/* SPDX-License-Identifier: GPL-2.0 */
#ifndef ACCEL_H__
#define ACCEL_H__
#define HW_ROP2_COPY 0xc
#define HW_ROP2_XOR 0x6
/* notes: below address are the offset value from de_base_address (0x100000)*/
/* for sm718/750/502 de_base is at mmreg_1mb*/
#define DE_BASE_ADDR_TYPE1 0x100000
/* for sm712,de_base is at mmreg_32kb */
#define DE_BASE_ADDR_TYPE2 0x8000
/* for sm722,de_base is at mmreg_0 */
#define DE_BASE_ADDR_TYPE3 0
/* type1 data port address is at mmreg_0x110000*/
#define DE_PORT_ADDR_TYPE1 0x110000
/* for sm712,data port address is at mmreg_0 */
#define DE_PORT_ADDR_TYPE2 0x100000
/* for sm722,data port address is at mmreg_1mb */
#define DE_PORT_ADDR_TYPE3 0x100000
#define DE_SOURCE 0x0
#define DE_SOURCE_WRAP BIT(31)
#define DE_SOURCE_X_K1_SHIFT 16
#define DE_SOURCE_X_K1_MASK (0x3fff << 16)
#define DE_SOURCE_X_K1_MONO_MASK (0x1f << 16)
#define DE_SOURCE_Y_K2_MASK 0xffff
#define DE_DESTINATION 0x4
#define DE_DESTINATION_WRAP BIT(31)
#define DE_DESTINATION_X_SHIFT 16
#define DE_DESTINATION_X_MASK (0x1fff << 16)
#define DE_DESTINATION_Y_MASK 0xffff
#define DE_DIMENSION 0x8
#define DE_DIMENSION_X_SHIFT 16
#define DE_DIMENSION_X_MASK (0x1fff << 16)
#define DE_DIMENSION_Y_ET_MASK 0x1fff
#define DE_CONTROL 0xC
#define DE_CONTROL_STATUS BIT(31)
#define DE_CONTROL_PATTERN BIT(30)
#define DE_CONTROL_UPDATE_DESTINATION_X BIT(29)
#define DE_CONTROL_QUICK_START BIT(28)
#define DE_CONTROL_DIRECTION BIT(27)
#define DE_CONTROL_MAJOR BIT(26)
#define DE_CONTROL_STEP_X BIT(25)
#define DE_CONTROL_STEP_Y BIT(24)
#define DE_CONTROL_STRETCH BIT(23)
#define DE_CONTROL_HOST BIT(22)
#define DE_CONTROL_LAST_PIXEL BIT(21)
#define DE_CONTROL_COMMAND_SHIFT 16
#define DE_CONTROL_COMMAND_MASK (0x1f << 16)
#define DE_CONTROL_COMMAND_BITBLT (0x0 << 16)
#define DE_CONTROL_COMMAND_RECTANGLE_FILL (0x1 << 16)
#define DE_CONTROL_COMMAND_DE_TILE (0x2 << 16)
#define DE_CONTROL_COMMAND_TRAPEZOID_FILL (0x3 << 16)
#define DE_CONTROL_COMMAND_ALPHA_BLEND (0x4 << 16)
#define DE_CONTROL_COMMAND_RLE_STRIP (0x5 << 16)
#define DE_CONTROL_COMMAND_SHORT_STROKE (0x6 << 16)
#define DE_CONTROL_COMMAND_LINE_DRAW (0x7 << 16)
#define DE_CONTROL_COMMAND_HOST_WRITE (0x8 << 16)
#define DE_CONTROL_COMMAND_HOST_READ (0x9 << 16)
#define DE_CONTROL_COMMAND_HOST_WRITE_BOTTOM_UP (0xa << 16)
#define DE_CONTROL_COMMAND_ROTATE (0xb << 16)
#define DE_CONTROL_COMMAND_FONT (0xc << 16)
#define DE_CONTROL_COMMAND_TEXTURE_LOAD (0xe << 16)
#define DE_CONTROL_ROP_SELECT BIT(15)
#define DE_CONTROL_ROP2_SOURCE BIT(14)
#define DE_CONTROL_MONO_DATA_SHIFT 12
#define DE_CONTROL_MONO_DATA_MASK (0x3 << 12)
#define DE_CONTROL_MONO_DATA_NOT_PACKED (0x0 << 12)
#define DE_CONTROL_MONO_DATA_8_PACKED (0x1 << 12)
#define DE_CONTROL_MONO_DATA_16_PACKED (0x2 << 12)
