/* $NetBSD: signalnumber.c,v 1.3 2020/08/20 22:56:56 kre Exp $ */ /* * Software available to all and sundry without limitations * but without warranty of fitness for any purpose whatever. * * Licensed for any use, including redistribution in source * and binary forms, with or without modifications, subject * the following agreement: * * Licensee agrees to indemnify licensor, and distributor, for * the full amount of any any claim made by the licensee against * the licensor or distributor, for any action that results from * any use or redistribution of this software, plus any costs * incurred by licensor or distributor resulting from that claim. * * This licence must be retained with the software. */ #include "namespace.h" #include <signal.h> #include <stdlib.h> #include <string.h> #include <ctype.h> /* * signalnumber() * * Converts the signal named "name" to its * signal number. * * "name" can be the signal name with or without * the leading "SIG" prefix, and character comparisons * are done in a case independent manner. * (ie: SIGINT == INT == int == Int == SiGiNt == (etc).) * * Returns: * 0 on error (invalid signal name) * otherwise the signal number that corresponds to "name" */ int signalnumber(const char *name) { int i; #ifndef SMALL long offs; char *ep; #endif if (strncasecmp(name, "sig", 3) == 0) name += 3; for (i = 1; i < NSIG; ++i) if (sys_signame[i] != NULL && strcasecmp(name, sys_signame[i]) == 0) return i; #ifndef SMALL if (strncasecmp(name, "rtm", 3) == 0) { name += 3; if (strncasecmp(name, "ax", 2) == 0) i = SIGRTMAX; else if (strncasecmp(name, "in", 2) == 0) i = SIGRTMIN; else return 0; name += 2; if (name[0] == '\0') return i; if (i == SIGRTMAX && name[0] != '-') return 0; if (i == SIGRTMIN && name[0] != '+') return 0; if (!isdigit((unsigned char)name[1])) return 0; offs = strtol(name+1, &ep, 10); if (ep == name+1 || *ep != '\0' || offs < 0 || offs > SIGRTMAX-SIGRTMIN) return 0; if (name[0] == '+') i += (int)offs; else i -= (int)offs; if (i >= SIGRTMIN && i <= SIGRTMAX) return i; } #endif return 0; } |