/* $NetBSD: flt_rounds.c,v 1.6 2022/04/08 10:17:52 andvar Exp $ */ /* * Copyright (c) 1996 Mark Brinicombe * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by Mark Brinicombe * for the NetBSD Project. * 4. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include <sys/cdefs.h> #if defined(LIBC_SCCS) && !defined(lint) __RCSID("$NetBSD: flt_rounds.c,v 1.6 2022/04/08 10:17:52 andvar Exp $"); #endif /* LIBC_SCCS and not lint */ #include "namespace.h" #include <sys/types.h> #include <ieeefp.h> static const int map[] = { 1, /* round to nearest */ 2, /* round to positive infinity */ 3, /* round to negative infinity */ 0 /* round to zero */ }; /* * Return the current FP rounding mode * * Returns: * 0 - round to zero * 1 - round to nearest * 2 - round to positive infinity * 3 - round to negative infinity * * ok all we need to do is get the current FP rounding mode * index our map table and return the appropriate value. * * HOWEVER: * The ARM FPA codes the rounding mode into the actual FP instructions * so there is no such thing as a global rounding mode. * The default is round to nearest if rounding is not explicitly specified. * FP instructions generated by GCC will not explicitly specify a rounding * mode. * * So the best we can do it to return the rounding mode FP instructions * use if rounding is not specified which is round to nearest. * * This could change in the future with new floating point emulators or * soft float FP libraries. */ int __flt_rounds(void); int __flt_rounds(void) { return(map[fpgetround()]); } |