameters serve mainly as
protection against the system-level effects of carrying around
massive amounts of unneeded memory. Since frequent calls to
sbrk, mmap, and munmap otherwise degrade performance, the default
parameters are set to relatively high values that serve only as
safeguards.
The trim value It must be greater than page size to have any useful
effect. To disable trimming completely, you can set to
(unsigned long)(-1)
Trim settings interact with fastbin (MXFAST) settings: Unless
TRIM_FASTBINS is defined, automatic trimming never takes place upon
freeing a chunk with size less than or equal to MXFAST. Trimming is
instead delayed until subsequent freeing of larger chunks. However,
you can still force an attempted trim by calling malloc_trim.
Also, trimming is not generally possible in cases where
the main arena is obtained via mmap.
Note that the trick some people use of mallocing a huge space and
then freeing it at program startup, in an attempt to reserve system
memory, doesn't have the intended effect under automatic trimming,
since that memory will immediately be returned to the system.
*/
#define M_TRIM_THRESHOLD -1
#ifndef DEFAULT_TRIM_THRESHOLD
#define DEFAULT_TRIM_THRESHOLD (128 * 1024)
#endif
/*
M_TOP_PAD is the amount of extra `padding' space to allocate or
retain whenever sbrk is called. It is used in two ways internally:
* When sbrk is called to extend the top of the arena to satisfy
a new malloc request, this much padding is added to the sbrk
request.
* When malloc_trim is called automatically from free(),
it is used as the `pad' argument.
In both cases, the actual amount of padding is rounded
so that the end of the arena is always a system page boundary.
The main reason for using padding is to avoid calling sbrk so
often. Having even a small pad greatly reduces the likelihood
that nearly every malloc request during program start-up (or
after trimming) will invoke sbrk, which needlessly wastes
time.
Automatic rounding-up to page-size units is normally sufficient
to avoid measurable overhead, so the default is 0. However, in
systems where sbrk is relatively slow, it can pay to increase
this value, at the expense of carrying around more memory than
the program needs.
*/
#define M_TOP_PAD -2
#ifndef DEFAULT_TOP_PAD
#define DEFAULT_TOP_PAD (0)
#endif
/*
M_MMAP_THRESHOLD is the request size threshold for using mmap()
to service a request. Requests of at least this size that cannot
be allocated using already-existing space will be serviced via mmap.
(If enough normal freed space already exists it is used instead.)
Using mmap segregates relatively large chunks of memory so that
they can be individually obtained and released from the host
system. A request serviced through mmap is never reused by any
other request (at least not directly; the system may just so
happen to remap successive requests to the same locations).
Segregating space in this way has the benefits that:
1. Mmapped space can ALWAYS be individually released back
to the system, which helps keep the system level memory
demands of a long-lived program low.
2. Mapped memory can never become `locked' between
other chunks, as can happen with normally allocated chunks, which
means that even trimming via malloc_trim would not release them.
3. On some systems with "holes" in address spaces, mmap can obtain
memory that sbrk cannot.
However, it has the disadvantages that:
1. The space cannot be reclaimed, consolidated, and then
used to service later requests, as happens with normal chunks.
2. It can lead to more wastage because of mmap page alignment
requirements
3. It causes malloc performance to be more dependent on host
system memory management support routines which may vary in
implementation quality and may impose arbitrary
limitations. Generally, servicing a request via normal
malloc steps is faster than going through a system's mmap.
The advantages of mmap nearly always outweigh disadvantages for
"large" chunks, but the value of "large" varies across systems. The
default is an empirically derived value that works well in most
systems.
*/
#define M_MMAP_THRESHOLD -3
#ifndef DEFAULT_MMAP_THRESHOLD
#define DEFAULT_MMAP_THRESHOLD (128 * 1024)
#endif
/*
M_MMAP_MAX is the maximum number of requests to simultaneously
service using mmap. This parameter exists because
some systems have a limited number of internal tables for
use by mmap, and using more than a few of them may degrade
performance.
The default is set to a value that serves only as a safeguard.
Setting to 0 disables use of mmap for servicing large requests. If
HAVE_MMAP is not set, the default value is 0, and attempts to set it
to non-zero values in mallopt will fail.
*/
#define M_MMAP_MAX -4
#ifndef DEFAULT_MMAP_MAX
#if HAVE_MMAP
#define DEFAULT_MMAP_MAX (65536)
#else
#define DEFAULT_MMAP_MAX (0)
#endif
#endif
#ifdef __cplusplus
}; /* end of extern "C" */
#endif
#include <cvmx-spinlock.h>
#include "malloc.h"
#include "thread-m.h"
#ifdef DEBUG_PRINTS
#define debug_printf printf
#else
#define debug_printf(format, args...)
#endif
#ifndef BOUNDED_N
#define BOUNDED_N(ptr, sz) (ptr)
#endif
#ifndef RETURN_ADDRESS
#define RETURN_ADDRESS(X_) (NULL)
#endif
/* On some platforms we can compile internal, not exported functions better.
Let the environment provide a macro and define it to be empty if it
is not available. */
#ifndef internal_function
# define internal_function
#endif
/* Forward declarations. */
struct malloc_chunk;
typedef struct malloc_chunk* mchunkptr;
/* Internal routines. */
#if __STD_C
static Void_t* _int_malloc(mstate, size_t);
static void _int_free(mstate, Void_t*);
static Void_t* _int_realloc(mstate, Void_t*, size_t);
static Void_t* _int_memalign(mstate, size_t, size_t);
static Void_t* _int_valloc(mstate, size_t);
static Void_t* _int_pvalloc(mstate, size_t);
static Void_t* cALLOc(cvmx_arena_list_t arena_list, size_t, size_t);
static Void_t** _int_icalloc(mstate, size_t, size_t, Void_t**);
static Void_t** _int_icomalloc(mstate, size_t, size_t*, Void_t**);
static int mTRIm(size_t);
static size_t mUSABLe(Void_t*);
static void mSTATs(void);
static int mALLOPt(int, int);
static struct mallinfo mALLINFo(mstate);
static Void_t* internal_function mem2mem_check(Void_t *p, size_t sz);
static int internal_function top_check(void);
static void internal_function munmap_chunk(mchunkptr p);
#if HAVE_MREMAP
static mchunkptr internal_function mremap_chunk(mchunkptr p, size_t new_size);
#endif
static Void_t* malloc_check(size_t sz, const Void_t *caller);
static void free_check(Void_t* mem, const Void_t *caller);
static Void_t* realloc_check(Void_t* oldmem, size_t bytes,
const Void_t *caller);
static Void_t* memalign_check(size_t alignment, size_t bytes,
const Void_t *caller);
#ifndef NO_THREADS
static Void_t* malloc_starter(size_t sz, const Void_t *caller);
static void free_starter(Void_t* mem, const Void_t *caller);
static Void_t* malloc_atfork(size_t sz, const Void_t *caller);
static void free_atfork(Void_t* mem, const Void_t *caller);
#endif
#else
Void_t* _int_malloc();
void _int_free();
Void_t* _int_realloc();
Void_t* _int_memalign();
Void_t* _int_valloc();
Void_t* _int_pvalloc();
/*static Void_t* cALLOc();*/
static Void_t** _int_icalloc();
static Void_t** _int_icomalloc();
static int mTRIm();
static size_t mUSABLe();
static void mSTATs();
static int mALLOPt();
static struct mallinfo mALLINFo();
#endif
/* ------------- Optional versions of memcopy ---------------- */
#if USE_MEMCPY
/*
Note: memcpy is ONLY invoked with non-overlapping regions,
so the (usually slower) memmove is not needed.
*/
#define MALLOC_COPY(dest, src, nbytes) memcpy(dest, src, nbytes)
#define MALLOC_ZERO(dest, nbytes) memset(dest, 0, nbytes)
#else /* !USE_MEMCPY */
/* Use Duff's device for good zeroing/copying performance. */
#define MALLOC_ZERO(charp, nbytes) \
do { \
INTERNAL_SIZE_T* mzp = (INTERNAL_SIZE_T*)(charp); \
unsigned long mctmp = (nbytes)/sizeof(INTERNAL_SIZE_T); \
long mcn; \
if (mctmp < 8) mcn = 0; else { mcn = (mctmp-1)/8; mctmp %= 8; } \
switch (mctmp) { \
case 0: for(;;) { *mzp++ = 0; \
case 7: *mzp++ = 0; \
case 6: *mzp++ = 0; \
case 5: *mzp++ = 0; \
case 4: *mzp++ = 0; \
case 3: *mzp++ = 0; \
case 2: *mzp++ = 0; \
case 1: *mzp++ = 0; if(mcn <= 0) break; mcn--; } \
} \
} while(0)
#define MALLOC_COPY(dest,src,nbytes) \
do { \
INTERNAL_SIZE_T* mcsrc = (INTERNAL_SIZE_T*) src; \
INTERNAL_SIZE_T* mcdst = (INTERNAL_SIZE_T*) dest; \
unsigned long mctmp = (nbytes)/sizeof(INTERNAL_SIZE_T); \
long mcn; \
if (mctmp < 8) mcn = 0; else { mcn = (mctmp-1)/8; mctmp %= 8; } \
switch (mctmp) { \
case 0: for(;;) { *mcdst++ = *mcsrc++; \
case 7: *mcdst++ = *mcsrc++; \
case 6: *mcdst++ = *mcsrc++; \
case 5: *mcdst++ = *mcsrc++; \
case 4: *mcdst++ = *mcsrc++; \
case 3: *mcdst++ = *mcsrc++; \
case 2: *mcdst++ = *mcsrc++; \
case 1: *mcdst++ = *mcsrc++; if(mcn <= 0) break; mcn--; } \
} \
} while(0)
#endif
/* ------------------ MMAP support ------------------ */
#if HAVE_MMAP
#include <fcntl.h>
#ifndef LACKS_SYS_MMAN_H
#include <sys/mman.h>
#endif
#if !defined(MAP_ANONYMOUS) && defined(MAP_ANON)
# define MAP_ANONYMOUS MAP_ANON
#endif
#if !defined(MAP_FAILED)
# define MAP_FAILED ((char*)-1)
#endif
#ifndef MAP_NORESERVE
# ifdef MAP_AUTORESRV
# define MAP_NORESERVE MAP_AUTORESRV
# else
# define MAP_NORESERVE 0
# endif
#endif
/*
Nearly all versions of mmap support MAP_ANONYMOUS,
so the following is unlikely to be needed, but is
supplied just in case.
