Training courses

Kernel and Embedded Linux

Bootlin training courses

Embedded Linux, kernel,
Yocto Project, Buildroot, real-time,
graphics, boot time, debugging...

Bootlin logo

Elixir Cross Referencer

   1
   2
   3
   4
   5
   6
   7
   8
   9
  10
  11
  12
  13
  14
  15
  16
  17
  18
  19
  20
  21
  22
  23
  24
  25
  26
  27
  28
  29
  30
  31
  32
  33
  34
  35
  36
  37
  38
  39
  40
  41
  42
  43
  44
  45
  46
  47
  48
  49
  50
  51
  52
  53
  54
  55
  56
  57
  58
  59
  60
  61
  62
  63
  64
  65
  66
  67
  68
  69
  70
  71
  72
  73
  74
  75
  76
  77
  78
  79
  80
  81
  82
  83
  84
  85
  86
  87
  88
  89
  90
  91
  92
  93
  94
  95
  96
  97
  98
  99
 100
 101
 102
 103
 104
 105
 106
 107
 108
 109
 110
 111
 112
 113
 114
 115
 116
 117
 118
 119
 120
 121
 122
 123
 124
 125
 126
 127
 128
 129
 130
 131
 132
 133
 134
 135
 136
 137
 138
 139
 140
 141
 142
 143
 144
 145
 146
 147
 148
 149
 150
 151
 152
 153
 154
 155
 156
 157
 158
 159
 160
 161
 162
 163
 164
 165
 166
 167
 168
 169
 170
 171
 172
 173
 174
 175
 176
 177
 178
 179
 180
 181
 182
 183
 184
 185
 186
 187
 188
 189
 190
 191
 192
 193
 194
 195
 196
 197
 198
 199
 200
 201
 202
 203
 204
 205
 206
 207
 208
 209
 210
 211
 212
 213
 214
 215
 216
 217
 218
 219
 220
 221
 222
 223
 224
 225
 226
 227
 228
 229
 230
 231
 232
 233
 234
 235
 236
 237
 238
 239
 240
 241
 242
 243
 244
 245
 246
 247
 248
 249
 250
 251
 252
 253
 254
 255
 256
 257
 258
 259
 260
 261
 262
 263
 264
 265
 266
 267
 268
 269
 270
 271
 272
 273
 274
 275
 276
 277
 278
 279
 280
 281
 282
 283
 284
 285
 286
 287
 288
 289
 290
 291
 292
 293
 294
 295
 296
 297
 298
 299
 300
 301
 302
 303
 304
 305
 306
 307
 308
 309
 310
 311
 312
 313
 314
 315
 316
 317
 318
 319
 320
 321
 322
 323
 324
 325
 326
 327
 328
 329
 330
 331
 332
 333
 334
 335
 336
 337
 338
 339
 340
 341
 342
 343
 344
 345
 346
 347
 348
 349
 350
 351
 352
 353
 354
 355
 356
 357
 358
 359
 360
 361
 362
 363
 364
 365
 366
 367
 368
 369
 370
 371
 372
 373
 374
 375
 376
 377
 378
 379
 380
 381
 382
 383
 384
 385
 386
 387
 388
 389
 390
 391
 392
 393
 394
 395
 396
 397
 398
 399
 400
 401
 402
 403
 404
 405
 406
 407
 408
 409
 410
 411
 412
 413
 414
 415
 416
 417
 418
 419
 420
 421
 422
 423
 424
 425
 426
 427
 428
 429
 430
 431
 432
 433
 434
 435
 436
 437
 438
 439
 440
 441
 442
 443
 444
 445
 446
 447
 448
 449
 450
 451
 452
 453
 454
 455
 456
 457
 458
 459
 460
 461
 462
 463
 464
 465
 466
 467
 468
 469
 470
 471
 472
 473
 474
 475
 476
 477
 478
 479
 480
 481
 482
 483
 484
 485
 486
 487
 488
 489
 490
 491
 492
 493
 494
 495
 496
 497
 498
 499
 500
 501
 502
 503
 504
 505
 506
 507
 508
 509
 510
 511
 512
 513
 514
 515
 516
 517
 518
 519
 520
 521
 522
 523
 524
 525
 526
 527
 528
 529
 530
 531
 532
 533
 534
 535
 536
 537
 538
 539
 540
 541
 542
 543
 544
 545
 546
 547
 548
 549
 550
 551
 552
 553
 554
 555
 556
 557
 558
 559
 560
 561
 562
 563
 564
 565
 566
 567
 568
 569
 570
 571
 572
 573
 574
 575
 576
 577
 578
 579
 580
 581
 582
 583
 584
 585
 586
 587
 588
 589
 590
 591
 592
 593
 594
 595
 596
 597
 598
 599
 600
 601
 602
 603
 604
 605
 606
 607
 608
 609
 610
 611
 612
 613
 614
 615
 616
 617
 618
 619
 620
 621
 622
 623
 624
 625
 626
 627
 628
 629
 630
 631
 632
 633
 634
 635
 636
 637
 638
 639
 640
 641
 642
 643
 644
 645
 646
 647
 648
 649
 650
 651
 652
 653
 654
 655
 656
 657
 658
 659
 660
 661
 662
 663
 664
 665
 666
 667
 668
 669
 670
 671
 672
 673
 674
 675
 676
 677
 678
 679
 680
 681
 682
 683
 684
 685
 686
 687
 688
 689
 690
 691
 692
 693
 694
 695
 696
 697
 698
 699
 700
 701
 702
 703
 704
 705
 706
 707
 708
 709
 710
 711
 712
 713
 714
 715
 716
 717
 718
 719
 720
 721
 722
 723
 724
 725
 726
 727
 728
 729
 730
 731
 732
 733
 734
 735
 736
 737
 738
 739
 740
 741
 742
 743
 744
 745
 746
 747
 748
 749
 750
 751
 752
 753
 754
 755
 756
 757
 758
 759
 760
 761
 762
 763
 764
 765
 766
 767
 768
 769
 770
 771
 772
 773
 774
 775
 776
 777
 778
 779
 780
 781
 782
 783
 784
 785
 786
 787
 788
 789
 790
 791
 792
 793
 794
 795
 796
 797
 798
 799
 800
 801
 802
 803
 804
 805
 806
 807
 808
 809
 810
 811
 812
 813
 814
 815
 816
 817
 818
 819
 820
 821
 822
 823
 824
 825
 826
 827
 828
 829
 830
 831
 832
 833
 834
 835
 836
 837
 838
 839
 840
 841
 842
 843
 844
 845
 846
 847
 848
 849
 850
 851
 852
 853
 854
 855
 856
 857
 858
 859
 860
 861
 862
 863
 864
 865
 866
 867
 868
 869
 870
 871
 872
 873
 874
 875
 876
 877
 878
 879
 880
 881
 882
 883
 884
 885
 886
 887
 888
 889
 890
 891
 892
 893
 894
 895
 896
 897
 898
 899
 900
 901
 902
 903
 904
 905
 906
 907
 908
 909
 910
 911
 912
 913
 914
 915
 916
 917
 918
 919
 920
 921
 922
 923
 924
 925
 926
 927
 928
 929
 930
 931
 932
 933
 934
 935
 936
 937
 938
 939
 940
 941
 942
 943
 944
 945
 946
 947
 948
 949
 950
 951
 952
 953
 954
 955
 956
 957
 958
 959
 960
 961
 962
 963
 964
 965
 966
 967
 968
 969
 970
 971
 972
 973
 974
 975
 976
 977
 978
 979
 980
 981
 982
 983
 984
 985
 986
 987
 988
 989
 990
 991
 992
 993
 994
 995
 996
 997
 998
 999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
// SPDX-License-Identifier: GPL-2.0-only
/*
 * kernel/locking/mutex.c
 *
 * Mutexes: blocking mutual exclusion locks
 *
 * Started by Ingo Molnar:
 *
 *  Copyright (C) 2004, 2005, 2006 Red Hat, Inc., Ingo Molnar <mingo@redhat.com>
 *
 * Many thanks to Arjan van de Ven, Thomas Gleixner, Steven Rostedt and
 * David Howells for suggestions and improvements.
 *
 *  - Adaptive spinning for mutexes by Peter Zijlstra. (Ported to mainline
 *    from the -rt tree, where it was originally implemented for rtmutexes
 *    by Steven Rostedt, based on work by Gregory Haskins, Peter Morreale
 *    and Sven Dietrich.
 *
 * Also see Documentation/locking/mutex-design.rst.
 */
#include <linux/mutex.h>
#include <linux/ww_mutex.h>
#include <linux/sched/signal.h>
#include <linux/sched/rt.h>
#include <linux/sched/wake_q.h>
#include <linux/sched/debug.h>
#include <linux/export.h>
#include <linux/spinlock.h>
#include <linux/interrupt.h>
#include <linux/debug_locks.h>
#include <linux/osq_lock.h>

