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/*	$NetBSD: displayobject.h,v 1.2 2021/12/18 23:45:08 riastradh Exp $	*/

/****************************************************************************\
* 
*  Module Name    displayobjectsoc15.h
*  Project        
*  Device         
*
*  Description    Contains the common definitions for display objects for SoC15 products.
*
*  Copyright 2014 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software 
* and associated documentation files (the "Software"), to deal in the Software without restriction,
* including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
\****************************************************************************/
#ifndef _DISPLAY_OBJECT_SOC15_H_
#define _DISPLAY_OBJECT_SOC15_H_

#if defined(_X86_)
#pragma pack(1)
#endif


/****************************************************
* Display Object Type Definition 
*****************************************************/
enum display_object_type{
DISPLAY_OBJECT_TYPE_NONE						=0x00,
DISPLAY_OBJECT_TYPE_GPU							=0x01,
DISPLAY_OBJECT_TYPE_ENCODER						=0x02,
DISPLAY_OBJECT_TYPE_CONNECTOR					=0x03
};

/****************************************************
* Encorder Object Type Definition 
*****************************************************/
enum encoder_object_type{
ENCODER_OBJECT_ID_NONE							 =0x00,
ENCODER_OBJECT_ID_INTERNAL_UNIPHY				 =0x01,
ENCODER_OBJECT_ID_INTERNAL_UNIPHY1				 =0x02,
ENCODER_OBJECT_ID_INTERNAL_UNIPHY2				 =0x03,
};


/****************************************************
* Connector Object ID Definition 
*****************************************************/

enum connector_object_type{
CONNECTOR_OBJECT_ID_NONE						  =0x00, 
CONNECTOR_OBJECT_ID_SINGLE_LINK_DVI_D			  =0x01,
CONNECTOR_OBJECT_ID_DUAL_LINK_DVI_D				  =0x02,
CONNECTOR_OBJECT_ID_HDMI_TYPE_A					  =0x03,
CONNECTOR_OBJECT_ID_LVDS						  =0x04,
CONNECTOR_OBJECT_ID_DISPLAYPORT					  =0x05,
CONNECTOR_OBJECT_ID_eDP							  =0x06,
CONNECTOR_OBJECT_ID_OPM							  =0x07
};


/****************************************************
* Protection Object ID Definition 
*****************************************************/
//No need

/****************************************************
*  Object ENUM ID Definition 
*****************************************************/

enum object_enum_id{
OBJECT_ENUM_ID1									  =0x01,
OBJECT_ENUM_ID2									  =0x02,
OBJECT_ENUM_ID3									  =0x03,
OBJECT_ENUM_ID4									  =0x04,
OBJECT_ENUM_ID5									  =0x05,
OBJECT_ENUM_ID6									  =0x06
};

/****************************************************
*Object ID Bit definition 
*****************************************************/
enum object_id_bit{
OBJECT_ID_MASK									  =0x00FF,
ENUM_ID_MASK									  =0x0F00,
OBJECT_TYPE_MASK								  =0xF000,
OBJECT_ID_SHIFT									  =0x00,
ENUM_ID_SHIFT									  =0x08,
OBJECT_TYPE_SHIFT								  =0x0C
};


/****************************************************
* GPU Object definition - Shared with BIOS
*****************************************************/
enum gpu_objet_def{
GPU_ENUM_ID1                            =( DISPLAY_OBJECT_TYPE_GPU << OBJECT_TYPE_SHIFT | OBJECT_ENUM_ID1 << ENUM_ID_SHIFT)
};

/****************************************************
* Encoder Object definition - Shared with BIOS
*****************************************************/

enum encoder_objet_def{
ENCODER_INTERNAL_UNIPHY_ENUM_ID1         =( DISPLAY_OBJECT_TYPE_ENCODER << OBJECT_TYPE_SHIFT |\
                                                 OBJECT_ENUM_ID1 << ENUM_ID_SHIFT |\
                                                 ENCODER_OBJECT_ID_INTERNAL_UNIPHY << OBJECT_ID_SHIFT),