*/
#ifndef MAP_ANONYMOUS
static int dev_zero_fd = -1; /* Cached file descriptor for /dev/zero. */
#define MMAP(addr, size, prot, flags) ((dev_zero_fd < 0) ? \
(dev_zero_fd = open("/dev/zero", O_RDWR), \
mmap((addr), (size), (prot), (flags), dev_zero_fd, 0)) : \
mmap((addr), (size), (prot), (flags), dev_zero_fd, 0))
#else
#define MMAP(addr, size, prot, flags) \
(mmap((addr), (size), (prot), (flags)|MAP_ANONYMOUS, -1, 0))
#endif
#endif /* HAVE_MMAP */
/*
----------------------- Chunk representations -----------------------
*/
/*
This struct declaration is misleading (but accurate and necessary).
It declares a "view" into memory allowing access to necessary
fields at known offsets from a given base. See explanation below.
*/
struct malloc_chunk {
INTERNAL_SIZE_T prev_size; /* Size of previous chunk (if free). */
INTERNAL_SIZE_T size; /* Size in bytes, including overhead. */
mstate arena_ptr; /* ptr to arena chunk belongs to */
struct malloc_chunk* fd; /* double links -- used only if free. */
struct malloc_chunk* bk;
};
/*
malloc_chunk details:
(The following includes lightly edited explanations by Colin Plumb.)
Chunks of memory are maintained using a `boundary tag' method as
described in e.g., Knuth or Standish. (See the paper by Paul
Wilson ftp://ftp.cs.utexas.edu/pub/garbage/allocsrv.ps for a
survey of such techniques.) Sizes of free chunks are stored both
in the front of each chunk and at the end. This makes
consolidating fragmented chunks into bigger chunks very fast. The
size fields also hold bits representing whether chunks are free or
in use.
An allocated chunk looks like this:
chunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Size of previous chunk, if allocated | |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Size of chunk, in bytes |P|
mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| User data starts here... .
. .
. (malloc_usable_space() bytes) .
. |
nextchunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Size of chunk |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Where "chunk" is the front of the chunk for the purpose of most of
the malloc code, but "mem" is the pointer that is returned to the
user. "Nextchunk" is the beginning of the next contiguous chunk.
Chunks always begin on even word boundries, so the mem portion
(which is returned to the user) is also on an even word boundary, and
thus at least double-word aligned.
Free chunks are stored in circular doubly-linked lists, and look like this:
chunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Size of previous chunk |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
`head:' | Size of chunk, in bytes |P|
mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Forward pointer to next chunk in list |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Back pointer to previous chunk in list |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Unused space (may be 0 bytes long) .
. .
. |
nextchunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
`foot:' | Size of chunk, in bytes |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
The P (PREV_INUSE) bit, stored in the unused low-order bit of the
chunk size (which is always a multiple of two words), is an in-use
bit for the *previous* chunk. If that bit is *clear*, then the
word before the current chunk size contains the previous chunk
size, and can be used to find the front of the previous chunk.
The very first chunk allocated always has this bit set,
preventing access to non-existent (or non-owned) memory. If
prev_inuse is set for any given chunk, then you CANNOT determine
the size of the previous chunk, and might even get a memory
addressing fault when trying to do so.
Note that the `foot' of the current chunk is actually represented
as the prev_size of the NEXT chunk. This makes it easier to
deal with alignments etc but can be very confusing when trying
to extend or adapt this code.
The two exceptions to all this are
1. The special chunk `top' doesn't bother using the
trailing size field since there is no next contiguous chunk
that would have to index off it. After initialization, `top'
is forced to always exist. If it would become less than
MINSIZE bytes long, it is replenished.
2. Chunks allocated via mmap, which have the second-lowest-order
bit (IS_MMAPPED) set in their size fields. Because they are
allocated one-by-one, each must contain its own trailing size field.
*/
/*
---------- Size and alignment checks and conversions ----------
*/
/* conversion from malloc headers to user pointers, and back */
/* Added size for pointer to make room for arena_ptr */
#define chunk2mem(p) ((Void_t*)((char*)(p) + 2*SIZE_SZ + sizeof(void *)))
#define mem2chunk(mem) ((mchunkptr)((char*)(mem) - 2*SIZE_SZ - sizeof(void *)))
/* The smallest possible chunk */
#define MIN_CHUNK_SIZE (sizeof(struct malloc_chunk))
/* The smallest size we can malloc is an aligned minimal chunk */
#define MINSIZE \
(unsigned long)(((MIN_CHUNK_SIZE+MALLOC_ALIGN_MASK) & ~MALLOC_ALIGN_MASK))
/* Check if m has acceptable alignment */
#define aligned_OK(m) (((unsigned long)((m)) & (MALLOC_ALIGN_MASK)) == 0)
/*
Check if a request is so large that it would wrap around zero when
padded and aligned. To simplify some other code, the bound is made
low enough so that adding MINSIZE will also not wrap around zero.
*/
#define REQUEST_OUT_OF_RANGE(req) \
((unsigned long)(req) >= \
(unsigned long)(INTERNAL_SIZE_T)(-2 * MINSIZE))
/* pad request bytes into a usable size -- internal version */
/* prev_size field of next chunk is overwritten with data
** when in use. NOTE - last SIZE_SZ of arena must be left
** unused for last chunk to use
*/
/* Added sizeof(void *) to make room for arena_ptr */
#define request2size(req) \
(((req) + sizeof(void *) + SIZE_SZ + MALLOC_ALIGN_MASK < MINSIZE) ? \
MINSIZE : \
((req) + sizeof(void *) + SIZE_SZ + MALLOC_ALIGN_MASK) & ~MALLOC_ALIGN_MASK)
/* Same, except also perform argument check */
#define checked_request2size(req, sz) \
if (REQUEST_OUT_OF_RANGE(req)) { \
MALLOC_FAILURE_ACTION; \
return 0; \
} \
(sz) = request2size(req);
/*
--------------- Physical chunk operations ---------------
*/
/* size field is or'ed with PREV_INUSE when previous adjacent chunk in use */
#define PREV_INUSE 0x1
/* extract inuse bit of previous chunk */
#define prev_inuse(p) ((p)->size & PREV_INUSE)
/* size field is or'ed with IS_MMAPPED if the chunk was obtained with mmap() */
#define IS_MMAPPED 0x2
/* check for mmap()'ed chunk */
#define chunk_is_mmapped(p) ((p)->size & IS_MMAPPED)
/*
Bits to mask off when extracting size
Note: IS_MMAPPED is intentionally not masked off from size field in
macros for which mmapped chunks should never be seen. This should
cause helpful core dumps to occur if it is tried by accident by
people extending or adapting this malloc.
*/
#define SIZE_BITS (PREV_INUSE|IS_MMAPPED)
/* Get size, ignoring use bits */
#define chunksize(p) ((p)->size & ~(SIZE_BITS))
/* Ptr to next physical malloc_chunk. */
#define next_chunk(p) ((mchunkptr)( ((char*)(p)) + ((p)->size & ~SIZE_BITS) ))
/* Ptr to previous physical malloc_chunk */
#define prev_chunk(p) ((mchunkptr)( ((char*)(p)) - ((p)->prev_size) ))
/* Treat space at ptr + offset as a chunk */
#define chunk_at_offset(p, s) ((mchunkptr)(((char*)(p)) + (s)))
/* extract p's inuse bit */
#define inuse(p)\
((((mchunkptr)(((char*)(p))+((p)->size & ~SIZE_BITS)))->size) & PREV_INUSE)
/* set/clear chunk as being inuse without otherwise disturbing */
#define set_inuse(p)\
((mchunkptr)(((char*)(p)) + ((p)->size & ~SIZE_BITS)))->size |= PREV_INUSE
#define clear_inuse(p)\
((mchunkptr)(((char*)(p)) + ((p)->size & ~SIZE_BITS)))->size &= ~(PREV_INUSE)
/* check/set/clear inuse bits in known places */
#define inuse_bit_at_offset(p, s)\
(((mchunkptr)(((char*)(p)) + (s)))->size & PREV_INUSE)
#define set_inuse_bit_at_offset(p, s)\
(((mchunkptr)(((char*)(p)) + (s)))->size |= PREV_INUSE)
#define clear_inuse_bit_at_offset(p, s)\
(((mchunkptr)(((char*)(p)) + (s)))->size &= ~(PREV_INUSE))
/* Set size at head, without disturbing its use bit */
#define set_head_size(p, s) ((p)->size = (((p)->size & SIZE_BITS) | (s)))
/* Set size/use field */
#define set_head(p, s) ((p)->size = (s))
/* Set size at footer (only when chunk is not in use) */
#define set_foot(p, s) (((mchunkptr)((char*)(p) + (s)))->prev_size = (s))
/*
-------------------- Internal data structures --------------------
All internal state is held in an instance of malloc_state defined
below. There are no other static variables, except in two optional
cases:
* If USE_MALLOC_LOCK is defined, the mALLOC_MUTEx declared above.
* If HAVE_MMAP is true, but mmap doesn't support
MAP_ANONYMOUS, a dummy file descriptor for mmap.
Beware of lots of tricks that minimize the total bookkeeping space
requirements. The result is a little over 1K bytes (for 4byte
pointers and size_t.)
*/
/*
Bins
An array of bin headers for free chunks. Each bin is doubly
linked. The bins are approximately proportionally (log) spaced.
There are a lot of these bins (128). This may look excessive, but
works very well in practice. Most bins hold sizes that are
unusual as malloc request sizes, but are more usual for fragments
and consolidated sets of chunks, which is what these bins hold, so
they can be found quickly. All procedures maintain the invariant
that no consolidated chunk physically borders another one, so each
chunk in a list is known to be preceeded and followed by either
inuse chunks or the ends of memory.
Chunks in bins are kept in size order, with ties going to the
approximately least recently used chunk. Ordering isn't needed
for the small bins, which all contain the same-sized chunks, but
facilitates best-fit allocation for larger chunks. These lists
are just sequential. Keeping them in order almost never requires
enough traversal to warrant using fancier ordered data
structures.
Chunks of the same size are linked with the most
recently freed at the front, and allocations are taken from the
back. This results in LRU (FIFO) allocation order, which tends
to give each chunk an equal opportunity to be consolidated with
adjacent freed chunks, resulting in larger free chunks and less
fragmentation.
To simplify use in double-linked lists, each bin header acts
as a malloc_chunk. This avoids special-casing for headers.