#ifdef CONFIG_DEBUG_MUTEXES
# include "mutex-debug.h"
#else
# include "mutex.h"
#endif

void
__mutex_init(struct mutex *lock, const char *name, struct lock_class_key *key)
{
	atomic_long_set(&lock->owner, 0);
	spin_lock_init(&lock->wait_lock);
	INIT_LIST_HEAD(&lock->wait_list);
#ifdef CONFIG_MUTEX_SPIN_ON_OWNER
	osq_lock_init(&lock->osq);
#endif

	debug_mutex_init(lock, name, key);
}
EXPORT_SYMBOL(__mutex_init);

/*
 * @owner: contains: 'struct task_struct *' to the current lock owner,
 * NULL means not owned. Since task_struct pointers are aligned at
 * at least L1_CACHE_BYTES, we have low bits to store extra state.
 *
 * Bit0 indicates a non-empty waiter list; unlock must issue a wakeup.
 * Bit1 indicates unlock needs to hand the lock to the top-waiter
 * Bit2 indicates handoff has been done and we're waiting for pickup.
 */
#define MUTEX_FLAG_WAITERS	0x01
#define MUTEX_FLAG_HANDOFF	0x02
#define MUTEX_FLAG_PICKUP	0x04

#define MUTEX_FLAGS		0x07

/*
 * Internal helper function; C doesn't allow us to hide it :/
 *
 * DO NOT USE (outside of mutex code).
 */
static inline struct task_struct *__mutex_owner(struct mutex *lock)
{
	return (struct task_struct *)(atomic_long_read(&lock->owner) & ~MUTEX_FLAGS);
}

static inline struct task_struct *__owner_task(unsigned long owner)
{
	return (struct task_struct *)(owner & ~MUTEX_FLAGS);
}

bool mutex_is_locked(struct mutex *lock)
{
	return __mutex_owner(lock) != NULL;
}
EXPORT_SYMBOL(mutex_is_locked);

__must_check enum mutex_trylock_recursive_enum
mutex_trylock_recursive(struct mutex *lock)
{
	if (unlikely(__mutex_owner(lock) == current))
		return MUTEX_TRYLOCK_RECURSIVE;

	return mutex_trylock(lock);
}
EXPORT_SYMBOL(mutex_trylock_recursive);

static inline unsigned long __owner_flags(unsigned long owner)
{
	return owner & MUTEX_FLAGS;
}

/*
 * Trylock variant that retuns the owning task on failure.
 */
static inline struct task_struct *__mutex_trylock_or_owner(struct mutex *lock)
{
	unsigned long owner, curr = (unsigned long)current;

	owner = atomic_long_read(&lock->owner);
	for (;;) { /* must loop, can race against a flag */
		unsigned long old, flags = __owner_flags(owner);
		unsigned long task = owner & ~MUTEX_FLAGS;

		if (task) {
			if (likely(task != curr))
				break;

			if (likely(!(flags & MUTEX_FLAG_PICKUP)))
				break;

			flags &= ~MUTEX_FLAG_PICKUP;
		} else {
#ifdef CONFIG_DEBUG_MUTEXES
			DEBUG_LOCKS_WARN_ON(flags & MUTEX_FLAG_PICKUP);
#endif
		}

		/*
		 * We set the HANDOFF bit, we must make sure it doesn't live
		 * past the point where we acquire it. This would be possible
		 * if we (accidentally) set the bit on an unlocked mutex.
		 */
		flags &= ~MUTEX_FLAG_HANDOFF;

		old = atomic_long_cmpxchg_acquire(&lock->owner, owner, curr | flags);
		if (old == owner)
			return NULL;

		owner = old;
	}

	return __owner_task(owner);
}

/*
 * Actual trylock that will work on any unlocked state.
 */
static inline bool __mutex_trylock(struct mutex *lock)
{
	return !__mutex_trylock_or_owner(lock);
}

#ifndef CONFIG_DEBUG_LOCK_ALLOC
/*
 * Lockdep annotations are contained to the slow paths for simplicity.
 * There is nothing that would stop spreading the lockdep annotations outwards
 * except more code.
 */

/*
 * Optimistic trylock that only works in the uncontended case. Make sure to
 * follow with a __mutex_trylock() before failing.
 */
static __always_inline bool __mutex_trylock_fast(struct mutex *lock)
{
	unsigned long curr = (unsigned long)current;
	unsigned long zero = 0UL;

	if (atomic_long_try_cmpxchg_acquire(&lock->owner, &zero, curr))
		return true;

	return false;
}

static __always_inline bool __mutex_unlock_fast(struct mutex *lock)
{
	unsigned long curr = (unsigned long)current;

	if (atomic_long_cmpxchg_release(&lock->owner, curr, 0UL) == curr)
		return true;

	return false;
}
#endif

static inline void __mutex_set_flag(struct mutex *lock, unsigned long flag)
{
	atomic_long_or(flag, &lock->owner);
}

static inline void __mutex_clear_flag(struct mutex *lock, unsigned long flag)
{
	atomic_long_andnot(flag, &lock->owner);
}

static inline bool __mutex_waiter_is_first(struct mutex *lock, struct mutex_waiter *waiter)
{
	return list_first_entry(&lock->wait_list, struct mutex_waiter, list) == waiter;
}

