1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 | /* This test program is part of GDB, the GNU debugger. Copyright 2019-2020 Free Software Foundation, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ const char laconic = 'A'; const char *const lewd=&laconic; /* volatile variables */ volatile char vox = 'B'; volatile unsigned char victuals = 'C'; volatile short vixen = 200; volatile unsigned short vitriol = 300; volatile long vellum = 1000; volatile unsigned long valve = 2000; volatile float vacuity = 3.0; volatile double vertigo = 10; /* pointers to volatile variables */ volatile char * vampire = &vox; volatile unsigned char * viper = &victuals; volatile short * vigour = &vixen; volatile unsigned short * vapour = &vitriol; volatile long * ventricle = &vellum; volatile unsigned long * vigintillion = &valve; volatile float * vocation = &vacuity; volatile double * veracity = &vertigo; /* volatile pointers to volatile variables */ volatile char * volatile vapidity = &vox; volatile unsigned char * volatile velocity = &victuals; volatile short * volatile veneer = &vixen; volatile unsigned short * volatile video = &vitriol; volatile long * volatile vacuum = &vellum; volatile unsigned long * volatile veniality = &valve; volatile float * volatile vitality = &vacuity; volatile double * volatile voracity = &vertigo; /* volatile arrays */ volatile char violent[2]; volatile unsigned char violet[2]; volatile short vips[2]; volatile unsigned short virgen[2]; volatile long vulgar[2]; volatile unsigned long vulture[2]; volatile float vilify[2]; volatile double villar[2]; /* const volatile vars */ const volatile char victor = 'Y'; /* pointers to const volatiles */ const volatile char * victory = &victor; /* const pointers to const volatile vars */ const volatile char * const cavern = &victor; /* volatile pointers to const vars */ const char * volatile caveat = &laconic; const unsigned char * volatile covenant; /* volatile pointers to const volatile vars */ const volatile char * volatile vizier = &victor; const volatile unsigned char * volatile vanadium; /* const volatile pointers */ char * const volatile vane; unsigned char * const volatile veldt; /* const volatile pointers to const vars */ const char * const volatile cove; const unsigned char * const volatile cavity; /* const volatile pointers to volatile vars */ volatile char * const volatile vagus; volatile unsigned char * const volatile vagrancy; /* const volatile pointers to const volatile */ const volatile char * const volatile vagary; const volatile unsigned char * const volatile vendor; /* const volatile arrays */ const volatile char vindictive[2]; const volatile unsigned char vegetation[2]; int main (void) { return 0; } |