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/******************************************************************************
 *
 * Module Name: dswload2 - Dispatcher second pass namespace load callbacks
 *
 *****************************************************************************/

/******************************************************************************
 *
 * 1. Copyright Notice
 *
 * Some or all of this work - Copyright (c) 1999 - 2020, Intel Corp.
 * All rights reserved.
 *
 * 2. License
 *
 * 2.1. This is your license from Intel Corp. under its intellectual property
 * rights. You may have additional license terms from the party that provided
 * you this software, covering your right to use that party's intellectual
 * property rights.
 *
 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
 * copy of the source code appearing in this file ("Covered Code") an
 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
 * base code distributed originally by Intel ("Original Intel Code") to copy,
 * make derivatives, distribute, use and display any portion of the Covered
 * Code in any form, with the right to sublicense such rights; and
 *
 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
 * license (with the right to sublicense), under only those claims of Intel
 * patents that are infringed by the Original Intel Code, to make, use, sell,
 * offer to sell, and import the Covered Code and derivative works thereof
 * solely to the minimum extent necessary to exercise the above copyright
 * license, and in no event shall the patent license extend to any additions
 * to or modifications of the Original Intel Code. No other license or right
 * is granted directly or by implication, estoppel or otherwise;
 *
 * The above copyright and patent license is granted only if the following
 * conditions are met:
 *
 * 3. Conditions
 *
 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
 * Redistribution of source code of any substantial portion of the Covered
 * Code or modification with rights to further distribute source must include
 * the above Copyright Notice, the above License, this list of Conditions,
 * and the following Disclaimer and Export Compliance provision. In addition,
 * Licensee must cause all Covered Code to which Licensee contributes to
 * contain a file documenting the changes Licensee made to create that Covered
 * Code and the date of any change. Licensee must include in that file the
 * documentation of any changes made by any predecessor Licensee. Licensee
 * must include a prominent statement that the modification is derived,
 * directly or indirectly, from Original Intel Code.
 *
 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
 * Redistribution of source code of any substantial portion of the Covered
 * Code or modification without rights to further distribute source must
 * include the following Disclaimer and Export Compliance provision in the
 * documentation and/or other materials provided with distribution. In
 * addition, Licensee may not authorize further sublicense of source of any
 * portion of the Covered Code, and must include terms to the effect that the
 * license from Licensee to its licensee is limited to the intellectual
 * property embodied in the software Licensee provides to its licensee, and
 * not to intellectual property embodied in modifications its licensee may
 * make.
 *
 * 3.3. Redistribution of Executable. Redistribution in executable form of any
 * substantial portion of the Covered Code or modification must reproduce the
 * above Copyright Notice, and the following Disclaimer and Export Compliance
 * provision in the documentation and/or other materials provided with the
 * distribution.
 *
 * 3.4. Intel retains all right, title, and interest in and to the Original
 * Intel Code.
 *
 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
 * Intel shall be used in advertising or otherwise to promote the sale, use or
 * other dealings in products derived from or relating to the Covered Code
 * without prior written authorization from Intel.
 *
 * 4. Disclaimer and Export Compliance
 *
 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
 * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
 * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
 * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
 * PARTICULAR PURPOSE.
 *
 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
 * LIMITED REMEDY.
 *
 * 4.3. Licensee shall not export, either directly or indirectly, any of this
 * software or system incorporating such software without first obtaining any
 * required license or other approval from the U. S. Department of Commerce or
 * any other agency or department of the United States Government. In the
 * event Licensee exports any such software from the United States or
 * re-exports any such software from a foreign destination, Licensee shall
 * ensure that the distribution and export/re-export of the software is in
 * compliance with all laws, regulations, orders, or other restrictions of the
 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
 * any of its subsidiaries will export/re-export any technical data, process,
 * software, or service, directly or indirectly, to any country for which the
 * United States government or any agency thereof requires an export license,
 * other governmental approval, or letter of assurance, without first obtaining
 * such license, approval or letter.
 *
 *****************************************************************************
 *
 * Alternatively, you may choose to be licensed under the terms of the
 * following license:
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions, and the following disclaimer,
 *    without modification.
 * 2. Redistributions in binary form must reproduce at minimum a disclaimer
 *    substantially similar to the "NO WARRANTY" disclaimer below
 *    ("Disclaimer") and any redistribution must be conditioned upon
 *    including a substantially similar Disclaimer requirement for further
 *    binary redistribution.
 * 3. Neither the names of the above-listed copyright holders nor the names
 *    of any contributors may be used to endorse or promote products derived
 *    from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *
 * Alternatively, you may choose to be licensed under the terms of the
 * GNU General Public License ("GPL") version 2 as published by the Free
 * Software Foundation.
 *
 *****************************************************************************/

