<target> <osabi>Solaris</osabi> <feature name="abc"> <vector id="foo" type="int32" count="4"/> <reg name="foo" bitsize="16" /> <!-- <reg name="foo" bitsize="16" type="int" regnum="0"/> --> </feature> <feature name="def.xyz"> <struct id="my_struct"> <field name="field1" type="int8"/> <field name="field2" type="int16"/> <field name="field3" type="int8"/> </struct> <struct id="bit_field" size="8"> <field name="bits1" start="0" end="3" type="int8"/> <field name="bits2" start="4" end="6" type="int8"/> <field name="bits3" start="7" end="7"/> <!-- <field name="bits3" start="7" end="7" type="bool"/> --> </struct> <flags id="my_flags" size="8"> <field name="flg1" start="0" end="0"/> <!-- <field name="flg1" start="0" end="0" type="bool"/> --> <field name="flg2" start="1" end="1"/> <!-- <field name="flg2" start="1" end="1" type="bool"/> --> <field name="flg3" start="2" end="6"/> <!-- <field name="flg3" start="2" end="6" type="uint64"/> --> <field name="flg4" start="7" end="7"/> <!-- <field name="flg4" start="7" end="7" type="bool"/> --> </flags> <reg name="r1" bitsize="8" type="my_flags"/> <!-- <reg name="r1" bitsize="8" type="my_flags" regnum="1"/> --> <reg name="r2" bitsize="8" type="bit_field"/> <!-- <reg name="r2" bitsize="8" type="bit_field" regnum="2"/> --> </feature> </target> |