ENCODER_INTERNAL_UNIPHY_ENUM_ID2         =( DISPLAY_OBJECT_TYPE_ENCODER << OBJECT_TYPE_SHIFT |\
                                                 OBJECT_ENUM_ID2 << ENUM_ID_SHIFT |\
                                                 ENCODER_OBJECT_ID_INTERNAL_UNIPHY << OBJECT_ID_SHIFT),

ENCODER_INTERNAL_UNIPHY1_ENUM_ID1        =( DISPLAY_OBJECT_TYPE_ENCODER << OBJECT_TYPE_SHIFT |\
                                                 OBJECT_ENUM_ID1 << ENUM_ID_SHIFT |\
                                                 ENCODER_OBJECT_ID_INTERNAL_UNIPHY1 << OBJECT_ID_SHIFT),

ENCODER_INTERNAL_UNIPHY1_ENUM_ID2        =( DISPLAY_OBJECT_TYPE_ENCODER << OBJECT_TYPE_SHIFT |\
                                                 OBJECT_ENUM_ID2 << ENUM_ID_SHIFT |\
                                                 ENCODER_OBJECT_ID_INTERNAL_UNIPHY1 << OBJECT_ID_SHIFT),

ENCODER_INTERNAL_UNIPHY2_ENUM_ID1        =( DISPLAY_OBJECT_TYPE_ENCODER << OBJECT_TYPE_SHIFT |\
                                                 OBJECT_ENUM_ID1 << ENUM_ID_SHIFT |\
                                                 ENCODER_OBJECT_ID_INTERNAL_UNIPHY2 << OBJECT_ID_SHIFT),

ENCODER_INTERNAL_UNIPHY2_ENUM_ID2        =( DISPLAY_OBJECT_TYPE_ENCODER << OBJECT_TYPE_SHIFT |\
                                                 OBJECT_ENUM_ID2 << ENUM_ID_SHIFT |\
                                                 ENCODER_OBJECT_ID_INTERNAL_UNIPHY2 << OBJECT_ID_SHIFT)
};


/****************************************************
* Connector Object definition - Shared with BIOS
*****************************************************/


enum connector_objet_def{
CONNECTOR_LVDS_ENUM_ID1							=( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
                                                 OBJECT_ENUM_ID1 << ENUM_ID_SHIFT |\
                                                 CONNECTOR_OBJECT_ID_LVDS << OBJECT_ID_SHIFT),


CONNECTOR_eDP_ENUM_ID1							=( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
                                                 OBJECT_ENUM_ID1 << ENUM_ID_SHIFT |\
                                                 CONNECTOR_OBJECT_ID_eDP << OBJECT_ID_SHIFT),

CONNECTOR_SINGLE_LINK_DVI_D_ENUM_ID1			=( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
                                                 OBJECT_ENUM_ID1 << ENUM_ID_SHIFT |\
                                                 CONNECTOR_OBJECT_ID_SINGLE_LINK_DVI_D << OBJECT_ID_SHIFT),

CONNECTOR_SINGLE_LINK_DVI_D_ENUM_ID2			=( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
                                                 OBJECT_ENUM_ID2 << ENUM_ID_SHIFT |\
                                                 CONNECTOR_OBJECT_ID_SINGLE_LINK_DVI_D << OBJECT_ID_SHIFT),


CONNECTOR_DUAL_LINK_DVI_D_ENUM_ID1				=( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
                                                 OBJECT_ENUM_ID1 << ENUM_ID_SHIFT |\
                                                 CONNECTOR_OBJECT_ID_DUAL_LINK_DVI_D << OBJECT_ID_SHIFT),

CONNECTOR_DUAL_LINK_DVI_D_ENUM_ID2				=( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
                                                 OBJECT_ENUM_ID2 << ENUM_ID_SHIFT |\
                                                 CONNECTOR_OBJECT_ID_DUAL_LINK_DVI_D << OBJECT_ID_SHIFT),

CONNECTOR_HDMI_TYPE_A_ENUM_ID1					=( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
                                                 OBJECT_ENUM_ID1 << ENUM_ID_SHIFT |\
                                                 CONNECTOR_OBJECT_ID_HDMI_TYPE_A << OBJECT_ID_SHIFT),