But to conserve space and improve locality, we allocate
only the fd/bk pointers of bins, and then use repositioning tricks
to treat these as the fields of a malloc_chunk*.
*/
typedef struct malloc_chunk* mbinptr;
/* addressing -- note that bin_at(0) does not exist */
#define bin_at(m, i) ((mbinptr)((char*)&((m)->bins[(i)<<1]) - (SIZE_SZ<<1)))
/* analog of ++bin */
#define next_bin(b) ((mbinptr)((char*)(b) + (sizeof(mchunkptr)<<1)))
/* Reminders about list directionality within bins */
#define first(b) ((b)->fd)
#define last(b) ((b)->bk)
/* Take a chunk off a bin list */
#define unlink(P, BK, FD) { \
FD = P->fd; \
BK = P->bk; \
FD->bk = BK; \
BK->fd = FD; \
}
/*
Indexing
Bins for sizes < 512 bytes contain chunks of all the same size, spaced
8 bytes apart. Larger bins are approximately logarithmically spaced:
64 bins of size 8
32 bins of size 64
16 bins of size 512
8 bins of size 4096
4 bins of size 32768
2 bins of size 262144
1 bin of size what's left
There is actually a little bit of slop in the numbers in bin_index
for the sake of speed. This makes no difference elsewhere.
The bins top out around 1MB because we expect to service large
requests via mmap.
*/
#define NBINS 128
#define NSMALLBINS 64
#define SMALLBIN_WIDTH 8
#define MIN_LARGE_SIZE 512
#define in_smallbin_range(sz) \
((unsigned long)(sz) < (unsigned long)MIN_LARGE_SIZE)
#define smallbin_index(sz) (((unsigned)(sz)) >> 3)
#define largebin_index(sz) \
(((((unsigned long)(sz)) >> 6) <= 32)? 56 + (((unsigned long)(sz)) >> 6): \
((((unsigned long)(sz)) >> 9) <= 20)? 91 + (((unsigned long)(sz)) >> 9): \
((((unsigned long)(sz)) >> 12) <= 10)? 110 + (((unsigned long)(sz)) >> 12): \
((((unsigned long)(sz)) >> 15) <= 4)? 119 + (((unsigned long)(sz)) >> 15): \
((((unsigned long)(sz)) >> 18) <= 2)? 124 + (((unsigned long)(sz)) >> 18): \
126)
#define bin_index(sz) \
((in_smallbin_range(sz)) ? smallbin_index(sz) : largebin_index(sz))
/*
FIRST_SORTED_BIN_SIZE is the chunk size corresponding to the
first bin that is maintained in sorted order. This must
be the smallest size corresponding to a given bin.
Normally, this should be MIN_LARGE_SIZE. But you can weaken
best fit guarantees to sometimes speed up malloc by increasing value.
Doing this means that malloc may choose a chunk that is
non-best-fitting by up to the width of the bin.
Some useful cutoff values:
512 - all bins sorted
2560 - leaves bins <= 64 bytes wide unsorted
12288 - leaves bins <= 512 bytes wide unsorted
65536 - leaves bins <= 4096 bytes wide unsorted
262144 - leaves bins <= 32768 bytes wide unsorted
-1 - no bins sorted (not recommended!)
*/
#define FIRST_SORTED_BIN_SIZE MIN_LARGE_SIZE
/* #define FIRST_SORTED_BIN_SIZE 65536 */
/*
Unsorted chunks
All remainders from chunk splits, as well as all returned chunks,
are first placed in the "unsorted" bin. They are then placed
in regular bins after malloc gives them ONE chance to be used before
binning. So, basically, the unsorted_chunks list acts as a queue,
with chunks being placed on it in free (and malloc_consolidate),
and taken off (to be either used or placed in bins) in malloc.
The NON_MAIN_ARENA flag is never set for unsorted chunks, so it
does not have to be taken into account in size comparisons.
*/
/* The otherwise unindexable 1-bin is used to hold unsorted chunks. */
#define unsorted_chunks(M) (bin_at(M, 1))
/*
Top
The top-most available chunk (i.e., the one bordering the end of
available memory) is treated specially. It is never included in
any bin, is used only if no other chunk is available, and is
released back to the system if it is very large (see
M_TRIM_THRESHOLD). Because top initially
points to its own bin with initial zero size, thus forcing
extension on the first malloc request, we avoid having any special
code in malloc to check whether it even exists yet. But we still
need to do so when getting memory from system, so we make
initial_top treat the bin as a legal but unusable chunk during the
interval between initialization and the first call to
sYSMALLOc. (This is somewhat delicate, since it relies on
the 2 preceding words to be zero during this interval as well.)
*/
/* Conveniently, the unsorted bin can be used as dummy top on first call */
#define initial_top(M) (unsorted_chunks(M))
/*
Binmap
To help compensate for the large number of bins, a one-level index
structure is used for bin-by-bin searching. `binmap' is a
bitvector recording whether bins are definitely empty so they can
be skipped over during during traversals. The bits are NOT always
cleared as soon as bins are empty, but instead only
when they are noticed to be empty during traversal in malloc.
*/
/* Conservatively use 32 bits per map word, even if on 64bit system */
#define BINMAPSHIFT 5
#define BITSPERMAP (1U << BINMAPSHIFT)
#define BINMAPSIZE (NBINS / BITSPERMAP)
#define idx2block(i) ((i) >> BINMAPSHIFT)
#define idx2bit(i) ((1U << ((i) & ((1U << BINMAPSHIFT)-1))))
#define mark_bin(m,i) ((m)->binmap[idx2block(i)] |= idx2bit(i))
#define unmark_bin(m,i) ((m)->binmap[idx2block(i)] &= ~(idx2bit(i)))
#define get_binmap(m,i) ((m)->binmap[idx2block(i)] & idx2bit(i))
/*
Fastbins
An array of lists holding recently freed small chunks. Fastbins
are not doubly linked. It is faster to single-link them, and
since chunks are never removed from the middles of these lists,
double linking is not necessary. Also, unlike regular bins, they
are not even processed in FIFO order (they use faster LIFO) since
ordering doesn't much matter in the transient contexts in which
fastbins are normally used.
Chunks in fastbins keep their inuse bit set, so they cannot
be consolidated with other free chunks. malloc_consolidate
releases all chunks in fastbins and consolidates them with
other free chunks.
*/
typedef struct malloc_chunk* mfastbinptr;
/* offset 2 to use otherwise unindexable first 2 bins */
#define fastbin_index(sz) ((int)((((unsigned int)(sz)) >> 3) - 2))
/* The maximum fastbin request size we support */
#define MAX_FAST_SIZE 80
#define NFASTBINS (fastbin_index(request2size(MAX_FAST_SIZE))+1)
/*
FASTBIN_CONSOLIDATION_THRESHOLD is the size of a chunk in free()
that triggers automatic consolidation of possibly-surrounding
fastbin chunks. This is a heuristic, so the exact value should not
matter too much. It is defined at half the default trim threshold as a
compromise heuristic to only attempt consolidation if it is likely
to lead to trimming. However, it is not dynamically tunable, since
consolidation reduces fragmentation surrounding large chunks even
if trimming is not used.
*/
#define FASTBIN_CONSOLIDATION_THRESHOLD (65536UL)
/*
Since the lowest 2 bits in max_fast don't matter in size comparisons,
they are used as flags.
*/
/*
FASTCHUNKS_BIT held in max_fast indicates that there are probably
some fastbin chunks. It is set true on entering a chunk into any
fastbin, and cleared only in malloc_consolidate.
The truth value is inverted so that have_fastchunks will be true
upon startup (since statics are zero-filled), simplifying
initialization checks.
*/
#define FASTCHUNKS_BIT (1U)
#define have_fastchunks(M) (((M)->max_fast & FASTCHUNKS_BIT) == 0)
#define clear_fastchunks(M) ((M)->max_fast |= FASTCHUNKS_BIT)
#define set_fastchunks(M) ((M)->max_fast &= ~FASTCHUNKS_BIT)
/*
NONCONTIGUOUS_BIT indicates that MORECORE does not return contiguous
regions. Otherwise, contiguity is exploited in merging together,
when possible, results from consecutive MORECORE calls.
The initial value comes from MORECORE_CONTIGUOUS, but is
changed dynamically if mmap is ever used as an sbrk substitute.
*/
#define NONCONTIGUOUS_BIT (2U)
#define contiguous(M) (((M)->max_fast & NONCONTIGUOUS_BIT) == 0)
#define noncontiguous(M) (((M)->max_fast & NONCONTIGUOUS_BIT) != 0)
#define set_noncontiguous(M) ((M)->max_fast |= NONCONTIGUOUS_BIT)
#define set_contiguous(M) ((M)->max_fast &= ~NONCONTIGUOUS_BIT)
/*
Set value of max_fast.
Use impossibly small value if 0.
Precondition: there are no existing fastbin chunks.
Setting the value clears fastchunk bit but preserves noncontiguous bit.
*/
#define set_max_fast(M, s) \
(M)->max_fast = (((s) == 0)? SMALLBIN_WIDTH: request2size(s)) | \
FASTCHUNKS_BIT | \
((M)->max_fast & NONCONTIGUOUS_BIT)
/*
----------- Internal state representation and initialization -----------
*/
struct malloc_state {
/* Serialize access. */
mutex_t mutex;
/* Statistics for locking. Only used if THREAD_STATS is defined. */
long stat_lock_direct, stat_lock_loop, stat_lock_wait;
long pad0_[1]; /* try to give the mutex its own cacheline */
/* The maximum chunk size to be eligible for fastbin */
INTERNAL_SIZE_T max_fast; /* low 2 bits used as flags */
/* Fastbins */
mfastbinptr fastbins[NFASTBINS];
/* Base of the topmost chunk -- not otherwise kept in a bin */
mchunkptr top;
/* The remainder from the most recent split of a small request */
mchunkptr last_remainder;
/* Normal bins packed as described above */
mchunkptr bins[NBINS * 2];
/* Bitmap of bins */
unsigned int binmap[BINMAPSIZE];
/* Linked list */
struct malloc_state *next;
/* Memory allocated from the system in this arena. */
INTERNAL_SIZE_T system_mem;
INTERNAL_SIZE_T max_system_mem;
};
struct malloc_par {
/* Tunable parameters */
unsigned long trim_threshold;
INTERNAL_SIZE_T top_pad;
INTERNAL_SIZE_T mmap_threshold;
/* Memory map support */
int n_mmaps;
int n_mmaps_max;
int max_n_mmaps;
/* Cache malloc_getpagesize */
unsigned int pagesize;
/* Statistics */
INTERNAL_SIZE_T mmapped_mem;
/*INTERNAL_SIZE_T sbrked_mem;*/
/*INTERNAL_SIZE_T max_sbrked_mem;*/
INTERNAL_SIZE_T max_mmapped_mem;
INTERNAL_SIZE_T max_total_mem; /* only kept for NO_THREADS */
/* First address handed out by MORECORE/sbrk. */
char* sbrk_base;
};
/* There are several instances of this struct ("arenas") in this
malloc. If you are adapting this malloc in a way that does NOT use
a static or mmapped malloc_state, you MUST explicitly zero-fill it
before using. This malloc relies on the property that malloc_state
is initialized to all zeroes (as is true of C statics). */
/*
Initialize a malloc_state struct.