/*
 * Add @waiter to a given location in the lock wait_list and set the
 * FLAG_WAITERS flag if it's the first waiter.
 */
static void __sched
__mutex_add_waiter(struct mutex *lock, struct mutex_waiter *waiter,
		   struct list_head *list)
{
	debug_mutex_add_waiter(lock, waiter, current);

	list_add_tail(&waiter->list, list);
	if (__mutex_waiter_is_first(lock, waiter))
		__mutex_set_flag(lock, MUTEX_FLAG_WAITERS);
}

/*
 * Give up ownership to a specific task, when @task = NULL, this is equivalent
 * to a regular unlock. Sets PICKUP on a handoff, clears HANDOF, preserves
 * WAITERS. Provides RELEASE semantics like a regular unlock, the
 * __mutex_trylock() provides a matching ACQUIRE semantics for the handoff.
 */
static void __mutex_handoff(struct mutex *lock, struct task_struct *task)
{
	unsigned long owner = atomic_long_read(&lock->owner);

	for (;;) {
		unsigned long old, new;

#ifdef CONFIG_DEBUG_MUTEXES
		DEBUG_LOCKS_WARN_ON(__owner_task(owner) != current);
		DEBUG_LOCKS_WARN_ON(owner & MUTEX_FLAG_PICKUP);
#endif

		new = (owner & MUTEX_FLAG_WAITERS);
		new |= (unsigned long)task;
		if (task)
			new |= MUTEX_FLAG_PICKUP;

		old = atomic_long_cmpxchg_release(&lock->owner, owner, new);
		if (old == owner)
			break;

		owner = old;
	}
}

#ifndef CONFIG_DEBUG_LOCK_ALLOC
/*
 * We split the mutex lock/unlock logic into separate fastpath and
 * slowpath functions, to reduce the register pressure on the fastpath.
 * We also put the fastpath first in the kernel image, to make sure the
 * branch is predicted by the CPU as default-untaken.
 */
static void __sched __mutex_lock_slowpath(struct mutex *lock);

/**
 * mutex_lock - acquire the mutex
 * @lock: the mutex to be acquired
 *
 * Lock the mutex exclusively for this task. If the mutex is not
 * available right now, it will sleep until it can get it.
 *
 * The mutex must later on be released by the same task that
 * acquired it. Recursive locking is not allowed. The task
 * may not exit without first unlocking the mutex. Also, kernel
 * memory where the mutex resides must not be freed with
 * the mutex still locked. The mutex must first be initialized
 * (or statically defined) before it can be locked. memset()-ing
 * the mutex to 0 is not allowed.
 *
 * (The CONFIG_DEBUG_MUTEXES .config option turns on debugging
 * checks that will enforce the restrictions and will also do
 * deadlock debugging)
 *
 * This function is similar to (but not equivalent to) down().
 */
#ifdef CONFIG_LOCKDOC
void __sched _mutex_lock(struct mutex *lock)
#else
void __sched mutex_lock(struct mutex *lock)
#endif /* !CONFIG_LOCKDOC */
{
	might_sleep();

	if (!__mutex_trylock_fast(lock))
		__mutex_lock_slowpath(lock);
}
#ifdef CONFIG_LOCKDOC
EXPORT_SYMBOL(_mutex_lock);
#else
EXPORT_SYMBOL(mutex_lock);
#endif /* !CONFIG_LOCKDOC */
#endif

/*
 * Wait-Die:
 *   The newer transactions are killed when:
 *     It (the new transaction) makes a request for a lock being held
 *     by an older transaction.
 *
 * Wound-Wait:
 *   The newer transactions are wounded when:
 *     An older transaction makes a request for a lock being held by
 *     the newer transaction.
 */

/*
 * Associate the ww_mutex @ww with the context @ww_ctx under which we acquired
 * it.
 */
static __always_inline void
ww_mutex_lock_acquired(struct ww_mutex *ww, struct ww_acquire_ctx *ww_ctx)
{
#ifdef CONFIG_DEBUG_MUTEXES
	/*
	 * If this WARN_ON triggers, you used ww_mutex_lock to acquire,
	 * but released with a normal mutex_unlock in this call.
	 *
	 * This should never happen, always use ww_mutex_unlock.
	 */
	DEBUG_LOCKS_WARN_ON(ww->ctx);

	/*
	 * Not quite done after calling ww_acquire_done() ?
	 */
	DEBUG_LOCKS_WARN_ON(ww_ctx->done_acquire);

	if (ww_ctx->contending_lock) {
		/*
		 * After -EDEADLK you tried to
		 * acquire a different ww_mutex? Bad!
		 */
		DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock != ww);

		/*
		 * You called ww_mutex_lock after receiving -EDEADLK,
		 * but 'forgot' to unlock everything else first?
		 */
		DEBUG_LOCKS_WARN_ON(ww_ctx->acquired > 0);
		ww_ctx->contending_lock = NULL;
	}

	/*
	 * Naughty, using a different class will lead to undefined behavior!
	 */
	DEBUG_LOCKS_WARN_ON(ww_ctx->ww_class != ww->ww_class);
#endif
	ww_ctx->acquired++;
	ww->ctx = ww_ctx;
}

/*
 * Determine if context @a is 'after' context @b. IOW, @a is a younger
 * transaction than @b and depending on algorithm either needs to wait for
 * @b or die.
 */
static inline bool __sched
__ww_ctx_stamp_after(struct ww_acquire_ctx *a, struct ww_acquire_ctx *b)
{

	return (signed long)(a->stamp - b->stamp) > 0;
}

/*
 * Wait-Die; wake a younger waiter context (when locks held) such that it can
 * die.
 *
 * Among waiters with context, only the first one can have other locks acquired
 * already (ctx->acquired > 0), because __ww_mutex_add_waiter() and
 * __ww_mutex_check_kill() wake any but the earliest context.
 */
static bool __sched
__ww_mutex_die(struct mutex *lock, struct mutex_waiter *waiter,
	       struct ww_acquire_ctx *ww_ctx)
{
	if (!ww_ctx->is_wait_die)
		return false;

	if (waiter->ww_ctx->acquired > 0 &&
			__ww_ctx_stamp_after(waiter->ww_ctx, ww_ctx)) {
		debug_mutex_wake_waiter(lock, waiter);
		wake_up_process(waiter->task);
	}

	return true;
}

/*
 * Wound-Wait; wound a younger @hold_ctx if it holds the lock.
 *
 * Wound the lock holder if there are waiters with older transactions than
 * the lock holders. Even if multiple waiters may wound the lock holder,
 * it's sufficient that only one does.
 */
static bool __ww_mutex_wound(struct mutex *lock,
			     struct ww_acquire_ctx *ww_ctx,
			     struct ww_acquire_ctx *hold_ctx)
{
	struct task_struct *owner = __mutex_owner(lock);

	lockdep_assert_held(&lock->wait_lock);

