/* * Definitions for tcp compression routines. * * Copyright (c) 1989, 1990, 1992, 1993 Regents of the University of * California. All rights reserved. * * Redistribution and use in source and binary forms are permitted * provided that the above copyright notice and this paragraph are * duplicated in all such forms and that any documentation, * advertising materials, and other materials related to such * distribution and use acknowledge that the software was developed * by the University of California, Berkeley. The name of the * University may not be used to endorse or promote products derived * from this software without specific prior written permission. * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE. * * Van Jacobson (van@ee.lbl.gov), Dec 31, 1989: * - Initial distribution. */ /* * Compressed packet format: * * The first octet contains the packet type (top 3 bits), TCP * 'push' bit, and flags that indicate which of the 4 TCP sequence * numbers have changed (bottom 5 bits). The next octet is a * conversation number that associates a saved IP/TCP header with * the compressed packet. The next two octets are the TCP checksum * from the original datagram. The next 0 to 15 octets are * sequence number changes, one change per bit set in the header * (there may be no changes and there are two special cases where * the receiver implicitly knows what changed -- see below). * * There are 5 numbers which can change (they are always inserted * in the following order): TCP urgent pointer, window, * acknowlegement, sequence number and IP ID. (The urgent pointer * is different from the others in that its value is sent, not the * change in value.) Since typical use of SLIP links is biased * toward small packets (see comments on MTU/MSS below), changes * use a variable length coding with one octet for numbers in the * range 1 - 255 and 3 octets (0, MSB, LSB) for numbers in the * range 256 - 65535 or 0. (If the change in sequence number or * ack is more than 65535, an uncompressed packet is sent.) */ /* * Packet types (must not conflict with IP protocol version) * * The top nibble of the first octet is the packet type. There are * three possible types: IP (not proto TCP or tcp with one of the * control flags set); uncompressed TCP (a normal IP/TCP packet but * with the 8-bit protocol field replaced by an 8-bit connection id -- * this type of packet syncs the sender & receiver); and compressed * TCP (described above). * * LSB of 4-bit field is TCP "PUSH" bit (a worthless anachronism) and * is logically part of the 4-bit "changes" field that follows. Top * three bits are actual packet type. For backward compatibility * and in the interest of conserving bits, numbers are chosen so the * IP protocol version number (4) which normally appears in this nibble * means "IP packet". */ /* packet types */ #define TYPE_IP 0x40 #define TYPE_UNCOMPRESSED_TCP 0x70 #define TYPE_COMPRESSED_TCP 0x80 #define TYPE_ERROR 0x00 /* Bits in first octet of compressed packet */ #define NEW_C 0x40 /* flag bits for what changed in a packet */ #define NEW_I 0x20 #define NEW_S 0x08 #define NEW_A 0x04 #define NEW_W 0x02 #define NEW_U 0x01 /* reserved, special-case values of above */ #define SPECIAL_I (NEW_S|NEW_W|NEW_U) /* echoed interactive traffic */ #define SPECIAL_D (NEW_S|NEW_A|NEW_W|NEW_U) /* unidirectional data */ #define SPECIALS_MASK (NEW_S|NEW_A|NEW_W|NEW_U) #define TCP_PUSH_BIT 0x10 |