/* $NetBSD: svga3d_surfacedefs.h,v 1.3 2021/12/18 23:45:45 riastradh Exp $ */
/* SPDX-License-Identifier: GPL-2.0 OR MIT */
/**************************************************************************
*
* Copyright 2008-2015 VMware, Inc., Palo Alto, CA., USA
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* svga3d_surfacedefs.h --
*
* Surface definitions and inlineable utilities for SVGA3d.
*/
#ifndef _SVGA3D_SURFACEDEFS_H_
#define _SVGA3D_SURFACEDEFS_H_
#define INCLUDE_ALLOW_USERLEVEL
#define INCLUDE_ALLOW_MODULE
#include "includeCheck.h"
#include <linux/kernel.h>
#include <drm/vmwgfx_drm.h>
#include "svga3d_reg.h"
#define surf_size_struct struct drm_vmw_size
/*
* enum svga3d_block_desc - describes generic properties about formats.
*/
enum svga3d_block_desc {
/* Nothing special can be said about this format. */
SVGA3DBLOCKDESC_NONE = 0,
/* Format contains Blue/U data */
SVGA3DBLOCKDESC_BLUE = 1 << 0,
SVGA3DBLOCKDESC_W = 1 << 0,
SVGA3DBLOCKDESC_BUMP_L = 1 << 0,
/* Format contains Green/V data */
SVGA3DBLOCKDESC_GREEN = 1 << 1,
SVGA3DBLOCKDESC_V = 1 << 1,
/* Format contains Red/W/Luminance data */
SVGA3DBLOCKDESC_RED = 1 << 2,
SVGA3DBLOCKDESC_U = 1 << 2,
SVGA3DBLOCKDESC_LUMINANCE = 1 << 2,
/* Format contains Alpha/Q data */
SVGA3DBLOCKDESC_ALPHA = 1 << 3,
SVGA3DBLOCKDESC_Q = 1 << 3,
/* Format is a buffer */
SVGA3DBLOCKDESC_BUFFER = 1 << 4,
/* Format is compressed */
SVGA3DBLOCKDESC_COMPRESSED = 1 << 5,
/* Format uses IEEE floating point */
SVGA3DBLOCKDESC_FP = 1 << 6,
/* Three separate blocks store data. */
SVGA3DBLOCKDESC_PLANAR_YUV = 1 << 7,
/* 2 planes of Y, UV, e.g., NV12. */
SVGA3DBLOCKDESC_2PLANAR_YUV = 1 << 8,
/* 3 planes of separate Y, U, V, e.g., YV12. */
SVGA3DBLOCKDESC_3PLANAR_YUV = 1 << 9,
/* Block with a stencil channel */
SVGA3DBLOCKDESC_STENCIL = 1 << 11,
/* Typeless format */
SVGA3DBLOCKDESC_TYPELESS = 1 << 12,
/* Channels are signed integers */
SVGA3DBLOCKDESC_SINT = 1 << 13,
/* Channels are unsigned integers */
SVGA3DBLOCKDESC_UINT = 1 << 14,
/* Channels are normalized (when sampling) */
SVGA3DBLOCKDESC_NORM = 1 << 15,
/* Channels are in SRGB */
SVGA3DBLOCKDESC_SRGB = 1 << 16,
/* Shared exponent */
SVGA3DBLOCKDESC_EXP = 1 << 17,
/* Format contains color data. */
SVGA3DBLOCKDESC_COLOR = 1 << 18,
/* Format contains depth data. */
SVGA3DBLOCKDESC_DEPTH = 1 << 19,
/* Format contains bump data. */
SVGA3DBLOCKDESC_BUMP = 1 << 20,
/* Format contains YUV video data. */
SVGA3DBLOCKDESC_YUV_VIDEO = 1 << 21,
/* For mixed unsigned/signed formats. */
SVGA3DBLOCKDESC_MIXED = 1 << 22,
/* For distingushing CxV8U8. */
SVGA3DBLOCKDESC_CX = 1 << 23,
/* Different compressed format groups. */
SVGA3DBLOCKDESC_BC1 = 1 << 24,
SVGA3DBLOCKDESC_BC2 = 1 << 25,
SVGA3DBLOCKDESC_BC3 = 1 << 26,
SVGA3DBLOCKDESC_BC4 = 1 << 27,
SVGA3DBLOCKDESC_BC5 = 1 << 28,
SVGA3DBLOCKDESC_A_UINT = SVGA3DBLOCKDESC_ALPHA |
SVGA3DBLOCKDESC_UINT |
SVGA3DBLOCKDESC_COLOR,
SVGA3DBLOCKDESC_A_UNORM = SVGA3DBLOCKDESC_A_UINT |
SVGA3DBLOCKDESC_NORM,
SVGA3DBLOCKDESC_R_UINT = SVGA3DBLOCKDESC_RED |
SVGA3DBLOCKDESC_UINT |
SVGA3DBLOCKDESC_COLOR,
SVGA3DBLOCKDESC_R_UNORM = SVGA3DBLOCKDESC_R_UINT |
SVGA3DBLOCKDESC_NORM,
SVGA3DBLOCKDESC_R_SINT = SVGA3DBLOCKDESC_RED |
SVGA3DBLOCKDESC_SINT |
SVGA3DBLOCKDESC_COLOR,
SVGA3DBLOCKDESC_R_SNORM = SVGA3DBLOCKDESC_R_SINT |
SVGA3DBLOCKDESC_NORM,
SVGA3DBLOCKDESC_G_UINT = SVGA3DBLOCKDESC_GREEN |
SVGA3DBLOCKDESC_UINT |
SVGA3DBLOCKDESC_COLOR,
SVGA3DBLOCKDESC_RG_UINT = SVGA3DBLOCKDESC_RED |
SVGA3DBLOCKDESC_GREEN |
SVGA3DBLOCKDESC_UINT |
SVGA3DBLOCKDESC_COLOR,
SVGA3DBLOCKDESC_RG_UNORM = SVGA3DBLOCKDESC_RG_UINT |
SVGA3DBLOCKDESC_NORM,
SVGA3DBLOCKDESC_RG_SINT = SVGA3DBLOCKDESC_RED |
SVGA3DBLOCKDESC_GREEN |
SVGA3DBLOCKDESC_SINT |
SVGA3DBLOCKDESC_COLOR,
SVGA3DBLOCKDESC_RG_SNORM = SVGA3DBLOCKDESC_RG_SINT |
SVGA3DBLOCKDESC_NORM,
SVGA3DBLOCKDESC_RGB_UINT = SVGA3DBLOCKDESC_RED |
SVGA3DBLOCKDESC_GREEN |
SVGA3DBLOCKDESC_BLUE |
SVGA3DBLOCKDESC_UINT |
SVGA3DBLOCKDESC_COLOR,
SVGA3DBLOCKDESC_RGB_SINT = SVGA3DBLOCKDESC_RED |
SVGA3DBLOCKDESC_GREEN |
SVGA3DBLOCKDESC_BLUE |
SVGA3DBLOCKDESC_SINT |
SVGA3DBLOCKDESC_COLOR,
SVGA3DBLOCKDESC_RGB_UNORM = SVGA3DBLOCKDESC_RGB_UINT |
SVGA3DBLOCKDESC_NORM,
SVGA3DBLOCKDESC_RGB_UNORM_SRGB = SVGA3DBLOCKDESC_RGB_UNORM |
SVGA3DBLOCKDESC_SRGB,
SVGA3DBLOCKDESC_RGBA_UINT = SVGA3DBLOCKDESC_RED |
SVGA3DBLOCKDESC_GREEN |
SVGA3DBLOCKDESC_BLUE |
SVGA3DBLOCKDESC_ALPHA |
SVGA3DBLOCKDESC_UINT |
SVGA3DBLOCKDESC_COLOR,
SVGA3DBLOCKDESC_RGBA_UNORM = SVGA3DBLOCKDESC_RGBA_UINT |
SVGA3DBLOCKDESC_NORM,
SVGA3DBLOCKDESC_RGBA_UNORM_SRGB = SVGA3DBLOCKDESC_RGBA_UNORM |
SVGA3DBLOCKDESC_SRGB,
SVGA3DBLOCKDESC_RGBA_SINT = SVGA3DBLOCKDESC_RED |
SVGA3DBLOCKDESC_GREEN |