	/*
	 * Possible through __ww_mutex_add_waiter() when we race with
	 * ww_mutex_set_context_fastpath(). In that case we'll get here again
	 * through __ww_mutex_check_waiters().
	 */
	if (!hold_ctx)
		return false;

	/*
	 * Can have !owner because of __mutex_unlock_slowpath(), but if owner,
	 * it cannot go away because we'll have FLAG_WAITERS set and hold
	 * wait_lock.
	 */
	if (!owner)
		return false;

	if (ww_ctx->acquired > 0 && __ww_ctx_stamp_after(hold_ctx, ww_ctx)) {
		hold_ctx->wounded = 1;

		/*
		 * wake_up_process() paired with set_current_state()
		 * inserts sufficient barriers to make sure @owner either sees
		 * it's wounded in __ww_mutex_check_kill() or has a
		 * wakeup pending to re-read the wounded state.
		 */
		if (owner != current)
			wake_up_process(owner);

		return true;
	}

	return false;
}

/*
 * We just acquired @lock under @ww_ctx, if there are later contexts waiting
 * behind us on the wait-list, check if they need to die, or wound us.
 *
 * See __ww_mutex_add_waiter() for the list-order construction; basically the
 * list is ordered by stamp, smallest (oldest) first.
 *
 * This relies on never mixing wait-die/wound-wait on the same wait-list;
 * which is currently ensured by that being a ww_class property.
 *
 * The current task must not be on the wait list.
 */
static void __sched
__ww_mutex_check_waiters(struct mutex *lock, struct ww_acquire_ctx *ww_ctx)
{
	struct mutex_waiter *cur;

	lockdep_assert_held(&lock->wait_lock);

	list_for_each_entry(cur, &lock->wait_list, list) {
		if (!cur->ww_ctx)
			continue;

		if (__ww_mutex_die(lock, cur, ww_ctx) ||
		    __ww_mutex_wound(lock, cur->ww_ctx, ww_ctx))
			break;
	}
}

/*
 * After acquiring lock with fastpath, where we do not hold wait_lock, set ctx
 * and wake up any waiters so they can recheck.
 */
static __always_inline void
ww_mutex_set_context_fastpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
{
	ww_mutex_lock_acquired(lock, ctx);

	/*
	 * The lock->ctx update should be visible on all cores before
	 * the WAITERS check is done, otherwise contended waiters might be
	 * missed. The contended waiters will either see ww_ctx == NULL
	 * and keep spinning, or it will acquire wait_lock, add itself
	 * to waiter list and sleep.
	 */
	smp_mb(); /* See comments above and below. */

	/*
	 * [W] ww->ctx = ctx	    [W] MUTEX_FLAG_WAITERS
	 *     MB		        MB
	 * [R] MUTEX_FLAG_WAITERS   [R] ww->ctx
	 *
	 * The memory barrier above pairs with the memory barrier in
	 * __ww_mutex_add_waiter() and makes sure we either observe ww->ctx
	 * and/or !empty list.
	 */
	if (likely(!(atomic_long_read(&lock->base.owner) & MUTEX_FLAG_WAITERS)))
		return;

	/*
	 * Uh oh, we raced in fastpath, check if any of the waiters need to
	 * die or wound us.
	 */
	spin_lock(&lock->base.wait_lock);
	__ww_mutex_check_waiters(&lock->base, ctx);
	spin_unlock(&lock->base.wait_lock);
}

#ifdef CONFIG_MUTEX_SPIN_ON_OWNER

static inline
bool ww_mutex_spin_on_owner(struct mutex *lock, struct ww_acquire_ctx *ww_ctx,
			    struct mutex_waiter *waiter)
{
	struct ww_mutex *ww;

	ww = container_of(lock, struct ww_mutex, base);

	/*
	 * If ww->ctx is set the contents are undefined, only
	 * by acquiring wait_lock there is a guarantee that
	 * they are not invalid when reading.
	 *
	 * As such, when deadlock detection needs to be
	 * performed the optimistic spinning cannot be done.
	 *
	 * Check this in every inner iteration because we may
	 * be racing against another thread's ww_mutex_lock.
	 */
	if (ww_ctx->acquired > 0 && READ_ONCE(ww->ctx))
		return false;

	/*
	 * If we aren't on the wait list yet, cancel the spin
	 * if there are waiters. We want  to avoid stealing the
	 * lock from a waiter with an earlier stamp, since the
	 * other thread may already own a lock that we also
	 * need.
	 */
	if (!waiter && (atomic_long_read(&lock->owner) & MUTEX_FLAG_WAITERS))
		return false;

	/*
	 * Similarly, stop spinning if we are no longer the
	 * first waiter.
	 */
	if (waiter && !__mutex_waiter_is_first(lock, waiter))
		return false;

	return true;
}

/*
 * Look out! "owner" is an entirely speculative pointer access and not
 * reliable.
 *
 * "noinline" so that this function shows up on perf profiles.
 */
static noinline
bool mutex_spin_on_owner(struct mutex *lock, struct task_struct *owner,
			 struct ww_acquire_ctx *ww_ctx, struct mutex_waiter *waiter)
{
	bool ret = true;

	rcu_read_lock();
	while (__mutex_owner(lock) == owner) {
		/*
		 * Ensure we emit the owner->on_cpu, dereference _after_
		 * checking lock->owner still matches owner. If that fails,
		 * owner might point to freed memory. If it still matches,
		 * the rcu_read_lock() ensures the memory stays valid.
		 */
		barrier();

		/*
		 * Use vcpu_is_preempted to detect lock holder preemption issue.
		 */
		if (!owner->on_cpu || need_resched() ||
				vcpu_is_preempted(task_cpu(owner))) {
			ret = false;
			break;
		}

		if (ww_ctx && !ww_mutex_spin_on_owner(lock, ww_ctx, waiter)) {
			ret = false;
			break;
		}

		cpu_relax();
	}
	rcu_read_unlock();

	return ret;
}

/*
 * Initial check for entering the mutex spinning loop
 */
static inline int mutex_can_spin_on_owner(struct mutex *lock)
{
	struct task_struct *owner;
	int retval = 1;

	if (need_resched())
		return 0;

	rcu_read_lock();
	owner = __mutex_owner(lock);

	/*
	 * As lock holder preemption issue, we both skip spinning if task is not
	 * on cpu or its cpu is preempted
	 */
	if (owner)
		retval = owner->on_cpu && !vcpu_is_preempted(task_cpu(owner));
	rcu_read_unlock();

	/*
	 * If lock->owner is not set, the mutex has been released. Return true
	 * such that we'll trylock in the spin path, which is a faster option
	 * than the blocking slow path.
	 */
	return retval;
}

