#source: start.s #source: sec-8a.s #source: sec-8b.s #source: sec-8m.s #source: sec-8d.s #ld: -m mmo #objdump: -s # Distantly related to sec-7m.s in that section lengths mattered for the # bug. When one input-section (seen in mmo.c as a chunk of data to # output) had a length not a multiple of four, the last bytes were saved # to be concatenated with the next chunk. If it was followed by a chunk # with a leading multiple-of-four number of zero bytes, those zero bytes # would be omitted, and the "saved" bytes would be concatenated with the # following (not-all-zeros) bytes. Hence a shift of the last bytes of the # first chunk. .*: file format mmo Contents of section \.text: 00000 e3fd0001 2a000000 00000000 00000000 .* #... 07ff0 00000000 00000000 00000000 2b2c0000 .* #... 0fff0 00000000 00000000 00002d00 00000000 .* 10000 00000000 00000000 0000002e 2f303132 .* 10010 33000000 00000000 00000000 00000000 .* 10020 00300000 00000000 00000000 00000000 .* #... 18020 31 .* |