SVGA3DBLOCKDESC_BLUE |
SVGA3DBLOCKDESC_ALPHA |
SVGA3DBLOCKDESC_SINT |
SVGA3DBLOCKDESC_COLOR,
SVGA3DBLOCKDESC_RGBA_SNORM = SVGA3DBLOCKDESC_RGBA_SINT |
SVGA3DBLOCKDESC_NORM,
SVGA3DBLOCKDESC_RGBA_FP = SVGA3DBLOCKDESC_RED |
SVGA3DBLOCKDESC_GREEN |
SVGA3DBLOCKDESC_BLUE |
SVGA3DBLOCKDESC_ALPHA |
SVGA3DBLOCKDESC_FP |
SVGA3DBLOCKDESC_COLOR,
SVGA3DBLOCKDESC_UV = SVGA3DBLOCKDESC_U |
SVGA3DBLOCKDESC_V |
SVGA3DBLOCKDESC_BUMP,
SVGA3DBLOCKDESC_UVL = SVGA3DBLOCKDESC_UV |
SVGA3DBLOCKDESC_BUMP_L |
SVGA3DBLOCKDESC_MIXED |
SVGA3DBLOCKDESC_BUMP,
SVGA3DBLOCKDESC_UVW = SVGA3DBLOCKDESC_UV |
SVGA3DBLOCKDESC_W |
SVGA3DBLOCKDESC_BUMP,
SVGA3DBLOCKDESC_UVWA = SVGA3DBLOCKDESC_UVW |
SVGA3DBLOCKDESC_ALPHA |
SVGA3DBLOCKDESC_MIXED |
SVGA3DBLOCKDESC_BUMP,
SVGA3DBLOCKDESC_UVWQ = SVGA3DBLOCKDESC_U |
SVGA3DBLOCKDESC_V |
SVGA3DBLOCKDESC_W |
SVGA3DBLOCKDESC_Q |
SVGA3DBLOCKDESC_BUMP,
SVGA3DBLOCKDESC_L_UNORM = SVGA3DBLOCKDESC_LUMINANCE |
SVGA3DBLOCKDESC_UINT |
SVGA3DBLOCKDESC_NORM |
SVGA3DBLOCKDESC_COLOR,
SVGA3DBLOCKDESC_LA_UNORM = SVGA3DBLOCKDESC_LUMINANCE |
SVGA3DBLOCKDESC_ALPHA |
SVGA3DBLOCKDESC_UINT |
SVGA3DBLOCKDESC_NORM |
SVGA3DBLOCKDESC_COLOR,
SVGA3DBLOCKDESC_R_FP = SVGA3DBLOCKDESC_RED |
SVGA3DBLOCKDESC_FP |
SVGA3DBLOCKDESC_COLOR,
SVGA3DBLOCKDESC_RG_FP = SVGA3DBLOCKDESC_R_FP |
SVGA3DBLOCKDESC_GREEN |
SVGA3DBLOCKDESC_COLOR,
SVGA3DBLOCKDESC_RGB_FP = SVGA3DBLOCKDESC_RG_FP |
SVGA3DBLOCKDESC_BLUE |
SVGA3DBLOCKDESC_COLOR,
SVGA3DBLOCKDESC_YUV = SVGA3DBLOCKDESC_YUV_VIDEO |
SVGA3DBLOCKDESC_COLOR,
SVGA3DBLOCKDESC_AYUV = SVGA3DBLOCKDESC_ALPHA |
SVGA3DBLOCKDESC_YUV_VIDEO |
SVGA3DBLOCKDESC_COLOR,
SVGA3DBLOCKDESC_RGB_EXP = SVGA3DBLOCKDESC_RED |
SVGA3DBLOCKDESC_GREEN |
SVGA3DBLOCKDESC_BLUE |
SVGA3DBLOCKDESC_EXP |
SVGA3DBLOCKDESC_COLOR,
SVGA3DBLOCKDESC_COMP_TYPELESS = SVGA3DBLOCKDESC_COMPRESSED |
SVGA3DBLOCKDESC_TYPELESS,
SVGA3DBLOCKDESC_COMP_UNORM = SVGA3DBLOCKDESC_COMPRESSED |
SVGA3DBLOCKDESC_UINT |
SVGA3DBLOCKDESC_NORM |
SVGA3DBLOCKDESC_COLOR,
SVGA3DBLOCKDESC_COMP_SNORM = SVGA3DBLOCKDESC_COMPRESSED |
SVGA3DBLOCKDESC_SINT |
SVGA3DBLOCKDESC_NORM |
SVGA3DBLOCKDESC_COLOR,
SVGA3DBLOCKDESC_COMP_UNORM_SRGB = SVGA3DBLOCKDESC_COMP_UNORM |
SVGA3DBLOCKDESC_SRGB,
SVGA3DBLOCKDESC_BC1_COMP_TYPELESS = SVGA3DBLOCKDESC_BC1 |
SVGA3DBLOCKDESC_COMP_TYPELESS,
SVGA3DBLOCKDESC_BC1_COMP_UNORM = SVGA3DBLOCKDESC_BC1 |
SVGA3DBLOCKDESC_COMP_UNORM,
SVGA3DBLOCKDESC_BC1_COMP_UNORM_SRGB = SVGA3DBLOCKDESC_BC1_COMP_UNORM |
SVGA3DBLOCKDESC_SRGB,
SVGA3DBLOCKDESC_BC2_COMP_TYPELESS = SVGA3DBLOCKDESC_BC2 |
SVGA3DBLOCKDESC_COMP_TYPELESS,
SVGA3DBLOCKDESC_BC2_COMP_UNORM = SVGA3DBLOCKDESC_BC2 |
SVGA3DBLOCKDESC_COMP_UNORM,
SVGA3DBLOCKDESC_BC2_COMP_UNORM_SRGB = SVGA3DBLOCKDESC_BC2_COMP_UNORM |
SVGA3DBLOCKDESC_SRGB,
SVGA3DBLOCKDESC_BC3_COMP_TYPELESS = SVGA3DBLOCKDESC_BC3 |
SVGA3DBLOCKDESC_COMP_TYPELESS,
SVGA3DBLOCKDESC_BC3_COMP_UNORM = SVGA3DBLOCKDESC_BC3 |
SVGA3DBLOCKDESC_COMP_UNORM,
SVGA3DBLOCKDESC_BC3_COMP_UNORM_SRGB = SVGA3DBLOCKDESC_BC3_COMP_UNORM |
SVGA3DBLOCKDESC_SRGB,
SVGA3DBLOCKDESC_BC4_COMP_TYPELESS = SVGA3DBLOCKDESC_BC4 |
SVGA3DBLOCKDESC_COMP_TYPELESS,
SVGA3DBLOCKDESC_BC4_COMP_UNORM = SVGA3DBLOCKDESC_BC4 |
SVGA3DBLOCKDESC_COMP_UNORM,
SVGA3DBLOCKDESC_BC4_COMP_SNORM = SVGA3DBLOCKDESC_BC4 |
SVGA3DBLOCKDESC_COMP_SNORM,
SVGA3DBLOCKDESC_BC5_COMP_TYPELESS = SVGA3DBLOCKDESC_BC5 |
SVGA3DBLOCKDESC_COMP_TYPELESS,
SVGA3DBLOCKDESC_BC5_COMP_UNORM = SVGA3DBLOCKDESC_BC5 |
SVGA3DBLOCKDESC_COMP_UNORM,
SVGA3DBLOCKDESC_BC5_COMP_SNORM = SVGA3DBLOCKDESC_BC5 |
SVGA3DBLOCKDESC_COMP_SNORM,
SVGA3DBLOCKDESC_NV12 = SVGA3DBLOCKDESC_YUV_VIDEO |
SVGA3DBLOCKDESC_PLANAR_YUV |
SVGA3DBLOCKDESC_2PLANAR_YUV |
SVGA3DBLOCKDESC_COLOR,
SVGA3DBLOCKDESC_YV12 = SVGA3DBLOCKDESC_YUV_VIDEO |
SVGA3DBLOCKDESC_PLANAR_YUV |
SVGA3DBLOCKDESC_3PLANAR_YUV |
SVGA3DBLOCKDESC_COLOR,
SVGA3DBLOCKDESC_DEPTH_UINT = SVGA3DBLOCKDESC_DEPTH |
SVGA3DBLOCKDESC_UINT,
SVGA3DBLOCKDESC_DEPTH_UNORM = SVGA3DBLOCKDESC_DEPTH_UINT |
SVGA3DBLOCKDESC_NORM,
SVGA3DBLOCKDESC_DS = SVGA3DBLOCKDESC_DEPTH |
SVGA3DBLOCKDESC_STENCIL,
SVGA3DBLOCKDESC_DS_UINT = SVGA3DBLOCKDESC_DEPTH |
SVGA3DBLOCKDESC_STENCIL |
SVGA3DBLOCKDESC_UINT,
SVGA3DBLOCKDESC_DS_UNORM = SVGA3DBLOCKDESC_DS_UINT |
SVGA3DBLOCKDESC_NORM,
SVGA3DBLOCKDESC_DEPTH_FP = SVGA3DBLOCKDESC_DEPTH |
SVGA3DBLOCKDESC_FP,
SVGA3DBLOCKDESC_UV_UINT = SVGA3DBLOCKDESC_UV |
SVGA3DBLOCKDESC_UINT,
SVGA3DBLOCKDESC_UV_SNORM = SVGA3DBLOCKDESC_UV |
SVGA3DBLOCKDESC_SINT |
SVGA3DBLOCKDESC_NORM,
SVGA3DBLOCKDESC_UVCX_SNORM = SVGA3DBLOCKDESC_UV_SNORM |
SVGA3DBLOCKDESC_CX,
SVGA3DBLOCKDESC_UVWQ_SNORM = SVGA3DBLOCKDESC_UVWQ |
SVGA3DBLOCKDESC_SINT |
SVGA3DBLOCKDESC_NORM,
};
struct svga3d_channel_def {
union {
u8 blue;
u8 w_bump;
u8 l_bump;
u8 uv_video;