#include <contrib/dev/acpica/include/acpi.h>
#include <contrib/dev/acpica/include/accommon.h>
#include <contrib/dev/acpica/include/acparser.h>
#include <contrib/dev/acpica/include/amlcode.h>
#include <contrib/dev/acpica/include/acdispat.h>
#include <contrib/dev/acpica/include/acinterp.h>
#include <contrib/dev/acpica/include/acnamesp.h>
#include <contrib/dev/acpica/include/acevents.h>
#if !defined(ACPI_DB_APP) && defined(ACPI_EXEC_APP)
#include "aecommon.h"
#endif

#define _COMPONENT          ACPI_DISPATCHER
        ACPI_MODULE_NAME    ("dswload2")


/*******************************************************************************
 *
 * FUNCTION:    AcpiDsLoad2BeginOp
 *
 * PARAMETERS:  WalkState       - Current state of the parse tree walk
 *              OutOp           - Where to return op if a new one is created
 *
 * RETURN:      Status
 *
 * DESCRIPTION: Descending callback used during the loading of ACPI tables.
 *
 ******************************************************************************/

ACPI_STATUS
AcpiDsLoad2BeginOp (
    ACPI_WALK_STATE         *WalkState,
    ACPI_PARSE_OBJECT       **OutOp)
{
    ACPI_PARSE_OBJECT       *Op;
    ACPI_NAMESPACE_NODE     *Node;
    ACPI_STATUS             Status;
    ACPI_OBJECT_TYPE        ObjectType;
    char                    *BufferPtr;
    UINT32                  Flags;


    ACPI_FUNCTION_TRACE (DsLoad2BeginOp);


    Op = WalkState->Op;
    ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p State=%p\n", Op, WalkState));

    if (Op)
    {
        if ((WalkState->ControlState) &&
            (WalkState->ControlState->Common.State ==
                ACPI_CONTROL_CONDITIONAL_EXECUTING))
        {
            /* We are executing a while loop outside of a method */

            Status = AcpiDsExecBeginOp (WalkState, OutOp);
            return_ACPI_STATUS (Status);
        }

        /* We only care about Namespace opcodes here */

        if ((!(WalkState->OpInfo->Flags & AML_NSOPCODE)   &&
              (WalkState->Opcode != AML_INT_NAMEPATH_OP)) ||
            (!(WalkState->OpInfo->Flags & AML_NAMED)))
        {
            return_ACPI_STATUS (AE_OK);
        }

        /* Get the name we are going to enter or lookup in the namespace */

        if (WalkState->Opcode == AML_INT_NAMEPATH_OP)
        {
            /* For Namepath op, get the path string */

            BufferPtr = Op->Common.Value.String;
            if (!BufferPtr)
            {
                /* No name, just exit */

                return_ACPI_STATUS (AE_OK);
            }
        }
        else
        {
            /* Get name from the op */

            BufferPtr = ACPI_CAST_PTR (char, &Op->Named.Name);
        }
    }
    else
    {
        /* Get the namestring from the raw AML */

        BufferPtr = AcpiPsGetNextNamestring (&WalkState->ParserState);
    }

    /* Map the opcode into an internal object type */

    ObjectType = WalkState->OpInfo->ObjectType;

    ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
        "State=%p Op=%p Type=%X\n", WalkState, Op, ObjectType));

    switch (WalkState->Opcode)
    {
    case AML_FIELD_OP:
    case AML_BANK_FIELD_OP:
    case AML_INDEX_FIELD_OP:

        Node = NULL;
        Status = AE_OK;
        break;

    case AML_INT_NAMEPATH_OP:
        /*
         * The NamePath is an object reference to an existing object.
         * Don't enter the name into the namespace, but look it up
         * for use later.
         */
        Status = AcpiNsLookup (WalkState->ScopeInfo, BufferPtr, ObjectType,
            ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT,
            WalkState, &(Node));
        break;

    case AML_SCOPE_OP:

        /* Special case for Scope(\) -> refers to the Root node */

        if (Op && (Op->Named.Node == AcpiGbl_RootNode))
        {
            Node = Op->Named.Node;

            Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
            if (ACPI_FAILURE (Status))
            {
                return_ACPI_STATUS (Status);
            }
        }
        else
        {
            /*
             * The Path is an object reference to an existing object.
             * Don't enter the name into the namespace, but look it up
             * for use later.
             */
            Status = AcpiNsLookup (WalkState->ScopeInfo, BufferPtr, ObjectType,
                ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT,
                WalkState, &(Node));
            if (ACPI_FAILURE (Status))
            {
#ifdef ACPI_ASL_COMPILER
                if (Status == AE_NOT_FOUND)
                {
                    Status = AE_OK;
                }
                else
                {
                    ACPI_ERROR_NAMESPACE (WalkState->ScopeInfo,
                        BufferPtr, Status);
                }
#else
                ACPI_ERROR_NAMESPACE (WalkState->ScopeInfo,
                    BufferPtr, Status);
#endif
                return_ACPI_STATUS (Status);
            }
        }

        /*
         * We must check to make sure that the target is
         * one of the opcodes that actually opens a scope
         */
        switch (Node->Type)
        {
        case ACPI_TYPE_ANY:
        case ACPI_TYPE_LOCAL_SCOPE:         /* Scope */
        case ACPI_TYPE_DEVICE:
        case ACPI_TYPE_POWER:
        case ACPI_TYPE_PROCESSOR:
        case ACPI_TYPE_THERMAL:

            /* These are acceptable types */
            break;

        case ACPI_TYPE_INTEGER:
        case ACPI_TYPE_STRING:
        case ACPI_TYPE_BUFFER:

            /*
             * These types we will allow, but we will change the type.
             * This enables some existing code of the form:
             *
             *  Name (DEB, 0)
             *  Scope (DEB) { ... }
             */
            ACPI_WARNING ((AE_INFO,
                "Type override - [%4.4s] had invalid type (%s) "
                "for Scope operator, changed to type ANY",
                AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type)));

            Node->Type = ACPI_TYPE_ANY;
            WalkState->ScopeInfo->Common.Value = ACPI_TYPE_ANY;
            break;

        case ACPI_TYPE_METHOD:

            /*
             * Allow scope change to root during execution of module-level
             * code. Root is typed METHOD during this time.
             */
            if ((Node == AcpiGbl_RootNode) &&
                (WalkState->ParseFlags & ACPI_PARSE_MODULE_LEVEL))
            {
                break;
            }

            /*lint -fallthrough */

        default:

            /* All other types are an error */

            ACPI_ERROR ((AE_INFO,
                "Invalid type (%s) for target of "
                "Scope operator [%4.4s] (Cannot override)",
                AcpiUtGetTypeName (Node->Type), AcpiUtGetNodeName (Node)));

            return_ACPI_STATUS (AE_AML_OPERAND_TYPE);
        }
        break;

    default:

        /* All other opcodes */

        if (Op && Op->Common.Node)
        {
            /* This op/node was previously entered into the namespace */

            Node = Op->Common.Node;

            if (AcpiNsOpensScope (ObjectType))
            {
                Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
                if (ACPI_FAILURE (Status))
                {
                    return_ACPI_STATUS (Status);
                }
            }

            return_ACPI_STATUS (AE_OK);
        }

        /*
         * Enter the named type into the internal namespace. We enter the name
         * as we go downward in the parse tree. Any necessary subobjects that
         * involve arguments to the opcode must be created as we go back up the
         * parse tree later.
         *
         * Note: Name may already exist if we are executing a deferred opcode.
         */
        if (WalkState->DeferredNode)
        {
            /* This name is already in the namespace, get the node */

            Node = WalkState->DeferredNode;
            Status = AE_OK;
            break;
        }

        Flags = ACPI_NS_NO_UPSEARCH;
        if (WalkState->PassNumber == ACPI_IMODE_EXECUTE)
        {
            /* Execution mode, node cannot already exist, node is temporary */

            Flags |= ACPI_NS_ERROR_IF_FOUND;

            if (!(WalkState->ParseFlags & ACPI_PARSE_MODULE_LEVEL))
            {
                Flags |= ACPI_NS_TEMPORARY;
            }
        }

