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Defined in 1 files as a prototype:
games/rogue/rogue.h
, line 495
(as a prototype)
Defined in 1 files as a function:
games/rogue/room.c
, line 178
(as a function)
Referenced in 7 files:
games/rogue/hit.c
, line 313
games/rogue/move.c
, line 130
games/rogue/room.c
line 122
line 126
line 147
games/rogue/spec_hit.c
line 238
line 301
line 367
games/rogue/throw.c
line 111
line 182
line 237
games/rogue/trap.c
, line 263
games/rogue/use.c
, line 470