/* * vsp1_hsit.h -- R-Car VSP1 Hue Saturation value (Inverse) Transform * * Copyright (C) 2013 Renesas Corporation * * Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. */ #ifndef __VSP1_HSIT_H__ #define __VSP1_HSIT_H__ #include <media/media-entity.h> #include <media/v4l2-subdev.h> #include "vsp1_entity.h" struct vsp1_device; #define HSIT_PAD_SINK 0 #define HSIT_PAD_SOURCE 1 struct vsp1_hsit { struct vsp1_entity entity; bool inverse; }; static inline struct vsp1_hsit *to_hsit(struct v4l2_subdev *subdev) { return container_of(subdev, struct vsp1_hsit, entity.subdev); } struct vsp1_hsit *vsp1_hsit_create(struct vsp1_device *vsp1, bool inverse); #endif /* __VSP1_HSIT_H__ */ |