u8 u_video;
};
union {
u8 green;
u8 stencil;
u8 v_bump;
u8 v_video;
};
union {
u8 red;
u8 u_bump;
u8 luminance;
u8 y_video;
u8 depth;
u8 data;
};
union {
u8 alpha;
u8 q_bump;
u8 exp;
};
};
/*
* struct svga3d_surface_desc - describes the actual pixel data.
*
* @format: Format
* @block_desc: Block description
* @block_size: Dimensions in pixels of a block
* @bytes_per_block: Size of block in bytes
* @pitch_bytes_per_block: Size of a block in bytes for purposes of pitch
* @bit_depth: Channel bit depths
* @bit_offset: Channel bit masks (in bits offset from the start of the pointer)
*/
struct svga3d_surface_desc {
SVGA3dSurfaceFormat format;
enum svga3d_block_desc block_desc;
surf_size_struct block_size;
u32 bytes_per_block;
u32 pitch_bytes_per_block;
struct svga3d_channel_def bit_depth;
struct svga3d_channel_def bit_offset;
};
static const struct svga3d_surface_desc svga3d_surface_descs[] = {
{SVGA3D_FORMAT_INVALID, SVGA3DBLOCKDESC_NONE,
{1, 1, 1}, 0, 0,
{{0}, {0}, {0}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_X8R8G8B8, SVGA3DBLOCKDESC_RGB_UNORM,
{1, 1, 1}, 4, 4,
{{8}, {8}, {8}, {0}},
{{0}, {8}, {16}, {24}}},
{SVGA3D_A8R8G8B8, SVGA3DBLOCKDESC_RGBA_UNORM,
{1, 1, 1}, 4, 4,
{{8}, {8}, {8}, {8}},
{{0}, {8}, {16}, {24}}},
{SVGA3D_R5G6B5, SVGA3DBLOCKDESC_RGB_UNORM,
{1, 1, 1}, 2, 2,
{{5}, {6}, {5}, {0}},
{{0}, {5}, {11}, {0}}},
{SVGA3D_X1R5G5B5, SVGA3DBLOCKDESC_RGB_UNORM,
{1, 1, 1}, 2, 2,
{{5}, {5}, {5}, {0}},
{{0}, {5}, {10}, {0}}},
{SVGA3D_A1R5G5B5, SVGA3DBLOCKDESC_RGBA_UNORM,
{1, 1, 1}, 2, 2,
{{5}, {5}, {5}, {1}},
{{0}, {5}, {10}, {15}}},
{SVGA3D_A4R4G4B4, SVGA3DBLOCKDESC_RGBA_UNORM,
{1, 1, 1}, 2, 2,
{{4}, {4}, {4}, {4}},
{{0}, {4}, {8}, {12}}},
{SVGA3D_Z_D32, SVGA3DBLOCKDESC_DEPTH_UNORM,
{1, 1, 1}, 4, 4,
{{0}, {0}, {32}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_Z_D16, SVGA3DBLOCKDESC_DEPTH_UNORM,
{1, 1, 1}, 2, 2,
{{0}, {0}, {16}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_Z_D24S8, SVGA3DBLOCKDESC_DS_UNORM,
{1, 1, 1}, 4, 4,
{{0}, {8}, {24}, {0}},
{{0}, {0}, {8}, {0}}},
{SVGA3D_Z_D15S1, SVGA3DBLOCKDESC_DS_UNORM,
{1, 1, 1}, 2, 2,
{{0}, {1}, {15}, {0}},
{{0}, {0}, {1}, {0}}},
{SVGA3D_LUMINANCE8, SVGA3DBLOCKDESC_L_UNORM,
{1, 1, 1}, 1, 1,
{{0}, {0}, {8}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_LUMINANCE4_ALPHA4, SVGA3DBLOCKDESC_LA_UNORM,
{1, 1, 1}, 1, 1,
{{0}, {0}, {4}, {4}},
{{0}, {0}, {0}, {4}}},
{SVGA3D_LUMINANCE16, SVGA3DBLOCKDESC_L_UNORM,
{1, 1, 1}, 2, 2,
{{0}, {0}, {16}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_LUMINANCE8_ALPHA8, SVGA3DBLOCKDESC_LA_UNORM,
{1, 1, 1}, 2, 2,
{{0}, {0}, {8}, {8}},
{{0}, {0}, {0}, {8}}},
{SVGA3D_DXT1, SVGA3DBLOCKDESC_BC1_COMP_UNORM,
{4, 4, 1}, 8, 8,
{{0}, {0}, {64}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_DXT2, SVGA3DBLOCKDESC_BC2_COMP_UNORM,
{4, 4, 1}, 16, 16,
{{0}, {0}, {128}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_DXT3, SVGA3DBLOCKDESC_BC2_COMP_UNORM,
{4, 4, 1}, 16, 16,
{{0}, {0}, {128}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_DXT4, SVGA3DBLOCKDESC_BC3_COMP_UNORM,
{4, 4, 1}, 16, 16,
{{0}, {0}, {128}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_DXT5, SVGA3DBLOCKDESC_BC3_COMP_UNORM,
{4, 4, 1}, 16, 16,
{{0}, {0}, {128}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_BUMPU8V8, SVGA3DBLOCKDESC_UV_SNORM,
{1, 1, 1}, 2, 2,
{{0}, {8}, {8}, {0}},
{{0}, {8}, {0}, {0}}},
{SVGA3D_BUMPL6V5U5, SVGA3DBLOCKDESC_UVL,
{1, 1, 1}, 2, 2,
{{6}, {5}, {5}, {0}},
{{10}, {5}, {0}, {0}}},
{SVGA3D_BUMPX8L8V8U8, SVGA3DBLOCKDESC_UVL,
{1, 1, 1}, 4, 4,
{{8}, {8}, {8}, {0}},
{{16}, {8}, {0}, {0}}},
{SVGA3D_FORMAT_DEAD1, SVGA3DBLOCKDESC_UVL,
{1, 1, 1}, 3, 3,
{{8}, {8}, {8}, {0}},
{{16}, {8}, {0}, {0}}},
{SVGA3D_ARGB_S10E5, SVGA3DBLOCKDESC_RGBA_FP,
{1, 1, 1}, 8, 8,
{{16}, {16}, {16}, {16}},
{{32}, {16}, {0}, {48}}},
{SVGA3D_ARGB_S23E8, SVGA3DBLOCKDESC_RGBA_FP,
{1, 1, 1}, 16, 16,
{{32}, {32}, {32}, {32}},
{{64}, {32}, {0}, {96}}},
{SVGA3D_A2R10G10B10, SVGA3DBLOCKDESC_RGBA_UNORM,
{1, 1, 1}, 4, 4,
{{10}, {10}, {10}, {2}},
{{0}, {10}, {20}, {30}}},
{SVGA3D_V8U8, SVGA3DBLOCKDESC_UV_SNORM,
{1, 1, 1}, 2, 2,
{{0}, {8}, {8}, {0}},
{{0}, {8}, {0}, {0}}},
{SVGA3D_Q8W8V8U8, SVGA3DBLOCKDESC_UVWQ_SNORM,
{1, 1, 1}, 4, 4,
{{8}, {8}, {8}, {8}},
{{16}, {8}, {0}, {24}}},
{SVGA3D_CxV8U8, SVGA3DBLOCKDESC_UVCX_SNORM,
{1, 1, 1}, 2, 2,
{{0}, {8}, {8}, {0}},
{{0}, {8}, {0}, {0}}},
{SVGA3D_X8L8V8U8, SVGA3DBLOCKDESC_UVL,
{1, 1, 1}, 4, 4,
{{8}, {8}, {8}, {0}},
{{16}, {8}, {0}, {0}}},
{SVGA3D_A2W10V10U10, SVGA3DBLOCKDESC_UVWA,
{1, 1, 1}, 4, 4,
{{10}, {10}, {10}, {2}},
{{20}, {10}, {0}, {30}}},
{SVGA3D_ALPHA8, SVGA3DBLOCKDESC_A_UNORM,
{1, 1, 1}, 1, 1,
