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/*-
 * SPDX-License-Identifier: BSD-2-Clause-FreeBSD
 *
 * Copyright (c) 2016 Alex Teaca <iateaca@FreeBSD.org>
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 *
 * $FreeBSD$
 */

#ifndef _AUDIO_EMUL_H_ 
#define _AUDIO_EMUL_H_

#include <sys/types.h>
#include <sys/soundcard.h>

/*
 * Audio Player data structures
 */

struct audio;

struct audio_params {
	int channels;
	int format;
	int rate;
};

/*
 * Audio Player API
 */

/*
 * audio_init - initialize an instance of audio player
 * @dev_name - the backend sound device used to play / capture
 * @dir - dir = 1 for write mode, dir = 0 for read mode
 * Returns NULL on error and the address of the audio player instance
 */
struct audio *audio_init(const char *dev_name, uint8_t dir);

/*
 * audio_set_params - reset the sound device and set the audio params
 * @aud - the audio player to be configured
 * @params - the audio parameters to be set
 * Returns -1 on error and 0 on success
 */
int audio_set_params(struct audio *aud, struct audio_params *params);

/*
 * audio_playback - plays samples to the sound device using blocking operations
 * @aud - the audio player used to play the samples
 * @buf - the buffer containing the samples
 * @count - the number of bytes in buffer
 * Returns -1 on error and 0 on success
 */
int audio_playback(struct audio *aud, const void *buf, size_t count);

/*
 * audio_record - records samples from the sound device using blocking
 * operations.
 * @aud - the audio player used to capture the samples
 * @buf - the buffer to receive the samples
 * @count - the number of bytes to capture in buffer
 * Returns -1 on error and 0 on success
 */
int audio_record(struct audio *aud, void *buf, size_t count);

#endif  /* _AUDIO_EMUL_H_ */