#ifdef ACPI_ASL_COMPILER

        /*
         * Do not open a scope for AML_EXTERNAL_OP
         * AcpiNsLookup can open a new scope based on the object type
         * of this op. AML_EXTERNAL_OP is a declaration rather than a
         * definition. In the case that this external is a method object,
         * AcpiNsLookup will open a new scope. However, an AML_EXTERNAL_OP
         * associated with the ACPI_TYPE_METHOD is a declaration, rather than
         * a definition. Flags is set to avoid opening a scope for any
         * AML_EXTERNAL_OP.
         */
        if (WalkState->Opcode == AML_EXTERNAL_OP)
        {
            Flags |= ACPI_NS_DONT_OPEN_SCOPE;
        }
#endif

        /*
         * For name creation opcodes, the full namepath prefix must
         * exist, except for the final (new) nameseg.
         */
        if (WalkState->OpInfo->Flags & AML_NAMED)
        {
            Flags |= ACPI_NS_PREFIX_MUST_EXIST;
        }

        /* Add new entry or lookup existing entry */

        Status = AcpiNsLookup (WalkState->ScopeInfo, BufferPtr, ObjectType,
            ACPI_IMODE_LOAD_PASS2, Flags, WalkState, &Node);

        if (ACPI_SUCCESS (Status) && (Flags & ACPI_NS_TEMPORARY))
        {
            ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
                "***New Node [%4.4s] %p is temporary\n",
                AcpiUtGetNodeName (Node), Node));
        }
        break;
    }

    if (ACPI_FAILURE (Status))
    {
        ACPI_ERROR_NAMESPACE (WalkState->ScopeInfo,
            BufferPtr, Status);
        return_ACPI_STATUS (Status);
    }

    if (!Op)
    {
        /* Create a new op */

        Op = AcpiPsAllocOp (WalkState->Opcode, WalkState->Aml);
        if (!Op)
        {
            return_ACPI_STATUS (AE_NO_MEMORY);
        }

        /* Initialize the new op */

        if (Node)
        {
            Op->Named.Name = Node->Name.Integer;
        }
        *OutOp = Op;
    }

    /*
     * Put the Node in the "op" object that the parser uses, so we
     * can get it again quickly when this scope is closed
     */
    Op->Common.Node = Node;
    return_ACPI_STATUS (Status);
}


/*******************************************************************************
 *
 * FUNCTION:    AcpiDsLoad2EndOp
 *
 * PARAMETERS:  WalkState       - Current state of the parse tree walk
 *
 * RETURN:      Status
 *
 * DESCRIPTION: Ascending callback used during the loading of the namespace,
 *              both control methods and everything else.
 *
 ******************************************************************************/

ACPI_STATUS
AcpiDsLoad2EndOp (
    ACPI_WALK_STATE         *WalkState)
{
    ACPI_PARSE_OBJECT       *Op;
    ACPI_STATUS             Status = AE_OK;
    ACPI_OBJECT_TYPE        ObjectType;
    ACPI_NAMESPACE_NODE     *Node;
    ACPI_PARSE_OBJECT       *Arg;
    ACPI_NAMESPACE_NODE     *NewNode;
    UINT32                  i;
    UINT8                   RegionSpace;
#if !defined(ACPI_DB_APP) && defined(ACPI_EXEC_APP)
    ACPI_OPERAND_OBJECT     *ObjDesc;
    char                    *Namepath;
#endif


    ACPI_FUNCTION_TRACE (DsLoad2EndOp);

    Op = WalkState->Op;
    ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Opcode [%s] Op %p State %p\n",
        WalkState->OpInfo->Name, Op, WalkState));

    /* Check if opcode had an associated namespace object */

    if (!(WalkState->OpInfo->Flags & AML_NSOBJECT))
    {
        return_ACPI_STATUS (AE_OK);
    }

    if (Op->Common.AmlOpcode == AML_SCOPE_OP)
    {
        ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
            "Ending scope Op=%p State=%p\n", Op, WalkState));
    }

    ObjectType = WalkState->OpInfo->ObjectType;

    /*
     * Get the Node/name from the earlier lookup
     * (It was saved in the *op structure)
     */
    Node = Op->Common.Node;

    /*
     * Put the Node on the object stack (Contains the ACPI Name of
     * this object)
     */
    WalkState->Operands[0] = (void *) Node;
    WalkState->NumOperands = 1;

    /* Pop the scope stack */

    if (AcpiNsOpensScope (ObjectType) &&
       (Op->Common.AmlOpcode != AML_INT_METHODCALL_OP))
    {
        ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "(%s) Popping scope for Op %p\n",
            AcpiUtGetTypeName (ObjectType), Op));