{{0}, {0}, {0}, {8}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_R_S10E5, SVGA3DBLOCKDESC_R_FP,
{1, 1, 1}, 2, 2,
{{0}, {0}, {16}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_R_S23E8, SVGA3DBLOCKDESC_R_FP,
{1, 1, 1}, 4, 4,
{{0}, {0}, {32}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_RG_S10E5, SVGA3DBLOCKDESC_RG_FP,
{1, 1, 1}, 4, 4,
{{0}, {16}, {16}, {0}},
{{0}, {16}, {0}, {0}}},
{SVGA3D_RG_S23E8, SVGA3DBLOCKDESC_RG_FP,
{1, 1, 1}, 8, 8,
{{0}, {32}, {32}, {0}},
{{0}, {32}, {0}, {0}}},
{SVGA3D_BUFFER, SVGA3DBLOCKDESC_BUFFER,
{1, 1, 1}, 1, 1,
{{0}, {0}, {8}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_Z_D24X8, SVGA3DBLOCKDESC_DEPTH_UNORM,
{1, 1, 1}, 4, 4,
{{0}, {0}, {24}, {0}},
{{0}, {0}, {8}, {0}}},
{SVGA3D_V16U16, SVGA3DBLOCKDESC_UV_SNORM,
{1, 1, 1}, 4, 4,
{{0}, {16}, {16}, {0}},
{{0}, {16}, {0}, {0}}},
{SVGA3D_G16R16, SVGA3DBLOCKDESC_RG_UNORM,
{1, 1, 1}, 4, 4,
{{0}, {16}, {16}, {0}},
{{0}, {16}, {0}, {0}}},
{SVGA3D_A16B16G16R16, SVGA3DBLOCKDESC_RGBA_UNORM,
{1, 1, 1}, 8, 8,
{{16}, {16}, {16}, {16}},
{{32}, {16}, {0}, {48}}},
{SVGA3D_UYVY, SVGA3DBLOCKDESC_YUV,
{2, 1, 1}, 4, 4,
{{8}, {0}, {8}, {0}},
{{0}, {0}, {8}, {0}}},
{SVGA3D_YUY2, SVGA3DBLOCKDESC_YUV,
{2, 1, 1}, 4, 4,
{{8}, {0}, {8}, {0}},
{{8}, {0}, {0}, {0}}},
{SVGA3D_NV12, SVGA3DBLOCKDESC_NV12,
{2, 2, 1}, 6, 2,
{{0}, {0}, {48}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_AYUV, SVGA3DBLOCKDESC_AYUV,
{1, 1, 1}, 4, 4,
{{8}, {8}, {8}, {8}},
{{0}, {8}, {16}, {24}}},
{SVGA3D_R32G32B32A32_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 16, 16,
{{32}, {32}, {32}, {32}},
{{64}, {32}, {0}, {96}}},
{SVGA3D_R32G32B32A32_UINT, SVGA3DBLOCKDESC_RGBA_UINT,
{1, 1, 1}, 16, 16,
{{32}, {32}, {32}, {32}},
{{64}, {32}, {0}, {96}}},
{SVGA3D_R32G32B32A32_SINT, SVGA3DBLOCKDESC_RGBA_SINT,
{1, 1, 1}, 16, 16,
{{32}, {32}, {32}, {32}},
{{64}, {32}, {0}, {96}}},
{SVGA3D_R32G32B32_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 12, 12,
{{32}, {32}, {32}, {0}},
{{64}, {32}, {0}, {0}}},
{SVGA3D_R32G32B32_FLOAT, SVGA3DBLOCKDESC_RGB_FP,
{1, 1, 1}, 12, 12,
{{32}, {32}, {32}, {0}},
{{64}, {32}, {0}, {0}}},
{SVGA3D_R32G32B32_UINT, SVGA3DBLOCKDESC_RGB_UINT,
{1, 1, 1}, 12, 12,
{{32}, {32}, {32}, {0}},
{{64}, {32}, {0}, {0}}},
{SVGA3D_R32G32B32_SINT, SVGA3DBLOCKDESC_RGB_SINT,
{1, 1, 1}, 12, 12,
{{32}, {32}, {32}, {0}},
{{64}, {32}, {0}, {0}}},
{SVGA3D_R16G16B16A16_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 8, 8,
{{16}, {16}, {16}, {16}},
{{32}, {16}, {0}, {48}}},
{SVGA3D_R16G16B16A16_UINT, SVGA3DBLOCKDESC_RGBA_UINT,
{1, 1, 1}, 8, 8,
{{16}, {16}, {16}, {16}},
{{32}, {16}, {0}, {48}}},
{SVGA3D_R16G16B16A16_SNORM, SVGA3DBLOCKDESC_RGBA_SNORM,
{1, 1, 1}, 8, 8,
{{16}, {16}, {16}, {16}},
{{32}, {16}, {0}, {48}}},
{SVGA3D_R16G16B16A16_SINT, SVGA3DBLOCKDESC_RGBA_SINT,
{1, 1, 1}, 8, 8,
{{16}, {16}, {16}, {16}},
{{32}, {16}, {0}, {48}}},
{SVGA3D_R32G32_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 8, 8,
{{0}, {32}, {32}, {0}},
{{0}, {32}, {0}, {0}}},
{SVGA3D_R32G32_UINT, SVGA3DBLOCKDESC_RG_UINT,
{1, 1, 1}, 8, 8,
{{0}, {32}, {32}, {0}},
{{0}, {32}, {0}, {0}}},
{SVGA3D_R32G32_SINT, SVGA3DBLOCKDESC_RG_SINT,
{1, 1, 1}, 8, 8,
{{0}, {32}, {32}, {0}},
{{0}, {32}, {0}, {0}}},
{SVGA3D_R32G8X24_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 8, 8,
{{0}, {8}, {32}, {0}},
{{0}, {32}, {0}, {0}}},
{SVGA3D_D32_FLOAT_S8X24_UINT, SVGA3DBLOCKDESC_DS,
{1, 1, 1}, 8, 8,
{{0}, {8}, {32}, {0}},
{{0}, {32}, {0}, {0}}},
{SVGA3D_R32_FLOAT_X8X24, SVGA3DBLOCKDESC_R_FP,
{1, 1, 1}, 8, 8,
{{0}, {0}, {32}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_X32_G8X24_UINT, SVGA3DBLOCKDESC_G_UINT,
{1, 1, 1}, 8, 8,
{{0}, {8}, {0}, {0}},
{{0}, {32}, {0}, {0}}},
{SVGA3D_R10G10B10A2_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 4, 4,
{{10}, {10}, {10}, {2}},
{{20}, {10}, {0}, {30}}},
{SVGA3D_R10G10B10A2_UINT, SVGA3DBLOCKDESC_RGBA_UINT,
{1, 1, 1}, 4, 4,
{{10}, {10}, {10}, {2}},
{{20}, {10}, {0}, {30}}},
{SVGA3D_R11G11B10_FLOAT, SVGA3DBLOCKDESC_RGB_FP,
{1, 1, 1}, 4, 4,
{{10}, {11}, {11}, {0}},
{{22}, {11}, {0}, {0}}},
{SVGA3D_R8G8B8A8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 4, 4,
{{8}, {8}, {8}, {8}},
{{16}, {8}, {0}, {24}}},
{SVGA3D_R8G8B8A8_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
{1, 1, 1}, 4, 4,
{{8}, {8}, {8}, {8}},
{{16}, {8}, {0}, {24}}},
{SVGA3D_R8G8B8A8_UNORM_SRGB, SVGA3DBLOCKDESC_RGBA_UNORM_SRGB,
{1, 1, 1}, 4, 4,
{{8}, {8}, {8}, {8}},
{{16}, {8}, {0}, {24}}},
{SVGA3D_R8G8B8A8_UINT, SVGA3DBLOCKDESC_RGBA_UINT,
{1, 1, 1}, 4, 4,
{{8}, {8}, {8}, {8}},
{{16}, {8}, {0}, {24}}},
{SVGA3D_R8G8B8A8_SINT, SVGA3DBLOCKDESC_RGBA_SINT,
{1, 1, 1}, 4, 4,
{{8}, {8}, {8}, {8}},
