Training courses

Kernel and Embedded Linux

Bootlin training courses

Embedded Linux, kernel,
Yocto Project, Buildroot, real-time,
graphics, boot time, debugging...

Bootlin logo

Elixir Cross Referencer

# This testcase is part of GDB, the GNU debugger.
#
# Copyright 2019-2020 Free Software Foundation, Inc.
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program.  If not, see <http://www.gnu.org/licenses/>.

# Test what happens if we have multiple UIs in use, and an error
# occurs while running a GDB command.  Specifically, do both UIs
# return to an interactive state, or does one (or both) of them get
# stuck in a non-interactive state.

load_lib gdbserver-support.exp

standard_testfile

if {[skip_gdbserver_tests]} {
    return 0
}

if {[prepare_for_testing "failed to prepare" ${testfile} ${srcfile}]} {
    return -1
}

# Make sure we're disconnected, in case we're testing with an
# extended-remote board, therefore already connected.
gdb_test "disconnect" ".*"

# Start gdbserver.
set res [gdbserver_spawn "${binfile}"]
set gdbserver_protocol [lindex $res 0]
set gdbserver_gdbport [lindex $res 1]
set gdbserver_pid [exp_pid -i $server_spawn_id]

# Save the main UI's spawn ID.
set gdb_main_spawn_id $gdb_spawn_id

# Create the new PTY for the secondary console UI, issue the 'new-ui'
# command, and wait for a prompt on the second UI.
spawn -pty
set extra_spawn_id $spawn_id
set extra_tty_name $spawn_out(slave,name)
gdb_test_multiple "new-ui console $extra_tty_name" "new-ui" {
    -re "New UI allocated\r\n$gdb_prompt $" {
	pass $gdb_test_name
    }
}
with_spawn_id $extra_spawn_id {
    gdb_test_multiple "" "initial prompt on extra console" {
	-re "$gdb_prompt $" {
	    pass $gdb_test_name
	}
    }
}

# Connect to the remote and continue its execution from the other UI.
with_spawn_id $extra_spawn_id {
    gdb_test "target $gdbserver_protocol $gdbserver_gdbport" ".*" \
	"connect to gdbserver"
    send_gdb "continue\n"
}

# We're going to kill the gdbserver, but before we do, lets make sure
# that the inferior has started executing.
with_spawn_id $server_spawn_id {
    gdb_test_multiple "" "ensure inferior is running" {
	-re "@@XX@@ Inferior Starting @@XX@@" {
	    pass $gdb_test_name
	}
	timeout {
	    fail $gdb_test_name
	}
    }
}

# Interact with the main UI.
with_spawn_id $gdb_main_spawn_id {
    gdb_test "echo hello\\n" "hello" "interact with GDB's main UI"
}

# Now kill the gdbserver.
remote_exec target "kill -9 $gdbserver_pid"

# We expect to land back at a GDB prompt in both UIs, however there is
# currently an issue that in the original UI GDB doesn't reprint its
# prompt.  That said, getting a prompt isn't the point of this test.
# The point is that we should be able to interact with GDB from either
# interpreter now.

with_spawn_id $gdb_main_spawn_id {
    gdb_test "echo" "" \
	"main UI, prompt after gdbserver dies"
}

with_spawn_id $extra_spawn_id {
    gdb_test "echo" "" \
	"extra UI, prompt after gdbserver dies"
}