This is called only from within malloc_consolidate, which needs
be called in the same contexts anyway. It is never called directly
outside of malloc_consolidate because some optimizing compilers try
to inline it at all call points, which turns out not to be an
optimization at all. (Inlining it in malloc_consolidate is fine though.)
*/
#if __STD_C
static void malloc_init_state(mstate av)
#else
static void malloc_init_state(av) mstate av;
#endif
{
int i;
mbinptr bin;
/* Establish circular links for normal bins */
for (i = 1; i < NBINS; ++i) {
bin = bin_at(av,i);
bin->fd = bin->bk = bin;
}
set_noncontiguous(av);
set_max_fast(av, DEFAULT_MXFAST);
av->top = initial_top(av);
}
/*
Other internal utilities operating on mstates
*/
#if __STD_C
static Void_t* sYSMALLOc(INTERNAL_SIZE_T, mstate);
static void malloc_consolidate(mstate);
//static Void_t** iALLOc(mstate, size_t, size_t*, int, Void_t**);
#else
static Void_t* sYSMALLOc();
static void malloc_consolidate();
static Void_t** iALLOc();
#endif
/* ------------------- Support for multiple arenas -------------------- */
#include "arena.c"
/*
Debugging support
These routines make a number of assertions about the states
of data structures that should be true at all times. If any
are not true, it's very likely that a user program has somehow
trashed memory. (It's also possible that there is a coding error
in malloc. In which case, please report it!)
*/
#if ! MALLOC_DEBUG
#define check_chunk(A,P)
#define check_free_chunk(A,P)
#define check_inuse_chunk(A,P)
#define check_remalloced_chunk(A,P,N)
#define check_malloced_chunk(A,P,N)
#define check_malloc_state(A)
#else
#define check_chunk(A,P) do_check_chunk(A,P)
#define check_free_chunk(A,P) do_check_free_chunk(A,P)
#define check_inuse_chunk(A,P) do_check_inuse_chunk(A,P)
#define check_remalloced_chunk(A,P,N) do_check_remalloced_chunk(A,P,N)
#define check_malloced_chunk(A,P,N) do_check_malloced_chunk(A,P,N)
#define check_malloc_state(A) do_check_malloc_state(A)
/*
Properties of all chunks
*/
#if __STD_C
static void do_check_chunk(mstate av, mchunkptr p)
#else
static void do_check_chunk(av, p) mstate av; mchunkptr p;
#endif
{
unsigned long sz = chunksize(p);
/* min and max possible addresses assuming contiguous allocation */
char* max_address = (char*)(av->top) + chunksize(av->top);
char* min_address = max_address - av->system_mem;
if (!chunk_is_mmapped(p)) {
/* Has legal address ... */
if (p != av->top) {
if (contiguous(av)) {
assert(((char*)p) >= min_address);
assert(((char*)p + sz) <= ((char*)(av->top)));
}
}
else {
/* top size is always at least MINSIZE */
assert((unsigned long)(sz) >= MINSIZE);
/* top predecessor always marked inuse */
assert(prev_inuse(p));
}
}
else {
#if HAVE_MMAP
/* address is outside main heap */
if (contiguous(av) && av->top != initial_top(av)) {
assert(((char*)p) < min_address || ((char*)p) > max_address);
}
/* chunk is page-aligned */
assert(((p->prev_size + sz) & (mp_.pagesize-1)) == 0);
/* mem is aligned */
assert(aligned_OK(chunk2mem(p)));
#else
/* force an appropriate assert violation if debug set */
assert(!chunk_is_mmapped(p));
#endif
}
}
/*
Properties of free chunks
*/
#if __STD_C
static void do_check_free_chunk(mstate av, mchunkptr p)
#else
static void do_check_free_chunk(av, p) mstate av; mchunkptr p;
#endif
{
INTERNAL_SIZE_T sz = p->size & ~(PREV_INUSE);
mchunkptr next = chunk_at_offset(p, sz);
do_check_chunk(av, p);
/* Chunk must claim to be free ... */
assert(!inuse(p));
assert (!chunk_is_mmapped(p));
/* Unless a special marker, must have OK fields */
if ((unsigned long)(sz) >= MINSIZE)
{
assert((sz & MALLOC_ALIGN_MASK) == 0);
assert(aligned_OK(chunk2mem(p)));
/* ... matching footer field */
assert(next->prev_size == sz);
/* ... and is fully consolidated */
assert(prev_inuse(p));
assert (next == av->top || inuse(next));
/* ... and has minimally sane links */
assert(p->fd->bk == p);
assert(p->bk->fd == p);
}
else /* markers are always of size SIZE_SZ */
assert(sz == SIZE_SZ);
}
/*
Properties of inuse chunks
*/
#if __STD_C
static void do_check_inuse_chunk(mstate av, mchunkptr p)
#else
static void do_check_inuse_chunk(av, p) mstate av; mchunkptr p;
#endif
{
mchunkptr next;
do_check_chunk(av, p);
assert(av == arena_for_chunk(p));
if (chunk_is_mmapped(p))
return; /* mmapped chunks have no next/prev */
/* Check whether it claims to be in use ... */
assert(inuse(p));
next = next_chunk(p);
/* ... and is surrounded by OK chunks.
Since more things can be checked with free chunks than inuse ones,
if an inuse chunk borders them and debug is on, it's worth doing them.
*/
if (!prev_inuse(p)) {
/* Note that we cannot even look at prev unless it is not inuse */
mchunkptr prv = prev_chunk(p);
assert(next_chunk(prv) == p);
do_check_free_chunk(av, prv);
}
if (next == av->top) {
assert(prev_inuse(next));
assert(chunksize(next) >= MINSIZE);
}
else if (!inuse(next))
do_check_free_chunk(av, next);
}
/*
Properties of chunks recycled from fastbins
*/
#if __STD_C
static void do_check_remalloced_chunk(mstate av, mchunkptr p, INTERNAL_SIZE_T s)
#else
static void do_check_remalloced_chunk(av, p, s)
mstate av; mchunkptr p; INTERNAL_SIZE_T s;
#endif
{
INTERNAL_SIZE_T sz = p->size & ~(PREV_INUSE);
if (!chunk_is_mmapped(p)) {
assert(av == arena_for_chunk(p));
}
do_check_inuse_chunk(av, p);
/* Legal size ... */
assert((sz & MALLOC_ALIGN_MASK) == 0);
assert((unsigned long)(sz) >= MINSIZE);
/* ... and alignment */
assert(aligned_OK(chunk2mem(p)));
/* chunk is less than MINSIZE more than request */
assert((long)(sz) - (long)(s) >= 0);
assert((long)(sz) - (long)(s + MINSIZE) < 0);
}
/*
Properties of nonrecycled chunks at the point they are malloced
*/
#if __STD_C
static void do_check_malloced_chunk(mstate av, mchunkptr p, INTERNAL_SIZE_T s)
#else
static void do_check_malloced_chunk(av, p, s)
mstate av; mchunkptr p; INTERNAL_SIZE_T s;
#endif
{
/* same as recycled case ... */
do_check_remalloced_chunk(av, p, s);
/*
... plus, must obey implementation invariant that prev_inuse is
always true of any allocated chunk; i.e., that each allocated
chunk borders either a previously allocated and still in-use
chunk, or the base of its memory arena. This is ensured
by making all allocations from the the `lowest' part of any found
chunk. This does not necessarily hold however for chunks
recycled via fastbins.
*/
assert(prev_inuse(p));
}
/*
Properties of malloc_state.
This may be useful for debugging malloc, as well as detecting user
programmer errors that somehow write into malloc_state.
If you are extending or experimenting with this malloc, you can
probably figure out how to hack this routine to print out or
display chunk addresses, sizes, bins, and other instrumentation.
*/
static void do_check_malloc_state(mstate av)
{
int i;
mchunkptr p;
mchunkptr q;
mbinptr b;
unsigned int binbit;
int empty;
unsigned int idx;
INTERNAL_SIZE_T size;
unsigned long total = 0;
int max_fast_bin;
/* internal size_t must be no wider than pointer type */
assert(sizeof(INTERNAL_SIZE_T) <= sizeof(char*));
/* alignment is a power of 2 */
assert((MALLOC_ALIGNMENT & (MALLOC_ALIGNMENT-1)) == 0);
/* cannot run remaining checks until fully initialized */
if (av->top == 0 || av->top == initial_top(av))
return;
/* properties of fastbins */
/* max_fast is in allowed range */
assert((av->max_fast & ~1) <= request2size(MAX_FAST_SIZE));
max_fast_bin = fastbin_index(av->max_fast);
for (i = 0; i < NFASTBINS; ++i) {
p = av->fastbins[i];
/* all bins past max_fast are empty */
if (i > max_fast_bin)
assert(p == 0);
while (p != 0) {
/* each chunk claims to be inuse */
do_check_inuse_chunk(av, p);
total += chunksize(p);
/* chunk belongs in this bin */
assert(fastbin_index(chunksize(p)) == i);
p = p->fd;
}
}
if (total != 0)
assert(have_fastchunks(av));
else if (!have_fastchunks(av))
assert(total == 0);
/* check normal bins */
for (i = 1; i < NBINS; ++i) {
b = bin_at(av,i);
/* binmap is accurate (except for bin 1 == unsorted_chunks) */
if (i >= 2) {
binbit = get_binmap(av,i);
empty = last(b) == b;
if (!binbit)
assert(empty);
else if (!empty)
assert(binbit);
}
for (p = last(b); p != b; p = p->bk) {
/* each chunk claims to be free */
do_check_free_chunk(av, p);
size = chunksize(p);
total += size;
if (i >= 2) {
/* chunk belongs in bin */
idx = bin_index(size);
assert(idx == (unsigned int)i);
/* lists are sorted */
if ((unsigned long) size >= (unsigned long)(FIRST_SORTED_BIN_SIZE)) {
assert(p->bk == b ||
(unsigned long)chunksize(p->bk) >=
(unsigned long)chunksize(p));
}
}
/* chunk is followed by a legal chain of inuse chunks */
for (q = next_chunk(p);
(q != av->top && inuse(q) &&
(unsigned long)(chunksize(q)) >= MINSIZE);
q = next_chunk(q))
do_check_inuse_chunk(av, q);
}
}
/* top chunk is OK */
check_chunk(av, av->top);
/* sanity checks for statistics */
assert((unsigned long)(av->system_mem) <=
(unsigned long)(av->max_system_mem));
}
#endif
/* ----------- Routines dealing with system allocation -------------- */
/* No system allocation routines supported */
/*------------------------ Public wrappers. --------------------------------*/
#undef DEBUG_MALLOC
Void_t*
public_mALLOc(cvmx_arena_list_t arena_list, size_t bytes)
{
mstate ar_ptr, orig_ar_ptr;
Void_t *victim = NULL;
static mstate debug_prev_ar; // debug only!