{{16}, {8}, {0}, {24}}},
{SVGA3D_R16G16_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 4, 4,
{{0}, {16}, {16}, {0}},
{{0}, {16}, {0}, {0}}},
{SVGA3D_R16G16_UINT, SVGA3DBLOCKDESC_RG_UINT,
{1, 1, 1}, 4, 4,
{{0}, {16}, {16}, {0}},
{{0}, {16}, {0}, {0}}},
{SVGA3D_R16G16_SINT, SVGA3DBLOCKDESC_RG_SINT,
{1, 1, 1}, 4, 4,
{{0}, {16}, {16}, {0}},
{{0}, {16}, {0}, {0}}},
{SVGA3D_R32_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 4, 4,
{{0}, {0}, {32}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_D32_FLOAT, SVGA3DBLOCKDESC_DEPTH_FP,
{1, 1, 1}, 4, 4,
{{0}, {0}, {32}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_R32_UINT, SVGA3DBLOCKDESC_R_UINT,
{1, 1, 1}, 4, 4,
{{0}, {0}, {32}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_R32_SINT, SVGA3DBLOCKDESC_R_SINT,
{1, 1, 1}, 4, 4,
{{0}, {0}, {32}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_R24G8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 4, 4,
{{0}, {8}, {24}, {0}},
{{0}, {24}, {0}, {0}}},
{SVGA3D_D24_UNORM_S8_UINT, SVGA3DBLOCKDESC_DS_UNORM,
{1, 1, 1}, 4, 4,
{{0}, {8}, {24}, {0}},
{{0}, {24}, {0}, {0}}},
{SVGA3D_R24_UNORM_X8, SVGA3DBLOCKDESC_R_UNORM,
{1, 1, 1}, 4, 4,
{{0}, {0}, {24}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_X24_G8_UINT, SVGA3DBLOCKDESC_G_UINT,
{1, 1, 1}, 4, 4,
{{0}, {8}, {0}, {0}},
{{0}, {24}, {0}, {0}}},
{SVGA3D_R8G8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 2, 2,
{{0}, {8}, {8}, {0}},
{{0}, {8}, {0}, {0}}},
{SVGA3D_R8G8_UNORM, SVGA3DBLOCKDESC_RG_UNORM,
{1, 1, 1}, 2, 2,
{{0}, {8}, {8}, {0}},
{{0}, {8}, {0}, {0}}},
{SVGA3D_R8G8_UINT, SVGA3DBLOCKDESC_RG_UINT,
{1, 1, 1}, 2, 2,
{{0}, {8}, {8}, {0}},
{{0}, {8}, {0}, {0}}},
{SVGA3D_R8G8_SINT, SVGA3DBLOCKDESC_RG_SINT,
{1, 1, 1}, 2, 2,
{{0}, {8}, {8}, {0}},
{{0}, {8}, {0}, {0}}},
{SVGA3D_R16_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 2, 2,
{{0}, {0}, {16}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_R16_UNORM, SVGA3DBLOCKDESC_R_UNORM,
{1, 1, 1}, 2, 2,
{{0}, {0}, {16}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_R16_UINT, SVGA3DBLOCKDESC_R_UINT,
{1, 1, 1}, 2, 2,
{{0}, {0}, {16}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_R16_SNORM, SVGA3DBLOCKDESC_R_SNORM,
{1, 1, 1}, 2, 2,
{{0}, {0}, {16}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_R16_SINT, SVGA3DBLOCKDESC_R_SINT,
{1, 1, 1}, 2, 2,
{{0}, {0}, {16}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_R8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 1, 1,
{{0}, {0}, {8}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_R8_UNORM, SVGA3DBLOCKDESC_R_UNORM,
{1, 1, 1}, 1, 1,
{{0}, {0}, {8}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_R8_UINT, SVGA3DBLOCKDESC_R_UINT,
{1, 1, 1}, 1, 1,
{{0}, {0}, {8}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_R8_SNORM, SVGA3DBLOCKDESC_R_SNORM,
{1, 1, 1}, 1, 1,
{{0}, {0}, {8}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_R8_SINT, SVGA3DBLOCKDESC_R_SINT,
{1, 1, 1}, 1, 1,
{{0}, {0}, {8}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_P8, SVGA3DBLOCKDESC_NONE,
{1, 1, 1}, 1, 1,
{{0}, {0}, {8}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_R9G9B9E5_SHAREDEXP, SVGA3DBLOCKDESC_RGB_EXP,
{1, 1, 1}, 4, 4,
{{9}, {9}, {9}, {5}},
{{18}, {9}, {0}, {27}}},
{SVGA3D_R8G8_B8G8_UNORM, SVGA3DBLOCKDESC_NONE,
{2, 1, 1}, 4, 4,
{{0}, {8}, {8}, {0}},
{{0}, {0}, {8}, {0}}},
{SVGA3D_G8R8_G8B8_UNORM, SVGA3DBLOCKDESC_NONE,
{2, 1, 1}, 4, 4,
{{0}, {8}, {8}, {0}},
{{0}, {8}, {0}, {0}}},
{SVGA3D_BC1_TYPELESS, SVGA3DBLOCKDESC_BC1_COMP_TYPELESS,
{4, 4, 1}, 8, 8,
{{0}, {0}, {64}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_BC1_UNORM_SRGB, SVGA3DBLOCKDESC_BC1_COMP_UNORM_SRGB,
{4, 4, 1}, 8, 8,
{{0}, {0}, {64}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_BC2_TYPELESS, SVGA3DBLOCKDESC_BC2_COMP_TYPELESS,
{4, 4, 1}, 16, 16,
{{0}, {0}, {128}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_BC2_UNORM_SRGB, SVGA3DBLOCKDESC_BC2_COMP_UNORM_SRGB,
{4, 4, 1}, 16, 16,
{{0}, {0}, {128}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_BC3_TYPELESS, SVGA3DBLOCKDESC_BC3_COMP_TYPELESS,
{4, 4, 1}, 16, 16,
{{0}, {0}, {128}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_BC3_UNORM_SRGB, SVGA3DBLOCKDESC_BC3_COMP_UNORM_SRGB,
{4, 4, 1}, 16, 16,
{{0}, {0}, {128}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_BC4_TYPELESS, SVGA3DBLOCKDESC_BC4_COMP_TYPELESS,
{4, 4, 1}, 8, 8,
{{0}, {0}, {64}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_ATI1, SVGA3DBLOCKDESC_BC4_COMP_UNORM,
{4, 4, 1}, 8, 8,
{{0}, {0}, {64}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_BC4_SNORM, SVGA3DBLOCKDESC_BC4_COMP_SNORM,
{4, 4, 1}, 8, 8,
