/* $NetBSD: sfbreg.h,v 1.3 2000/12/19 01:25:46 perseant Exp $ */
/*
* Copyright (c) 1996 Carnegie-Mellon University.
* All rights reserved.
*
* Author: Chris G. Demetriou
*
* Permission to use, copy, modify and distribute this software and
* its documentation is hereby granted, provided that both the copyright
* notice and this permission notice appear in all copies of the
* software, derivative works or modified versions, and any portions
* thereof, and that both notices appear in supporting documentation.
*
* CARNEGIE MELLON ALLOWS FREE USE OF THIS SOFTWARE IN ITS "AS IS"
* CONDITION. CARNEGIE MELLON DISCLAIMS ANY LIABILITY OF ANY KIND
* FOR ANY DAMAGES WHATSOEVER RESULTING FROM THE USE OF THIS SOFTWARE.
*
* Carnegie Mellon requests users of this software to return to
*
* Software Distribution Coordinator or Software.Distribution@CS.CMU.EDU
* School of Computer Science
* Carnegie Mellon University
* Pittsburgh PA 15213-3890
*
* any improvements or extensions that they make and grant Carnegie the
* rights to redistribute these changes.
*/
/*
* Smart ("CXTurbo") Frame Buffer definitions, from:
* ``DEC 3000 300/400/500/600/700/800/900 AXP Models System Prgrammer's Manual''
* (DEC order number EK-D3SYS-PM), section 6.
*
* All definitions are in "dense" TURBOchannel space.
*/
#ifndef _DEV_TC_SFBREG_H_
#define _DEV_TC_SFBREG_H_
/*
* Size of the SFB address space.
*/
#define SFB_SIZE 0x1000000
/*
* Offsets into slot space of each functional unit.
*/
#define SFB_ASIC_OFFSET 0x0100000 /* SFB ASIC Control Registers */
#define SFB_ASIC_SIZE 0x0020000
#define SFB_RAMDAC_OFFSET 0x01c0000 /* BrookTree RAMDAC */
#define SFB_RAMDAC_SIZE 0x0040000
#define SFB_FB_OFFSET 0x0200000 /* Frame buffer */
#define SFB_FB_SIZE 0x0200000
#define SFB_OSBM_OFFSET 0x0600000 /* Off-screen buffer memory */
#define SFB_OSBM_SIZE 0x0200000
/*
* SFB ASIC registers (offsets from SFB_ASIC_OFFSET).
*/
#define SFB_ASIC_COPYBUF_0 0x0000 /* Copy buffer register 0 (R/W) */
#define SFB_ASIC_COPYBUF_1 0x0004 /* Copy buffer register 1 (R/W) */
#define SFB_ASIC_COPYBUF_2 0x0008 /* Copy buffer register 2 (R/W) */
#define SFB_ASIC_COPYBUF_3 0x000c /* Copy buffer register 3 (R/W) */
#define SFB_ASIC_COPYBUF_4 0x0010 /* Copy buffer register 4 (R/W) */
#define SFB_ASIC_COPYBUF_5 0x0014 /* Copy buffer register 5 (R/W) */
#define SFB_ASIC_COPYBUF_6 0x0018 /* Copy buffer register 6 (R/W) */
#define SFB_ASIC_COPYBUF_7 0x001c /* Copy buffer register 7 (R/W) */
#define SFB_ASIC_FG 0x0020 /* Foreground (R/W) */
#define SFB_ASIC_BG 0x0024 /* Background (R/W) */
#define SFB_ASIC_PLANEMASK 0x0028 /* PlaneMask (R/W) */
#define SFB_ASIC_PIXELMASK 0x002c /* PixelMask (R/W) */
#define SFB_ASIC_MODE 0x0030 /* Mode (R/W) */
