Defined in 1 files as a prototype:
Defined in 1 files as a function:
Referenced in 13 files:
- games/rogue/hit.c, line 342
- games/rogue/inventory.c, line 773
- games/rogue/message.c, line 171
- games/rogue/move.c, line 325
- games/rogue/object.c, line 739
- games/rogue/pack.c
- games/rogue/play.c
- games/rogue/ring.c
- games/rogue/room.c
- games/rogue/score.c, line 186
- games/rogue/throw.c, line 71
- games/rogue/trap.c, line 194
- games/rogue/zap.c, line 74