{{0}, {0}, {64}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_BC5_TYPELESS, SVGA3DBLOCKDESC_BC5_COMP_TYPELESS,
{4, 4, 1}, 16, 16,
{{0}, {0}, {128}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_ATI2, SVGA3DBLOCKDESC_BC5_COMP_UNORM,
{4, 4, 1}, 16, 16,
{{0}, {0}, {128}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_BC5_SNORM, SVGA3DBLOCKDESC_BC5_COMP_SNORM,
{4, 4, 1}, 16, 16,
{{0}, {0}, {128}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_R10G10B10_XR_BIAS_A2_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
{1, 1, 1}, 4, 4,
{{10}, {10}, {10}, {2}},
{{20}, {10}, {0}, {30}}},
{SVGA3D_B8G8R8A8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 4, 4,
{{8}, {8}, {8}, {8}},
{{0}, {8}, {16}, {24}}},
{SVGA3D_B8G8R8A8_UNORM_SRGB, SVGA3DBLOCKDESC_RGBA_UNORM_SRGB,
{1, 1, 1}, 4, 4,
{{8}, {8}, {8}, {8}},
{{0}, {8}, {16}, {24}}},
{SVGA3D_B8G8R8X8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 4, 4,
{{8}, {8}, {8}, {0}},
{{0}, {8}, {16}, {24}}},
{SVGA3D_B8G8R8X8_UNORM_SRGB, SVGA3DBLOCKDESC_RGB_UNORM_SRGB,
{1, 1, 1}, 4, 4,
{{8}, {8}, {8}, {0}},
{{0}, {8}, {16}, {24}}},
{SVGA3D_Z_DF16, SVGA3DBLOCKDESC_DEPTH_UNORM,
{1, 1, 1}, 2, 2,
{{0}, {0}, {16}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_Z_DF24, SVGA3DBLOCKDESC_DEPTH_UNORM,
{1, 1, 1}, 4, 4,
{{0}, {0}, {24}, {0}},
{{0}, {0}, {8}, {0}}},
{SVGA3D_Z_D24S8_INT, SVGA3DBLOCKDESC_DS_UNORM,
{1, 1, 1}, 4, 4,
{{0}, {8}, {24}, {0}},
{{0}, {0}, {8}, {0}}},
{SVGA3D_YV12, SVGA3DBLOCKDESC_YV12,
{2, 2, 1}, 6, 2,
{{0}, {0}, {48}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_R32G32B32A32_FLOAT, SVGA3DBLOCKDESC_RGBA_FP,
{1, 1, 1}, 16, 16,
{{32}, {32}, {32}, {32}},
{{64}, {32}, {0}, {96}}},
{SVGA3D_R16G16B16A16_FLOAT, SVGA3DBLOCKDESC_RGBA_FP,
{1, 1, 1}, 8, 8,
{{16}, {16}, {16}, {16}},
{{32}, {16}, {0}, {48}}},
{SVGA3D_R16G16B16A16_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
{1, 1, 1}, 8, 8,
{{16}, {16}, {16}, {16}},
{{32}, {16}, {0}, {48}}},
{SVGA3D_R32G32_FLOAT, SVGA3DBLOCKDESC_RG_FP,
{1, 1, 1}, 8, 8,
{{0}, {32}, {32}, {0}},
{{0}, {32}, {0}, {0}}},
{SVGA3D_R10G10B10A2_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
{1, 1, 1}, 4, 4,
{{10}, {10}, {10}, {2}},
{{20}, {10}, {0}, {30}}},
{SVGA3D_R8G8B8A8_SNORM, SVGA3DBLOCKDESC_RGBA_SNORM,
{1, 1, 1}, 4, 4,
{{8}, {8}, {8}, {8}},
{{16}, {8}, {0}, {24}}},
{SVGA3D_R16G16_FLOAT, SVGA3DBLOCKDESC_RG_FP,
{1, 1, 1}, 4, 4,
{{0}, {16}, {16}, {0}},
{{0}, {16}, {0}, {0}}},
{SVGA3D_R16G16_UNORM, SVGA3DBLOCKDESC_RG_UNORM,
{1, 1, 1}, 4, 4,
{{0}, {16}, {16}, {0}},
{{0}, {16}, {0}, {0}}},
{SVGA3D_R16G16_SNORM, SVGA3DBLOCKDESC_RG_SNORM,
{1, 1, 1}, 4, 4,
{{0}, {16}, {16}, {0}},
{{0}, {16}, {0}, {0}}},
{SVGA3D_R32_FLOAT, SVGA3DBLOCKDESC_R_FP,
{1, 1, 1}, 4, 4,
{{0}, {0}, {32}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_R8G8_SNORM, SVGA3DBLOCKDESC_RG_SNORM,
{1, 1, 1}, 2, 2,
{{0}, {8}, {8}, {0}},
{{0}, {8}, {0}, {0}}},
{SVGA3D_R16_FLOAT, SVGA3DBLOCKDESC_R_FP,
{1, 1, 1}, 2, 2,
{{0}, {0}, {16}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_D16_UNORM, SVGA3DBLOCKDESC_DEPTH_UNORM,
{1, 1, 1}, 2, 2,
{{0}, {0}, {16}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_A8_UNORM, SVGA3DBLOCKDESC_A_UNORM,
{1, 1, 1}, 1, 1,
{{0}, {0}, {0}, {8}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_BC1_UNORM, SVGA3DBLOCKDESC_BC1_COMP_UNORM,
{4, 4, 1}, 8, 8,
{{0}, {0}, {64}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_BC2_UNORM, SVGA3DBLOCKDESC_BC2_COMP_UNORM,
{4, 4, 1}, 16, 16,
{{0}, {0}, {128}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_BC3_UNORM, SVGA3DBLOCKDESC_BC3_COMP_UNORM,
{4, 4, 1}, 16, 16,
{{0}, {0}, {128}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_B5G6R5_UNORM, SVGA3DBLOCKDESC_RGB_UNORM,
{1, 1, 1}, 2, 2,
{{5}, {6}, {5}, {0}},
{{0}, {5}, {11}, {0}}},
{SVGA3D_B5G5R5A1_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
{1, 1, 1}, 2, 2,
{{5}, {5}, {5}, {1}},
{{0}, {5}, {10}, {15}}},
{SVGA3D_B8G8R8A8_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
{1, 1, 1}, 4, 4,
{{8}, {8}, {8}, {8}},
{{0}, {8}, {16}, {24}}},
{SVGA3D_B8G8R8X8_UNORM, SVGA3DBLOCKDESC_RGB_UNORM,
{1, 1, 1}, 4, 4,
{{8}, {8}, {8}, {0}},
{{0}, {8}, {16}, {24}}},
{SVGA3D_BC4_UNORM, SVGA3DBLOCKDESC_BC4_COMP_UNORM,
{4, 4, 1}, 8, 8,
{{0}, {0}, {64}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_BC5_UNORM, SVGA3DBLOCKDESC_BC5_COMP_UNORM,
{4, 4, 1}, 16, 16,
{{0}, {0}, {128}, {0}},
{{0}, {0}, {0}, {0}}},
};
static inline u32 clamped_umul32(u32 a, u32 b)
{
uint64_t tmp = (uint64_t) a*b;
return (tmp > (uint64_t) ((u32) -1)) ? (u32) -1 : tmp;
}
/**
* svga3dsurface_get_desc - Look up the appropriate SVGA3dSurfaceDesc for the
* given format.
