/*
* sync fence tests with one timeline
* Copyright 2015-2016 Collabora Ltd.
*
* Based on the implementation from the Android Open Source Project,
*
* Copyright 2012 Google, Inc
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#include "sync.h"
#include "sw_sync.h"
#include "synctest.h"
int test_fence_one_timeline_wait(void)
{
int fence, valid, ret;
int timeline = sw_sync_timeline_create();
valid = sw_sync_timeline_is_valid(timeline);
ASSERT(valid, "Failure allocating timeline\n");
fence = sw_sync_fence_create(timeline, "allocFence", 5);
valid = sw_sync_fence_is_valid(fence);
ASSERT(valid, "Failure allocating fence\n");
/* Wait on fence until timeout */
ret = sync_wait(fence, 0);
ASSERT(ret == 0, "Failure waiting on fence until timeout\n");
/* Advance timeline from 0 -> 1 */
ret = sw_sync_timeline_inc(timeline, 1);
ASSERT(ret == 0, "Failure advancing timeline\n");
/* Wait on fence until timeout */
ret = sync_wait(fence, 0);
ASSERT(ret == 0, "Failure waiting on fence until timeout\n");
/* Signal the fence */
ret = sw_sync_timeline_inc(timeline, 4);
ASSERT(ret == 0, "Failure signaling the fence\n");
/* Wait successfully */
ret = sync_wait(fence, 0);
ASSERT(ret > 0, "Failure waiting on fence\n");
/* Go even further, and confirm wait still succeeds */
ret = sw_sync_timeline_inc(timeline, 10);
ASSERT(ret == 0, "Failure going further\n");
ret = sync_wait(fence, 0);
ASSERT(ret > 0, "Failure waiting ahead\n");
sw_sync_fence_destroy(fence);
sw_sync_timeline_destroy(timeline);
return 0;
}
int test_fence_one_timeline_merge(void)
{
int a, b, c, d, valid;
int timeline = sw_sync_timeline_create();
/* create fence a,b,c and then merge them all into fence d */
a = sw_sync_fence_create(timeline, "allocFence", 1);
b = sw_sync_fence_create(timeline, "allocFence", 2);
c = sw_sync_fence_create(timeline, "allocFence", 3);
valid = sw_sync_fence_is_valid(a) &&
sw_sync_fence_is_valid(b) &&
sw_sync_fence_is_valid(c);
ASSERT(valid, "Failure allocating fences\n");
d = sync_merge("mergeFence", b, a);
d = sync_merge("mergeFence", c, d);
valid = sw_sync_fence_is_valid(d);
ASSERT(valid, "Failure merging fences\n");
/* confirm all fences have one active point (even d) */
ASSERT(sync_fence_count_with_status(a, FENCE_STATUS_ACTIVE) == 1,
"a has too many active fences!\n");
ASSERT(sync_fence_count_with_status(a, FENCE_STATUS_ACTIVE) == 1,
"b has too many active fences!\n");
ASSERT(sync_fence_count_with_status(a, FENCE_STATUS_ACTIVE) == 1,
"c has too many active fences!\n");
ASSERT(sync_fence_count_with_status(a, FENCE_STATUS_ACTIVE) == 1,
"d has too many active fences!\n");
/* confirm that d is not signaled until the max of a,b,c */
sw_sync_timeline_inc(timeline, 1);
ASSERT(sync_fence_count_with_status(a, FENCE_STATUS_SIGNALED) == 1,
"a did not signal!\n");
ASSERT(sync_fence_count_with_status(d, FENCE_STATUS_ACTIVE) == 1,
"d signaled too early!\n");
sw_sync_timeline_inc(timeline, 1);
ASSERT(sync_fence_count_with_status(b, FENCE_STATUS_SIGNALED) == 1,
"b did not signal!\n");
ASSERT(sync_fence_count_with_status(d, FENCE_STATUS_ACTIVE) == 1,
"d signaled too early!\n");
sw_sync_timeline_inc(timeline, 1);
ASSERT(sync_fence_count_with_status(c, FENCE_STATUS_SIGNALED) == 1,
"c did not signal!\n");
ASSERT(sync_fence_count_with_status(d, FENCE_STATUS_ACTIVE) == 0 &&
sync_fence_count_with_status(d, FENCE_STATUS_SIGNALED) == 1,
"d did not signal!\n");
sw_sync_fence_destroy(d);
sw_sync_fence_destroy(c);
sw_sync_fence_destroy(b);
sw_sync_fence_destroy(a);
sw_sync_timeline_destroy(timeline);
return 0;
}