1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 | /* SPDX-License-Identifier: GPL-2.0-or-later */ /* * Copyright 1998-2008 VIA Technologies, Inc. All Rights Reserved. * Copyright 2001-2008 S3 Graphics, Inc. All Rights Reserved. */ #ifndef __ACCEL_H__ #define __ACCEL_H__ #define FB_ACCEL_VIA_UNICHROME 50 /* MMIO Base Address Definition */ #define MMIO_VGABASE 0x8000 #define MMIO_CR_READ (MMIO_VGABASE + 0x3D4) #define MMIO_CR_WRITE (MMIO_VGABASE + 0x3D5) #define MMIO_SR_READ (MMIO_VGABASE + 0x3C4) #define MMIO_SR_WRITE (MMIO_VGABASE + 0x3C5) /* HW Cursor Status Define */ #define HW_Cursor_ON 0 #define HW_Cursor_OFF 1 #define CURSOR_SIZE (8 * 1024) #define VQ_SIZE (256 * 1024) #define VIA_MMIO_BLTBASE 0x200000 #define VIA_MMIO_BLTSIZE 0x200000 /* Defines for 2D registers */ #define VIA_REG_GECMD 0x000 #define VIA_REG_GEMODE 0x004 #define VIA_REG_SRCPOS 0x008 #define VIA_REG_DSTPOS 0x00C /* width and height */ #define VIA_REG_DIMENSION 0x010 #define VIA_REG_PATADDR 0x014 #define VIA_REG_FGCOLOR 0x018 #define VIA_REG_BGCOLOR 0x01C /* top and left of clipping */ #define VIA_REG_CLIPTL 0x020 /* bottom and right of clipping */ #define VIA_REG_CLIPBR 0x024 #define VIA_REG_OFFSET 0x028 /* color key control */ #define VIA_REG_KEYCONTROL 0x02C #define VIA_REG_SRCBASE 0x030 #define VIA_REG_DSTBASE 0x034 /* pitch of src and dst */ #define VIA_REG_PITCH 0x038 #define VIA_REG_MONOPAT0 0x03C #define VIA_REG_MONOPAT1 0x040 /* from 0x100 to 0x1ff */ #define VIA_REG_COLORPAT 0x100 /* defines for VIA 2D registers for vt3353/3409 (M1 engine)*/ #define VIA_REG_GECMD_M1 0x000 #define VIA_REG_GEMODE_M1 0x004 #define VIA_REG_GESTATUS_M1 0x004 /* as same as VIA_REG_GEMODE */ #define VIA_REG_PITCH_M1 0x008 /* pitch of src and dst */ #define VIA_REG_DIMENSION_M1 0x00C /* width and height */ #define VIA_REG_DSTPOS_M1 0x010 #define VIA_REG_LINE_XY_M1 0x010 #define VIA_REG_DSTBASE_M1 0x014 #define VIA_REG_SRCPOS_M1 0x018 #define VIA_REG_LINE_K1K2_M1 0x018 #define VIA_REG_SRCBASE_M1 0x01C #define VIA_REG_PATADDR_M1 0x020 #define VIA_REG_MONOPAT0_M1 0x024 #define VIA_REG_MONOPAT1_M1 0x028 #define VIA_REG_OFFSET_M1 0x02C #define VIA_REG_LINE_ERROR_M1 0x02C #define VIA_REG_CLIPTL_M1 0x040 /* top and left of clipping */ #define VIA_REG_CLIPBR_M1 0x044 /* bottom and right of clipping */ #define VIA_REG_KEYCONTROL_M1 0x048 /* color key control */ #define VIA_REG_FGCOLOR_M1 0x04C #define VIA_REG_DSTCOLORKEY_M1 0x04C /* as same as VIA_REG_FG */ #define VIA_REG_BGCOLOR_M1 0x050 #define VIA_REG_SRCCOLORKEY_M1 0x050 /* as same as VIA_REG_BG */ #define VIA_REG_MONOPATFGC_M1 0x058 /* Add BG color of Pattern. */ #define VIA_REG_MONOPATBGC_M1 0x05C /* Add FG color of Pattern. */ #define VIA_REG_COLORPAT_M1 0x100 /* from 0x100 to 0x1ff */ /* VIA_REG_PITCH(0x38): Pitch Setting */ #define VIA_PITCH_ENABLE 0x80000000 /* defines for VIA HW cursor registers */ #define VIA_REG_CURSOR_MODE 0x2D0 #define VIA_REG_CURSOR_POS 0x2D4 #define VIA_REG_CURSOR_ORG 0x2D8 #define VIA_REG_CURSOR_BG 0x2DC #define VIA_REG_CURSOR_FG 0x2E0 /* VIA_REG_GEMODE(0x04): GE mode */ #define VIA_GEM_8bpp 0x00000000 #define VIA_GEM_16bpp 