#define DE_CONTROL_MONO_DATA_32_PACKED (0x3 << 12)
#define DE_CONTROL_REPEAT_ROTATE BIT(11)
#define DE_CONTROL_TRANSPARENCY_MATCH BIT(10)
#define DE_CONTROL_TRANSPARENCY_SELECT BIT(9)
#define DE_CONTROL_TRANSPARENCY BIT(8)
#define DE_CONTROL_ROP_MASK 0xff
/* Pseudo fields. */
#define DE_CONTROL_SHORT_STROKE_DIR_MASK (0xf << 24)
#define DE_CONTROL_SHORT_STROKE_DIR_225 (0x0 << 24)
#define DE_CONTROL_SHORT_STROKE_DIR_135 (0x1 << 24)
#define DE_CONTROL_SHORT_STROKE_DIR_315 (0x2 << 24)
#define DE_CONTROL_SHORT_STROKE_DIR_45 (0x3 << 24)
#define DE_CONTROL_SHORT_STROKE_DIR_270 (0x4 << 24)
#define DE_CONTROL_SHORT_STROKE_DIR_90 (0x5 << 24)
#define DE_CONTROL_SHORT_STROKE_DIR_180 (0x8 << 24)
#define DE_CONTROL_SHORT_STROKE_DIR_0 (0xa << 24)
#define DE_CONTROL_ROTATION_MASK (0x3 << 24)
#define DE_CONTROL_ROTATION_0 (0x0 << 24)
#define DE_CONTROL_ROTATION_270 (0x1 << 24)
#define DE_CONTROL_ROTATION_90 (0x2 << 24)
#define DE_CONTROL_ROTATION_180 (0x3 << 24)
#define DE_PITCH 0x000010
#define DE_PITCH_DESTINATION_SHIFT 16
#define DE_PITCH_DESTINATION_MASK (0x1fff << 16)
#define DE_PITCH_SOURCE_MASK 0x1fff
#define DE_FOREGROUND 0x000014
#define DE_FOREGROUND_COLOR_MASK 0xffffffff
#define DE_BACKGROUND 0x000018
#define DE_BACKGROUND_COLOR_MASK 0xffffffff
#define DE_STRETCH_FORMAT 0x00001C
#define DE_STRETCH_FORMAT_PATTERN_XY BIT(30)
#define DE_STRETCH_FORMAT_PATTERN_Y_SHIFT 27
#define DE_STRETCH_FORMAT_PATTERN_Y_MASK (0x7 << 27)
#define DE_STRETCH_FORMAT_PATTERN_X_SHIFT 23
#define DE_STRETCH_FORMAT_PATTERN_X_MASK (0x7 << 23)
#define DE_STRETCH_FORMAT_PIXEL_FORMAT_SHIFT 20
#define DE_STRETCH_FORMAT_PIXEL_FORMAT_MASK (0x3 << 20)
#define DE_STRETCH_FORMAT_PIXEL_FORMAT_8 (0x0 << 20)
#define DE_STRETCH_FORMAT_PIXEL_FORMAT_16 (0x1 << 20)
#define DE_STRETCH_FORMAT_PIXEL_FORMAT_32 (0x2 << 20)
#define DE_STRETCH_FORMAT_PIXEL_FORMAT_24 (0x3 << 20)
#define DE_STRETCH_FORMAT_ADDRESSING_SHIFT 16
#define DE_STRETCH_FORMAT_ADDRESSING_MASK (0xf << 16)
#define DE_STRETCH_FORMAT_ADDRESSING_XY (0x0 << 16)
#define DE_STRETCH_FORMAT_ADDRESSING_LINEAR (0xf << 16)
#define DE_STRETCH_FORMAT_SOURCE_HEIGHT_MASK 0xfff
#define DE_COLOR_COMPARE 0x000020
#define DE_COLOR_COMPARE_COLOR_MASK 0xffffff
#define DE_COLOR_COMPARE_MASK 0x000024
#define DE_COLOR_COMPARE_MASK_MASK 0xffffff
#define DE_MASKS 0x000028
#define DE_MASKS_BYTE_MASK (0xffff << 16)
#define DE_MASKS_BIT_MASK 0xffff
#define DE_CLIP_TL 0x00002C
#define DE_CLIP_TL_TOP_MASK (0xffff << 16)
#define DE_CLIP_TL_STATUS BIT(13)
#define DE_CLIP_TL_INHIBIT BIT(12)
#define DE_CLIP_TL_LEFT_MASK 0xfff
#define DE_CLIP_BR 0x000030
#define DE_CLIP_BR_BOTTOM_MASK (0xffff << 16)
#define DE_CLIP_BR_RIGHT_MASK 0x1fff
#define DE_MONO_PATTERN_LOW 0x000034
