/*
* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
*/
#ifndef __NVKM_CORE_FALCON_MSGQUEUE_H
#define __NVKM_CORE_FALCON_MSGQUEUE_H
#include <core/msgqueue.h>
/*
* The struct nvkm_msgqueue (named so for lack of better candidate) manages
* a firmware (typically, NVIDIA signed firmware) running under a given falcon.
*
* Such firmwares expect to receive commands (through one or several command
* queues) and will reply to such command by sending messages (using one
* message queue).
*
* Each firmware can support one or several units - ACR for managing secure
* falcons, PMU for power management, etc. A unit can be seen as a class to
* which command can be sent.
*
* One usage example would be to send a command to the SEC falcon to ask it to
* reset a secure falcon. The SEC falcon will receive the command, process it,
* and send a message to signal success or failure. Only when the corresponding
* message is received can the requester assume the request has been processed.
*
* Since we expect many variations between the firmwares NVIDIA will release
* across GPU generations, this library is built in a very modular way. Message
* formats and queues details (such as number of usage) are left to
* specializations of struct nvkm_msgqueue, while the functions in msgqueue.c
* take care of posting commands and processing messages in a fashion that is
* universal.
*
*/
enum msgqueue_msg_priority {
MSGQUEUE_MSG_PRIORITY_HIGH,
MSGQUEUE_MSG_PRIORITY_LOW,
};
/**
* struct nvkm_msgqueue_hdr - header for all commands/messages
* @unit_id: id of firmware using receiving the command/sending the message
* @size: total size of command/message
* @ctrl_flags: type of command/message
* @seq_id: used to match a message from its corresponding command
*/
struct nvkm_msgqueue_hdr {
u8 unit_id;
u8 size;
u8 ctrl_flags;
u8 seq_id;
};
/**
* struct nvkm_msgqueue_msg - base message.
*
* This is just a header and a message (or command) type. Useful when
* building command-specific structures.
*/
struct nvkm_msgqueue_msg {
struct nvkm_msgqueue_hdr hdr;
u8 msg_type;
};
struct nvkm_msgqueue;
typedef void
(*nvkm_msgqueue_callback)(struct nvkm_msgqueue *, struct nvkm_msgqueue_hdr *);
/**
* struct nvkm_msgqueue_init_func - msgqueue functions related to initialization
*
* @gen_cmdline: build the commandline into a pre-allocated buffer
* @init_callback: called to process the init message
*/
struct nvkm_msgqueue_init_func {
void (*gen_cmdline)(struct nvkm_msgqueue *, void *);
int (*init_callback)(struct nvkm_msgqueue *, struct nvkm_msgqueue_hdr *);
};
/**
* struct nvkm_msgqueue_acr_func - msgqueue functions related to ACR
*
* @boot_falcon: build and send the command to reset a given falcon
* @boot_multiple_falcons: build and send the command to reset several falcons
*/
struct nvkm_msgqueue_acr_func {
int (*boot_falcon)(struct nvkm_msgqueue *, enum nvkm_secboot_falcon);
int (*boot_multiple_falcons)(struct nvkm_msgqueue *, unsigned long);
};
struct nvkm_msgqueue_func {
const struct nvkm_msgqueue_init_func *init_func;
const struct nvkm_msgqueue_acr_func *acr_func;
void (*dtor)(struct nvkm_msgqueue *);
struct nvkm_msgqueue_queue *(*cmd_queue)(struct nvkm_msgqueue *,
enum msgqueue_msg_priority);
void (*recv)(struct nvkm_msgqueue *queue);
};
/**
* struct nvkm_msgqueue_queue - information about a command or message queue
*
* The number of queues is firmware-dependent. All queues must have their
* information filled by the init message handler.
*
* @mutex_lock: to be acquired when the queue is being used
* @index: physical queue index
* @offset: DMEM offset where this queue begins
* @size: size allocated to this queue in DMEM (in bytes)
* @position: current write position
* @head_reg: address of the HEAD register for this queue
* @tail_reg: address of the TAIL register for this queue
*/
struct nvkm_msgqueue_queue {
struct mutex mutex;
u32 index;
u32 offset;
u32 size;
u32 position;
u32 head_reg;
u32 tail_reg;
};
/**
* struct nvkm_msgqueue_seq - keep track of ongoing commands
*
* Every time a command is sent, a sequence is assigned to it so the
* corresponding message can be matched. Upon receiving the message, a callback
* can be called and/or a completion signaled.
*
* @id: sequence ID
* @state: current state
* @callback: callback to call upon receiving matching message
* @completion: completion to signal after callback is called
*/
struct nvkm_msgqueue_seq {
u16 id;
enum {
SEQ_STATE_FREE = 0,
SEQ_STATE_PENDING,
SEQ_STATE_USED,
SEQ_STATE_CANCELLED
} state;
nvkm_msgqueue_callback callback;
struct completion *completion;
};
/*
* We can have an arbitrary number of sequences, but realistically we will
* probably not use that much simultaneously.
*/
#define NVKM_MSGQUEUE_NUM_SEQUENCES 16
/**
* struct nvkm_msgqueue - manage a command/message based FW on a falcon
*
* @falcon: falcon to be managed
* @func: implementation of the firmware to use
* @init_msg_received: whether the init message has already been received
* @init_done: whether all init is complete and commands can be processed
* @seq_lock: protects seq and seq_tbl
* @seq: sequences to match commands and messages
* @seq_tbl: bitmap of sequences currently in use
*/
struct nvkm_msgqueue {
struct nvkm_falcon *falcon;
const struct nvkm_msgqueue_func *func;
u32 fw_version;
bool init_msg_received;
struct completion init_done;
struct mutex seq_lock;
struct nvkm_msgqueue_seq seq[NVKM_MSGQUEUE_NUM_SEQUENCES];
unsigned long seq_tbl[BITS_TO_LONGS(NVKM_MSGQUEUE_NUM_SEQUENCES)];
};
void nvkm_msgqueue_ctor(const struct nvkm_msgqueue_func *, struct nvkm_falcon *,
struct nvkm_msgqueue *);
int nvkm_msgqueue_post(struct nvkm_msgqueue *, enum msgqueue_msg_priority,
struct nvkm_msgqueue_hdr *, nvkm_msgqueue_callback,
struct completion *, bool);
void nvkm_msgqueue_process_msgs(struct nvkm_msgqueue *,
struct nvkm_msgqueue_queue *);
int msgqueue_0137c63d_new(struct nvkm_falcon *, const struct nvkm_secboot *,
struct nvkm_msgqueue **);
int msgqueue_0137bca5_new(struct nvkm_falcon *, const struct nvkm_secboot *,
struct nvkm_msgqueue **);
int msgqueue_0148cdec_new(struct nvkm_falcon *, const struct nvkm_secboot *,
struct nvkm_msgqueue **);
#endif