0x00000100 #define VIA_GEM_32bpp 0x00000300 /* VIA_REG_GECMD(0x00): 2D Engine Command */ #define VIA_GEC_NOOP 0x00000000 #define VIA_GEC_BLT 0x00000001 #define VIA_GEC_LINE 0x00000005 /* Rotate Command */ #define VIA_GEC_ROT 0x00000008 #define VIA_GEC_SRC_XY 0x00000000 #define VIA_GEC_SRC_LINEAR 0x00000010 #define VIA_GEC_DST_XY 0x00000000 #define VIA_GEC_DST_LINRAT 0x00000020 #define VIA_GEC_SRC_FB 0x00000000 #define VIA_GEC_SRC_SYS 0x00000040 #define VIA_GEC_DST_FB 0x00000000 #define VIA_GEC_DST_SYS 0x00000080 /* source is mono */ #define VIA_GEC_SRC_MONO 0x00000100 /* pattern is mono */ #define VIA_GEC_PAT_MONO 0x00000200 /* mono src is opaque */ #define VIA_GEC_MSRC_OPAQUE 0x00000000 /* mono src is transparent */ #define VIA_GEC_MSRC_TRANS 0x00000400 /* pattern is in frame buffer */ #define VIA_GEC_PAT_FB 0x00000000 /* pattern is from reg setting */ #define VIA_GEC_PAT_REG 0x00000800 #define VIA_GEC_CLIP_DISABLE 0x00000000 #define VIA_GEC_CLIP_ENABLE 0x00001000 #define VIA_GEC_FIXCOLOR_PAT 0x00002000 #define VIA_GEC_INCX 0x00000000 #define VIA_GEC_DECY 0x00004000 #define VIA_GEC_INCY 0x00000000 #define VIA_GEC_DECX 0x00008000 /* mono pattern is opaque */ #define VIA_GEC_MPAT_OPAQUE 0x00000000 /* mono pattern is transparent */ #define VIA_GEC_MPAT_TRANS 0x00010000 #define VIA_GEC_MONO_UNPACK 0x00000000 #define VIA_GEC_MONO_PACK 0x00020000 #define VIA_GEC_MONO_DWORD 0x00000000 #define VIA_GEC_MONO_WORD 0x00040000 #define VIA_GEC_MONO_BYTE 0x00080000 #define VIA_GEC_LASTPIXEL_ON 0x00000000 #define VIA_GEC_LASTPIXEL_OFF 0x00100000 #define VIA_GEC_X_MAJOR 0x00000000 #define VIA_GEC_Y_MAJOR 0x00200000 #define VIA_GEC_QUICK_START 0x00800000 /* defines for VIA 3D registers */ #define VIA_REG_STATUS 0x400 #define VIA_REG_CR_TRANSET 0x41C #define VIA_REG_CR_TRANSPACE 0x420 #define VIA_REG_TRANSET 0x43C #define VIA_REG_TRANSPACE 0x440 /* VIA_REG_STATUS(0x400): Engine Status */ /* Command Regulator is busy */ #define VIA_CMD_RGTR_BUSY 0x00000080 /* 2D Engine is busy */ #define VIA_2D_ENG_BUSY 0x00000002 /* 3D Engine is busy */ #define VIA_3D_ENG_BUSY 0x00000001 /* Virtual Queue is busy */ #define VIA_VR_QUEUE_BUSY 0x00020000 /* VIA_REG_STATUS(0x400): Engine Status for H5 */ #define VIA_CMD_RGTR_BUSY_H5 0x00000010 /* Command Regulator is busy */ #define VIA_2D_ENG_BUSY_H5 0x00000002 /* 2D Engine is busy */ #define VIA_3D_ENG_BUSY_H5 0x00001FE1 /* 3D Engine is busy */ #define VIA_VR_QUEUE_BUSY_H5 0x00000004 /* Virtual Queue is busy */ /* VIA_REG_STATUS(0x400): Engine Status for VT3353/3409 */ #define VIA_CMD_RGTR_BUSY_M1 0x00000010 /* Command Regulator is busy */ #define VIA_2D_ENG_BUSY_M1 0x00000002 /* 2D Engine is busy */ #define VIA_3D_ENG_BUSY_M1 0x00001FE1 /* 3D Engine is busy */ #define VIA_VR_QUEUE_BUSY_M1 0x00000004 /* Virtual Queue is busy */ #define MAXLOOP 0xFFFFFF #define VIA_BITBLT_COLOR 1 #define VIA_BITBLT_MONO 2 #define VIA_BITBLT_FILL 3 int viafb_setup_engine(struct fb_info *info); void viafb_reset_engine(struct viafb_par *viapar); void viafb_show_hw_cursor(struct fb_info *info, int Status); void viafb_wait_engine_idle(struct fb_info *info); #endif /* __ACCEL_H__ */ |