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Defined in 1 files as a macro:
games/rogue/rogue.h
, line 213
(as a macro)
Referenced in 6 files:
games/rogue/monster.c
line 283
line 300
line 472
line 475
line 477
line 478
line 480
line 484
line 713
games/rogue/object.c
, line 685
games/rogue/room.c
line 121
line 411
games/rogue/throw.c
, line 242
games/rogue/use.c
, line 574
games/rogue/zap.c
line 178
line 183
line 216
line 220