        Status = AcpiDsScopeStackPop (WalkState);
        if (ACPI_FAILURE (Status))
        {
            goto Cleanup;
        }
    }

    /*
     * Named operations are as follows:
     *
     * AML_ALIAS
     * AML_BANKFIELD
     * AML_CREATEBITFIELD
     * AML_CREATEBYTEFIELD
     * AML_CREATEDWORDFIELD
     * AML_CREATEFIELD
     * AML_CREATEQWORDFIELD
     * AML_CREATEWORDFIELD
     * AML_DATA_REGION
     * AML_DEVICE
     * AML_EVENT
     * AML_FIELD
     * AML_INDEXFIELD
     * AML_METHOD
     * AML_METHODCALL
     * AML_MUTEX
     * AML_NAME
     * AML_NAMEDFIELD
     * AML_OPREGION
     * AML_POWERRES
     * AML_PROCESSOR
     * AML_SCOPE
     * AML_THERMALZONE
     */

    ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
        "Create-Load [%s] State=%p Op=%p NamedObj=%p\n",
        AcpiPsGetOpcodeName (Op->Common.AmlOpcode), WalkState, Op, Node));

    /* Decode the opcode */

    Arg = Op->Common.Value.Arg;

    switch (WalkState->OpInfo->Type)
    {

    case AML_TYPE_CREATE_FIELD:
        /*
         * Create the field object, but the field buffer and index must
         * be evaluated later during the execution phase
         */
        Status = AcpiDsCreateBufferField (Op, WalkState);
        if ACPI_FAILURE (Status)
        {
            ACPI_EXCEPTION ((AE_INFO, Status, "CreateBufferField failure"));
            goto Cleanup;
        }
        break;

     case AML_TYPE_NAMED_FIELD:
        /*
         * If we are executing a method, initialize the field
         */
        if (WalkState->MethodNode)
        {
            Status = AcpiDsInitFieldObjects (Op, WalkState);
        }

        switch (Op->Common.AmlOpcode)
        {
        case AML_INDEX_FIELD_OP:

            Status = AcpiDsCreateIndexField (
                Op, (ACPI_HANDLE) Arg->Common.Node, WalkState);
            break;

        case AML_BANK_FIELD_OP:

            Status = AcpiDsCreateBankField (Op, Arg->Common.Node, WalkState);
            break;

        case AML_FIELD_OP:

            Status = AcpiDsCreateField (Op, Arg->Common.Node, WalkState);
            break;

        default:

            /* All NAMED_FIELD opcodes must be handled above */
            break;
        }
        break;

     case AML_TYPE_NAMED_SIMPLE:

        Status = AcpiDsCreateOperands (WalkState, Arg);
        if (ACPI_FAILURE (Status))
        {
            goto Cleanup;
        }

        switch (Op->Common.AmlOpcode)
        {
        case AML_PROCESSOR_OP:

            Status = AcpiExCreateProcessor (WalkState);
            break;

        case AML_POWER_RESOURCE_OP:

            Status = AcpiExCreatePowerResource (WalkState);
            break;

        case AML_MUTEX_OP:

            Status = AcpiExCreateMutex (WalkState);
            break;

        case AML_EVENT_OP:

            Status = AcpiExCreateEvent (WalkState);
            break;

        case AML_ALIAS_OP:

            Status = AcpiExCreateAlias (WalkState);
            break;

        default:

            /* Unknown opcode */

            Status = AE_OK;
            goto Cleanup;
        }

        /* Delete operands */

        for (i = 1; i < WalkState->NumOperands; i++)
        {
            AcpiUtRemoveReference (WalkState->Operands[i]);
            WalkState->Operands[i] = NULL;
        }

        break;

    case AML_TYPE_NAMED_COMPLEX:

        switch (Op->Common.AmlOpcode)
        {
        case AML_REGION_OP:
        case AML_DATA_REGION_OP:

            if (Op->Common.AmlOpcode == AML_REGION_OP)
            {
                RegionSpace = (ACPI_ADR_SPACE_TYPE)
                    ((Op->Common.Value.Arg)->Common.Value.Integer);
            }
            else
            {
                RegionSpace = ACPI_ADR_SPACE_DATA_TABLE;
            }

