/* * vsp1_bru.h -- R-Car VSP1 Blend ROP Unit * * Copyright (C) 2013 Renesas Corporation * * Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. */ #ifndef __VSP1_BRU_H__ #define __VSP1_BRU_H__ #include <media/media-entity.h> #include <media/v4l2-ctrls.h> #include <media/v4l2-subdev.h> #include "vsp1_entity.h" struct vsp1_device; struct vsp1_rwpf; #define BRU_PAD_SINK(n) (n) struct vsp1_bru { struct vsp1_entity entity; struct v4l2_ctrl_handler ctrls; struct { struct vsp1_rwpf *rpf; } inputs[VSP1_MAX_RPF]; u32 bgcolor; }; static inline struct vsp1_bru *to_bru(struct v4l2_subdev *subdev) { return container_of(subdev, struct vsp1_bru, entity.subdev); } struct vsp1_bru *vsp1_bru_create(struct vsp1_device *vsp1); #endif /* __VSP1_BRU_H__ */ |