CONNECTOR_HDMI_TYPE_A_ENUM_ID2					=( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
                                                 OBJECT_ENUM_ID2 << ENUM_ID_SHIFT |\
                                                 CONNECTOR_OBJECT_ID_HDMI_TYPE_A << OBJECT_ID_SHIFT),

CONNECTOR_DISPLAYPORT_ENUM_ID1					=( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
                                                 OBJECT_ENUM_ID1 << ENUM_ID_SHIFT |\
                                                 CONNECTOR_OBJECT_ID_DISPLAYPORT << OBJECT_ID_SHIFT),

CONNECTOR_DISPLAYPORT_ENUM_ID2					=( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
                                                 OBJECT_ENUM_ID2 << ENUM_ID_SHIFT |\
                                                 CONNECTOR_OBJECT_ID_DISPLAYPORT << OBJECT_ID_SHIFT),

CONNECTOR_DISPLAYPORT_ENUM_ID3					=( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
                                                 OBJECT_ENUM_ID3 << ENUM_ID_SHIFT |\
                                                 CONNECTOR_OBJECT_ID_DISPLAYPORT << OBJECT_ID_SHIFT),

CONNECTOR_DISPLAYPORT_ENUM_ID4					=( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
                                                 OBJECT_ENUM_ID4 << ENUM_ID_SHIFT |\
                                                 CONNECTOR_OBJECT_ID_DISPLAYPORT << OBJECT_ID_SHIFT),

CONNECTOR_OPM_ENUM_ID1							=( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
                                                 OBJECT_ENUM_ID1 << ENUM_ID_SHIFT |\
                                                 CONNECTOR_OBJECT_ID_OPM << OBJECT_ID_SHIFT),          //Mapping to MXM_DP_A

CONNECTOR_OPM_ENUM_ID2							=( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
                                                 OBJECT_ENUM_ID2 << ENUM_ID_SHIFT |\
                                                 CONNECTOR_OBJECT_ID_OPM << OBJECT_ID_SHIFT),          //Mapping to MXM_DP_B

CONNECTOR_OPM_ENUM_ID3							=( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
                                                 OBJECT_ENUM_ID3 << ENUM_ID_SHIFT |\
                                                 CONNECTOR_OBJECT_ID_OPM << OBJECT_ID_SHIFT),          //Mapping to MXM_DP_C

CONNECTOR_OPM_ENUM_ID4							=( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
                                                 OBJECT_ENUM_ID4 << ENUM_ID_SHIFT |\
                                                 CONNECTOR_OBJECT_ID_OPM << OBJECT_ID_SHIFT),          //Mapping to MXM_DP_D

CONNECTOR_OPM_ENUM_ID5							=( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
                                                 OBJECT_ENUM_ID5 << ENUM_ID_SHIFT |\
                                                 CONNECTOR_OBJECT_ID_OPM << OBJECT_ID_SHIFT),          //Mapping to MXM_LVDS_TXxx


CONNECTOR_OPM_ENUM_ID6							=( DISPLAY_OBJECT_TYPE_CONNECTOR << OBJECT_TYPE_SHIFT |\
                                                 OBJECT_ENUM_ID6 << ENUM_ID_SHIFT |\
                                                 CONNECTOR_OBJECT_ID_OPM << OBJECT_ID_SHIFT)         //Mapping to MXM_LVDS_TXxx
};

/****************************************************
* Router Object ID definition - Shared with BIOS
*****************************************************/
//No Need, in future we ever need, we can define a record in atomfirwareSoC15.h associated with an object that has this router


/****************************************************
* PROTECTION Object ID definition - Shared with BIOS
*****************************************************/
//No need,in future we ever need, all display path are capable of protection now.

/****************************************************
* Generic Object ID definition - Shared with BIOS
*****************************************************/
//No need, in future we ever need like GLsync, we can define a record in atomfirwareSoC15.h associated with an object.


#if defined(_X86_)
#pragma pack()
#endif

#endif