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/*	$NetBSD: getport.c,v 1.2 2012/07/22 14:27:36 darrenr Exp $	*/

/*
 * Copyright (C) 2012 by Darren Reed.
 *
 * See the IPFILTER.LICENCE file for details on licencing.
 *
 * Id: getport.c,v 1.1.1.2 2012/07/22 13:44:38 darrenr Exp $
 */

#include "ipf.h"
#include <ctype.h>

int getport(fr, name, port, proto)
	frentry_t *fr;
	char *name, *proto;
	u_short *port;
{
	struct protoent *p;
	struct servent *s;
	u_short p1;

	if (fr == NULL || fr->fr_type != FR_T_IPF) {
		s = getservbyname(name, proto);
		if (s != NULL) {
			*port = s->s_port;
			return 0;
		}

		if (ISDIGIT(*name)) {
			int portval = atoi(name);
			if (portval < 0 || portval > 65535)
				return -1;
			*port = htons((u_short)portval);
			return 0;
		}
		return -1;
	}

	/*
	 * Some people will use port names in rules without specifying
	 * either TCP or UDP because it is implied by the group head.
	 * If we don't know the protocol, then the best we can do here is
	 * to take either only the TCP or UDP mapping (if one or the other
	 * is missing) or make sure both of them agree.
	 */
	if (fr->fr_proto == 0) {
		s = getservbyname(name, "tcp");
		if (s != NULL)
			p1 = s->s_port;
		else
			p1 = 0;
		s = getservbyname(name, "udp");
		if (s != NULL) {
			if (p1 != s->s_port)
				return -1;
		}
		if ((p1 == 0) && (s == NULL))
			return -1;
		if (p1)
			*port = p1;
		else
			*port = s->s_port;
		return 0;
	}

	if ((fr->fr_flx & FI_TCPUDP) != 0) {
		/*
		 * If a rule is "tcp/udp" then check that both TCP and UDP
		 * mappings for this protocol name match ports.
		 */
		s = getservbyname(name, "tcp");
		if (s == NULL)
			return -1;
		p1 = s->s_port;
		s = getservbyname(name, "udp");
		if (s == NULL || s->s_port != p1)
			return -1;
		*port = p1;
		return 0;
	}

	p = getprotobynumber(fr->fr_proto);
	s = getservbyname(name, p ? p->p_name : NULL);
	if (s != NULL) {
		*port = s->s_port;
		return 0;
	}
	return -1;
}