Defined in 2 files as a macro:
Referenced in 7 files:
- games/hack/def.objects.h
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- games/rogue/inventory.c, line 565
- games/rogue/object.c
- games/rogue/pack.c
- games/rogue/room.c, line 235
- games/rogue/score.c, line 538
- games/rogue/use.c