/*
 * Optimistic spinning.
 *
 * We try to spin for acquisition when we find that the lock owner
 * is currently running on a (different) CPU and while we don't
 * need to reschedule. The rationale is that if the lock owner is
 * running, it is likely to release the lock soon.
 *
 * The mutex spinners are queued up using MCS lock so that only one
 * spinner can compete for the mutex. However, if mutex spinning isn't
 * going to happen, there is no point in going through the lock/unlock
 * overhead.
 *
 * Returns true when the lock was taken, otherwise false, indicating
 * that we need to jump to the slowpath and sleep.
 *
 * The waiter flag is set to true if the spinner is a waiter in the wait
 * queue. The waiter-spinner will spin on the lock directly and concurrently
 * with the spinner at the head of the OSQ, if present, until the owner is
 * changed to itself.
 */
static __always_inline bool
mutex_optimistic_spin(struct mutex *lock, struct ww_acquire_ctx *ww_ctx,
		      const bool use_ww_ctx, struct mutex_waiter *waiter)
{
	if (!waiter) {
		/*
		 * The purpose of the mutex_can_spin_on_owner() function is
		 * to eliminate the overhead of osq_lock() and osq_unlock()
		 * in case spinning isn't possible. As a waiter-spinner
		 * is not going to take OSQ lock anyway, there is no need
		 * to call mutex_can_spin_on_owner().
		 */
		if (!mutex_can_spin_on_owner(lock))
			goto fail;

		/*
		 * In order to avoid a stampede of mutex spinners trying to
		 * acquire the mutex all at once, the spinners need to take a
		 * MCS (queued) lock first before spinning on the owner field.
		 */
		if (!osq_lock(&lock->osq))
			goto fail;
	}

	for (;;) {
		struct task_struct *owner;

		/* Try to acquire the mutex... */
		owner = __mutex_trylock_or_owner(lock);
		if (!owner)
			break;

		/*
		 * There's an owner, wait for it to either
		 * release the lock or go to sleep.
		 */
		if (!mutex_spin_on_owner(lock, owner, ww_ctx, waiter))
			goto fail_unlock;

		/*
		 * The cpu_relax() call is a compiler barrier which forces
		 * everything in this loop to be re-loaded. We don't need
		 * memory barriers as we'll eventually observe the right
		 * values at the cost of a few extra spins.
		 */
		cpu_relax();
	}

	if (!waiter)
		osq_unlock(&lock->osq);

	return true;


fail_unlock:
	if (!waiter)
		osq_unlock(&lock->osq);

fail:
	/*
	 * If we fell out of the spin path because of need_resched(),
	 * reschedule now, before we try-lock the mutex. This avoids getting
	 * scheduled out right after we obtained the mutex.
	 */
	if (need_resched()) {
		/*
		 * We _should_ have TASK_RUNNING here, but just in case
		 * we do not, make it so, otherwise we might get stuck.
		 */
		__set_current_state(TASK_RUNNING);
		schedule_preempt_disabled();
	}

	return false;
}
#else
static __always_inline bool
mutex_optimistic_spin(struct mutex *lock, struct ww_acquire_ctx *ww_ctx,
		      const bool use_ww_ctx, struct mutex_waiter *waiter)
{
	return false;
}
#endif

static noinline void __sched __mutex_unlock_slowpath(struct mutex *lock, unsigned long ip);

/**
 * mutex_unlock - release the mutex
 * @lock: the mutex to be released
 *
 * Unlock a mutex that has been locked by this task previously.
 *
 * This function must not be used in interrupt context. Unlocking
 * of a not locked mutex is not allowed.
 *
 * This function is similar to (but not equivalent to) up().
 */
#ifdef CONFIG_LOCKDOC
void __sched _mutex_unlock(struct mutex *lock)
#else
void __sched mutex_unlock(struct mutex *lock)
#endif /* !CONFIG_LOCKDOC */
{
#ifndef CONFIG_DEBUG_LOCK_ALLOC
	if (__mutex_unlock_fast(lock))
		return;
#endif
	__mutex_unlock_slowpath(lock, _RET_IP_);
}
#ifdef CONFIG_LOCKDOC
EXPORT_SYMBOL(_mutex_unlock);
#else
EXPORT_SYMBOL(mutex_unlock);
#endif /* !CONFIG_LOCKDOC */

/**
 * ww_mutex_unlock - release the w/w mutex
 * @lock: the mutex to be released
 *
 * Unlock a mutex that has been locked by this task previously with any of the
 * ww_mutex_lock* functions (with or without an acquire context). It is
 * forbidden to release the locks after releasing the acquire context.
 *
 * This function must not be used in interrupt context. Unlocking
 * of a unlocked mutex is not allowed.
 */
void __sched ww_mutex_unlock(struct ww_mutex *lock)
{
	/*
	 * The unlocking fastpath is the 0->1 transition from 'locked'
	 * into 'unlocked' state:
	 */
	if (lock->ctx) {
#ifdef CONFIG_DEBUG_MUTEXES
		DEBUG_LOCKS_WARN_ON(!lock->ctx->acquired);
#endif
		if (lock->ctx->acquired > 0)
			lock->ctx->acquired--;
		lock->ctx = NULL;
	}

	mutex_unlock(&lock->base);
}
EXPORT_SYMBOL(ww_mutex_unlock);


static __always_inline int __sched
__ww_mutex_kill(struct mutex *lock, struct ww_acquire_ctx *ww_ctx)
{
	if (ww_ctx->acquired > 0) {
#ifdef CONFIG_DEBUG_MUTEXES
		struct ww_mutex *ww;

		ww = container_of(lock, struct ww_mutex, base);
		DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock);
		ww_ctx->contending_lock = ww;
#endif
		return -EDEADLK;
	}

	return 0;
}


/*
 * Check the wound condition for the current lock acquire.
 *
 * Wound-Wait: If we're wounded, kill ourself.
 *
 * Wait-Die: If we're trying to acquire a lock already held by an older
 *           context, kill ourselves.
 *
 * Since __ww_mutex_add_waiter() orders the wait-list on stamp, we only have to
 * look at waiters before us in the wait-list.
 */
static inline int __sched
__ww_mutex_check_kill(struct mutex *lock, struct mutex_waiter *waiter,
		      struct ww_acquire_ctx *ctx)
{
	struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
	struct ww_acquire_ctx *hold_ctx = READ_ONCE(ww->ctx);
	struct mutex_waiter *cur;

	if (ctx->acquired == 0)
		return 0;

	if (!ctx->is_wait_die) {
		if (ctx->wounded)
			return __ww_mutex_kill(lock, ctx);

		return 0;
	}

	if (hold_ctx && __ww_ctx_stamp_after(ctx, hold_ctx))
		return __ww_mutex_kill(lock, ctx);

