Defined in 2 files as a macro:
Defined in 1 files as a function:
Referenced in 41 files:
- games/battlestar/fly.c
- games/cribbage/io.c
- games/cribbage/support.c, line 234
- games/gomoku/bdisp.c
- games/hangman/prman.c
- games/mille/end.c, line 105
- games/mille/init.c
- games/mille/print.c, line 66
- games/rain/rain.c
- games/robots/make_level.c
- games/robots/move.c
- games/robots/move_robs.c
- games/rogue/hit.c, line 313
- games/rogue/level.c, line 776
- games/rogue/message.c, line 182
- games/rogue/monster.c
- games/rogue/move.c
- games/rogue/object.c
- games/rogue/room.c
- games/rogue/save.c, line 311
- games/rogue/score.c, line 191
- games/rogue/spec_hit.c
- games/rogue/throw.c
- games/rogue/trap.c
- games/rogue/use.c
- games/rogue/zap.c
- games/sail/pl_7.c
- games/snake/snake/snake.c
- games/testpat/testpat.c
- games/warp/init.c
- games/warp/move.c
- games/warp/play.c
- games/warp/term.h, line 35
- games/warp/them.c
- games/warp/us.c, line 192
- games/worms/worms.c
- lib/libcurses/PSD.doc/life.c, line 158
- lib/libcurses/PSD.doc/twinkle1.c, line 158
- lib/libcurses/curses.h, line 587
- tests/lib/libcurses/slave/curses_commands.c, line 754
- usr.bin/systat/keyboard.c, line 153