#ifdef DEBUG_MALLOC
int arena_cnt=0;
#endif
ar_ptr = arena_list;
if (!ar_ptr)
{
return(NULL);
}
if (debug_prev_ar != ar_ptr)
{
debug_printf("New arena: %p\n", ar_ptr);
#ifdef CVMX_SPINLOCK_DEBUG
cvmx_dprintf("lock wait count for arena: %p is %ld\n", ar_ptr, ar_ptr->mutex.wait_cnt);
#endif
debug_prev_ar = ar_ptr;
}
orig_ar_ptr = ar_ptr;
// try to get an arena without contention
do
{
#ifdef DEBUG_MALLOC
arena_cnt++;
#endif
if (!mutex_trylock(&ar_ptr->mutex))
{
// we locked it
victim = _int_malloc(ar_ptr, bytes);
(void)mutex_unlock(&ar_ptr->mutex);
if(victim)
{
break;
}
}
ar_ptr = ar_ptr->next;
} while (ar_ptr != orig_ar_ptr);
// we couldn't get the memory without contention, so try all
// arenas. SLOW!
if (!victim)
{
ar_ptr = orig_ar_ptr;
do
{
#ifdef DEBUG_MALLOC
arena_cnt++;
#endif
mutex_lock(&ar_ptr->mutex);
victim = _int_malloc(ar_ptr, bytes);
(void)mutex_unlock(&ar_ptr->mutex);
if(victim)
{
break;
}
ar_ptr = ar_ptr->next;
} while (ar_ptr != orig_ar_ptr);
}
assert(!victim || chunk_is_mmapped(mem2chunk(victim)) ||
ar_ptr == arena_for_chunk(mem2chunk(victim)));
#ifdef DEBUG_MALLOC
if (!victim)
{
cvmx_dprintf("Malloc failed: size: %ld, arena_cnt: %d\n", bytes, arena_cnt);
}
#endif
debug_printf("cvmx_malloc(%ld) = %p\n", bytes, victim);
// remember which arena we last used.....
tsd_setspecific(arena_key, (Void_t *)ar_ptr);
return victim;
}
void
public_fREe(Void_t* mem)
{
mstate ar_ptr;
mchunkptr p; /* chunk corresponding to mem */
debug_printf("cvmx_free(%p)\n", mem);
if (mem == 0) /* free(0) has no effect */
return;
p = mem2chunk(mem);
ar_ptr = arena_for_chunk(p);
assert(ar_ptr);
#if THREAD_STATS
if(!mutex_trylock(&ar_ptr->mutex))
++(ar_ptr->stat_lock_direct);
else {
(void)mutex_lock(&ar_ptr->mutex);
++(ar_ptr->stat_lock_wait);
}
#else
(void)mutex_lock(&ar_ptr->mutex);
#endif
_int_free(ar_ptr, mem);
(void)mutex_unlock(&ar_ptr->mutex);
}
Void_t*
public_rEALLOc(cvmx_arena_list_t arena_list, Void_t* oldmem, size_t bytes)
{
mstate ar_ptr;
INTERNAL_SIZE_T nb; /* padded request size */
mchunkptr oldp; /* chunk corresponding to oldmem */
INTERNAL_SIZE_T oldsize; /* its size */
Void_t* newp; /* chunk to return */
#if REALLOC_ZERO_BYTES_FREES
if (bytes == 0 && oldmem != NULL) { public_fREe(oldmem); return 0; }
#endif
/* realloc of null is supposed to be same as malloc */
if (oldmem == 0) return public_mALLOc(arena_list, bytes);
oldp = mem2chunk(oldmem);
oldsize = chunksize(oldp);
checked_request2size(bytes, nb);
ar_ptr = arena_for_chunk(oldp);
(void)mutex_lock(&ar_ptr->mutex);
newp = _int_realloc(ar_ptr, oldmem, bytes);
(void)mutex_unlock(&ar_ptr->mutex);
assert(!newp || chunk_is_mmapped(mem2chunk(newp)) ||
ar_ptr == arena_for_chunk(mem2chunk(newp)));
return newp;
}
#undef DEBUG_MEMALIGN
Void_t*
public_mEMALIGn(cvmx_arena_list_t arena_list, size_t alignment, size_t bytes)
{
mstate ar_ptr, orig_ar_ptr;
Void_t *p = NULL;
#ifdef DEBUG_MEMALIGN
int arena_cnt=0;
#endif
/* If need less alignment than we give anyway, just relay to malloc */
if (alignment <= MALLOC_ALIGNMENT) return public_mALLOc(arena_list, bytes);
/* Otherwise, ensure that it is at least a minimum chunk size */
if (alignment < MINSIZE) alignment = MINSIZE;
ar_ptr = arena_list;
if (!ar_ptr)
{
return(NULL);
}
orig_ar_ptr = ar_ptr;
// try to get an arena without contention
do
{
#ifdef DEBUG_MEMALIGN
arena_cnt++;
#endif
if (!mutex_trylock(&ar_ptr->mutex))
{
// we locked it
p = _int_memalign(ar_ptr, alignment, bytes);
(void)mutex_unlock(&ar_ptr->mutex);
if(p)
{
break;
}
}
ar_ptr = ar_ptr->next;
} while (ar_ptr != orig_ar_ptr);
// we couldn't get the memory without contention, so try all
// arenas. SLOW!
if (!p)
{
#ifdef DEBUG_MEMALIGN
arena_cnt++;
#endif
ar_ptr = orig_ar_ptr;
do
{
mutex_lock(&ar_ptr->mutex);
p = _int_memalign(ar_ptr, alignment, bytes);
(void)mutex_unlock(&ar_ptr->mutex);
if(p)
{
break;
}
ar_ptr = ar_ptr->next;
} while (ar_ptr != orig_ar_ptr);
}
if (p)
{
assert(ar_ptr == arena_for_chunk(mem2chunk(p)));
}
else
{
#ifdef DEBUG_MEMALIGN
cvmx_dprintf("Memalign failed: align: 0x%x, size: %ld, arena_cnt: %ld\n", alignment, bytes, arena_cnt);
#endif
}
assert(!p || ar_ptr == arena_for_chunk(mem2chunk(p)));
return p;
}
Void_t*
public_cALLOc(cvmx_arena_list_t arena_list, size_t n, size_t elem_size)
{
mstate av;
mchunkptr oldtop, p;
INTERNAL_SIZE_T sz, csz, oldtopsize;
Void_t* mem;
unsigned long clearsize;
unsigned long nclears;
INTERNAL_SIZE_T* d;
/* FIXME: check for overflow on multiplication. */
sz = n * elem_size;
mem = public_mALLOc(arena_list, sz);
if (mem)
{
memset(mem, 0, sz);
}
return mem;
}
#ifndef _LIBC
void
public_cFREe(Void_t* m)
{
public_fREe(m);
}
#endif /* _LIBC */
/*
------------------------------ malloc ------------------------------
*/
static Void_t*
_int_malloc(mstate av, size_t bytes)
{
INTERNAL_SIZE_T nb; /* normalized request size */
unsigned int idx; /* associated bin index */
mbinptr bin; /* associated bin */
mfastbinptr* fb; /* associated fastbin */
mchunkptr victim; /* inspected/selected chunk */
INTERNAL_SIZE_T size; /* its size */
int victim_index; /* its bin index */
mchunkptr remainder; /* remainder from a split */
unsigned long remainder_size; /* its size */
unsigned int block; /* bit map traverser */
unsigned int bit; /* bit map traverser */
unsigned int map; /* current word of binmap */
mchunkptr fwd; /* misc temp for linking */
mchunkptr bck; /* misc temp for linking */
/*
Convert request size to internal form by adding SIZE_SZ bytes
overhead plus possibly more to obtain necessary alignment and/or
to obtain a size of at least MINSIZE, the smallest allocatable
size. Also, checked_request2size traps (returning 0) request sizes
that are so large that they wrap around zero when padded and
aligned.
*/
checked_request2size(bytes, nb);
/*
If the size qualifies as a fastbin, first check corresponding bin.
This code is safe to execute even if av is not yet initialized, so we
can try it without checking, which saves some time on this fast path.
*/
if ((unsigned long)(nb) <= (unsigned long)(av->max_fast)) {
fb = &(av->fastbins[(fastbin_index(nb))]);
if ( (victim = *fb) != 0) {
*fb = victim->fd;
check_remalloced_chunk(av, victim, nb);
set_arena_for_chunk(victim, av);
return chunk2mem(victim);
}
}
/*
If a small request, check regular bin. Since these "smallbins"
hold one size each, no searching within bins is necessary.
(For a large request, we need to wait until unsorted chunks are
processed to find best fit. But for small ones, fits are exact
anyway, so we can check now, which is faster.)
*/
if (in_smallbin_range(nb)) {
idx = smallbin_index(nb);
bin = bin_at(av,idx);
if ( (victim = last(bin)) != bin) {
if (victim == 0) /* initialization check */
malloc_consolidate(av);
else {
bck = victim->bk;
set_inuse_bit_at_offset(victim, nb);
bin->bk = bck;
bck->fd = bin;
set_arena_for_chunk(victim, av);
check_malloced_chunk(av, victim, nb);
return chunk2mem(victim);
}
}
}
/*
If this is a large request, consolidate fastbins before continuing.
