Defined in 1 files as a member:
Referenced in 16 files:
- games/rogue/hit.c, line 217
- games/rogue/init.c
- games/rogue/inventory.c
- games/rogue/monster.c, line 538
- games/rogue/move.c, line 145
- games/rogue/object.c
- games/rogue/pack.c
- games/rogue/ring.c
- games/rogue/rogue.h, line 217
- games/rogue/room.c, line 189
- games/rogue/save.c, line 262
- games/rogue/score.c
- games/rogue/spec_hit.c
- games/rogue/throw.c, line 169
- games/rogue/use.c
- games/rogue/zap.c, line 94