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/// \file test_utils.hpp
/// Utilities for tests of the lua modules.
///
/// This file is intended to be included once, and only once, for every test
/// program that needs it. All the code is herein contained to simplify the
/// dependency chain in the build rules.
#if !defined(LUTOK_TEST_UTILS_HPP)
# define LUTOK_TEST_UTILS_HPP
#else
# error "test_utils.hpp can only be included once"
#endif
#include <atf-c++.hpp>
#include "c_gate.hpp"
#include "exceptions.hpp"
#include "state.hpp"
namespace {
/// Checks that a given expression raises a particular lutok::api_error.
///
/// We cannot make any assumptions regarding the error text provided by Lua, so
/// we resort to checking only which API function raised the error (because our
/// code is the one hardcoding these strings).
///
/// \param exp_api_function The name of the Lua C API function that causes the
/// error.
/// \param statement The statement to execute.
#define REQUIRE_API_ERROR(exp_api_function, statement) \
do { \
try { \
statement; \
ATF_FAIL("api_error not raised by " #statement); \
} catch (const lutok::api_error& api_error) { \
ATF_REQUIRE_EQ(exp_api_function, api_error.api_function()); \
} \
} while (0)
/// Gets the pointer to the internal lua_State of a state object.
///
/// This is pure syntactic sugar to simplify typing in the test cases.
///
/// \param state The Lua state.
///
/// \return The internal lua_State of the input Lua state.
static inline lua_State*
raw(lutok::state& state)
{
return lutok::state_c_gate(state).c_state();
}
/// Ensures that the Lua stack maintains its original height upon exit.
///
/// Use an instance of this class to check that a piece of code does not have
/// side-effects on the Lua stack.
///
/// To be used within a test case only.
class stack_balance_checker {
/// The Lua state.
lutok::state& _state;
/// Whether to install a sentinel on the stack for balance enforcement.
bool _with_sentinel;
/// The height of the stack on creation.
unsigned int _old_count;
public:
/// Constructs a new stack balance checker.
///
/// \param state_ The Lua state to validate.
/// \param with_sentinel_ If true, insert a sentinel item into the stack and
/// validate upon exit that the item is still there. This is an attempt
/// to ensure that already-existing items are not removed from the stack
/// by the code under test.
stack_balance_checker(lutok::state& state_,
const bool with_sentinel_ = true) :
_state(state_),
_with_sentinel(with_sentinel_),
_old_count(_state.get_top())
{
if (_with_sentinel)
_state.push_integer(987654321);
}
/// Destructor for the object.
///
/// If the stack height does not match the height when the instance was
/// created, this fails the test case.
~stack_balance_checker(void)
{
if (_with_sentinel) {
if (!_state.is_number() || _state.to_integer() != 987654321)
ATF_FAIL("Stack corrupted: sentinel not found");
_state.pop(1);
}
unsigned int new_count = _state.get_top();
if (_old_count != new_count)
//ATF_FAIL(F("Stack not balanced: before %d, after %d") %
// _old_count % new_count);
ATF_FAIL("Stack not balanced");
}
};
} // anonymous namespace