#ifndef _ASM_IA64_CHECKSUM_H #define _ASM_IA64_CHECKSUM_H /* * Modified 1998, 1999 * David Mosberger-Tang <davidm@hpl.hp.com>, Hewlett-Packard Co */ /* * This is a version of ip_compute_csum() optimized for IP headers, * which always checksum on 4 octet boundaries. */ extern __sum16 ip_fast_csum(const void *iph, unsigned int ihl); /* * Computes the checksum of the TCP/UDP pseudo-header returns a 16-bit * checksum, already complemented */ extern __sum16 csum_tcpudp_magic(__be32 saddr, __be32 daddr, __u32 len, __u8 proto, __wsum sum); extern __wsum csum_tcpudp_nofold(__be32 saddr, __be32 daddr, __u32 len, __u8 proto, __wsum sum); /* * Computes the checksum of a memory block at buff, length len, * and adds in "sum" (32-bit) * * returns a 32-bit number suitable for feeding into itself * or csum_tcpudp_magic * * this function must be called with even lengths, except * for the last fragment, which may be odd * * it's best to have buff aligned on a 32-bit boundary */ extern __wsum csum_partial(const void *buff, int len, __wsum sum); /* * Same as csum_partial, but copies from src while it checksums. * * Here it is even more important to align src and dst on a 32-bit (or * even better 64-bit) boundary. */ extern __wsum csum_partial_copy_from_user(const void __user *src, void *dst, int len, __wsum sum, int *errp); extern __wsum csum_partial_copy_nocheck(const void *src, void *dst, int len, __wsum sum); /* * This routine is used for miscellaneous IP-like checksums, mainly in * icmp.c */ extern __sum16 ip_compute_csum(const void *buff, int len); /* * Fold a partial checksum without adding pseudo headers. */ static inline __sum16 csum_fold(__wsum csum) { u32 sum = (__force u32)csum; sum = (sum & 0xffff) + (sum >> 16); sum = (sum & 0xffff) + (sum >> 16); return (__force __sum16)~sum; } #define _HAVE_ARCH_IPV6_CSUM 1 struct in6_addr; extern __sum16 csum_ipv6_magic(const struct in6_addr *saddr, const struct in6_addr *daddr, __u32 len, __u8 proto, __wsum csum); #endif /* _ASM_IA64_CHECKSUM_H */ |