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Defined in 1 files as a macro:
games/rogue/rogue.h
, line 52
(as a macro)
Referenced in 10 files:
games/rogue/hit.c
line 312
line 373
games/rogue/monster.c
line 257
line 465
line 466
line 522
line 689
line 712
line 825
games/rogue/move.c
line 90
line 106
line 273
games/rogue/object.c
line 259
line 682
games/rogue/room.c
line 115
line 120
line 123
line 164
line 182
line 376
line 402
line 405
games/rogue/spec_hit.c
line 236
line 300
line 318
line 379
games/rogue/throw.c
line 185
line 191
line 215
line 219
line 235
line 236
games/rogue/trap.c
line 176
line 179
games/rogue/use.c
, line 450
games/rogue/zap.c
line 133
line 217
line 219
line 311
line 325
line 329