/* $NetBSD: pxe_call.S,v 1.5 2013/10/20 19:47:28 christos Exp $ */
/*
* Copyright 2001 Wasabi Systems, Inc.
* All rights reserved.
*
* Written by Jason R. Thorpe for Wasabi Systems, Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed for the NetBSD Project by
* Wasabi Systems, Inc.
* 4. The name of Wasabi Systems, Inc. may not be used to endorse
* or promote products derived from this software without specific prior
* written permission.
*
* THIS SOFTWARE IS PROVIDED BY WASABI SYSTEMS, INC. ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL WASABI SYSTEMS, INC
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/*
* Low level PXE BIOS call glue.
*/
#include <machine/asm.h>
ENTRY(pxecall_bangpxe)
pushl %ebp
movl %esp, %ebp
pushl %ebx
pushl %ecx
pushl %edx
/* For simplicity, just move all 32 bits. */
movl 8(%ebp), %ebx
pushw _C_LABEL(pxe_command_buf_seg)
pushw _C_LABEL(pxe_command_buf_off)
pushw %bx
call _C_LABEL(prot_to_real) # enter real mode
.code16
/* The encoding is: 0x9a offlo offhi seglo seghi */
lcall $0, $0xffff
.globl _C_LABEL(bangpxe_off)
_C_LABEL(bangpxe_off) = . - 4
.globl _C_LABEL(bangpxe_seg)
_C_LABEL(bangpxe_seg) = . - 2
calll _C_LABEL(real_to_prot) # leave real mode
.code32
add $6, %esp
popl %edx
popl %ecx
popl %ebx
popl %ebp
ret
ENTRY(pxecall_pxenv)
pushl %ebp
movl %esp, %ebp
pushl %ebx
pushl %ecx
pushl %edx
pushl %edi
/* For simplicity, just move all 32 bits. */
movl 8(%ebp), %ebx
call _C_LABEL(prot_to_real) # enter real mode
.code16
/* prot_to_real() has already set %es to BOOTSEG */
lea _C_LABEL(pxe_command_buf), %di
/* The encoding is: 0x9a offlo offhi seglo seghi */
lcall $0, $0xffff
.globl _C_LABEL(pxenv_off)
_C_LABEL(pxenv_off) = . - 4
.globl _C_LABEL(pxenv_seg)
_C_LABEL(pxenv_seg) = . - 2
calll _C_LABEL(real_to_prot) # leave real mode
.code32
popl %edi
popl %edx
popl %ecx
popl %ebx
popl %ebp
ret
.globl _C_LABEL(pxe_command_buf)
.align 32
.type _C_LABEL(pxe_command_buf), @object
.size _C_LABEL(pxe_command_buf), 256
_C_LABEL(pxe_command_buf):
.zero 256