            /*
             * The OpRegion is not fully parsed at this time. The only valid
             * argument is the SpaceId. (We must save the address of the
             * AML of the address and length operands)
             *
             * If we have a valid region, initialize it. The namespace is
             * unlocked at this point.
             *
             * Need to unlock interpreter if it is locked (if we are running
             * a control method), in order to allow _REG methods to be run
             * during AcpiEvInitializeRegion.
             */
            if (WalkState->MethodNode)
            {
                /*
                 * Executing a method: initialize the region and unlock
                 * the interpreter
                 */
                Status = AcpiExCreateRegion (Op->Named.Data,
                    Op->Named.Length, RegionSpace, WalkState);
                if (ACPI_FAILURE (Status))
                {
                    return_ACPI_STATUS (Status);
                }
            }

            Status = AcpiEvInitializeRegion (
                AcpiNsGetAttachedObject (Node));
            break;

        case AML_NAME_OP:

            Status = AcpiDsCreateNode (WalkState, Node, Op);
            if (ACPI_FAILURE (Status))
            {
                goto Cleanup;
            }

#if !defined(ACPI_DB_APP) && defined(ACPI_EXEC_APP)
            /*
             * AcpiExec support for namespace initialization file (initialize
             * Name opcodes in this code.)
             */
            Namepath = AcpiNsGetExternalPathname (Node);
            Status = AeLookupInitFileEntry (Namepath, &ObjDesc);
            if (ACPI_SUCCESS (Status))
            {
                /* Detach any existing object, attach new object */

                if (Node->Object)
                {
                    AcpiNsDetachObject (Node);
                }
                AcpiNsAttachObject (Node, ObjDesc, ObjDesc->Common.Type);
            }
            ACPI_FREE (Namepath);
            Status = AE_OK;
#endif
            break;

        case AML_METHOD_OP:
            /*
             * MethodOp PkgLength NameString MethodFlags TermList
             *
             * Note: We must create the method node/object pair as soon as we
             * see the method declaration. This allows later pass1 parsing
             * of invocations of the method (need to know the number of
             * arguments.)
             */
            ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
                "LOADING-Method: State=%p Op=%p NamedObj=%p\n",
                WalkState, Op, Op->Named.Node));

            if (!AcpiNsGetAttachedObject (Op->Named.Node))
            {
                WalkState->Operands[0] = ACPI_CAST_PTR (void, Op->Named.Node);
                WalkState->NumOperands = 1;

                Status = AcpiDsCreateOperands (
                    WalkState, Op->Common.Value.Arg);
                if (ACPI_SUCCESS (Status))
                {
                    Status = AcpiExCreateMethod (
                        Op->Named.Data, Op->Named.Length, WalkState);
                }

                WalkState->Operands[0] = NULL;
                WalkState->NumOperands = 0;

                if (ACPI_FAILURE (Status))
                {
                    return_ACPI_STATUS (Status);
                }
            }
            break;


        default:

            /* All NAMED_COMPLEX opcodes must be handled above */
            break;
        }
        break;

    case AML_CLASS_INTERNAL:

        /* case AML_INT_NAMEPATH_OP: */
        break;

    case AML_CLASS_METHOD_CALL:

        ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
            "RESOLVING-MethodCall: State=%p Op=%p NamedObj=%p\n",
            WalkState, Op, Node));

        /*
         * Lookup the method name and save the Node
         */
        Status = AcpiNsLookup (WalkState->ScopeInfo, Arg->Common.Value.String,
            ACPI_TYPE_ANY, ACPI_IMODE_LOAD_PASS2,
            ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE,
            WalkState, &(NewNode));
        if (ACPI_SUCCESS (Status))
        {
            /*
             * Make sure that what we found is indeed a method
             * We didn't search for a method on purpose, to see if the name
             * would resolve
             */
            if (NewNode->Type != ACPI_TYPE_METHOD)
            {
                Status = AE_AML_OPERAND_TYPE;
            }

            /* We could put the returned object (Node) on the object stack for
             * later, but for now, we will put it in the "op" object that the
             * parser uses, so we can get it again at the end of this scope
             */
            Op->Common.Node = NewNode;
        }
        else
        {
            ACPI_ERROR_NAMESPACE (WalkState->ScopeInfo,
                Arg->Common.Value.String, Status);
        }
        break;


    default:

        break;
    }

Cleanup:

    /* Remove the Node pushed at the very beginning */

    WalkState->Operands[0] = NULL;
    WalkState->NumOperands = 0;
    return_ACPI_STATUS (Status);
}