While it might look excessive to kill all fastbins before
even seeing if there is space available, this avoids
fragmentation problems normally associated with fastbins.
Also, in practice, programs tend to have runs of either small or
large requests, but less often mixtures, so consolidation is not
invoked all that often in most programs. And the programs that
it is called frequently in otherwise tend to fragment.
*/
else {
idx = largebin_index(nb);
if (have_fastchunks(av))
malloc_consolidate(av);
}
/*
Process recently freed or remaindered chunks, taking one only if
it is exact fit, or, if this a small request, the chunk is remainder from
the most recent non-exact fit. Place other traversed chunks in
bins. Note that this step is the only place in any routine where
chunks are placed in bins.
The outer loop here is needed because we might not realize until
near the end of malloc that we should have consolidated, so must
do so and retry. This happens at most once, and only when we would
otherwise need to expand memory to service a "small" request.
*/
for(;;) {
while ( (victim = unsorted_chunks(av)->bk) != unsorted_chunks(av)) {
bck = victim->bk;
size = chunksize(victim);
/*
If a small request, try to use last remainder if it is the
only chunk in unsorted bin. This helps promote locality for
runs of consecutive small requests. This is the only
exception to best-fit, and applies only when there is
no exact fit for a small chunk.
*/
if (in_smallbin_range(nb) &&
bck == unsorted_chunks(av) &&
victim == av->last_remainder &&
(unsigned long)(size) > (unsigned long)(nb + MINSIZE)) {
/* split and reattach remainder */
remainder_size = size - nb;
remainder = chunk_at_offset(victim, nb);
unsorted_chunks(av)->bk = unsorted_chunks(av)->fd = remainder;
av->last_remainder = remainder;
remainder->bk = remainder->fd = unsorted_chunks(av);
set_head(victim, nb | PREV_INUSE);
set_head(remainder, remainder_size | PREV_INUSE);
set_foot(remainder, remainder_size);
set_arena_for_chunk(victim, av);
check_malloced_chunk(av, victim, nb);
return chunk2mem(victim);
}
/* remove from unsorted list */
unsorted_chunks(av)->bk = bck;
bck->fd = unsorted_chunks(av);
/* Take now instead of binning if exact fit */
if (size == nb) {
set_inuse_bit_at_offset(victim, size);
set_arena_for_chunk(victim, av);
check_malloced_chunk(av, victim, nb);
return chunk2mem(victim);
}
/* place chunk in bin */
if (in_smallbin_range(size)) {
victim_index = smallbin_index(size);
bck = bin_at(av, victim_index);
fwd = bck->fd;
}
else {
victim_index = largebin_index(size);
bck = bin_at(av, victim_index);
fwd = bck->fd;
if (fwd != bck) {
/* if smaller than smallest, place first */
if ((unsigned long)(size) < (unsigned long)(bck->bk->size)) {
fwd = bck;
bck = bck->bk;
}
else if ((unsigned long)(size) >=
(unsigned long)(FIRST_SORTED_BIN_SIZE)) {
/* maintain large bins in sorted order */
size |= PREV_INUSE; /* Or with inuse bit to speed comparisons */
while ((unsigned long)(size) < (unsigned long)(fwd->size)) {
fwd = fwd->fd;
}
bck = fwd->bk;
}
}
}
mark_bin(av, victim_index);
victim->bk = bck;
victim->fd = fwd;
fwd->bk = victim;
bck->fd = victim;
}
/*
If a large request, scan through the chunks of current bin in
sorted order to find smallest that fits. This is the only step
where an unbounded number of chunks might be scanned without doing
anything useful with them. However the lists tend to be short.
*/
if (!in_smallbin_range(nb)) {
bin = bin_at(av, idx);
for (victim = last(bin); victim != bin; victim = victim->bk) {
size = chunksize(victim);
if ((unsigned long)(size) >= (unsigned long)(nb)) {
remainder_size = size - nb;
unlink(victim, bck, fwd);
/* Exhaust */
if (remainder_size < MINSIZE) {
set_inuse_bit_at_offset(victim, size);
set_arena_for_chunk(victim, av);
check_malloced_chunk(av, victim, nb);
return chunk2mem(victim);
}
/* Split */
else {
remainder = chunk_at_offset(victim, nb);
unsorted_chunks(av)->bk = unsorted_chunks(av)->fd = remainder;
remainder->bk = remainder->fd = unsorted_chunks(av);
set_head(victim, nb | PREV_INUSE);
set_head(remainder, remainder_size | PREV_INUSE);
set_foot(remainder, remainder_size);
set_arena_for_chunk(victim, av);
check_malloced_chunk(av, victim, nb);
return chunk2mem(victim);
}
}
}
}
/*
Search for a chunk by scanning bins, starting with next largest
bin. This search is strictly by best-fit; i.e., the smallest
(with ties going to approximately the least recently used) chunk
that fits is selected.
The bitmap avoids needing to check that most blocks are nonempty.
The particular case of skipping all bins during warm-up phases
when no chunks have been returned yet is faster than it might look.
*/
++idx;
bin = bin_at(av,idx);
block = idx2block(idx);
map = av->binmap[block];
bit = idx2bit(idx);
for (;;) {
/* Skip rest of block if there are no more set bits in this block. */
if (bit > map || bit == 0) {
do {
if (++block >= BINMAPSIZE) /* out of bins */
goto use_top;
} while ( (map = av->binmap[block]) == 0);
bin = bin_at(av, (block << BINMAPSHIFT));
bit = 1;
}
/* Advance to bin with set bit. There must be one. */
while ((bit & map) == 0) {
bin = next_bin(bin);
bit <<= 1;
assert(bit != 0);
}
/* Inspect the bin. It is likely to be non-empty */
victim = last(bin);
/* If a false alarm (empty bin), clear the bit. */
if (victim == bin) {
av->binmap[block] = map &= ~bit; /* Write through */
bin = next_bin(bin);
bit <<= 1;
}
else {
size = chunksize(victim);
/* We know the first chunk in this bin is big enough to use. */
assert((unsigned long)(size) >= (unsigned long)(nb));
remainder_size = size - nb;
/* unlink */
bck = victim->bk;
bin->bk = bck;
bck->fd = bin;
/* Exhaust */
if (remainder_size < MINSIZE) {
set_inuse_bit_at_offset(victim, size);
set_arena_for_chunk(victim, av);
check_malloced_chunk(av, victim, nb);
return chunk2mem(victim);
}
/* Split */
else {
remainder = chunk_at_offset(victim, nb);
unsorted_chunks(av)->bk = unsorted_chunks(av)->fd = remainder;
remainder->bk = remainder->fd = unsorted_chunks(av);
/* advertise as last remainder */
if (in_smallbin_range(nb))
av->last_remainder = remainder;
set_head(victim, nb | PREV_INUSE);
set_head(remainder, remainder_size | PREV_INUSE);
set_foot(remainder, remainder_size);
set_arena_for_chunk(victim, av);
check_malloced_chunk(av, victim, nb);
return chunk2mem(victim);
}
}
}
use_top:
/*
If large enough, split off the chunk bordering the end of memory
(held in av->top). Note that this is in accord with the best-fit
search rule. In effect, av->top is treated as larger (and thus
less well fitting) than any other available chunk since it can
be extended to be as large as necessary (up to system
limitations).
We require that av->top always exists (i.e., has size >=
MINSIZE) after initialization, so if it would otherwise be
exhuasted by current request, it is replenished. (The main
reason for ensuring it exists is that we may need MINSIZE space
to put in fenceposts in sysmalloc.)
*/
victim = av->top;
size = chunksize(victim);
if ((unsigned long)(size) >= (unsigned long)(nb + MINSIZE)) {
remainder_size = size - nb;
remainder = chunk_at_offset(victim, nb);
av->top = remainder;
set_head(victim, nb | PREV_INUSE);
set_head(remainder, remainder_size | PREV_INUSE);
set_arena_for_chunk(victim, av);
check_malloced_chunk(av, victim, nb);
return chunk2mem(victim);
}
/*
If there is space available in fastbins, consolidate and retry,
to possibly avoid expanding memory. This can occur only if nb is
in smallbin range so we didn't consolidate upon entry.
*/
else if (have_fastchunks(av)) {
assert(in_smallbin_range(nb));
malloc_consolidate(av);
idx = smallbin_index(nb); /* restore original bin index */
}
/*
Otherwise, relay to handle system-dependent cases
*/
else
return(NULL); // sysmalloc not supported
}
}
/*
------------------------------ free ------------------------------
*/
static void
_int_free(mstate av, Void_t* mem)
{
mchunkptr p; /* chunk corresponding to mem */
INTERNAL_SIZE_T size; /* its size */
mfastbinptr* fb; /* associated fastbin */
mchunkptr nextchunk; /* next contiguous chunk */
INTERNAL_SIZE_T nextsize; /* its size */
int nextinuse; /* true if nextchunk is used */
INTERNAL_SIZE_T prevsize; /* size of previous contiguous chunk */
mchunkptr bck; /* misc temp for linking */
mchunkptr fwd; /* misc temp for linking */
/* free(0) has no effect */
if (mem != 0) {
p = mem2chunk(mem);
size = chunksize(p);
check_inuse_chunk(av, p);
/*
If eligible, place chunk on a fastbin so it can be found
and used quickly in malloc.
*/
if ((unsigned long)(size) <= (unsigned long)(av->max_fast)
#if TRIM_FASTBINS
/*
If TRIM_FASTBINS set, don't place chunks
bordering top into fastbins
*/
&& (chunk_at_offset(p, size) != av->top)
#endif
) {
set_fastchunks(av);
fb = &(av->fastbins[fastbin_index(size)]);
p->fd = *fb;
*fb = p;
}
/*
Consolidate other non-mmapped chunks as they arrive.
*/
else if (!chunk_is_mmapped(p)) {
nextchunk = chunk_at_offset(p, size);
nextsize = chunksize(nextchunk);
assert(nextsize > 0);
/* consolidate backward */
if (!prev_inuse(p)) {
prevsize = p->prev_size;
size += prevsize;
p = chunk_at_offset(p, -((long) prevsize));
unlink(p, bck, fwd);
}
if (nextchunk != av->top) {
/* get and clear inuse bit */
nextinuse = inuse_bit_at_offset(nextchunk, nextsize);
/* consolidate forward */
if (!nextinuse) {
unlink(nextchunk, bck, fwd);
size += nextsize;
} else
clear_inuse_bit_at_offset(nextchunk, 0);
/*
Place the chunk in unsorted chunk list. Chunks are
not placed into regular bins until after they have
been given one chance to be used in malloc.