*/
static inline const struct svga3d_surface_desc *
svga3dsurface_get_desc(SVGA3dSurfaceFormat format)
{
if (format < ARRAY_SIZE(svga3d_surface_descs))
return &svga3d_surface_descs[format];
return &svga3d_surface_descs[SVGA3D_FORMAT_INVALID];
}
/**
* svga3dsurface_get_mip_size - Given a base level size and the mip level,
* compute the size of the mip level.
*/
static inline surf_size_struct
svga3dsurface_get_mip_size(surf_size_struct base_level, u32 mip_level)
{
surf_size_struct size;
size.width = max_t(u32, base_level.width >> mip_level, 1);
size.height = max_t(u32, base_level.height >> mip_level, 1);
size.depth = max_t(u32, base_level.depth >> mip_level, 1);
size.pad64 = 0;
return size;
}
static inline void
svga3dsurface_get_size_in_blocks(const struct svga3d_surface_desc *desc,
const surf_size_struct *pixel_size,
surf_size_struct *block_size)
{
block_size->width = __KERNEL_DIV_ROUND_UP(pixel_size->width,
desc->block_size.width);
block_size->height = __KERNEL_DIV_ROUND_UP(pixel_size->height,
desc->block_size.height);
block_size->depth = __KERNEL_DIV_ROUND_UP(pixel_size->depth,
desc->block_size.depth);
}
static inline bool
svga3dsurface_is_planar_surface(const struct svga3d_surface_desc *desc)
{
return (desc->block_desc & SVGA3DBLOCKDESC_PLANAR_YUV) != 0;
}
static inline u32
svga3dsurface_calculate_pitch(const struct svga3d_surface_desc *desc,
const surf_size_struct *size)
{
u32 pitch;
surf_size_struct blocks;
svga3dsurface_get_size_in_blocks(desc, size, &blocks);
pitch = blocks.width * desc->pitch_bytes_per_block;
return pitch;
}
/**
* svga3dsurface_get_image_buffer_size - Calculates image buffer size.
*
* Return the number of bytes of buffer space required to store one image of a
* surface, optionally using the specified pitch.
*
* If pitch is zero, it is assumed that rows are tightly packed.
*
* This function is overflow-safe. If the result would have overflowed, instead
* we return MAX_UINT32.
*/
static inline u32
svga3dsurface_get_image_buffer_size(const struct svga3d_surface_desc *desc,
const surf_size_struct *size,
u32 pitch)
{
surf_size_struct image_blocks;
u32 slice_size, total_size;
svga3dsurface_get_size_in_blocks(desc, size, &image_blocks);
if (svga3dsurface_is_planar_surface(desc)) {
total_size = clamped_umul32(image_blocks.width,
image_blocks.height);
total_size = clamped_umul32(total_size, image_blocks.depth);
total_size = clamped_umul32(total_size, desc->bytes_per_block);
return total_size;
}
if (pitch == 0)
pitch = svga3dsurface_calculate_pitch(desc, size);
slice_size = clamped_umul32(image_blocks.height, pitch);
total_size = clamped_umul32(slice_size, image_blocks.depth);
return total_size;
}
/**
* svga3dsurface_get_serialized_size - Get the serialized size for the image.
*/
static inline u32
svga3dsurface_get_serialized_size(SVGA3dSurfaceFormat format,
surf_size_struct base_level_size,
u32 num_mip_levels,
u32 num_layers)
{
const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format);
u32 total_size = 0;
u32 mip;
for (mip = 0; mip < num_mip_levels; mip++) {
surf_size_struct size =
svga3dsurface_get_mip_size(base_level_size, mip);
total_size += svga3dsurface_get_image_buffer_size(desc,
&size, 0);
}
return total_size * num_layers;
}
/**
* svga3dsurface_get_serialized_size_extended - Returns the number of bytes
* required for a surface with given parameters. Support for sample count.
*/
static inline u32
svga3dsurface_get_serialized_size_extended(SVGA3dSurfaceFormat format,
surf_size_struct base_level_size,
u32 num_mip_levels,
u32 num_layers,
u32 num_samples)
{
uint64_t total_size =
svga3dsurface_get_serialized_size(format,
base_level_size,
num_mip_levels,
num_layers);
total_size *= max_t(u32, 1, num_samples);
return min_t(uint64_t, total_size, (uint64_t)U32_MAX);
}
/**
* svga3dsurface_get_pixel_offset - Compute the offset (in bytes) to a pixel
* in an image (or volume).
*
* @width: The image width in pixels.
* @height: The image height in pixels
*/
static inline u32
svga3dsurface_get_pixel_offset(SVGA3dSurfaceFormat format,
u32 width, u32 height,
u32 x, u32 y, u32 z)
{
const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format);
const u32 bw = desc->block_size.width, bh = desc->block_size.height;
const u32 bd = desc->block_size.depth;
const u32 rowstride = __KERNEL_DIV_ROUND_UP(width, bw) *
desc->bytes_per_block;
const u32 imgstride = __KERNEL_DIV_ROUND_UP(height, bh) * rowstride;
const u32 offset = (z / bd * imgstride +
y / bh * rowstride +
x / bw * desc->bytes_per_block);
return offset;
}
static inline u32
svga3dsurface_get_image_offset(SVGA3dSurfaceFormat format,
surf_size_struct baseLevelSize,
u32 numMipLevels,
u32 face,
u32 mip)
{
u32 offset;
u32 mipChainBytes;
u32 mipChainBytesToLevel;
u32 i;
const struct svga3d_surface_desc *desc;
surf_size_struct mipSize;
u32 bytes;
desc = svga3dsurface_get_desc(format);
mipChainBytes = 0;
mipChainBytesToLevel = 0;
for (i = 0; i < numMipLevels; i++) {
mipSize = svga3dsurface_get_mip_size(baseLevelSize, i);
bytes = svga3dsurface_get_image_buffer_size(desc, &mipSize, 0);
mipChainBytes += bytes;
if (i < mip)
mipChainBytesToLevel += bytes;
}
offset = mipChainBytes * face + mipChainBytesToLevel;
return offset;
}
/**
* svga3dsurface_is_gb_screen_target_format - Is the specified format usable as
* a ScreenTarget?
* (with just the GBObjects cap-bit
* set)
* @format: format to queried
*
* RETURNS:
* true if queried format is valid for screen targets
*/
static inline bool
svga3dsurface_is_gb_screen_target_format(SVGA3dSurfaceFormat format)
{
return (format == SVGA3D_X8R8G8B8 ||
format == SVGA3D_A8R8G8B8 ||
format == SVGA3D_R5G6B5 ||
format == SVGA3D_X1R5G5B5 ||
format == SVGA3D_A1R5G5B5 ||
format == SVGA3D_P8);
}
/**
* svga3dsurface_is_dx_screen_target_format - Is the specified format usable as
* a ScreenTarget?
* (with DX10 enabled)
*
* @format: format to queried
*
* Results:
* true if queried format is valid for screen targets
*/
static inline bool
svga3dsurface_is_dx_screen_target_format(SVGA3dSurfaceFormat format)
{
return (format == SVGA3D_R8G8B8A8_UNORM ||
format == SVGA3D_B8G8R8A8_UNORM ||
format == SVGA3D_B8G8R8X8_UNORM);
}
/**
* svga3dsurface_is_screen_target_format - Is the specified format usable as a
* ScreenTarget?
