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Defined in 1 files as a prototype:
games/rogue/rogue.h
, line 472
(as a prototype)
Defined in 1 files as a function:
games/rogue/random.c
, line 143
(as a function)
Referenced in 7 files:
games/rogue/level.c
line 525
line 583
games/rogue/monster.c
line 145
line 761
games/rogue/move.c
, line 404
games/rogue/object.c
line 185
line 528
games/rogue/ring.c
, line 245
games/rogue/spec_hit.c
line 453
line 486
games/rogue/use.c
, line 223