/* $NetBSD: button.h,v 1.1 2006/09/01 21:26:18 uwe Exp $ */ /* * Copyright (c) 2003 Wasabi Systems, Inc. * All rights reserved. * * Written by Jason R. Thorpe for Wasabi Systems, Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed for the NetBSD Project by * Wasabi Systems, Inc. * 4. The name of Wasabi Systems, Inc. may not be used to endorse * or promote products derived from this software without specific prior * written permission. * * THIS SOFTWARE IS PROVIDED BY WASABI SYSTEMS, INC. ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL WASABI SYSTEMS, INC * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifndef _MACHINE_BUTTON_H_ #define _MACHINE_BUTTON_H_ #include <sys/ioccom.h> #define BUTTON_EVENT_PRESSED 0 /* button pressed */ #define BUTTON_EVENT_RELEASED 1 /* button released */ #define BUTTON_STATE_PRESSED 0 /* button pressed */ #define BUTTON_STATE_RELEASED 1 /* button released */ #define BUTTON_STATE_UNKNOWN -1 /* * This structure describes the state of a button. It is used * by the BUTTON_IOC_GET_SWSTATE ioctl, as well as in button * event messages. */ struct button_state { char bs_name[32]; /* button name */ int32_t bs_state; /* state of the switch/event */ }; /* * button event messages: * * We ensure that a message is always exactly 32 bytes long, so that * userland doesn't need to issue multiple reads to get a single event. */ #define BUTTON_EVENT_MSG_SIZE 32 #define BUTTON_EVENT_STATE_CHANGE 0 typedef struct { int32_t bev_type; /* button event type */ union { int32_t _bev_d_space[(BUTTON_EVENT_MSG_SIZE / sizeof(int32_t)) - 1]; /* * This field is used for: * * BUTTON_EVENT_STATE_CHANGE */ struct button_state _bev_d_event; } _bev_data; } button_event_t; #define bev_event _bev_data._bev_d_event /* * BUTTON_IOC_GET_TYPE: * * Get the button back-end type. */ struct button_type { char button_type[32]; }; #define BUTTON_IOC_GET_TYPE _IOR('P', 1, sizeof(struct button_type)) #endif /* _MACHINE_BUTTON_H_ */ |