	/*
	 * If there is a waiter in front of us that has a context, then its
	 * stamp is earlier than ours and we must kill ourself.
	 */
	cur = waiter;
	list_for_each_entry_continue_reverse(cur, &lock->wait_list, list) {
		if (!cur->ww_ctx)
			continue;

		return __ww_mutex_kill(lock, ctx);
	}

	return 0;
}

/*
 * Add @waiter to the wait-list, keep the wait-list ordered by stamp, smallest
 * first. Such that older contexts are preferred to acquire the lock over
 * younger contexts.
 *
 * Waiters without context are interspersed in FIFO order.
 *
 * Furthermore, for Wait-Die kill ourself immediately when possible (there are
 * older contexts already waiting) to avoid unnecessary waiting and for
 * Wound-Wait ensure we wound the owning context when it is younger.
 */
static inline int __sched
__ww_mutex_add_waiter(struct mutex_waiter *waiter,
		      struct mutex *lock,
		      struct ww_acquire_ctx *ww_ctx)
{
	struct mutex_waiter *cur;
	struct list_head *pos;
	bool is_wait_die;

	if (!ww_ctx) {
		__mutex_add_waiter(lock, waiter, &lock->wait_list);
		return 0;
	}

	is_wait_die = ww_ctx->is_wait_die;

	/*
	 * Add the waiter before the first waiter with a higher stamp.
	 * Waiters without a context are skipped to avoid starving
	 * them. Wait-Die waiters may die here. Wound-Wait waiters
	 * never die here, but they are sorted in stamp order and
	 * may wound the lock holder.
	 */
	pos = &lock->wait_list;
	list_for_each_entry_reverse(cur, &lock->wait_list, list) {
		if (!cur->ww_ctx)
			continue;

		if (__ww_ctx_stamp_after(ww_ctx, cur->ww_ctx)) {
			/*
			 * Wait-Die: if we find an older context waiting, there
			 * is no point in queueing behind it, as we'd have to
			 * die the moment it would acquire the lock.
			 */
			if (is_wait_die) {
				int ret = __ww_mutex_kill(lock, ww_ctx);

				if (ret)
					return ret;
			}

			break;
		}

		pos = &cur->list;

		/* Wait-Die: ensure younger waiters die. */
		__ww_mutex_die(lock, cur, ww_ctx);
	}

	__mutex_add_waiter(lock, waiter, pos);

	/*
	 * Wound-Wait: if we're blocking on a mutex owned by a younger context,
	 * wound that such that we might proceed.
	 */
	if (!is_wait_die) {
		struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);

		/*
		 * See ww_mutex_set_context_fastpath(). Orders setting
		 * MUTEX_FLAG_WAITERS vs the ww->ctx load,
		 * such that either we or the fastpath will wound @ww->ctx.
		 */
		smp_mb();
		__ww_mutex_wound(lock, ww_ctx, ww->ctx);
	}

	return 0;
}

/*
 * Lock a mutex (possibly interruptible), slowpath:
 */
static __always_inline int __sched
__mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
		    struct lockdep_map *nest_lock, unsigned long ip,
		    struct ww_acquire_ctx *ww_ctx, const bool use_ww_ctx)
{
	struct mutex_waiter waiter;
	bool first = false;
	struct ww_mutex *ww;
	int ret;

	might_sleep();

#ifdef CONFIG_DEBUG_MUTEXES
	DEBUG_LOCKS_WARN_ON(lock->magic != lock);
#endif

	ww = container_of(lock, struct ww_mutex, base);
	if (use_ww_ctx && ww_ctx) {
		if (unlikely(ww_ctx == READ_ONCE(ww->ctx)))
			return -EALREADY;

		/*
		 * Reset the wounded flag after a kill. No other process can
		 * race and wound us here since they can't have a valid owner
		 * pointer if we don't have any locks held.
		 */
		if (ww_ctx->acquired == 0)
			ww_ctx->wounded = 0;
	}

	preempt_disable();
	mutex_acquire_nest(&lock->dep_map, subclass, 0, nest_lock, ip);

	if (__mutex_trylock(lock) ||
	    mutex_optimistic_spin(lock, ww_ctx, use_ww_ctx, NULL)) {
		/* got the lock, yay! */
		lock_acquired(&lock->dep_map, ip);
		if (use_ww_ctx && ww_ctx)
			ww_mutex_set_context_fastpath(ww, ww_ctx);
		preempt_enable();
		return 0;
	}

	spin_lock(&lock->wait_lock);
	/*
	 * After waiting to acquire the wait_lock, try again.
	 */
	if (__mutex_trylock(lock)) {
		if (use_ww_ctx && ww_ctx)
			__ww_mutex_check_waiters(lock, ww_ctx);

		goto skip_wait;
	}

	debug_mutex_lock_common(lock, &waiter);

	lock_contended(&lock->dep_map, ip);

	if (!use_ww_ctx) {
		/* add waiting tasks to the end of the waitqueue (FIFO): */
		__mutex_add_waiter(lock, &waiter, &lock->wait_list);


#ifdef CONFIG_DEBUG_MUTEXES
		waiter.ww_ctx = MUTEX_POISON_WW_CTX;
#endif
	} else {
		/*
		 * Add in stamp order, waking up waiters that must kill
		 * themselves.
		 */
		ret = __ww_mutex_add_waiter(&waiter, lock, ww_ctx);
		if (ret)
			goto err_early_kill;

		waiter.ww_ctx = ww_ctx;
	}

	waiter.task = current;

	set_current_state(state);
	for (;;) {
		/*
		 * Once we hold wait_lock, we're serialized against
		 * mutex_unlock() handing the lock off to us, do a trylock
		 * before testing the error conditions to make sure we pick up
		 * the handoff.
		 */
		if (__mutex_trylock(lock))
			goto acquired;

		/*
		 * Check for signals and kill conditions while holding
		 * wait_lock. This ensures the lock cancellation is ordered
		 * against mutex_unlock() and wake-ups do not go missing.
		 */
		if (signal_pending_state(state, current)) {
			ret = -EINTR;
			goto err;
		}

		if (use_ww_ctx && ww_ctx) {
			ret = __ww_mutex_check_kill(lock, &waiter, ww_ctx);
			if (ret)
				goto err;
		}

		spin_unlock(&lock->wait_lock);
		schedule_preempt_disabled();

		/*
		 * ww_mutex needs to always recheck its position since its waiter
		 * list is not FIFO ordered.
		 */
		if ((use_ww_ctx && ww_ctx) || !first) {
			first = __mutex_waiter_is_first(lock, &waiter);
			if (first)
				__mutex_set_flag(lock, MUTEX_FLAG_HANDOFF);
		}

		set_current_state(state);
		/*
		 * Here we order against unlock; we must either see it change
		 * state back to RUNNING and fall through the next schedule(),
		 * or we must see its unlock and acquire.
		 */
		if (__mutex_trylock(lock) ||
		    (first && mutex_optimistic_spin(lock, ww_ctx, use_ww_ctx, &waiter)))
			break;

		spin_lock(&lock->wait_lock);
	}
	spin_lock(&lock->wait_lock);
acquired:
	__set_current_state(TASK_RUNNING);

	if (use_ww_ctx && ww_ctx) {
		/*
		 * Wound-Wait; we stole the lock (!first_waiter), check the
		 * waiters as anyone might want to wound us.
		 */
		if (!ww_ctx->is_wait_die &&
		    !__mutex_waiter_is_first(lock, &waiter))
			__ww_mutex_check_waiters(lock, ww_ctx);
	}

