/* $NetBSD: ms.c,v 1.1 2010/01/11 02:18:45 pooka Exp $ */ /* * Copyright (c) 2010 Antti Kantee. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS * OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ /* * Experimental proof-of-concept program: * * Read mouse events and draw silly cursor on screen. */ #include <sys/types.h> #include <sys/time.h> #include <dev/wscons/wsconsio.h> #include <rump/rump.h> #include <rump/rump_syscalls.h> #include <curses.h> #include <err.h> #include <paths.h> #include <string.h> #include <stdio.h> #include <stdlib.h> int main(int argc, char *argv[]) { struct wscons_event *wev; char buf[128]; int fd, x = 0, y = 0; rump_boot_sethowto(RUMP_AB_VERBOSE); rump_init(); fd = rump_sys_open("/dev/wsmouse", 0); if (fd == -1) err(1, "open"); initscr(); while (rump_sys_read(fd, buf, sizeof(buf)) > 0) { /* XXX: timespec in 5.0 vs. -current */ wev = (void *)buf; switch (wev->type) { case WSCONS_EVENT_MOUSE_DELTA_X: if (wev->value > 1) x++; else if (wev->value < 1) x--; if (x < 0) x = 0; break; case WSCONS_EVENT_MOUSE_DELTA_Y: if (wev->value > 1) y--; else if (wev->value < 1) y++; if (y < 0) y = 0; break; case WSCONS_EVENT_MOUSE_DOWN: mvprintw(0, 0, "button %d pressed", wev->value); break; case WSCONS_EVENT_MOUSE_UP: clear(); break; default: break; } move(y, x); refresh(); } } |