#define DE_MONO_PATTERN_LOW_PATTERN_MASK 0xffffffff
#define DE_MONO_PATTERN_HIGH 0x000038
#define DE_MONO_PATTERN_HIGH_PATTERN_MASK 0xffffffff
#define DE_WINDOW_WIDTH 0x00003C
#define DE_WINDOW_WIDTH_DST_SHIFT 16
#define DE_WINDOW_WIDTH_DST_MASK (0x1fff << 16)
#define DE_WINDOW_WIDTH_SRC_MASK 0x1fff
#define DE_WINDOW_SOURCE_BASE 0x000040
#define DE_WINDOW_SOURCE_BASE_EXT BIT(27)
#define DE_WINDOW_SOURCE_BASE_CS BIT(26)
#define DE_WINDOW_SOURCE_BASE_ADDRESS_MASK 0x3ffffff
#define DE_WINDOW_DESTINATION_BASE 0x000044
#define DE_WINDOW_DESTINATION_BASE_EXT BIT(27)
#define DE_WINDOW_DESTINATION_BASE_CS BIT(26)
#define DE_WINDOW_DESTINATION_BASE_ADDRESS_MASK 0x3ffffff
#define DE_ALPHA 0x000048
#define DE_ALPHA_VALUE_MASK 0xff
#define DE_WRAP 0x00004C
#define DE_WRAP_X_MASK (0xffff << 16)
#define DE_WRAP_Y_MASK 0xffff
#define DE_STATUS 0x000050
#define DE_STATUS_CSC BIT(1)
#define DE_STATUS_2D BIT(0)
/* blt direction */
#define TOP_TO_BOTTOM 0
#define LEFT_TO_RIGHT 0
#define BOTTOM_TO_TOP 1
#define RIGHT_TO_LEFT 1
void sm750_hw_set2dformat(struct lynx_accel *accel, int fmt);
void sm750_hw_de_init(struct lynx_accel *accel);
int sm750_hw_fillrect(struct lynx_accel *accel,
u32 base, u32 pitch, u32 Bpp,
u32 x, u32 y, u32 width, u32 height,
u32 color, u32 rop);
int sm750_hw_copyarea(
struct lynx_accel *accel,
unsigned int sBase, /* Address of source: offset in frame buffer */
unsigned int sPitch, /* Pitch value of source surface in BYTE */
unsigned int sx,
unsigned int sy, /* Starting coordinate of source surface */
unsigned int dBase, /* Address of destination: offset in frame buffer */
unsigned int dPitch, /* Pitch value of destination surface in BYTE */
unsigned int bpp, /* Color depth of destination surface */
unsigned int dx,
unsigned int dy, /* Starting coordinate of destination surface */
unsigned int width,
unsigned int height, /* width and height of rectangle in pixel value */
unsigned int rop2);
int sm750_hw_imageblit(struct lynx_accel *accel,
const char *pSrcbuf, /* pointer to start of source buffer in system memory */
u32 srcDelta, /* Pitch value (in bytes) of the source buffer, +ive means top down and -ive mean button up */
u32 startBit, /* Mono data can start at any bit in a byte, this value should be 0 to 7 */
u32 dBase, /* Address of destination: offset in frame buffer */
u32 dPitch, /* Pitch value of destination surface in BYTE */
u32 bytePerPixel, /* Color depth of destination surface */
u32 dx,
u32 dy, /* Starting coordinate of destination surface */
u32 width,
u32 height, /* width and height of rectangle in pixel value */
u32 fColor, /* Foreground color (corresponding to a 1 in the monochrome data */
u32 bColor, /* Background color (corresponding to a 0 in the monochrome data */
u32 rop2);
#endif