	mutex_remove_waiter(lock, &waiter, current);
	if (likely(list_empty(&lock->wait_list)))
		__mutex_clear_flag(lock, MUTEX_FLAGS);

	debug_mutex_free_waiter(&waiter);

skip_wait:
	/* got the lock - cleanup and rejoice! */
	lock_acquired(&lock->dep_map, ip);

	if (use_ww_ctx && ww_ctx)
		ww_mutex_lock_acquired(ww, ww_ctx);

	spin_unlock(&lock->wait_lock);
	preempt_enable();
	return 0;

err:
	__set_current_state(TASK_RUNNING);
	mutex_remove_waiter(lock, &waiter, current);
err_early_kill:
	spin_unlock(&lock->wait_lock);
	debug_mutex_free_waiter(&waiter);
	mutex_release(&lock->dep_map, 1, ip);
	preempt_enable();
	return ret;
}

static int __sched
__mutex_lock(struct mutex *lock, long state, unsigned int subclass,
	     struct lockdep_map *nest_lock, unsigned long ip)
{
	return __mutex_lock_common(lock, state, subclass, nest_lock, ip, NULL, false);
}

static int __sched
__ww_mutex_lock(struct mutex *lock, long state, unsigned int subclass,
		struct lockdep_map *nest_lock, unsigned long ip,
		struct ww_acquire_ctx *ww_ctx)
{
	return __mutex_lock_common(lock, state, subclass, nest_lock, ip, ww_ctx, true);
}

#ifdef CONFIG_DEBUG_LOCK_ALLOC
void __sched
mutex_lock_nested(struct mutex *lock, unsigned int subclass)
{
	__mutex_lock(lock, TASK_UNINTERRUPTIBLE, subclass, NULL, _RET_IP_);
}

EXPORT_SYMBOL_GPL(mutex_lock_nested);

void __sched
_mutex_lock_nest_lock(struct mutex *lock, struct lockdep_map *nest)
{
	__mutex_lock(lock, TASK_UNINTERRUPTIBLE, 0, nest, _RET_IP_);
}
EXPORT_SYMBOL_GPL(_mutex_lock_nest_lock);

int __sched
mutex_lock_killable_nested(struct mutex *lock, unsigned int subclass)
{
	return __mutex_lock(lock, TASK_KILLABLE, subclass, NULL, _RET_IP_);
}
EXPORT_SYMBOL_GPL(mutex_lock_killable_nested);

int __sched
mutex_lock_interruptible_nested(struct mutex *lock, unsigned int subclass)
{
	return __mutex_lock(lock, TASK_INTERRUPTIBLE, subclass, NULL, _RET_IP_);
}
EXPORT_SYMBOL_GPL(mutex_lock_interruptible_nested);

void __sched
mutex_lock_io_nested(struct mutex *lock, unsigned int subclass)
{
	int token;

	might_sleep();

	token = io_schedule_prepare();
	__mutex_lock_common(lock, TASK_UNINTERRUPTIBLE,
			    subclass, NULL, _RET_IP_, NULL, 0);
	io_schedule_finish(token);
}
EXPORT_SYMBOL_GPL(mutex_lock_io_nested);

static inline int
ww_mutex_deadlock_injection(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
{
#ifdef CONFIG_DEBUG_WW_MUTEX_SLOWPATH
	unsigned tmp;

	if (ctx->deadlock_inject_countdown-- == 0) {
		tmp = ctx->deadlock_inject_interval;
		if (tmp > UINT_MAX/4)
			tmp = UINT_MAX;
		else
			tmp = tmp*2 + tmp + tmp/2;

		ctx->deadlock_inject_interval = tmp;
		ctx->deadlock_inject_countdown = tmp;
		ctx->contending_lock = lock;

		ww_mutex_unlock(lock);

		return -EDEADLK;
	}
#endif

	return 0;
}

int __sched
ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
{
	int ret;

	might_sleep();
	ret =  __ww_mutex_lock(&lock->base, TASK_UNINTERRUPTIBLE,
			       0, ctx ? &ctx->dep_map : NULL, _RET_IP_,
			       ctx);
	if (!ret && ctx && ctx->acquired > 1)
		return ww_mutex_deadlock_injection(lock, ctx);

	return ret;
}
EXPORT_SYMBOL_GPL(ww_mutex_lock);

int __sched
ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
{
	int ret;

	might_sleep();
	ret = __ww_mutex_lock(&lock->base, TASK_INTERRUPTIBLE,
			      0, ctx ? &ctx->dep_map : NULL, _RET_IP_,
			      ctx);

	if (!ret && ctx && ctx->acquired > 1)
		return ww_mutex_deadlock_injection(lock, ctx);

	return ret;
}
EXPORT_SYMBOL_GPL(ww_mutex_lock_interruptible);

#endif

/*
 * Release the lock, slowpath:
 */
static noinline void __sched __mutex_unlock_slowpath(struct mutex *lock, unsigned long ip)
{
	struct task_struct *next = NULL;
	DEFINE_WAKE_Q(wake_q);
	unsigned long owner;

	mutex_release(&lock->dep_map, 1, ip);

	/*
	 * Release the lock before (potentially) taking the spinlock such that
	 * other contenders can get on with things ASAP.
	 *
	 * Except when HANDOFF, in that case we must not clear the owner field,
	 * but instead set it to the top waiter.
	 */
	owner = atomic_long_read(&lock->owner);
	for (;;) {
		unsigned long old;

#ifdef CONFIG_DEBUG_MUTEXES
		DEBUG_LOCKS_WARN_ON(__owner_task(owner) != current);
		DEBUG_LOCKS_WARN_ON(owner & MUTEX_FLAG_PICKUP);
#endif

		if (owner & MUTEX_FLAG_HANDOFF)
			break;

		old = atomic_long_cmpxchg_release(&lock->owner, owner,
						  __owner_flags(owner));
		if (old == owner) {
			if (owner & MUTEX_FLAG_WAITERS)
				break;

			return;
		}

		owner = old;
	}

	spin_lock(&lock->wait_lock);
	debug_mutex_unlock(lock);
	if (!list_empty(&lock->wait_list)) {
		/* get the first entry from the wait-list: */
		struct mutex_waiter *waiter =
			list_first_entry(&lock->wait_list,
					 struct mutex_waiter, list);

		next = waiter->task;

		debug_mutex_wake_waiter(lock, waiter);
		wake_q_add(&wake_q, next);
	}

	if (owner & MUTEX_FLAG_HANDOFF)
		__mutex_handoff(lock, next);

	spin_unlock(&lock->wait_lock);

	wake_up_q(&wake_q);
}

#ifndef CONFIG_DEBUG_LOCK_ALLOC
/*
 * Here come the less common (and hence less performance-critical) APIs:
 * mutex_lock_interruptible() and mutex_trylock().
 */
static noinline int __sched
__mutex_lock_killable_slowpath(struct mutex *lock);

static noinline int __sched
__mutex_lock_interruptible_slowpath(struct mutex *lock);

