/* $NetBSD: intel_renderstate.h,v 1.2 2021/12/18 23:45:30 riastradh Exp $ */ /* * Copyright © 2014 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef _INTEL_RENDERSTATE_H_ #define _INTEL_RENDERSTATE_H_ #include <linux/types.h> struct i915_request; struct intel_engine_cs; struct i915_vma; struct intel_renderstate_rodata { const u32 *reloc; const u32 *batch; const u32 batch_items; }; #define RO_RENDERSTATE(_g) \ const struct intel_renderstate_rodata gen ## _g ## _null_state = { \ .reloc = gen ## _g ## _null_state_relocs, \ .batch = gen ## _g ## _null_state_batch, \ .batch_items = sizeof(gen ## _g ## _null_state_batch)/4, \ } extern const struct intel_renderstate_rodata gen6_null_state; extern const struct intel_renderstate_rodata gen7_null_state; extern const struct intel_renderstate_rodata gen8_null_state; extern const struct intel_renderstate_rodata gen9_null_state; struct intel_renderstate { const struct intel_renderstate_rodata *rodata; struct i915_vma *vma; u32 batch_offset; u32 batch_size; u32 aux_offset; u32 aux_size; }; int intel_renderstate_init(struct intel_renderstate *so, struct intel_engine_cs *engine); int intel_renderstate_emit(struct intel_renderstate *so, struct i915_request *rq); void intel_renderstate_fini(struct intel_renderstate *so); #endif /* _INTEL_RENDERSTATE_H_ */ |