*/
bck = unsorted_chunks(av);
fwd = bck->fd;
p->bk = bck;
p->fd = fwd;
bck->fd = p;
fwd->bk = p;
set_head(p, size | PREV_INUSE);
set_foot(p, size);
check_free_chunk(av, p);
}
/*
If the chunk borders the current high end of memory,
consolidate into top
*/
else {
size += nextsize;
set_head(p, size | PREV_INUSE);
av->top = p;
check_chunk(av, p);
}
/*
If freeing a large space, consolidate possibly-surrounding
chunks. Then, if the total unused topmost memory exceeds trim
threshold, ask malloc_trim to reduce top.
Unless max_fast is 0, we don't know if there are fastbins
bordering top, so we cannot tell for sure whether threshold
has been reached unless fastbins are consolidated. But we
don't want to consolidate on each free. As a compromise,
consolidation is performed if FASTBIN_CONSOLIDATION_THRESHOLD
is reached.
*/
if ((unsigned long)(size) >= FASTBIN_CONSOLIDATION_THRESHOLD) {
if (have_fastchunks(av))
malloc_consolidate(av);
}
}
}
}
/*
------------------------- malloc_consolidate -------------------------
malloc_consolidate is a specialized version of free() that tears
down chunks held in fastbins. Free itself cannot be used for this
purpose since, among other things, it might place chunks back onto
fastbins. So, instead, we need to use a minor variant of the same
code.
Also, because this routine needs to be called the first time through
malloc anyway, it turns out to be the perfect place to trigger
initialization code.
*/
#if __STD_C
static void malloc_consolidate(mstate av)
#else
static void malloc_consolidate(av) mstate av;
#endif
{
mfastbinptr* fb; /* current fastbin being consolidated */
mfastbinptr* maxfb; /* last fastbin (for loop control) */
mchunkptr p; /* current chunk being consolidated */
mchunkptr nextp; /* next chunk to consolidate */
mchunkptr unsorted_bin; /* bin header */
mchunkptr first_unsorted; /* chunk to link to */
/* These have same use as in free() */
mchunkptr nextchunk;
INTERNAL_SIZE_T size;
INTERNAL_SIZE_T nextsize;
INTERNAL_SIZE_T prevsize;
int nextinuse;
mchunkptr bck;
mchunkptr fwd;
/*
If max_fast is 0, we know that av hasn't
yet been initialized, in which case do so below
*/
if (av->max_fast != 0) {
clear_fastchunks(av);
unsorted_bin = unsorted_chunks(av);
/*
Remove each chunk from fast bin and consolidate it, placing it
then in unsorted bin. Among other reasons for doing this,
placing in unsorted bin avoids needing to calculate actual bins
until malloc is sure that chunks aren't immediately going to be
reused anyway.
*/
maxfb = &(av->fastbins[fastbin_index(av->max_fast)]);
fb = &(av->fastbins[0]);
do {
if ( (p = *fb) != 0) {
*fb = 0;
do {
check_inuse_chunk(av, p);
nextp = p->fd;
/* Slightly streamlined version of consolidation code in free() */
size = p->size & ~(PREV_INUSE);
nextchunk = chunk_at_offset(p, size);
nextsize = chunksize(nextchunk);
if (!prev_inuse(p)) {
prevsize = p->prev_size;
size += prevsize;
p = chunk_at_offset(p, -((long) prevsize));
unlink(p, bck, fwd);
}
if (nextchunk != av->top) {
nextinuse = inuse_bit_at_offset(nextchunk, nextsize);
if (!nextinuse) {
size += nextsize;
unlink(nextchunk, bck, fwd);
} else
clear_inuse_bit_at_offset(nextchunk, 0);
first_unsorted = unsorted_bin->fd;
unsorted_bin->fd = p;
first_unsorted->bk = p;
set_head(p, size | PREV_INUSE);
p->bk = unsorted_bin;
p->fd = first_unsorted;
set_foot(p, size);
}
else {
size += nextsize;
set_head(p, size | PREV_INUSE);
av->top = p;
}
} while ( (p = nextp) != 0);
}
} while (fb++ != maxfb);
}
else {
malloc_init_state(av);
check_malloc_state(av);
}
}
/*
------------------------------ realloc ------------------------------
*/
static Void_t*
_int_realloc(mstate av, Void_t* oldmem, size_t bytes)
{
INTERNAL_SIZE_T nb; /* padded request size */
mchunkptr oldp; /* chunk corresponding to oldmem */
INTERNAL_SIZE_T oldsize; /* its size */
mchunkptr newp; /* chunk to return */
INTERNAL_SIZE_T newsize; /* its size */
Void_t* newmem; /* corresponding user mem */
mchunkptr next; /* next contiguous chunk after oldp */
mchunkptr remainder; /* extra space at end of newp */
unsigned long remainder_size; /* its size */
mchunkptr bck; /* misc temp for linking */
mchunkptr fwd; /* misc temp for linking */
unsigned long copysize; /* bytes to copy */
unsigned int ncopies; /* INTERNAL_SIZE_T words to copy */
INTERNAL_SIZE_T* s; /* copy source */
INTERNAL_SIZE_T* d; /* copy destination */
#if REALLOC_ZERO_BYTES_FREES
if (bytes == 0) {
_int_free(av, oldmem);
return 0;
}
#endif
/* realloc of null is supposed to be same as malloc */
if (oldmem == 0) return _int_malloc(av, bytes);
checked_request2size(bytes, nb);
oldp = mem2chunk(oldmem);
oldsize = chunksize(oldp);
check_inuse_chunk(av, oldp);
// force to act like not mmapped
if (1) {
if ((unsigned long)(oldsize) >= (unsigned long)(nb)) {
/* already big enough; split below */
newp = oldp;
newsize = oldsize;
}
else {
next = chunk_at_offset(oldp, oldsize);
/* Try to expand forward into top */
if (next == av->top &&
(unsigned long)(newsize = oldsize + chunksize(next)) >=
(unsigned long)(nb + MINSIZE)) {
set_head_size(oldp, nb );
av->top = chunk_at_offset(oldp, nb);
set_head(av->top, (newsize - nb) | PREV_INUSE);
check_inuse_chunk(av, oldp);
set_arena_for_chunk(oldp, av);
return chunk2mem(oldp);
}
/* Try to expand forward into next chunk; split off remainder below */
else if (next != av->top &&
!inuse(next) &&
(unsigned long)(newsize = oldsize + chunksize(next)) >=
(unsigned long)(nb)) {
newp = oldp;
unlink(next, bck, fwd);
}
/* allocate, copy, free */
else {
newmem = _int_malloc(av, nb - MALLOC_ALIGN_MASK);
if (newmem == 0)
return 0; /* propagate failure */
newp = mem2chunk(newmem);
newsize = chunksize(newp);
/*
Avoid copy if newp is next chunk after oldp.
*/
if (newp == next) {
newsize += oldsize;
newp = oldp;
}
else {
/*
Unroll copy of <= 36 bytes (72 if 8byte sizes)
We know that contents have an odd number of
INTERNAL_SIZE_T-sized words; minimally 3.
*/
copysize = oldsize - SIZE_SZ;
s = (INTERNAL_SIZE_T*)(oldmem);
d = (INTERNAL_SIZE_T*)(newmem);
ncopies = copysize / sizeof(INTERNAL_SIZE_T);
assert(ncopies >= 3);
if (ncopies > 9)
MALLOC_COPY(d, s, copysize);
else {
*(d+0) = *(s+0);
*(d+1) = *(s+1);
*(d+2) = *(s+2);
if (ncopies > 4) {
*(d+3) = *(s+3);
*(d+4) = *(s+4);
if (ncopies > 6) {
*(d+5) = *(s+5);
*(d+6) = *(s+6);
if (ncopies > 8) {
*(d+7) = *(s+7);
*(d+8) = *(s+8);
}
}
}
}
_int_free(av, oldmem);
set_arena_for_chunk(newp, av);
check_inuse_chunk(av, newp);
return chunk2mem(newp);
}
}
}
/* If possible, free extra space in old or extended chunk */
assert((unsigned long)(newsize) >= (unsigned long)(nb));
remainder_size = newsize - nb;
if (remainder_size < MINSIZE) { /* not enough extra to split off */
set_head_size(newp, newsize);
set_inuse_bit_at_offset(newp, newsize);
}
else { /* split remainder */
remainder = chunk_at_offset(newp, nb);
set_head_size(newp, nb );
set_head(remainder, remainder_size | PREV_INUSE );
/* Mark remainder as inuse so free() won't complain */
set_inuse_bit_at_offset(remainder, remainder_size);
set_arena_for_chunk(remainder, av);
_int_free(av, chunk2mem(remainder));
}
set_arena_for_chunk(newp, av);
check_inuse_chunk(av, newp);
return chunk2mem(newp);
}
/*
Handle mmap cases
*/
else {
/* If !HAVE_MMAP, but chunk_is_mmapped, user must have overwritten mem */
check_malloc_state(av);
MALLOC_FAILURE_ACTION;
return 0;
}
}
/*
------------------------------ memalign ------------------------------
*/
static Void_t*
_int_memalign(mstate av, size_t alignment, size_t bytes)
{
INTERNAL_SIZE_T nb; /* padded request size */
char* m; /* memory returned by malloc call */
mchunkptr p; /* corresponding chunk */
char* brk; /* alignment point within p */
mchunkptr newp; /* chunk to return */
INTERNAL_SIZE_T newsize; /* its size */
INTERNAL_SIZE_T leadsize; /* leading space before alignment point */
mchunkptr remainder; /* spare room at end to split off */
unsigned long remainder_size; /* its size */
INTERNAL_SIZE_T size;
/* If need less alignment than we give anyway, just relay to malloc */
if (alignment <= MALLOC_ALIGNMENT) return _int_malloc(av, bytes);
/* Otherwise, ensure that it is at least a minimum chunk size */
if (alignment < MINSIZE) alignment = MINSIZE;
/* Make sure alignment is power of 2 (in case MINSIZE is not). */
if ((alignment & (alignment - 1)) != 0) {
size_t a = MALLOC_ALIGNMENT * 2;
while ((unsigned long)a < (unsigned long)alignment) a <<= 1;
alignment = a;
}
checked_request2size(bytes, nb);
/*
Strategy: find a spot within that chunk that meets the alignment
request, and then possibly free the leading and trailing space.