#define SFB_ASIC_ROP 0x0034 /* RasterOp (R/W) */
#define SFB_ASIC_PIXELSHIFT 0x0038 /* PixelShift (R/W) */
#define SFB_ASIC_ADDRESS 0x003c /* Address (R/W) */
#define SFB_ASIC_BRES1 0x0040 /* Bresenham register 1 (R/W) */
#define SFB_ASIC_BRES2 0x0044 /* Bresenham register 2 (R/W) */
#define SFB_ASIC_BRES3 0x0048 /* Bresenham register 3 (R/W) */
#define SFB_ASIC_BCONT 0x004c /* Bcont (W) */
#define SFB_ASIC_DEEP 0x0050 /* Deep (R/W) */
#define SFB_ASIC_START 0x0054 /* Start (W) */
#define SFB_ASIC_CLEAR_INTR 0x0058 /* Clear Interrupt (W) */
#define SFB_ASIC_VIDEO_REFRESH 0x0060 /* Video refresh counter (R/W) */
#define SFB_ASIC_VIDEO_HSETUP 0x0064 /* Video horizontal setup (R/W) */
#define SFB_ASIC_VIDEO_VSETUP 0x0068 /* Video vertical setup (R/W) */
#define SFB_ASIC_VIDEO_BASE 0x006c /* Video base address (R/W) */
#define SFB_ASIC_VIDEO_VALID 0x0070 /* Video valid (W) */
#define SFB_ASIC_ENABLE_INTR 0x0074 /* Enable/Disable Interrupts (W) */
#define SFB_ASIC_TCCLK 0x0078 /* TCCLK count (R/W) */
#define SFB_ASIC_VIDCLK 0x007c /* VIDCLK count (R/W) */
/*
* Same as above but in 32-bit units, and named like the corrseponding
* TGA registers, for easy comparison.
*/
typedef u_int32_t sfb_reg_t;
#define SFB_REG_GCBR0 0x000 /* Copy buffer 0 */
#define SFB_REG_GCBR1 0x001 /* Copy buffer 1 */
#define SFB_REG_GCBR2 0x002 /* Copy buffer 2 */
#define SFB_REG_GCBR3 0x003 /* Copy buffer 3 */
#define SFB_REG_GCBR4 0x004 /* Copy buffer 4 */
#define SFB_REG_GCBR5 0x005 /* Copy buffer 5 */
#define SFB_REG_GCBR6 0x006 /* Copy buffer 6 */
#define SFB_REG_GCBR7 0x007 /* Copy buffer 7 */
#define SFB_REG_GFGR 0x008 /* Foreground */
#define SFB_REG_GBGR 0x009 /* Background */
#define SFB_REG_GPMR 0x00a /* Plane Mask */
#define SFB_REG_GPXR_S 0x00b /* Pixel Mask (one-shot) */
#define SFB_REG_GMOR 0x00c /* Mode */
#define SFB_REG_GOPR 0x00d /* Raster Operation */
#define SFB_REG_GPSR 0x00e /* Pixel Shift */
#define SFB_REG_GADR 0x00f /* Address */
#define SFB_REG_GB1R 0x010 /* Bresenham 1 */
#define SFB_REG_GB2R 0x011 /* Bresenham 2 */
#define SFB_REG_GB3R 0x012 /* Bresenham 3 */
#define SFB_REG_GCTR 0x013 /* Continue */
#define SFB_REG_GDER 0x014 /* Deep */
#define SFB_REG_GREV 0x015 /* Start/Version on SFB,
* Revision on SFB2 */
#define SFB_REG_CINT 0x016 /* Clear Interrupt */
/* 0x017 - unused */
#define SFB_REG_VRFR 0x018 /* Video Refresh */
#define SFB_REG_VHCR 0x019 /* Horizontal Control */
#define SFB_REG_VVCR 0x01a /* Vertical Control */
#define SFB_REG_VVBR 0x01b /* Video Base Address */
#define SFB_REG_VVVR 0x01c /* Video Valid */
#define SFB_REG_SISR 0x01d /* Enable/Disable Interrupts */
#define SFB_REG_TCCLK 0x01e /* TCCLK count (R/W) */
#define SFB_REG_VIDCLK 0x01f /* VIDCLK count (R/W) */
#endif /* _DEV_TC_SFBREG_H_ */