<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <_PropertySheetDisplayName>x64 Settings</_PropertySheetDisplayName> </PropertyGroup> <ItemDefinitionGroup> <ClCompile> <!-- Note that Win64 defines may cause WIN32 to become defined when using windows headers, but _WIN32 implies Windows 32 bit or above. If the standard headers are not included these are sometimes required even for 64 bit builds and should never cause harm there.--> <PreprocessorDefinitions>WIN32;_WIN32;WIN64;_WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> <ResourceCompile> <PreprocessorDefinitions>x64;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ResourceCompile> <Link> <TargetMachine>MachineX64</TargetMachine> </Link> <Lib> <AdditionalOptions>/MACHINE:X64 %(AdditionalOptions)</AdditionalOptions> </Lib> </ItemDefinitionGroup> </Project> |