* (for some combination of caps)
*
* @format: format to queried
*
* Results:
* true if queried format is valid for screen targets
*/
static inline bool
svga3dsurface_is_screen_target_format(SVGA3dSurfaceFormat format)
{
if (svga3dsurface_is_gb_screen_target_format(format)) {
return true;
}
return svga3dsurface_is_dx_screen_target_format(format);
}
/**
* struct svga3dsurface_mip - Mimpmap level information
* @bytes: Bytes required in the backing store of this mipmap level.
* @img_stride: Byte stride per image.
* @row_stride: Byte stride per block row.
* @size: The size of the mipmap.
*/
struct svga3dsurface_mip {
size_t bytes;
size_t img_stride;
size_t row_stride;
struct drm_vmw_size size;
};
/**
* struct svga3dsurface_cache - Cached surface information
* @desc: Pointer to the surface descriptor
* @mip: Array of mipmap level information. Valid size is @num_mip_levels.
* @mip_chain_bytes: Bytes required in the backing store for the whole chain
* of mip levels.
* @sheet_bytes: Bytes required in the backing store for a sheet
* representing a single sample.
* @num_mip_levels: Valid size of the @mip array. Number of mipmap levels in
* a chain.
* @num_layers: Number of slices in an array texture or number of faces in
* a cubemap texture.
*/
struct svga3dsurface_cache {
const struct svga3d_surface_desc *desc;
struct svga3dsurface_mip mip[DRM_VMW_MAX_MIP_LEVELS];
size_t mip_chain_bytes;
size_t sheet_bytes;
u32 num_mip_levels;
u32 num_layers;
};
/**
* struct svga3dsurface_loc - Surface location
* @sub_resource: Surface subresource. Defined as layer * num_mip_levels +
* mip_level.
* @x: X coordinate.
* @y: Y coordinate.
* @z: Z coordinate.
*/
struct svga3dsurface_loc {
u32 sub_resource;
u32 x, y, z;
};
/**
* svga3dsurface_subres - Compute the subresource from layer and mipmap.
* @cache: Surface layout data.
* @mip_level: The mipmap level.
* @layer: The surface layer (face or array slice).
*
* Return: The subresource.
*/
static inline u32 svga3dsurface_subres(const struct svga3dsurface_cache *cache,
u32 mip_level, u32 layer)
{
return cache->num_mip_levels * layer + mip_level;
}
/**
* svga3dsurface_setup_cache - Build a surface cache entry
* @size: The surface base level dimensions.
* @format: The surface format.
* @num_mip_levels: Number of mipmap levels.
* @num_layers: Number of layers.
* @cache: Pointer to a struct svga3dsurface_cach object to be filled in.
*
* Return: Zero on success, -EINVAL on invalid surface layout.
*/
static inline int svga3dsurface_setup_cache(const struct drm_vmw_size *size,
SVGA3dSurfaceFormat format,
u32 num_mip_levels,
u32 num_layers,
u32 num_samples,
struct svga3dsurface_cache *cache)
{
const struct svga3d_surface_desc *desc;
u32 i;
memset(cache, 0, sizeof(*cache));
cache->desc = desc = svga3dsurface_get_desc(format);
cache->num_mip_levels = num_mip_levels;
cache->num_layers = num_layers;
for (i = 0; i < cache->num_mip_levels; i++) {
struct svga3dsurface_mip *mip = &cache->mip[i];
mip->size = svga3dsurface_get_mip_size(*size, i);
mip->bytes = svga3dsurface_get_image_buffer_size
(desc, &mip->size, 0);
mip->row_stride =
__KERNEL_DIV_ROUND_UP(mip->size.width,
desc->block_size.width) *
desc->bytes_per_block * num_samples;
if (!mip->row_stride)
goto invalid_dim;
mip->img_stride =
__KERNEL_DIV_ROUND_UP(mip->size.height,
desc->block_size.height) *
mip->row_stride;
if (!mip->img_stride)
goto invalid_dim;
cache->mip_chain_bytes += mip->bytes;
}
cache->sheet_bytes = cache->mip_chain_bytes * num_layers;
if (!cache->sheet_bytes)
goto invalid_dim;
return 0;
invalid_dim:
VMW_DEBUG_USER("Invalid surface layout for dirty tracking.\n");
return -EINVAL;
}
/**
* svga3dsurface_get_loc - Get a surface location from an offset into the
* backing store
* @cache: Surface layout data.
* @loc: Pointer to a struct svga3dsurface_loc to be filled in.
* @offset: Offset into the surface backing store.
*/
static inline void
svga3dsurface_get_loc(const struct svga3dsurface_cache *cache,
struct svga3dsurface_loc *loc,
size_t offset)
{
const struct svga3dsurface_mip *mip = &cache->mip[0];
const struct svga3d_surface_desc *desc = cache->desc;
u32 layer;
int i;
if (offset >= cache->sheet_bytes)
offset %= cache->sheet_bytes;
layer = offset / cache->mip_chain_bytes;
offset -= layer * cache->mip_chain_bytes;
for (i = 0; i < cache->num_mip_levels; ++i, ++mip) {
if (mip->bytes > offset)
break;
offset -= mip->bytes;
}
loc->sub_resource = svga3dsurface_subres(cache, i, layer);
loc->z = offset / mip->img_stride;
offset -= loc->z * mip->img_stride;
loc->z *= desc->block_size.depth;
loc->y = offset / mip->row_stride;
offset -= loc->y * mip->row_stride;
loc->y *= desc->block_size.height;
loc->x = offset / desc->bytes_per_block;
loc->x *= desc->block_size.width;
}
/**
* svga3dsurface_inc_loc - Clamp increment a surface location with one block
* size
* in each dimension.
* @loc: Pointer to a struct svga3dsurface_loc to be incremented.
*
* When computing the size of a range as size = end - start, the range does not
* include the end element. However a location representing the last byte
* of a touched region in the backing store *is* included in the range.
* This function modifies such a location to match the end definition
* given as start + size which is the one used in a SVGA3dBox.
*/
static inline void
svga3dsurface_inc_loc(const struct svga3dsurface_cache *cache,
struct svga3dsurface_loc *loc)
{
const struct svga3d_surface_desc *desc = cache->desc;
u32 mip = loc->sub_resource % cache->num_mip_levels;
const struct drm_vmw_size *size = &cache->mip[mip].size;
loc->sub_resource++;
loc->x += desc->block_size.width;
if (loc->x > size->width)
loc->x = size->width;
loc->y += desc->block_size.height;
if (loc->y > size->height)
loc->y = size->height;
loc->z += desc->block_size.depth;
if (loc->z > size->depth)
loc->z = size->depth;
}
/**
* svga3dsurface_min_loc - The start location in a subresource
* @cache: Surface layout data.
* @sub_resource: The subresource.
* @loc: Pointer to a struct svga3dsurface_loc to be filled in.
*/
static inline void
svga3dsurface_min_loc(const struct svga3dsurface_cache *cache,
u32 sub_resource,
struct svga3dsurface_loc *loc)
{
loc->sub_resource = sub_resource;
loc->x = loc->y = loc->z = 0;
}
/**
* svga3dsurface_min_loc - The end location in a subresource
* @cache: Surface layout data.
* @sub_resource: The subresource.
* @loc: Pointer to a struct svga3dsurface_loc to be filled in.
*
* Following the end definition given in svga3dsurface_inc_loc(),
* Compute the end location of a surface subresource.
*/
static inline void
svga3dsurface_max_loc(const struct svga3dsurface_cache *cache,
u32 sub_resource,
struct svga3dsurface_loc *loc)
{
const struct drm_vmw_size *size;
u32 mip;
loc->sub_resource = sub_resource + 1;
mip = sub_resource % cache->num_mip_levels;
size = &cache->mip[mip].size;
loc->x = size->width;
loc->y = size->height;
loc->z = size->depth;
}
#endif /* _SVGA3D_SURFACEDEFS_H_ */