@import redecl_merge_top; @class A; @class A; @interface B + (B*) create_a_B; @end @class A; @protocol P1; @protocol P2 - (void)protoMethod2; @end struct S1; struct S2 { int field; }; struct S1 *produce_S1(void); void consume_S2(struct S2*); // Test declarations in different modules with no common initial // declaration. @class C; void accept_a_C(C*); @class C2; void accept_a_C2(C2*); @class C3; void accept_a_C3(C3*); @class C3; @class C4; @class Explicit; int *explicit_func(void); struct explicit_struct; @protocol P3, P4; @protocol P3; struct S3; struct S3; struct S4 { int field; }; struct S3 *produce_S3(void); void consume_S4(struct S4*); typedef int T1; typedef float T2; int func0(int); int func1(int x) { return x; } int func2(int); // Spacing matters! extern int var1; extern float var2; extern double var3; // Make sure this doesn't introduce an ambiguity-creating 'id' at the // top level. typedef void funcptr_with_id(int id); // A class that is declared in the 'bottom' module, then loaded from // one of the modules it depends on. @interface DeclaredThenLoaded - declaredThenLoadedMethod; @end @class DeclaredThenLoaded; void eventually_noreturn2(void); |