*/
/* Call malloc with worst case padding to hit alignment. */
m = (char*)(_int_malloc(av, nb + alignment + MINSIZE));
if (m == 0) return 0; /* propagate failure */
p = mem2chunk(m);
if ((((unsigned long)(m)) % alignment) != 0) { /* misaligned */
/*
Find an aligned spot inside chunk. Since we need to give back
leading space in a chunk of at least MINSIZE, if the first
calculation places us at a spot with less than MINSIZE leader,
we can move to the next aligned spot -- we've allocated enough
total room so that this is always possible.
*/
brk = (char*)mem2chunk(((unsigned long)(m + alignment - 1)) &
-((signed long) alignment));
if ((unsigned long)(brk - (char*)(p)) < MINSIZE)
brk += alignment;
newp = (mchunkptr)brk;
leadsize = brk - (char*)(p);
newsize = chunksize(p) - leadsize;
/* For mmapped chunks, just adjust offset */
if (chunk_is_mmapped(p)) {
newp->prev_size = p->prev_size + leadsize;
set_head(newp, newsize|IS_MMAPPED);
set_arena_for_chunk(newp, av);
return chunk2mem(newp);
}
/* Otherwise, give back leader, use the rest */
set_head(newp, newsize | PREV_INUSE );
set_inuse_bit_at_offset(newp, newsize);
set_head_size(p, leadsize);
set_arena_for_chunk(p, av);
_int_free(av, chunk2mem(p));
p = newp;
assert (newsize >= nb &&
(((unsigned long)(chunk2mem(p))) % alignment) == 0);
}
/* Also give back spare room at the end */
if (!chunk_is_mmapped(p)) {
size = chunksize(p);
if ((unsigned long)(size) > (unsigned long)(nb + MINSIZE)) {
remainder_size = size - nb;
remainder = chunk_at_offset(p, nb);
set_head(remainder, remainder_size | PREV_INUSE );
set_head_size(p, nb);
set_arena_for_chunk(remainder, av);
_int_free(av, chunk2mem(remainder));
}
}
set_arena_for_chunk(p, av);
check_inuse_chunk(av, p);
return chunk2mem(p);
}
#if 1
/*
------------------------------ calloc ------------------------------
*/
#if __STD_C
Void_t* cALLOc(cvmx_arena_list_t arena_list, size_t n_elements, size_t elem_size)
#else
Void_t* cALLOc(n_elements, elem_size) size_t n_elements; size_t elem_size;
#endif
{
mchunkptr p;
unsigned long clearsize;
unsigned long nclears;
INTERNAL_SIZE_T* d;
Void_t* mem = public_mALLOc(arena_list, n_elements * elem_size);
if (mem != 0) {
p = mem2chunk(mem);
{
/*
Unroll clear of <= 36 bytes (72 if 8byte sizes)
We know that contents have an odd number of
INTERNAL_SIZE_T-sized words; minimally 3.
*/
d = (INTERNAL_SIZE_T*)mem;
clearsize = chunksize(p) - SIZE_SZ;
nclears = clearsize / sizeof(INTERNAL_SIZE_T);
assert(nclears >= 3);
if (nclears > 9)
MALLOC_ZERO(d, clearsize);
else {
*(d+0) = 0;
*(d+1) = 0;
*(d+2) = 0;
if (nclears > 4) {
*(d+3) = 0;
*(d+4) = 0;
if (nclears > 6) {
*(d+5) = 0;
*(d+6) = 0;
if (nclears > 8) {
*(d+7) = 0;
*(d+8) = 0;
}
}
}
}
}
}
return mem;
}
#endif
/*
------------------------- malloc_usable_size -------------------------
*/
#if __STD_C
size_t mUSABLe(Void_t* mem)
#else
size_t mUSABLe(mem) Void_t* mem;
#endif
{
mchunkptr p;
if (mem != 0) {
p = mem2chunk(mem);
if (chunk_is_mmapped(p))
return chunksize(p) - 3*SIZE_SZ; /* updated size for adding arena_ptr */
else if (inuse(p))
return chunksize(p) - 2*SIZE_SZ; /* updated size for adding arena_ptr */
}
return 0;
}
/*
------------------------------ mallinfo ------------------------------
*/
struct mallinfo mALLINFo(mstate av)
{
struct mallinfo mi;
int i;
mbinptr b;
mchunkptr p;
INTERNAL_SIZE_T avail;
INTERNAL_SIZE_T fastavail;
int nblocks;
int nfastblocks;
/* Ensure initialization */
if (av->top == 0) malloc_consolidate(av);
check_malloc_state(av);
/* Account for top */
avail = chunksize(av->top);
nblocks = 1; /* top always exists */
/* traverse fastbins */
nfastblocks = 0;
fastavail = 0;
for (i = 0; i < NFASTBINS; ++i) {
for (p = av->fastbins[i]; p != 0; p = p->fd) {
++nfastblocks;
fastavail += chunksize(p);
}
}
avail += fastavail;
/* traverse regular bins */
for (i = 1; i < NBINS; ++i) {
b = bin_at(av, i);
for (p = last(b); p != b; p = p->bk) {
++nblocks;
avail += chunksize(p);
}
}
mi.smblks = nfastblocks;
mi.ordblks = nblocks;
mi.fordblks = avail;
mi.uordblks = av->system_mem - avail;
mi.arena = av->system_mem;
mi.fsmblks = fastavail;
mi.keepcost = chunksize(av->top);
return mi;
}
/*
------------------------------ malloc_stats ------------------------------
*/
void mSTATs()
{
}
/*
------------------------------ mallopt ------------------------------
*/
#if 0
#if __STD_C
int mALLOPt(int param_number, int value)
#else
int mALLOPt(param_number, value) int param_number; int value;
#endif
{
}
#endif
/*
-------------------- Alternative MORECORE functions --------------------
*/
/*
General Requirements for MORECORE.
The MORECORE function must have the following properties:
If MORECORE_CONTIGUOUS is false:
* MORECORE must allocate in multiples of pagesize. It will
only be called with arguments that are multiples of pagesize.
* MORECORE(0) must return an address that is at least
MALLOC_ALIGNMENT aligned. (Page-aligning always suffices.)
else (i.e. If MORECORE_CONTIGUOUS is true):
* Consecutive calls to MORECORE with positive arguments
return increasing addresses, indicating that space has been
contiguously extended.
* MORECORE need not allocate in multiples of pagesize.
Calls to MORECORE need not have args of multiples of pagesize.
* MORECORE need not page-align.
In either case:
* MORECORE may allocate more memory than requested. (Or even less,
but this will generally result in a malloc failure.)
* MORECORE must not allocate memory when given argument zero, but
instead return one past the end address of memory from previous
nonzero call. This malloc does NOT call MORECORE(0)
until at least one call with positive arguments is made, so
the initial value returned is not important.
* Even though consecutive calls to MORECORE need not return contiguous
addresses, it must be OK for malloc'ed chunks to span multiple
regions in those cases where they do happen to be contiguous.
* MORECORE need not handle negative arguments -- it may instead
just return MORECORE_FAILURE when given negative arguments.
Negative arguments are always multiples of pagesize. MORECORE
must not misinterpret negative args as large positive unsigned
args. You can suppress all such calls from even occurring by defining
MORECORE_CANNOT_TRIM,
There is some variation across systems about the type of the
argument to sbrk/MORECORE. If size_t is unsigned, then it cannot
actually be size_t, because sbrk supports negative args, so it is
normally the signed type of the same width as size_t (sometimes
declared as "intptr_t", and sometimes "ptrdiff_t"). It doesn't much
matter though. Internally, we use "long" as arguments, which should
work across all reasonable possibilities.
Additionally, if MORECORE ever returns failure for a positive
request, and HAVE_MMAP is true, then mmap is used as a noncontiguous
system allocator. This is a useful backup strategy for systems with
holes in address spaces -- in this case sbrk cannot contiguously
expand the heap, but mmap may be able to map noncontiguous space.
If you'd like mmap to ALWAYS be used, you can define MORECORE to be
a function that always returns MORECORE_FAILURE.
If you are using this malloc with something other than sbrk (or its
emulation) to supply memory regions, you probably want to set
MORECORE_CONTIGUOUS as false. As an example, here is a custom
allocator kindly contributed for pre-OSX macOS. It uses virtually
but not necessarily physically contiguous non-paged memory (locked
in, present and won't get swapped out). You can use it by
uncommenting this section, adding some #includes, and setting up the
appropriate defines above:
#define MORECORE osMoreCore
#define MORECORE_CONTIGUOUS 0
There is also a shutdown routine that should somehow be called for
cleanup upon program exit.
#define MAX_POOL_ENTRIES 100
#define MINIMUM_MORECORE_SIZE (64 * 1024)
static int next_os_pool;
void *our_os_pools[MAX_POOL_ENTRIES];
void *osMoreCore(int size)
{
void *ptr = 0;
static void *sbrk_top = 0;
if (size > 0)
{
if (size < MINIMUM_MORECORE_SIZE)
size = MINIMUM_MORECORE_SIZE;
if (CurrentExecutionLevel() == kTaskLevel)
ptr = PoolAllocateResident(size + RM_PAGE_SIZE, 0);
if (ptr == 0)
{
return (void *) MORECORE_FAILURE;
}
// save ptrs so they can be freed during cleanup
our_os_pools[next_os_pool] = ptr;
next_os_pool++;
ptr = (void *) ((((unsigned long) ptr) + RM_PAGE_MASK) & ~RM_PAGE_MASK);
sbrk_top = (char *) ptr + size;
return ptr;
}
else if (size < 0)
{
// we don't currently support shrink behavior
return (void *) MORECORE_FAILURE;
}
else
{
return sbrk_top;
}
}
// cleanup any allocated memory pools
// called as last thing before shutting down driver
void osCleanupMem(void)
{
void **ptr;
for (ptr = our_os_pools; ptr < &our_os_pools[MAX_POOL_ENTRIES]; ptr++)
if (*ptr)
{
PoolDeallocate(*ptr);
*ptr = 0;
}
}
*/
/* ------------------------------------------------------------
History:
[see ftp://g.oswego.edu/pub/misc/malloc.c for the history of dlmalloc]
*/