Defined in 1 files as a prototype:
Defined in 2 files as a member:
Defined in 1 files as a function:
Referenced in 10 files:
- games/rogue/level.c
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- games/rogue/monster.c
- games/rogue/object.c, line 215
- games/rogue/room.c
- games/rogue/spec_hit.c, line 316
- games/rogue/trap.c, line 168
- games/rogue/use.c, line 579
- lib/libmenu/driver.c
- lib/libmenu/internals.c
- lib/libmenu/menu.c