/**
 * mutex_lock_interruptible() - Acquire the mutex, interruptible by signals.
 * @lock: The mutex to be acquired.
 *
 * Lock the mutex like mutex_lock().  If a signal is delivered while the
 * process is sleeping, this function will return without acquiring the
 * mutex.
 *
 * Context: Process context.
 * Return: 0 if the lock was successfully acquired or %-EINTR if a
 * signal arrived.
 */
#ifdef CONFIG_LOCKDOC
int __sched _mutex_lock_interruptible(struct mutex *lock)
#else
int __sched mutex_lock_interruptible(struct mutex *lock)
#endif /* !CONFIG_LOCKDOC */
{
	might_sleep();

	if (__mutex_trylock_fast(lock))
		return 0;

	return __mutex_lock_interruptible_slowpath(lock);
}
#ifdef CONFIG_LOCKDOC
EXPORT_SYMBOL(_mutex_lock_interruptible);
#else
EXPORT_SYMBOL(mutex_lock_interruptible);
#endif /* !CONFIG_LOCKDOC */

/**
 * mutex_lock_killable() - Acquire the mutex, interruptible by fatal signals.
 * @lock: The mutex to be acquired.
 *
 * Lock the mutex like mutex_lock().  If a signal which will be fatal to
 * the current process is delivered while the process is sleeping, this
 * function will return without acquiring the mutex.
 *
 * Context: Process context.
 * Return: 0 if the lock was successfully acquired or %-EINTR if a
 * fatal signal arrived.
 */
#ifdef CONFIG_LOCKDOC
int __sched _mutex_lock_killable(struct mutex *lock)
#else
int __sched mutex_lock_killable(struct mutex *lock)
#endif /* !CONFIG_LOCKDOC */
{
	might_sleep();

	if (__mutex_trylock_fast(lock))
		return 0;

	return __mutex_lock_killable_slowpath(lock);
}
#ifdef CONFIG_LOCKDOC
EXPORT_SYMBOL(_mutex_lock_killable);
#else
EXPORT_SYMBOL(mutex_lock_killable);
#endif /* !CONFIG_LOCKDOC */

/**
 * mutex_lock_io() - Acquire the mutex and mark the process as waiting for I/O
 * @lock: The mutex to be acquired.
 *
 * Lock the mutex like mutex_lock().  While the task is waiting for this
 * mutex, it will be accounted as being in the IO wait state by the
 * scheduler.
 *
 * Context: Process context.
 */
#ifdef CONFIG_LOCKDOC
void __sched _mutex_lock_io(struct mutex *lock)
#else
void __sched mutex_lock_io(struct mutex *lock)
#endif
{
	int token;

	token = io_schedule_prepare();
#ifdef CONFIG_LOCKDOC
	_mutex_lock(lock);
#else
	mutex_lock(lock);
#endif
	io_schedule_finish(token);
}
#ifdef CONFIG_LOCKDOC
EXPORT_SYMBOL_GPL(_mutex_lock_io);
#else
EXPORT_SYMBOL_GPL(mutex_lock_io);
#endif

static noinline void __sched
__mutex_lock_slowpath(struct mutex *lock)
{
	__mutex_lock(lock, TASK_UNINTERRUPTIBLE, 0, NULL, _RET_IP_);
}

static noinline int __sched
__mutex_lock_killable_slowpath(struct mutex *lock)
{
	return __mutex_lock(lock, TASK_KILLABLE, 0, NULL, _RET_IP_);
}

static noinline int __sched
__mutex_lock_interruptible_slowpath(struct mutex *lock)
{
	return __mutex_lock(lock, TASK_INTERRUPTIBLE, 0, NULL, _RET_IP_);
}

static noinline int __sched
__ww_mutex_lock_slowpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
{
	return __ww_mutex_lock(&lock->base, TASK_UNINTERRUPTIBLE, 0, NULL,
			       _RET_IP_, ctx);
}

static noinline int __sched
__ww_mutex_lock_interruptible_slowpath(struct ww_mutex *lock,
					    struct ww_acquire_ctx *ctx)
{
	return __ww_mutex_lock(&lock->base, TASK_INTERRUPTIBLE, 0, NULL,
			       _RET_IP_, ctx);
}

#endif

/**
 * mutex_trylock - try to acquire the mutex, without waiting
 * @lock: the mutex to be acquired
 *
 * Try to acquire the mutex atomically. Returns 1 if the mutex
 * has been acquired successfully, and 0 on contention.
 *
 * NOTE: this function follows the spin_trylock() convention, so
 * it is negated from the down_trylock() return values! Be careful
 * about this when converting semaphore users to mutexes.
 *
 * This function must not be used in interrupt context. The
 * mutex must be released by the same task that acquired it.
 */
#ifdef CONFIG_LOCKDOC
int __sched _mutex_trylock(struct mutex *lock)
#else
int __sched mutex_trylock(struct mutex *lock)
#endif /* !CONFIG_LOCKDOC */
{
	bool locked;

#ifdef CONFIG_DEBUG_MUTEXES
	DEBUG_LOCKS_WARN_ON(lock->magic != lock);
#endif

	locked = __mutex_trylock(lock);
	if (locked)
		mutex_acquire(&lock->dep_map, 0, 1, _RET_IP_);

	return locked;
}
#ifdef CONFIG_LOCKDOC
EXPORT_SYMBOL(_mutex_trylock);
#else
EXPORT_SYMBOL(mutex_trylock);
#endif /* !CONFIG_LOCKDOC */

#ifndef CONFIG_DEBUG_LOCK_ALLOC
int __sched
ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
{
	might_sleep();

	if (__mutex_trylock_fast(&lock->base)) {
		if (ctx)
			ww_mutex_set_context_fastpath(lock, ctx);
		return 0;
	}

	return __ww_mutex_lock_slowpath(lock, ctx);
}
EXPORT_SYMBOL(ww_mutex_lock);

int __sched
ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
{
	might_sleep();

	if (__mutex_trylock_fast(&lock->base)) {
		if (ctx)
			ww_mutex_set_context_fastpath(lock, ctx);
		return 0;
	}

	return __ww_mutex_lock_interruptible_slowpath(lock, ctx);
}
EXPORT_SYMBOL(ww_mutex_lock_interruptible);

#endif

/**
 * atomic_dec_and_mutex_lock - return holding mutex if we dec to 0
 * @cnt: the atomic which we are to dec
 * @lock: the mutex to return holding if we dec to 0
 *
 * return true and hold lock if we dec to 0, return false otherwise
 */
int atomic_dec_and_mutex_lock(atomic_t *cnt, struct mutex *lock)
{
	/* dec if we can't possibly hit 0 */
	if (atomic_add_unless(cnt, -1, 1))
		return 0;
	/* we might hit 0, so take the lock */
	mutex_lock(lock);
	if (!atomic_dec_and_test(cnt)) {
		/* when we actually did the dec, we didn't hit 0 */
		mutex_unlock(lock);
		return 0;
	}
	/* we hit 0, and we hold the lock */
	return 1;
}
EXPORT_SYMBOL(atomic_dec_and_mutex_lock);